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Split+data options_menu
This commit is contained in:
parent
3635746993
commit
7fbe27f7b8
@ -1,97 +0,0 @@
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.section .rodata
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@ options_menu #1
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.align 2,0
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.string "pksdir0\0"
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.align 2,0
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.global gUnknown_80DBFB0
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gUnknown_80DBFB0: @ 80DBFB0
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x03, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.global UnkData_80DBFC8
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UnkData_80DBFC8:
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.byte 0x01, 0x00, 0x07, 0x00
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.global gUnknown_80DBFCC
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gUnknown_80DBFCC: @ 80DBFCC
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x06, 0x00, 0x00, 0x00
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.byte 0x02, 0x00, 0x02, 0x00
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.byte 0x0A, 0x00, 0x06, 0x00
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.byte 0x06, 0x00, 0x00, 0x00
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.4byte UnkData_80DBFC8
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.global gOthers_MenuOption
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gOthers_MenuOption: @ 80DBFE4
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.string "Others\0"
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.align 2,0
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.global gUnknown_80DBFEC
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gUnknown_80DBFEC: @ 80DBFEC
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.string "Change settings?\0"
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.align 2,0
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.global gOthers_GameOptions
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gOthers_GameOptions: @ 80DC000
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.string "Game Options\0"
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.align 2,0
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.global gOthers_Hints
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gOthers_Hints: @ 80DC010
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.string "Hints\0"
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@ options_menu #2
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.align 2,0
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.string "pksdir0\0"
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.align 2,0
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.global gUnknown_80DC020
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gUnknown_80DC020: @ 80DC020
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x03, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x00, 0x00, 0x00, 0x00
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.global UnkData_80DC038
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UnkData_80DC038:
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.byte 0x01, 0x00, 0x0a, 0x00
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.global gUnknown_80DC03C
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gUnknown_80DC03C: @ 80DC03C
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.byte 0x00, 0x00, 0x00, 0x00
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.byte 0x06, 0x00, 0x00, 0x00
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.byte 0x02, 0x00, 0x02, 0x00
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.byte 0x18, 0x00, 0x10, 0x00
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.byte 0x12, 0x00, 0x00, 0x00
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.4byte UnkData_80DC038
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.global gWindowBGTitle
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gWindowBGTitle: @ 80DC054
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.string "Game Options\0"
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.align 2,0
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.global gUnknown_80DC064
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gUnknown_80DC064: @ 80DC064
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.string "Windows{UNK_MACRO_3D M3D_80}Blue{UNK_MACRO_3D M3D_120}Red{UNK_MACRO_3D M3D_160}Green\0"
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.align 2,0
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.global gWindowBGBlueString
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gWindowBGBlueString: @ 80DC084
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.string "Blue\0"
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.align 2,0
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.global gWindowBGRedString
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gWindowBGRedString: @ 80DC08C
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.string "Red\0"
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.align 2,0
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.global gWindowBGGreenString
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gWindowBGGreenString: @ 80DC090
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.string "Green\0"
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@ -16,7 +16,7 @@ enum FarOffPals
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// GBA has 3 options while DS has 7
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enum MapOption
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{
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MAP_OPTION_OFF = 0,
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MAP_OPTION_OFF,
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MAP_OPTION_CLEAR,
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MAP_OPTION_SHADE,
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NUM_GBA_MAP_OPTIONS,
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@ -24,7 +24,7 @@ enum MapOption
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enum DSMapOption
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{
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TOP_TEAM_DATA_NO_BOTTOM = 0,
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TOP_TEAM_DATA_NO_BOTTOM,
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TOP_TEAM_DATA_CLEAR_MAP_BOTTOM,
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TOP_TEAM_DATA_SHADED_MAP_BOTTOM,
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TOP_MESSAGE_LOG_NO_BOTTOM,
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@ -36,12 +36,13 @@ enum DSMapOption
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enum windowColor
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{
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WINDOW_COLOR_BLUE = 0,
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WINDOW_COLOR_BLUE,
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WINDOW_COLOR_RED,
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WINDOW_COLOR_GREEN,
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NUM_WINDOW_COLORS,
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};
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// size: 0x10
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typedef struct GameOptions
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{
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// TODO: find where Controls/Touch Screen are in this structure in PMD Blue
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@ -52,13 +53,15 @@ typedef struct GameOptions
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/* 0x3 */ bool8 gridEnable;
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/* 0x4 */ u8 mapOption;
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/* 0x5 */ u8 fill5[3];
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/* 0x8 */ u8 windowColor;
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/* 0x8 */ u8 windowColor;
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/* 0x9 */ u8 unk9; // maybe Controls?
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/* 0xA */ u8 unkA; // maybe Touch Screen?
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/* 0xB */ u8 playerGender;
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/* 0xC */ u8 unkC;
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} GameOptions;
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extern GameOptions *gGameOptionsRef;
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GameOptions *GetGameOptions(void);
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bool8 GameOptionsNotChange(GameOptions *);
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void InitializeGameOptions(bool8 initializeGender);
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@ -1,8 +0,0 @@
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#ifndef GUARD_OPTIONS_MENU_H
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#define GUARD_OPTIONS_MENU_H
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bool8 sub_801DCC4(void);
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u32 sub_801DCE8(void);
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void sub_801DD50(void);
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#endif // GUARD_OPTIONS_MENU_H
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24
include/options_menu1.h
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24
include/options_menu1.h
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@ -0,0 +1,24 @@
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#ifndef GUARD_OPTIONS_MENU1_H
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#define GUARD_OPTIONS_MENU1_H
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#include "game_options.h"
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#include "structs/menu.h"
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// size: 0x11C
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struct unkStruct_203B25C
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{
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/* 0x0 */ u32 state;
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/* 0x4 */ u32 chosenHintIndex;
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/* 0x8 */ GameOptions newOptions;
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/* 0x18 */ u32 menuAction;
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/* 0x1C */ MenuStruct menu;
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/* 0x6C */ MenuItem menuItems[8];
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u16 unkAC[8];
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UnkTextStruct2 unkBC[4];
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};
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bool8 sub_801DCC4(void);
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u32 sub_801DCE8(void);
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void sub_801DD50(void);
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#endif // GUARD_OPTIONS_MENU1_H
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22
include/options_menu2.h
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22
include/options_menu2.h
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@ -0,0 +1,22 @@
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#ifndef GUARD_OPTIONS_MENU2_H
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#define GUARD_OPTIONS_MENU2_H
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#include "game_options.h"
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#include "structs/menu.h"
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// size: 0xAC
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struct unkStruct_203B260
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{
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/* 0x0 */ GameOptions *optionsMenu;
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/* 0x4 */ MenuInputStructSub unk4;
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/* 0x10 */ MenuInputStruct input;
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u32 unk44;
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UnkTextStruct2 *unk48;
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UnkTextStruct2 unk4C[4];
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};
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bool8 sub_801E198(GameOptions *optionsMenu);
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u32 sub_801E218(void);
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void sub_801E2C4(void);
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#endif // GUARD_OPTIONS_MENU2_H
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@ -112,7 +112,8 @@ SECTIONS {
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src/code_801C8C4.o(.text);
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src/code_801D014.o(.text);
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src/code_801D9E4.o(.text);
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src/options_menu.o(.text);
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src/options_menu1.o(.text);
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src/options_menu2.o(.text);
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src/hints_menu1.o(.text);
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src/hints_menu2.o(.text);
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src/gulpin_shop.o(.text);
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@ -431,7 +432,8 @@ SECTIONS {
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src/code_801C8C4.o(.rodata);
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src/code_801D014.o(.rodata);
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src/code_801D9E4.o(.rodata);
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data/data_80DBD98.o(.rodata);
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src/options_menu1.o(.rodata);
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src/options_menu2.o(.rodata);
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src/hints_menu1.o(.rodata);
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src/hints_menu2.o(.rodata);
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src/gulpin_shop.o(.rodata);
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@ -54,7 +54,6 @@ extern u32 gUnknown_203B03C;
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extern u16 gUnknown_2026E4E;
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extern s32 gUnknown_2000A80;
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extern OpenedFile *gTitlePaletteFile;
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extern GameOptions *gGameOptionsRef;
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extern char gPMDBuildVersion[];
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@ -17,8 +17,6 @@
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#include "sprite.h"
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#include "event_flag.h"
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extern GameOptions *gGameOptionsRef;
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// size: 0x4DD8
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struct UnkBgStruct
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{
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extern void nullsub_8(u8);
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extern void xxx_call_update_bg_vram();
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extern GameOptions *gGameOptionsRef;
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void sub_8012A18()
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{
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sub_8011860();
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@ -19,7 +19,7 @@
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#include "ground_map_1.h"
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#include "memory.h"
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#include "menu_input.h"
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#include "options_menu.h"
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#include "options_menu1.h"
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#include "party_list_menu.h"
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#include "rescue_team_info.h"
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#include "text1.h"
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#include "game_options.h"
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#include "text_util.h"
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extern GameOptions *gGameOptionsRef;
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struct unkStruct_80F520C
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{
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u8 unk0;
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25
src/data/options_menu1.h
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25
src/data/options_menu1.h
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@ -0,0 +1,25 @@
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ALIGNED(4) static const u8 sFill[] = _("pksdir0");
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static const UnkTextStruct2 sUnknown_80DBFB0 = {
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0, 0, 0, 0,
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3,
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0, 0,
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0, 0,
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0, 0,
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NULL
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};
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static const u8 sUnknown_80DBFC8[] = {1, 0, 7, 0};
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static const UnkTextStruct2 sUnknown_80DBFCC = {
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0, 0, 0, 0,
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6,
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2, 2,
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10, 6,
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6, 0,
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sUnknown_80DBFC8
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};
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ALIGNED(4) static const u8 sOthers[] = _("Others");
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ALIGNED(4) static const u8 sChangeSettingsPrompt[] = _("Change settings?");
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ALIGNED(4) static const u8 sGameOptions[] = _("Game Options");
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ALIGNED(4) static const u8 sHints[] = _("Hints");
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26
src/data/options_menu2.h
Normal file
26
src/data/options_menu2.h
Normal file
@ -0,0 +1,26 @@
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ALIGNED(4) static const u8 sFill[] = _("pksdir0");
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static const UnkTextStruct2 sUnknown_80DC020 = {
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0, 0, 0, 0,
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3,
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0, 0,
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0, 0,
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0, 0,
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NULL
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};
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static const u8 sUnknown_80DC038[] = {1, 0, 10, 0};
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static const UnkTextStruct2 sUnknown_80DC03C = {
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0, 0, 0, 0,
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6,
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2, 2,
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24, 16,
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18, 0,
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sUnknown_80DC038
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};
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ALIGNED(4) static const u8 sGameOptions[] = _("Game Options");
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ALIGNED(4) static const u8 sUnknown_80DC064[] = _("Windows{UNK_MACRO_3D M3D_80}Blue{UNK_MACRO_3D M3D_120}Red{UNK_MACRO_3D M3D_160}Green");
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ALIGNED(4) static const u8 sBlue[] = _("Blue");
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ALIGNED(4) static const u8 sRed[] = _("Red");
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ALIGNED(4) static const u8 sGreen[] = _("Green");
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@ -1,486 +0,0 @@
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#include "global.h"
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#include "code_80118A4.h"
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#include "code_80130A8.h"
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#include "code_8098BDC.h"
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#include "common_strings.h"
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#include "constants/colors.h"
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#include "constants/input.h"
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#include "game_options.h"
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#include "hints_menu1.h"
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#include "hints_menu2.h"
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#include "memory.h"
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#include "menu_input.h"
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#include "options_menu.h"
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#include "text1.h"
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#include "text2.h"
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struct unkStruct_203B25C
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{
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// size: 0x11C
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u32 state;
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u32 chosenHintIndex;
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GameOptions newOptions;
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u32 menuAction;
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MenuStruct menu;
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MenuItem menuItems[8];
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u16 unkAC[8];
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UnkTextStruct2 unkBC[4];
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};
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struct unkStruct_203B260
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{
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GameOptions *optionsMenu;
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MenuInputStructSub unk4;
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MenuInputStruct input;
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u32 unk44;
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UnkTextStruct2 * unk48;
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UnkTextStruct2 unk4C[4];
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};
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struct unkStruct_203B260 *gUnknown_203B260;
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extern GameOptions *gGameOptionsRef;
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extern struct unkStruct_203B25C *gUnknown_203B25C;
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extern const UnkTextStruct2 gUnknown_80DBFB0;
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extern const UnkTextStruct2 gUnknown_80DBFCC;
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extern const UnkTextStruct2 gUnknown_80DC020;
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extern const UnkTextStruct2 gUnknown_80DC03C;
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extern const u8 gWindowBGTitle[];
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extern const u8 gUnknown_80DC064[];
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extern const u8 gWindowBGGreenString[];
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extern const u8 gWindowBGRedString[];
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extern const u8 gWindowBGBlueString[];
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extern const char gOthers_MenuOption[];
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extern const char gUnknown_80DBFEC[];
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extern const char gOthers_GameOptions[];
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extern const char gOthers_Hints[];
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extern void CreateOthersMenu(void);
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void CreateOptionsMenu(void);
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void nullsub_38(void);
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extern void SetOptionsMenuState(u32);
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extern void HandleOthersMenu();
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extern void sub_801E088();
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extern void sub_801E0E0();
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extern void sub_801E0FC();
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extern void HandleChangeSettingsMenu();
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extern void sub_801DD84();
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extern void sub_801DED0();
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extern bool8 sub_801E198(GameOptions *);
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extern void CreateChangeSettingsConfirmMenu(void);
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extern u32 sub_801E218(void);
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extern void sub_801E2C4(void);
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enum
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{
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MENU_OPTION_DEFAULT = 1,
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MENU_OPTION_HINTS,
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MENU_OPTION_GAMEOPTIONS,
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MENU_OPTION_YES,
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MENU_OPTION_NO
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};
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enum OptionsMenuStates {
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OPTIONS_MENU_INIT,
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OPTIONS_MENU_MAIN,
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OPTIONS_MENU_EXIT,
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OPTIONS_MENU_PRE_HINT_SELECTION,
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OPTIONS_MENU_HINT_SELECTION,
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OPTIONS_MENU_DISPLAY_HINT,
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OPTIONS_MENU_UNKNOWN_6,
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OPTIONS_MENU_CONFIRM_NEW_OPTIONS,
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};
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bool8 sub_801DCC4(void)
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{
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gUnknown_203B25C = MemoryAlloc(sizeof(struct unkStruct_203B25C), 8);
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SetOptionsMenuState(OPTIONS_MENU_INIT);
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return TRUE;
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}
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u32 sub_801DCE8(void)
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{
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switch(gUnknown_203B25C->state)
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{
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case OPTIONS_MENU_EXIT:
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return 3;
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case OPTIONS_MENU_INIT:
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case OPTIONS_MENU_MAIN:
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HandleOthersMenu();
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break;
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case OPTIONS_MENU_PRE_HINT_SELECTION:
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case OPTIONS_MENU_HINT_SELECTION:
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sub_801E088();
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break;
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case OPTIONS_MENU_DISPLAY_HINT:
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sub_801E0E0();
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break;
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case 6:
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sub_801E0FC();
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break;
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case OPTIONS_MENU_CONFIRM_NEW_OPTIONS:
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HandleChangeSettingsMenu();
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break;
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default:
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break;
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||||
}
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||||
return 0;
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||||
}
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void sub_801DD50(void)
|
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{
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if(gUnknown_203B25C != NULL)
|
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{
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||||
MemoryFree(gUnknown_203B25C);
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||||
gUnknown_203B25C = NULL;
|
||||
}
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}
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void SetOptionsMenuState(u32 newState)
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{
|
||||
gUnknown_203B25C->state = newState;
|
||||
sub_801DD84();
|
||||
sub_801DED0();
|
||||
}
|
||||
|
||||
void sub_801DD84(void)
|
||||
{
|
||||
s32 index;
|
||||
sub_8006518(gUnknown_203B25C->unkBC);
|
||||
switch(gUnknown_203B25C->state)
|
||||
{
|
||||
case OPTIONS_MENU_INIT:
|
||||
CreateOthersMenu();
|
||||
for(index = 0; index < 8; index++)
|
||||
{
|
||||
if(gUnknown_203B25C->unkAC[index] == 0)
|
||||
{
|
||||
gUnknown_203B25C->menuAction = gUnknown_203B25C->menuItems[index].menuAction;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for(index = 0; index < 4; index++)
|
||||
{
|
||||
gUnknown_203B25C->unkBC[index] = gUnknown_80DBFB0;
|
||||
}
|
||||
gUnknown_203B25C->unkBC[0] = gUnknown_80DBFCC;
|
||||
sub_8012CAC(&gUnknown_203B25C->unkBC[0], gUnknown_203B25C->menuItems);
|
||||
gUnknown_203B25C->unkBC[0].unkC = 0xA;
|
||||
break;
|
||||
case OPTIONS_MENU_MAIN:
|
||||
CreateOthersMenu();
|
||||
for(index = 0; index < 4; index++)
|
||||
{
|
||||
gUnknown_203B25C->unkBC[index] = gUnknown_80DBFB0;
|
||||
}
|
||||
gUnknown_203B25C->unkBC[0] = gUnknown_80DBFCC;
|
||||
sub_8012CAC(&gUnknown_203B25C->unkBC[0], gUnknown_203B25C->menuItems);
|
||||
gUnknown_203B25C->unkBC[0].unkC = 0xA;
|
||||
break;
|
||||
default:
|
||||
for(index = 0; index < 4; index++)
|
||||
{
|
||||
gUnknown_203B25C->unkBC[index] = gUnknown_80DBFB0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
ResetUnusedInputStruct();
|
||||
sub_800641C(gUnknown_203B25C->unkBC, TRUE, TRUE);
|
||||
}
|
||||
|
||||
void sub_801DED0(void)
|
||||
{
|
||||
switch(gUnknown_203B25C->state) {
|
||||
case OPTIONS_MENU_INIT:
|
||||
case OPTIONS_MENU_MAIN:
|
||||
gUnknown_203B25C->menu.unk0 = gOthers_MenuOption;
|
||||
sub_8012D60(&gUnknown_203B25C->menu,gUnknown_203B25C->menuItems,0,gUnknown_203B25C->unkAC,gUnknown_203B25C->menuAction,0);
|
||||
break;
|
||||
case OPTIONS_MENU_PRE_HINT_SELECTION:
|
||||
sub_801E3F0(0);
|
||||
break;
|
||||
case OPTIONS_MENU_HINT_SELECTION:
|
||||
CreateHintSelectionScreen(1);
|
||||
break;
|
||||
case OPTIONS_MENU_DISPLAY_HINT:
|
||||
CreateHintDisplayScreen(gUnknown_203B25C->chosenHintIndex);
|
||||
break;
|
||||
case 6:
|
||||
// Load our current options?
|
||||
gUnknown_203B25C->newOptions = *gGameOptionsRef;
|
||||
sub_801E198(&gUnknown_203B25C->newOptions);
|
||||
break;
|
||||
case OPTIONS_MENU_CONFIRM_NEW_OPTIONS:
|
||||
CreateChangeSettingsConfirmMenu();
|
||||
// Change settings?
|
||||
sub_8014248(gUnknown_80DBFEC,0,4,gUnknown_203B25C->menuItems,0,4,0,0,0x20);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CreateOthersMenu(void)
|
||||
{
|
||||
s32 loopMax;
|
||||
|
||||
MemoryFill16(gUnknown_203B25C->unkAC,0,sizeof(gUnknown_203B25C->unkAC));
|
||||
|
||||
loopMax = 0;
|
||||
|
||||
gUnknown_203B25C->menuItems[loopMax].text = gOthers_GameOptions;
|
||||
gUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_GAMEOPTIONS;
|
||||
loopMax += 1;
|
||||
gUnknown_203B25C->menuItems[loopMax].text = gOthers_Hints;
|
||||
gUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_HINTS;
|
||||
loopMax += 1;
|
||||
gUnknown_203B25C->menuItems[loopMax].text = NULL;
|
||||
gUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_DEFAULT;
|
||||
}
|
||||
|
||||
void CreateChangeSettingsConfirmMenu(void)
|
||||
{
|
||||
s32 loopMax;
|
||||
|
||||
MemoryFill16(gUnknown_203B25C->unkAC,0,sizeof(gUnknown_203B25C->unkAC));
|
||||
loopMax = 0;
|
||||
|
||||
gUnknown_203B25C->menuItems[loopMax].text = *gCommonYes;
|
||||
gUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_YES;
|
||||
loopMax += 1;
|
||||
gUnknown_203B25C->menuItems[loopMax].text = *gCommonNo;
|
||||
gUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_NO;
|
||||
loopMax += 1;
|
||||
gUnknown_203B25C->menuItems[loopMax].text = NULL;
|
||||
gUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_DEFAULT;
|
||||
}
|
||||
|
||||
void HandleOthersMenu(void)
|
||||
{
|
||||
s32 menuAction;
|
||||
|
||||
menuAction = 0;
|
||||
if (sub_8012FD8(&gUnknown_203B25C->menu) == '\0') {
|
||||
sub_8013114(&gUnknown_203B25C->menu,&menuAction);
|
||||
gUnknown_203B25C->menuAction = menuAction;
|
||||
}
|
||||
switch(menuAction)
|
||||
{
|
||||
case MENU_OPTION_HINTS:
|
||||
SetOptionsMenuState(OPTIONS_MENU_PRE_HINT_SELECTION);
|
||||
break;
|
||||
case MENU_OPTION_GAMEOPTIONS:
|
||||
SetOptionsMenuState(6);
|
||||
break;
|
||||
case MENU_OPTION_DEFAULT:
|
||||
SetOptionsMenuState(OPTIONS_MENU_EXIT);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_801E088(void)
|
||||
{
|
||||
switch(sub_801E474(TRUE))
|
||||
{
|
||||
case 3:
|
||||
case 4:
|
||||
gUnknown_203B25C->chosenHintIndex = GetChosenHintIndex();
|
||||
SetOptionsMenuState(OPTIONS_MENU_DISPLAY_HINT);
|
||||
break;
|
||||
case 2:
|
||||
sub_801E54C();
|
||||
SetOptionsMenuState(OPTIONS_MENU_MAIN);
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void sub_801E0E0(void)
|
||||
{
|
||||
switch(HandleHintDisplayScreenInput())
|
||||
{
|
||||
case 3:
|
||||
case 2:
|
||||
DestroyHintDisplayScreen();
|
||||
SetOptionsMenuState(OPTIONS_MENU_HINT_SELECTION);
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_801E0FC(void)
|
||||
{
|
||||
switch(sub_801E218())
|
||||
{
|
||||
case 2:
|
||||
case 3:
|
||||
sub_801E2C4();
|
||||
// Check to see if the options changed?
|
||||
if (GameOptionsNotChange(&gUnknown_203B25C->newOptions)) {
|
||||
SetOptionsMenuState(OPTIONS_MENU_MAIN);
|
||||
}
|
||||
else {
|
||||
SetOptionsMenuState(OPTIONS_MENU_CONFIRM_NEW_OPTIONS);
|
||||
}
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void HandleChangeSettingsMenu(void)
|
||||
{
|
||||
s32 menuAction;
|
||||
|
||||
if (sub_80144A4(&menuAction) == 0)
|
||||
{
|
||||
switch(menuAction)
|
||||
{
|
||||
case MENU_OPTION_YES:
|
||||
// Save our option changes??
|
||||
*gGameOptionsRef = gUnknown_203B25C->newOptions;
|
||||
SetWindowBGColor();
|
||||
sub_8099690(0);
|
||||
SetOptionsMenuState(OPTIONS_MENU_MAIN);
|
||||
break;
|
||||
case MENU_OPTION_DEFAULT:
|
||||
case MENU_OPTION_NO:
|
||||
SetOptionsMenuState(OPTIONS_MENU_MAIN);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// THIS IS A NEW FILE
|
||||
|
||||
|
||||
|
||||
bool8 sub_801E198(GameOptions *optionsMenu)
|
||||
{
|
||||
gUnknown_203B260 = MemoryAlloc(sizeof(struct unkStruct_203B260), 8);
|
||||
gUnknown_203B260->optionsMenu = optionsMenu;
|
||||
sub_801317C(&gUnknown_203B260->unk4);
|
||||
gUnknown_203B260->unk44 = 0;
|
||||
gUnknown_203B260->unk48 = &gUnknown_203B260->unk4C[0];
|
||||
sub_8006518(gUnknown_203B260->unk4C);
|
||||
gUnknown_203B260->unk4C[gUnknown_203B260->unk44] = gUnknown_80DC03C;
|
||||
sub_8012D08(gUnknown_203B260->unk48,1);
|
||||
ResetUnusedInputStruct();
|
||||
sub_800641C(gUnknown_203B260->unk4C, TRUE, TRUE);
|
||||
sub_8013818(&gUnknown_203B260->input,1,1,gUnknown_203B260->unk44);
|
||||
nullsub_38();
|
||||
CreateOptionsMenu();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
u32 sub_801E218(void)
|
||||
{
|
||||
bool32 flag;
|
||||
|
||||
flag = FALSE;
|
||||
|
||||
switch(sub_8012AE8())
|
||||
{
|
||||
case INPUT_B_BUTTON:
|
||||
PlayMenuSoundEffect(1);
|
||||
return 2;
|
||||
case INPUT_A_BUTTON:
|
||||
PlayMenuSoundEffect(0);
|
||||
return 3;
|
||||
case INPUT_DPAD_LEFT:
|
||||
if (gUnknown_203B260->input.menuIndex == 0)
|
||||
{
|
||||
if (gUnknown_203B260->optionsMenu->windowColor == WINDOW_COLOR_BLUE) {
|
||||
gUnknown_203B260->optionsMenu->windowColor = WINDOW_COLOR_GREEN;
|
||||
}
|
||||
else {
|
||||
gUnknown_203B260->optionsMenu->windowColor--;
|
||||
}
|
||||
PlayMenuSoundEffect(3);
|
||||
flag = TRUE;
|
||||
}
|
||||
break;
|
||||
case INPUT_DPAD_RIGHT:
|
||||
if(gUnknown_203B260->input.menuIndex == 0)
|
||||
{
|
||||
if (gUnknown_203B260->optionsMenu->windowColor > WINDOW_COLOR_RED) {
|
||||
gUnknown_203B260->optionsMenu->windowColor = WINDOW_COLOR_BLUE;
|
||||
}
|
||||
else
|
||||
gUnknown_203B260->optionsMenu->windowColor++;
|
||||
PlayMenuSoundEffect(3);
|
||||
flag = TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// == 1 is needed for matching
|
||||
if ((sub_80138B8(&gUnknown_203B260->input,1) != 0) || (flag == TRUE)) {
|
||||
nullsub_38();
|
||||
CreateOptionsMenu();
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_801E2C4(void)
|
||||
{
|
||||
if(gUnknown_203B260 != NULL)
|
||||
{
|
||||
gUnknown_203B260->unk4C[gUnknown_203B260->unk44] = gUnknown_80DC020;
|
||||
ResetUnusedInputStruct();
|
||||
sub_800641C(gUnknown_203B260->unk4C, TRUE, TRUE);
|
||||
MemoryFree(gUnknown_203B260);
|
||||
gUnknown_203B260 = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void nullsub_38(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CreateOptionsMenu(void)
|
||||
{
|
||||
u32 length;
|
||||
u32 y;
|
||||
|
||||
sub_8008C54(gUnknown_203B260->unk44);
|
||||
sub_80073B8(gUnknown_203B260->unk44);
|
||||
xxx_call_draw_string(0x10,0,gWindowBGTitle,gUnknown_203B260->unk44,0);
|
||||
y = sub_8013800(&gUnknown_203B260->input,0);
|
||||
xxx_call_draw_string(8,y,gUnknown_80DC064,gUnknown_203B260->unk44,0);
|
||||
|
||||
switch(gUnknown_203B260->optionsMenu->windowColor)
|
||||
{
|
||||
case WINDOW_COLOR_BLUE:
|
||||
length = sub_8008ED0(gWindowBGBlueString);
|
||||
sub_80078A4(gUnknown_203B260->unk44,gUnknown_203B260->optionsMenu->windowColor * 0x28 + 0x50,
|
||||
y + 0xA,length,COLOR_WHITE_2);
|
||||
break;
|
||||
case WINDOW_COLOR_RED:
|
||||
length = sub_8008ED0(gWindowBGRedString);
|
||||
sub_80078A4(gUnknown_203B260->unk44,gUnknown_203B260->optionsMenu->windowColor * 0x28 + 0x50,
|
||||
y + 0xA,length,COLOR_WHITE_2);
|
||||
break;
|
||||
case WINDOW_COLOR_GREEN:
|
||||
length = sub_8008ED0(gWindowBGGreenString);
|
||||
sub_80078A4(gUnknown_203B260->unk44,gUnknown_203B260->optionsMenu->windowColor * 0x28 + 0x50,
|
||||
y + 0xA,length,COLOR_WHITE_2);
|
||||
break;
|
||||
}
|
||||
sub_80073E0(gUnknown_203B260->unk44);
|
||||
}
|
310
src/options_menu1.c
Normal file
310
src/options_menu1.c
Normal file
@ -0,0 +1,310 @@
|
||||
#include "global.h"
|
||||
#include "code_80130A8.h"
|
||||
#include "code_8098BDC.h"
|
||||
#include "common_strings.h"
|
||||
#include "hints_menu1.h"
|
||||
#include "hints_menu2.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "options_menu1.h"
|
||||
#include "options_menu2.h"
|
||||
#include "text1.h"
|
||||
#include "text2.h"
|
||||
|
||||
enum
|
||||
{
|
||||
MENU_OPTION_DEFAULT = 1,
|
||||
MENU_OPTION_HINTS,
|
||||
MENU_OPTION_GAMEOPTIONS,
|
||||
MENU_OPTION_YES,
|
||||
MENU_OPTION_NO
|
||||
};
|
||||
|
||||
enum OptionsMenuStates
|
||||
{
|
||||
OPTIONS_MENU_INIT,
|
||||
OPTIONS_MENU_MAIN,
|
||||
OPTIONS_MENU_EXIT,
|
||||
OPTIONS_MENU_PRE_HINT_SELECTION,
|
||||
OPTIONS_MENU_HINT_SELECTION,
|
||||
OPTIONS_MENU_DISPLAY_HINT,
|
||||
OPTIONS_MENU_UNKNOWN_6,
|
||||
OPTIONS_MENU_CONFIRM_NEW_OPTIONS,
|
||||
};
|
||||
|
||||
static EWRAM_DATA_2 struct unkStruct_203B25C *sUnknown_203B25C = {0};
|
||||
|
||||
#include "data/options_menu1.h"
|
||||
|
||||
static void CreateChangeSettingsConfirmMenu(void);
|
||||
static void CreateOthersMenu(void);
|
||||
static void HandleChangeSettingsMenu(void);
|
||||
static void HandleOthersMenu(void);
|
||||
static void SetOptionsMenuState(u32 newState);
|
||||
|
||||
static void sub_801DD84(void);
|
||||
static void sub_801DED0(void);
|
||||
static void sub_801E088(void);
|
||||
static void sub_801E0E0(void);
|
||||
static void sub_801E0FC(void);
|
||||
|
||||
bool8 sub_801DCC4(void)
|
||||
{
|
||||
sUnknown_203B25C = MemoryAlloc(sizeof(struct unkStruct_203B25C), 8);
|
||||
SetOptionsMenuState(OPTIONS_MENU_INIT);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
u32 sub_801DCE8(void)
|
||||
{
|
||||
switch (sUnknown_203B25C->state) {
|
||||
case OPTIONS_MENU_EXIT:
|
||||
return 3;
|
||||
case OPTIONS_MENU_INIT:
|
||||
case OPTIONS_MENU_MAIN:
|
||||
HandleOthersMenu();
|
||||
break;
|
||||
case OPTIONS_MENU_PRE_HINT_SELECTION:
|
||||
case OPTIONS_MENU_HINT_SELECTION:
|
||||
sub_801E088();
|
||||
break;
|
||||
case OPTIONS_MENU_DISPLAY_HINT:
|
||||
sub_801E0E0();
|
||||
break;
|
||||
case 6:
|
||||
sub_801E0FC();
|
||||
break;
|
||||
case OPTIONS_MENU_CONFIRM_NEW_OPTIONS:
|
||||
HandleChangeSettingsMenu();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_801DD50(void)
|
||||
{
|
||||
if (sUnknown_203B25C != NULL) {
|
||||
MemoryFree(sUnknown_203B25C);
|
||||
sUnknown_203B25C = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void SetOptionsMenuState(u32 newState)
|
||||
{
|
||||
sUnknown_203B25C->state = newState;
|
||||
sub_801DD84();
|
||||
sub_801DED0();
|
||||
}
|
||||
|
||||
static void sub_801DD84(void)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
sub_8006518(sUnknown_203B25C->unkBC);
|
||||
|
||||
switch (sUnknown_203B25C->state) {
|
||||
case OPTIONS_MENU_INIT:
|
||||
CreateOthersMenu();
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (sUnknown_203B25C->unkAC[i] == 0) {
|
||||
sUnknown_203B25C->menuAction = sUnknown_203B25C->menuItems[i].menuAction;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for(i = 0; i < 4; i++)
|
||||
sUnknown_203B25C->unkBC[i] = sUnknown_80DBFB0;
|
||||
|
||||
sUnknown_203B25C->unkBC[0] = sUnknown_80DBFCC;
|
||||
sub_8012CAC(&sUnknown_203B25C->unkBC[0], sUnknown_203B25C->menuItems);
|
||||
sUnknown_203B25C->unkBC[0].unkC = 10;
|
||||
break;
|
||||
case OPTIONS_MENU_MAIN:
|
||||
CreateOthersMenu();
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
sUnknown_203B25C->unkBC[i] = sUnknown_80DBFB0;
|
||||
|
||||
sUnknown_203B25C->unkBC[0] = sUnknown_80DBFCC;
|
||||
sub_8012CAC(&sUnknown_203B25C->unkBC[0], sUnknown_203B25C->menuItems);
|
||||
sUnknown_203B25C->unkBC[0].unkC = 10;
|
||||
break;
|
||||
default:
|
||||
for (i = 0; i < 4; i++)
|
||||
sUnknown_203B25C->unkBC[i] = sUnknown_80DBFB0;
|
||||
break;
|
||||
}
|
||||
|
||||
ResetUnusedInputStruct();
|
||||
sub_800641C(sUnknown_203B25C->unkBC, TRUE, TRUE);
|
||||
}
|
||||
|
||||
static void sub_801DED0(void)
|
||||
{
|
||||
switch (sUnknown_203B25C->state) {
|
||||
case OPTIONS_MENU_INIT:
|
||||
case OPTIONS_MENU_MAIN:
|
||||
sUnknown_203B25C->menu.unk0 = sOthers;
|
||||
sub_8012D60(&sUnknown_203B25C->menu, sUnknown_203B25C->menuItems, 0, sUnknown_203B25C->unkAC, sUnknown_203B25C->menuAction, 0);
|
||||
break;
|
||||
case OPTIONS_MENU_PRE_HINT_SELECTION:
|
||||
sub_801E3F0(0);
|
||||
break;
|
||||
case OPTIONS_MENU_HINT_SELECTION:
|
||||
CreateHintSelectionScreen(1);
|
||||
break;
|
||||
case OPTIONS_MENU_DISPLAY_HINT:
|
||||
CreateHintDisplayScreen(sUnknown_203B25C->chosenHintIndex);
|
||||
break;
|
||||
case 6:
|
||||
// Load our current options?
|
||||
sUnknown_203B25C->newOptions = *gGameOptionsRef;
|
||||
sub_801E198(&sUnknown_203B25C->newOptions);
|
||||
break;
|
||||
case OPTIONS_MENU_CONFIRM_NEW_OPTIONS:
|
||||
CreateChangeSettingsConfirmMenu();
|
||||
sub_8014248(sChangeSettingsPrompt, 0, 4, sUnknown_203B25C->menuItems, 0, 4, 0, 0, 32);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void CreateOthersMenu(void)
|
||||
{
|
||||
s32 loopMax;
|
||||
|
||||
MemoryFill16(sUnknown_203B25C->unkAC, 0, sizeof(sUnknown_203B25C->unkAC));
|
||||
loopMax = 0;
|
||||
|
||||
sUnknown_203B25C->menuItems[loopMax].text = sGameOptions;
|
||||
sUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_GAMEOPTIONS;
|
||||
|
||||
loopMax++;
|
||||
sUnknown_203B25C->menuItems[loopMax].text = sHints;
|
||||
sUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_HINTS;
|
||||
|
||||
loopMax++;
|
||||
sUnknown_203B25C->menuItems[loopMax].text = NULL;
|
||||
sUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_DEFAULT;
|
||||
}
|
||||
|
||||
static void CreateChangeSettingsConfirmMenu(void)
|
||||
{
|
||||
s32 loopMax;
|
||||
|
||||
MemoryFill16(sUnknown_203B25C->unkAC, 0, sizeof(sUnknown_203B25C->unkAC));
|
||||
loopMax = 0;
|
||||
|
||||
sUnknown_203B25C->menuItems[loopMax].text = gCommonYes[0];
|
||||
sUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_YES;
|
||||
|
||||
loopMax++;
|
||||
sUnknown_203B25C->menuItems[loopMax].text = gCommonNo[0];
|
||||
sUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_NO;
|
||||
|
||||
loopMax++;
|
||||
sUnknown_203B25C->menuItems[loopMax].text = NULL;
|
||||
sUnknown_203B25C->menuItems[loopMax].menuAction = MENU_OPTION_DEFAULT;
|
||||
}
|
||||
|
||||
static void HandleOthersMenu(void)
|
||||
{
|
||||
s32 menuAction;
|
||||
|
||||
menuAction = 0;
|
||||
|
||||
if (sub_8012FD8(&sUnknown_203B25C->menu) == 0) {
|
||||
sub_8013114(&sUnknown_203B25C->menu, &menuAction);
|
||||
sUnknown_203B25C->menuAction = menuAction;
|
||||
}
|
||||
|
||||
switch (menuAction) {
|
||||
case MENU_OPTION_HINTS:
|
||||
SetOptionsMenuState(OPTIONS_MENU_PRE_HINT_SELECTION);
|
||||
break;
|
||||
case MENU_OPTION_GAMEOPTIONS:
|
||||
SetOptionsMenuState(6);
|
||||
break;
|
||||
case MENU_OPTION_DEFAULT:
|
||||
SetOptionsMenuState(OPTIONS_MENU_EXIT);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_801E088(void)
|
||||
{
|
||||
switch (sub_801E474(TRUE)) {
|
||||
case 3:
|
||||
case 4:
|
||||
sUnknown_203B25C->chosenHintIndex = GetChosenHintIndex();
|
||||
SetOptionsMenuState(OPTIONS_MENU_DISPLAY_HINT);
|
||||
break;
|
||||
case 2:
|
||||
sub_801E54C();
|
||||
SetOptionsMenuState(OPTIONS_MENU_MAIN);
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_801E0E0(void)
|
||||
{
|
||||
switch (HandleHintDisplayScreenInput()) {
|
||||
case 3:
|
||||
case 2:
|
||||
DestroyHintDisplayScreen();
|
||||
SetOptionsMenuState(OPTIONS_MENU_HINT_SELECTION);
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_801E0FC(void)
|
||||
{
|
||||
switch (sub_801E218()) {
|
||||
case 2:
|
||||
case 3:
|
||||
sub_801E2C4();
|
||||
|
||||
// Check to see if the options changed?
|
||||
if (GameOptionsNotChange(&sUnknown_203B25C->newOptions))
|
||||
SetOptionsMenuState(OPTIONS_MENU_MAIN);
|
||||
else
|
||||
SetOptionsMenuState(OPTIONS_MENU_CONFIRM_NEW_OPTIONS);
|
||||
break;
|
||||
case 0:
|
||||
case 1:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void HandleChangeSettingsMenu(void)
|
||||
{
|
||||
s32 menuAction;
|
||||
|
||||
if (sub_80144A4(&menuAction))
|
||||
return;
|
||||
|
||||
switch (menuAction) {
|
||||
case MENU_OPTION_YES:
|
||||
// Save our option changes??
|
||||
*gGameOptionsRef = sUnknown_203B25C->newOptions;
|
||||
SetWindowBGColor();
|
||||
sub_8099690(0);
|
||||
SetOptionsMenuState(OPTIONS_MENU_MAIN);
|
||||
break;
|
||||
case MENU_OPTION_DEFAULT:
|
||||
case MENU_OPTION_NO:
|
||||
SetOptionsMenuState(OPTIONS_MENU_MAIN);
|
||||
break;
|
||||
}
|
||||
}
|
125
src/options_menu2.c
Normal file
125
src/options_menu2.c
Normal file
@ -0,0 +1,125 @@
|
||||
#include "global.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "constants/colors.h"
|
||||
#include "constants/input.h"
|
||||
#include "memory.h"
|
||||
#include "menu_input.h"
|
||||
#include "options_menu2.h"
|
||||
#include "text1.h"
|
||||
#include "text2.h"
|
||||
|
||||
static EWRAM_DATA_2 struct unkStruct_203B260 *sUnknown_203B260 = {0};
|
||||
|
||||
#include "data/options_menu2.h"
|
||||
|
||||
static void CreateOptionsMenu(void);
|
||||
static void nullsub_38(void);
|
||||
|
||||
bool8 sub_801E198(GameOptions *optionsMenu)
|
||||
{
|
||||
sUnknown_203B260 = MemoryAlloc(sizeof(struct unkStruct_203B260), 8);
|
||||
sUnknown_203B260->optionsMenu = optionsMenu;
|
||||
sub_801317C(&sUnknown_203B260->unk4);
|
||||
sUnknown_203B260->unk44 = 0;
|
||||
sUnknown_203B260->unk48 = &sUnknown_203B260->unk4C[0];
|
||||
sub_8006518(sUnknown_203B260->unk4C);
|
||||
sUnknown_203B260->unk4C[sUnknown_203B260->unk44] = sUnknown_80DC03C;
|
||||
sub_8012D08(sUnknown_203B260->unk48, 1);
|
||||
ResetUnusedInputStruct();
|
||||
sub_800641C(sUnknown_203B260->unk4C, TRUE, TRUE);
|
||||
sub_8013818(&sUnknown_203B260->input, 1, 1, sUnknown_203B260->unk44);
|
||||
nullsub_38();
|
||||
CreateOptionsMenu();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
u32 sub_801E218(void)
|
||||
{
|
||||
bool32 flag;
|
||||
|
||||
flag = FALSE;
|
||||
|
||||
switch (sub_8012AE8()) {
|
||||
case INPUT_B_BUTTON:
|
||||
PlayMenuSoundEffect(1);
|
||||
return 2;
|
||||
case INPUT_A_BUTTON:
|
||||
PlayMenuSoundEffect(0);
|
||||
return 3;
|
||||
case INPUT_DPAD_LEFT:
|
||||
if (sUnknown_203B260->input.menuIndex == 0) {
|
||||
if (sUnknown_203B260->optionsMenu->windowColor == WINDOW_COLOR_BLUE)
|
||||
sUnknown_203B260->optionsMenu->windowColor = WINDOW_COLOR_GREEN;
|
||||
else
|
||||
sUnknown_203B260->optionsMenu->windowColor--;
|
||||
|
||||
PlayMenuSoundEffect(3);
|
||||
flag = TRUE;
|
||||
}
|
||||
break;
|
||||
case INPUT_DPAD_RIGHT:
|
||||
if (sUnknown_203B260->input.menuIndex == 0) {
|
||||
if (sUnknown_203B260->optionsMenu->windowColor > WINDOW_COLOR_RED)
|
||||
sUnknown_203B260->optionsMenu->windowColor = WINDOW_COLOR_BLUE;
|
||||
else
|
||||
sUnknown_203B260->optionsMenu->windowColor++;
|
||||
|
||||
PlayMenuSoundEffect(3);
|
||||
flag = TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// == 1 is needed for matching
|
||||
if (sub_80138B8(&sUnknown_203B260->input, 1) != 0 || flag == TRUE) {
|
||||
nullsub_38();
|
||||
CreateOptionsMenu();
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_801E2C4(void)
|
||||
{
|
||||
if (sUnknown_203B260 != NULL) {
|
||||
sUnknown_203B260->unk4C[sUnknown_203B260->unk44] = sUnknown_80DC020;
|
||||
ResetUnusedInputStruct();
|
||||
sub_800641C(sUnknown_203B260->unk4C, TRUE, TRUE);
|
||||
MemoryFree(sUnknown_203B260);
|
||||
sUnknown_203B260 = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void nullsub_38(void)
|
||||
{
|
||||
}
|
||||
|
||||
static void CreateOptionsMenu(void)
|
||||
{
|
||||
u32 length;
|
||||
u32 y;
|
||||
|
||||
sub_8008C54(sUnknown_203B260->unk44);
|
||||
sub_80073B8(sUnknown_203B260->unk44);
|
||||
xxx_call_draw_string(16, 0, sGameOptions,sUnknown_203B260->unk44, 0);
|
||||
|
||||
y = sub_8013800(&sUnknown_203B260->input, 0);
|
||||
xxx_call_draw_string(8, y, sUnknown_80DC064, sUnknown_203B260->unk44, 0);
|
||||
|
||||
switch (sUnknown_203B260->optionsMenu->windowColor) {
|
||||
case WINDOW_COLOR_BLUE:
|
||||
length = sub_8008ED0(sBlue);
|
||||
sub_80078A4(sUnknown_203B260->unk44, (sUnknown_203B260->optionsMenu->windowColor * 40) + 80, y + 10, length, COLOR_WHITE_2);
|
||||
break;
|
||||
case WINDOW_COLOR_RED:
|
||||
length = sub_8008ED0(sRed);
|
||||
sub_80078A4(sUnknown_203B260->unk44, (sUnknown_203B260->optionsMenu->windowColor * 40) + 80, y + 10, length, COLOR_WHITE_2);
|
||||
break;
|
||||
case WINDOW_COLOR_GREEN:
|
||||
length = sub_8008ED0(sGreen);
|
||||
sub_80078A4(sUnknown_203B260->unk44, (sUnknown_203B260->optionsMenu->windowColor * 40) + 80, y + 10, length, COLOR_WHITE_2);
|
||||
break;
|
||||
}
|
||||
|
||||
sub_80073E0(sUnknown_203B260->unk44);
|
||||
}
|
@ -52,8 +52,6 @@ extern void RedrawPartnerSelectionMenu(void);
|
||||
|
||||
extern u32 sub_80095E4(s16, u32);
|
||||
|
||||
extern GameOptions *gGameOptionsRef;
|
||||
|
||||
extern const char gStarterReveal[];
|
||||
|
||||
extern u8 gAvailablePokemonNames[0x50];
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include "code_80130A8.h"
|
||||
#include "code_80118A4.h"
|
||||
#include "code_803B050.h"
|
||||
#include "game_options.h"
|
||||
|
||||
struct unkStruct_203B2CC
|
||||
{
|
||||
@ -49,7 +50,6 @@ struct unkStruct_203B2D8
|
||||
u8 unkA0[4];
|
||||
};
|
||||
extern struct unkStruct_203B2D8 *gUnknown_203B2D8;
|
||||
extern GameOptions *gGameOptionsRef;
|
||||
|
||||
const UnkTextStruct2 gUnknown_80DFBD0 =
|
||||
{
|
||||
|
@ -15,7 +15,6 @@
|
||||
EWRAM_DATA_2 u32 gUnknown_203B17C = {0};
|
||||
EWRAM_DATA_2 char *gUnknown_203B180 = {0};
|
||||
EWRAM_DATA_2 struct UnkStruct_203B184 *gUnknown_203B184 = {0};
|
||||
extern GameOptions *gGameOptionsRef;
|
||||
|
||||
// size: 0x800
|
||||
struct unk_struct
|
||||
|
Loading…
Reference in New Issue
Block a user