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fix guards
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722560add4
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@ -1,3 +1,6 @@
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#ifndef GUARD_INPUT_H
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#define GUARD_INPUT_H
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struct UnkInputStruct1
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{
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/* 0x0 */ u16 unk0;
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@ -55,3 +58,4 @@ void sub_80048D0(void);
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void sub_80048F8(void);
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void sub_8004914(void);
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#endif // GUARD_INPUT_H
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@ -1,4 +1,4 @@
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#ifdef POKEMON_H
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#ifndef POKEMON_H
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#define POKEMON_H
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struct gPokemon
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@ -46,6 +46,6 @@ struct gPokemon
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/* 0x42 */ u16 unk11;
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/* 0x44 */ u16 alphaNum;
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/* 0x46 */ u16 parentNum;
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}
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};
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#endif
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#endif // POKEMON_H
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