mirror of
https://github.com/pret/pmd-red.git
synced 2024-11-23 13:09:56 +00:00
start code_80521D0
This commit is contained in:
parent
25436f0352
commit
bf99d37eda
@ -5,410 +5,6 @@
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.text
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thumb_func_start sub_80523A8
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sub_80523A8:
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x40
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adds r3, r0, 0
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adds r4, r1, 0
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lsls r2, 24
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lsrs r2, 24
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mov r10, r2
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ldr r0, _080523D0
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ldr r1, [r0]
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adds r2, r0, 0
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cmp r1, r3
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beq _080523D8
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movs r7, 0x1
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ldr r1, _080523D4
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b _080523DE
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.align 2, 0
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_080523D0: .4byte gUnknown_202F1E8
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_080523D4: .4byte gUnknown_203B434
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_080523D8:
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ldr r0, _080523F0
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ldrb r7, [r0]
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adds r1, r0, 0
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_080523DE:
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movs r0, 0x1
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mov r8, r0
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str r3, [r2]
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movs r0, 0
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strb r0, [r1]
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movs r1, 0
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mov r9, r1
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b _080523FA
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.align 2, 0
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_080523F0: .4byte gUnknown_203B434
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_080523F4:
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movs r0, 0
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bl sub_803E46C
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_080523FA:
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ldr r6, _0805249C
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ldr r2, [r6]
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ldr r3, _080524A0
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adds r0, r2, r3
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movs r3, 0
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ldrsh r1, [r0, r3]
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adds r1, 0x1
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cmp r1, 0xA
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bne _0805240E
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movs r1, 0
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_0805240E:
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ldr r3, _080524A4
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adds r0, r2, r3
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movs r3, 0
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ldrsh r0, [r0, r3]
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cmp r1, r0
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beq _080523F4
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ldrb r0, [r4]
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cmp r0, 0
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beq _080524B0
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ldr r5, _080524A0
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adds r0, r2, r5
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movs r3, 0
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ldrsh r1, [r0, r3]
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ldr r3, _080524A8
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adds r0, r2, r3
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adds r0, r1
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strb r7, [r0]
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adds r0, r4, 0
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mov r1, sp
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mov r2, sp
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adds r2, 0x3E
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movs r3, 0x80
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bl xxx_format_string
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adds r4, r0, 0
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ldrb r0, [r4]
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cmp r0, 0xD
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bne _08052448
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adds r4, 0x1
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_08052448:
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ldrb r0, [r4]
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cmp r0, 0xA
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bne _08052450
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adds r4, 0x1
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_08052450:
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mov r0, sp
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adds r1, r7, 0
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mov r2, r8
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bl sub_8053210
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movs r7, 0
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movs r0, 0
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mov r8, r0
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mov r1, r10
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cmp r1, 0
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beq _080523FA
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movs r2, 0x1
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mov r9, r2
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ldr r1, [r6]
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adds r0, r1, r5
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movs r3, 0
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ldrsh r0, [r0, r3]
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lsls r0, 6
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adds r0, r1
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ldr r1, _080524AC
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adds r0, r1
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mov r1, sp
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movs r2, 0x40
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bl strncpy
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ldr r0, [r6]
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adds r1, r0, r5
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ldrh r0, [r1]
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adds r0, 0x1
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strh r0, [r1]
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lsls r0, 16
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asrs r0, 16
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cmp r0, 0xA
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bne _080523FA
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mov r2, r8
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strh r2, [r1]
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b _080523FA
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.align 2, 0
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_0805249C: .4byte gDungeon
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_080524A0: .4byte 0x0001c060
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_080524A4: .4byte 0x0001c062
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_080524A8: .4byte 0x0001c054
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_080524AC: .4byte 0x0001bdd4
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_080524B0:
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mov r3, r9
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cmp r3, 0
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beq _080524D4
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ldr r0, _080524E4
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ldr r2, [r0]
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ldr r3, _080524E8
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adds r1, r2, r3
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movs r0, 0xF0
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strh r0, [r1]
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ldr r0, _080524EC
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adds r2, r0
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ldr r0, [r2]
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cmp r0, 0
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bne _080524D0
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movs r0, 0x1
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str r0, [r2]
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_080524D0:
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bl sub_805E804
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_080524D4:
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add sp, 0x40
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pop {r3-r5}
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mov r8, r3
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mov r9, r4
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mov r10, r5
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pop {r4-r7}
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pop {r0}
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bx r0
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.align 2, 0
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_080524E4: .4byte gDungeon
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_080524E8: .4byte 0x0001c064
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_080524EC: .4byte 0x0001c06c
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thumb_func_end sub_80523A8
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thumb_func_start xxx_draw_string_80524F0
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xxx_draw_string_80524F0:
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push {r4-r7,lr}
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mov r7, r8
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push {r7}
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sub sp, 0x3C
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ldr r0, _0805251C
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ldr r0, [r0]
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ldr r1, _08052520
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adds r7, r0, r1
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ldr r2, _08052524
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adds r5, r0, r2
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ldr r1, [r5]
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cmp r1, 0x1
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beq _08052528
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cmp r1, 0x1
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bcs _08052510
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b _0805267C
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_08052510:
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cmp r1, 0x2
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beq _0805253C
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cmp r1, 0x3
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bne _0805251A
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b _0805265C
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_0805251A:
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b _0805267C
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.align 2, 0
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_0805251C: .4byte gDungeon
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_08052520: .4byte 0x0001bdd4
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_08052524: .4byte 0x0001c06c
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_08052528:
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bl sub_800EC74
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lsls r0, 24
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cmp r0, 0
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beq _08052534
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b _0805267C
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_08052534:
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movs r0, 0x3
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movs r1, 0
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bl sub_803EAF0
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_0805253C:
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ldr r3, _08052560
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adds r0, r7, r3
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movs r1, 0
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ldrsh r4, [r0, r1]
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movs r2, 0xA3
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lsls r2, 2
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adds r0, r7, r2
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movs r3, 0
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ldrsh r0, [r0, r3]
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cmp r4, r0
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bne _08052564
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movs r0, 0xA6
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lsls r0, 2
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adds r1, r7, r0
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movs r0, 0
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str r0, [r1]
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b _0805267C
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.align 2, 0
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_08052560: .4byte 0x0000028e
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_08052564:
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lsls r0, r4, 6
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adds r5, r7, r0
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add r1, sp, 0x4
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movs r0, 0x4
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strh r0, [r1]
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ldr r2, _080525B0
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adds r6, r7, r2
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ldrh r0, [r6]
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strh r0, [r1, 0x2]
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movs r3, 0x7
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mov r8, r3
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str r3, [sp, 0x14]
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movs r0, 0
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bl sub_80073B8
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movs r1, 0xA0
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lsls r1, 2
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adds r0, r7, r1
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adds r0, r4
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ldrb r0, [r0]
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cmp r0, 0
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beq _080525AA
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movs r2, 0
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ldrsh r0, [r6, r2]
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cmp r0, 0x7
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ble _080525AA
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adds r2, r0, 0
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subs r2, 0x1
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mov r0, r8
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str r0, [sp]
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movs r0, 0
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movs r1, 0
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movs r3, 0xE0
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bl sub_80078A4
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_080525AA:
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adds r6, r4, 0x1
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b _080525F2
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.align 2, 0
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_080525B0: .4byte 0x00000292
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_080525B4:
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add r1, sp, 0x38
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adds r0, r5, 0
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bl xxx_get_next_char_from_string
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adds r5, r0, 0
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ldr r4, [sp, 0x38]
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cmp r4, 0x60
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bne _080525D0
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add r1, sp, 0x4
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adds r0, r1, 0
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ldrh r0, [r0]
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adds r0, 0x6
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strh r0, [r1]
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b _080525F2
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_080525D0:
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add r0, sp, 0x4
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movs r1, 0
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ldrsh r0, [r0, r1]
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add r1, sp, 0x4
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movs r2, 0x2
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ldrsh r1, [r1, r2]
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ldr r3, [sp, 0x14]
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movs r2, 0
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str r2, [sp]
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adds r2, r4, 0
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bl xxx_call_draw_char
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add r2, sp, 0x4
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adds r1, r2, 0
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ldrh r1, [r1]
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adds r1, r0
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strh r1, [r2]
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_080525F2:
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adds r0, r5, 0
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add r1, sp, 0x4
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bl xxx_handle_format_global
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adds r5, r0, 0
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ldrb r0, [r5]
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cmp r0, 0
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beq _0805260A
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cmp r0, 0xD
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beq _0805260A
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cmp r0, 0xA
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bne _080525B4
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_0805260A:
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movs r0, 0
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bl sub_80073E0
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movs r3, 0xA4
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lsls r3, 2
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adds r1, r7, r3
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movs r0, 0xF0
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strh r0, [r1]
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adds r4, r6, 0
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cmp r4, 0xA
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bne _08052622
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movs r4, 0
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_08052622:
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ldr r1, _08052654
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adds r0, r7, r1
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strh r4, [r0]
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ldr r2, _08052658
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adds r1, r7, r2
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ldrh r0, [r1]
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adds r0, 0xB
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strh r0, [r1]
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lsls r0, 16
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asrs r0, 16
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cmp r0, 0x2F
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ble _0805267C
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movs r0, 0x25
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strh r0, [r1]
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movs r3, 0xA5
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lsls r3, 2
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adds r1, r7, r3
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movs r0, 0
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strh r0, [r1]
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movs r0, 0xA6
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lsls r0, 2
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adds r1, r7, r0
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movs r0, 0x3
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str r0, [r1]
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b _0805267C
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.align 2, 0
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_08052654: .4byte 0x0000028e
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_08052658: .4byte 0x00000292
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_0805265C:
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ldr r1, _080526C4
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adds r4, r0, r1
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ldrh r0, [r4]
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adds r0, 0x1
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strh r0, [r4]
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ldr r0, _080526C8
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ldr r1, [r0]
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movs r0, 0
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bl _call_via_r1
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movs r2, 0
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ldrsh r0, [r4, r2]
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cmp r0, 0xA
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ble _0805267C
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movs r0, 0x2
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str r0, [r5]
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_0805267C:
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ldr r3, _080526CC
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adds r0, r7, r3
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ldrb r0, [r0]
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cmp r0, 0
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bne _080526B8
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movs r0, 0xA4
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lsls r0, 2
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adds r1, r7, r0
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ldrh r2, [r1]
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movs r3, 0
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ldrsh r0, [r1, r3]
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cmp r0, 0
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beq _080526B8
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subs r0, r2, 0x1
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strh r0, [r1]
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lsls r0, 16
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asrs r1, r0, 16
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cmp r1, 0
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bne _080526B8
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movs r2, 0xA6
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lsls r2, 2
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adds r0, r7, r2
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str r1, [r0]
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movs r0, 0
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movs r1, 0
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bl sub_803EAF0
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movs r0, 0
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bl sub_8052210
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_080526B8:
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add sp, 0x3C
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pop {r3}
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mov r8, r3
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pop {r4-r7}
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pop {r0}
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bx r0
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.align 2, 0
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_080526C4: .4byte 0x0001c068
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_080526C8: .4byte gUnknown_203B08C
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_080526CC: .4byte 0x0000028a
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thumb_func_end xxx_draw_string_80524F0
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thumb_func_start sub_80526D0
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sub_80526D0:
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push {r4,r5,lr}
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@ -6,19 +6,19 @@
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#include "structs/str_text.h"
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// code_80130A8.s
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extern void sub_8013E54(void);
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extern void sub_8013F84(void);
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extern void sub_80140B4(UnkTextStruct2 *);
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extern void sub_80140DC(void);
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extern void sub_8014114(void);
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extern void xxx_info_box_80141B4(const u8 *, u32, OpenedFile **, u16);
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extern void sub_8014248(const u8 *, u32, u32, const MenuItem *, void *, u32, u32, OpenedFile **, u32);
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extern s32 sub_80144A4(s32 *);
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extern void sub_80151C0(u32, u8 *);
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extern u32 sub_80154F0(void);
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extern void sub_80155F0(void);
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extern void xxx_draw_string_80144C4(void);
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extern void PrintFormatStringOnWindow(u32, u32, const u8 *, u32 windowId, u32);
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extern void xxx_format_string(const u8 *, u8 *, u8 *, u32);
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void sub_8013E54(void);
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void sub_8013F84(void);
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void sub_80140B4(UnkTextStruct2 *);
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void sub_80140DC(void);
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void sub_8014114(void);
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void xxx_info_box_80141B4(const u8 *, u32, OpenedFile **, u16);
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void sub_8014248(const u8 *, u32, u32, const MenuItem *, void *, u32, u32, OpenedFile **, u32);
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s32 sub_80144A4(s32 *);
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void sub_80151C0(u32, u8 *);
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u32 sub_80154F0(void);
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void sub_80155F0(void);
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void xxx_draw_string_80144C4(void);
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void PrintFormatStringOnWindow(u32, u32, const u8 *, u32 windowId, u32);
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u8 *xxx_format_string(const u8 *, u8 *, u8 *, u32);
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#endif // GUARD_CODE_80130A8_H
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|
@ -211,6 +211,22 @@ struct unkStruct_Dungeon64C
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u32 unk4;
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};
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#define UNK_1BBD4_STR_COUNT 10
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struct UnkStructDungeon1BDD4
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{
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u8 unk0[UNK_1BBD4_STR_COUNT][64];
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u8 unk1C054[UNK_1BBD4_STR_COUNT]; // 0x280
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u8 unk1C05E; // 0x28A
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u8 fill1C05F; // 0x28B
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s16 unk1C060; // 0x28C
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s16 unk1C062; // 0x29E
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s16 unk1C064; // 0x290
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s16 unk1C066; // 0x292
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s16 unk1C068; // 0x294
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u32 unk1C06C; // 0x298
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};
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||||
|
||||
// size: 0x1CEDC
|
||||
typedef struct Dungeon
|
||||
{
|
||||
@ -379,10 +395,8 @@ typedef struct Dungeon
|
||||
/* 0x17B44 */ OpenedFile *sprites[MONSTER_MAX];
|
||||
/* 0x181E4 */ OpenedFile *paletFile;
|
||||
/* 0x181E8 */ UnkDungeonGlobal_unk181E8_sub unk181e8;
|
||||
u8 fill18220[0x1C05E - 0x1822C];
|
||||
u8 unk1C05E;
|
||||
u8 fill1C05F[0x1C06C - 0x1C05F];
|
||||
u32 unk1C06C;
|
||||
u8 fill18220[0x1BDD4 - 0x1822C];
|
||||
struct UnkStructDungeon1BDD4 unk1BDD4;
|
||||
u8 fill1C070[0x1C570 - 0x1C070];
|
||||
/* 0x1C570 */ DungeonLocation unk1C570;
|
||||
/* 0x1C574 */ UnkDungeonGlobal_unk1C574 unk1C574;
|
||||
|
@ -32,6 +32,39 @@ struct unkStruct_80B8848
|
||||
|
||||
u32 xxx_call_draw_char(s32, s32, u32, u32, u32);
|
||||
|
||||
struct UnkDrawStringStruct;
|
||||
|
||||
struct UnkDrawStringStruct
|
||||
{
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
s16 unk8;
|
||||
s16 unkA;
|
||||
s32 unkC;
|
||||
u32 unk10;
|
||||
u32 unk14;
|
||||
u32 unk18;
|
||||
u32 unk1C;
|
||||
u8 unk20;
|
||||
u8 unk21;
|
||||
u8 fill22;
|
||||
u8 fill23;
|
||||
const u8* (*unk24)(const u8 *, const u8 *, struct UnkDrawStringStruct*);
|
||||
u8 fill28;
|
||||
u8 fill29;
|
||||
u8 fill2A;
|
||||
u8 fill2B;
|
||||
u32 unk2C;
|
||||
u8 fill30;
|
||||
u8 fill31;
|
||||
u8 fill32;
|
||||
u8 fill33;
|
||||
u32 unk34;
|
||||
};
|
||||
|
||||
|
||||
void RestoreUnkTextStruct_8006518(UnkTextStruct2 *);
|
||||
void sub_8006554(UnkTextStruct1 *, u32 *, u32 *, u16 *, u32, const UnkTextStruct2 *, u8, u32, UnkTextStruct2_sub *, u8);
|
||||
void sub_80073B8(s32);
|
||||
@ -41,6 +74,8 @@ void sub_800792C(u32, s32, s32, s32, u32);
|
||||
void sub_8007A78(u32, s32, s32, s32, u32);
|
||||
void sub_8007B7C(u32, s32, s32, s32, u32);
|
||||
void sub_8007E20(u32 a0, u32 a1, u32 a2, u32 a3, u32 a4, u32 *a5, u32 a6);
|
||||
const u8 *xxx_get_next_char_from_string(const u8 *a1, u32 *a0);
|
||||
const u8 *xxx_handle_format_global(const u8 *str, struct UnkDrawStringStruct *unkStrPtr);
|
||||
|
||||
// text.s
|
||||
extern const struct unkChar *GetCharacter(s32);
|
||||
|
@ -86,9 +86,9 @@ void sub_803E490(u32 unused)
|
||||
sub_803EDF0();
|
||||
|
||||
|
||||
if(gDungeon->unk181e8.unk18215 != 0 && gDungeon->unk1C06C != 3)
|
||||
if(gDungeon->unk181e8.unk18215 != 0 && gDungeon->unk1BDD4.unk1C06C != 3)
|
||||
sub_8004AF0(gUnknown_203B40D, gUnknown_202EE8C, 0xA0, 0x20, gUnknown_202EDC8, (u8 *)gDungeon->unk17C);
|
||||
|
||||
|
||||
nullsub_8(gGameOptionsRef->unkA);
|
||||
sub_8005180();
|
||||
nullsub_12();
|
||||
@ -103,13 +103,13 @@ void sub_803E490(u32 unused)
|
||||
nullsub_13();
|
||||
sub_8005304();
|
||||
nullsub_14();
|
||||
|
||||
|
||||
TransferBGPaletteBuffer();
|
||||
sub_8009908();
|
||||
xxx_call_update_bg_vram();
|
||||
sub_8040788();
|
||||
xxx_call_update_bg_sound_input();
|
||||
|
||||
|
||||
gDungeon->unk181e8.unk18213 = 0;
|
||||
UpdateDungeonMusic();
|
||||
sub_8011860();
|
||||
@ -156,7 +156,7 @@ void sub_803E708(s32 a0, u32 a1)
|
||||
|
||||
void sub_803E724(s32 r0)
|
||||
{
|
||||
do
|
||||
do
|
||||
{
|
||||
sub_803E46C(r0);
|
||||
} while (gRealInputs.held & 0xF0);
|
||||
@ -225,7 +225,7 @@ void sub_803E7C8(void)
|
||||
gUnknown_203B40D = 0;
|
||||
}
|
||||
|
||||
void sub_803E830(void)
|
||||
void sub_803E830(void)
|
||||
{
|
||||
s32 index;
|
||||
|
||||
|
@ -101,7 +101,7 @@ void sub_803E874(bool8 r10, s32 r9)
|
||||
index++;
|
||||
}
|
||||
|
||||
if (gDungeon->unk181e8.unk18215 == 0 || gDungeon->unk1C06C == 3) {
|
||||
if (gDungeon->unk181e8.unk18215 == 0 || gDungeon->unk1BDD4.unk1C06C == 3) {
|
||||
sub_8004AF0(TRUE, gUnknown_202EE8C, 0xA0, 0x20, gUnknown_202EDC8, (void *) &gDungeon->unk17C);
|
||||
}
|
||||
|
||||
@ -169,7 +169,7 @@ void sub_803EA10(void)
|
||||
index++;
|
||||
}
|
||||
|
||||
if (gDungeon->unk181e8.unk18215 == 0 || gDungeon->unk1C06C == 3) {
|
||||
if (gDungeon->unk181e8.unk18215 == 0 || gDungeon->unk1BDD4.unk1C06C == 3) {
|
||||
sub_8004AF0(TRUE, gUnknown_202EE8C, 0xA0, 0x20, gUnknown_202EDC8, (void *) &gDungeon->unk17C);
|
||||
}
|
||||
|
||||
|
@ -593,7 +593,7 @@ void xxx_dungeon_8042F6C(struct UnkStruct_xxx_dungeon_8042F6C *r8)
|
||||
gDungeon->unkB = 1;
|
||||
gDungeon->unkD = 1;
|
||||
gDungeon->unkE = 0;
|
||||
gDungeon->unk1C05E = 0;
|
||||
gDungeon->unk1BDD4.unk1C05E = 0;
|
||||
if (!r6) {
|
||||
gDungeon->unk679 = 0;
|
||||
gDungeon->unk68C = 0;
|
||||
|
@ -1,9 +1,15 @@
|
||||
#include "global.h"
|
||||
#include "dungeon.h"
|
||||
#include "structs/dungeon_entity.h"
|
||||
#include "code_80521D0.h"
|
||||
#include "code_803E46C.h"
|
||||
#include "code_80130A8.h"
|
||||
#include "code_800E9E4.h"
|
||||
#include "text2.h"
|
||||
|
||||
extern void sub_80526D0(u8 r0);
|
||||
extern bool8 sub_8045888(Entity *r0);
|
||||
extern void sub_80523A8(Entity *r0, const char r1[], u8 r2);
|
||||
void sub_80523A8(Entity *r0, const char *str, u8 r2);
|
||||
extern u8 sub_8052DC0(Entity *);
|
||||
extern u8 sub_803F428(Position *);
|
||||
|
||||
@ -19,19 +25,19 @@ void SendMessage(Entity *pokemon, const char message[])
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80522C8(Entity *r0, const char r1[])
|
||||
void sub_80522C8(Entity *r0, const char *str)
|
||||
{
|
||||
if (sub_8045888(r0)){
|
||||
sub_80523A8(r0, r1, 0);
|
||||
sub_80523A8(r0, str, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80522E8(Entity *r0, const char r1[])
|
||||
void sub_80522E8(Entity *r0, const char *str)
|
||||
{
|
||||
sub_80523A8(r0, r1, 0);
|
||||
sub_80523A8(r0, str, 0);
|
||||
}
|
||||
|
||||
void sub_80522F4(Entity *r0, Entity *r1, const char r2[])
|
||||
void sub_80522F4(Entity *r0, Entity *r1, const char *str)
|
||||
{
|
||||
u8 flag;
|
||||
flag = sub_8045888(r0) ? TRUE : FALSE;
|
||||
@ -41,11 +47,11 @@ void sub_80522F4(Entity *r0, Entity *r1, const char r2[])
|
||||
}
|
||||
if(flag)
|
||||
{
|
||||
sub_80523A8(r0, r2, 1);
|
||||
sub_80523A8(r0, str, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_805232C(Entity *r0, Entity *r1, const char r2[])
|
||||
void sub_805232C(Entity *r0, Entity *r1, const char *str)
|
||||
{
|
||||
u8 flag;
|
||||
flag = sub_8045888(r0) ? TRUE : FALSE;
|
||||
@ -55,11 +61,11 @@ void sub_805232C(Entity *r0, Entity *r1, const char r2[])
|
||||
}
|
||||
if(flag)
|
||||
{
|
||||
sub_80523A8(r0, r2, 0);
|
||||
sub_80523A8(r0, str, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8052364(Entity *r0, Position *pos, const char r2[])
|
||||
void sub_8052364(Entity *r0, Position *pos, const char *str)
|
||||
{
|
||||
u8 flag;
|
||||
flag = sub_8045888(r0) ? TRUE : FALSE;
|
||||
@ -69,11 +75,158 @@ void sub_8052364(Entity *r0, Position *pos, const char r2[])
|
||||
}
|
||||
if(flag)
|
||||
{
|
||||
sub_80523A8(r0, r2, 1);
|
||||
sub_80523A8(r0, str, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_805239C(Entity *r0, const char r1[])
|
||||
void sub_805239C(Entity *r0, const char *str)
|
||||
{
|
||||
sub_80523A8(r0, r1, 1);
|
||||
sub_80523A8(r0, str, 1);
|
||||
}
|
||||
|
||||
void sub_8053210(u8 *txt, u32 a1, u32 a2);
|
||||
|
||||
extern Entity *gUnknown_202F1E8;
|
||||
extern u8 gUnknown_203B434;
|
||||
|
||||
extern void sub_805E804(void);
|
||||
|
||||
void sub_80523A8(Entity *r0, const char *str, bool8 r2)
|
||||
{
|
||||
u8 txt[64];
|
||||
u32 r7;
|
||||
bool32 r8, r9;
|
||||
|
||||
if (gUnknown_202F1E8 != r0) {
|
||||
r7 = 1;
|
||||
}
|
||||
else {
|
||||
r7 = gUnknown_203B434;
|
||||
}
|
||||
|
||||
r8 = 1;
|
||||
gUnknown_202F1E8 = r0;
|
||||
gUnknown_203B434 = 0;
|
||||
r9 = FALSE;
|
||||
while (1) {
|
||||
while (1) {
|
||||
s32 val = gDungeon->unk1BDD4.unk1C060;
|
||||
if (++val == UNK_1BBD4_STR_COUNT) {
|
||||
val = 0;
|
||||
}
|
||||
|
||||
if (val != gDungeon->unk1BDD4.unk1C062) {
|
||||
break;
|
||||
}
|
||||
sub_803E46C(0);
|
||||
}
|
||||
|
||||
if (*str == '\0')
|
||||
break;
|
||||
|
||||
gDungeon->unk1BDD4.unk1C054[gDungeon->unk1BDD4.unk1C060] = r7;
|
||||
str = xxx_format_string(str, txt, txt + 62, 128);
|
||||
if (*str == '\r') str++;
|
||||
if (*str == '\n') str++;
|
||||
sub_8053210(txt, r7, r8);
|
||||
r7 = 0;
|
||||
r8 = 0;
|
||||
if (r2) {
|
||||
u8 *dst;
|
||||
|
||||
r9 = TRUE;
|
||||
dst = gDungeon->unk1BDD4.unk0[gDungeon->unk1BDD4.unk1C060];
|
||||
dst++;dst--; // TODO: use ASM_MATCH_TRICK
|
||||
strncpy(dst, txt, 64);
|
||||
if (++gDungeon->unk1BDD4.unk1C060 == UNK_1BBD4_STR_COUNT) {
|
||||
gDungeon->unk1BDD4.unk1C060 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (r9) {
|
||||
gDungeon->unk1BDD4.unk1C064 = 0xF0;
|
||||
if (gDungeon->unk1BDD4.unk1C06C == 0) {
|
||||
gDungeon->unk1BDD4.unk1C06C = 1;
|
||||
}
|
||||
sub_805E804();
|
||||
}
|
||||
}
|
||||
|
||||
extern void (*gUnknown_203B08C)(s32);
|
||||
|
||||
extern void sub_803EAF0(s32, s32);
|
||||
extern void sub_8052210(u32);
|
||||
|
||||
void xxx_draw_string_80524F0(void)
|
||||
{
|
||||
struct UnkStructDungeon1BDD4 *strPtr = &gDungeon->unk1BDD4;
|
||||
|
||||
switch (strPtr->unk1C06C) {
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
if (sub_800EC74())
|
||||
break;
|
||||
sub_803EAF0(3, 0);
|
||||
// fall through
|
||||
case 2: {
|
||||
struct UnkDrawStringStruct sp;
|
||||
s32 id = strPtr->unk1C062;
|
||||
if (id == strPtr->unk1C060) {
|
||||
strPtr->unk1C06C = 0;
|
||||
}
|
||||
else {
|
||||
const u8 *txtPtr = strPtr->unk0[id];
|
||||
|
||||
sp.unk0 = 4;
|
||||
sp.unk2 = strPtr->unk1C066;
|
||||
sp.unk10 = 7;
|
||||
sub_80073B8(0);
|
||||
if (strPtr->unk1C054[id] != 0 && strPtr->unk1C066 >= 8) {
|
||||
sub_80078A4(0, 0, strPtr->unk1C066 - 1, 0xE0, 7);
|
||||
}
|
||||
|
||||
while (1) {
|
||||
txtPtr = xxx_handle_format_global(txtPtr, &sp);
|
||||
if (*txtPtr == '\0' || *txtPtr == '\r' || *txtPtr == '\n')
|
||||
break;
|
||||
txtPtr = xxx_get_next_char_from_string(txtPtr, &sp.unk34);
|
||||
if (sp.unk34 == 96) {
|
||||
sp.unk0 += 6;
|
||||
}
|
||||
else {
|
||||
sp.unk0 += xxx_call_draw_char(sp.unk0, sp.unk2, sp.unk34, sp.unk10, 0);
|
||||
}
|
||||
}
|
||||
sub_80073E0(0);
|
||||
strPtr->unk1C064 = 240;
|
||||
if (++id == UNK_1BBD4_STR_COUNT) {
|
||||
id = 0;
|
||||
}
|
||||
strPtr->unk1C062 = id;
|
||||
strPtr->unk1C066 += 11;
|
||||
if (strPtr->unk1C066 >= 48) {
|
||||
strPtr->unk1C066 = 37;
|
||||
strPtr->unk1C068 = 0;
|
||||
strPtr->unk1C06C = 3;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
strPtr->unk1C068++;
|
||||
gUnknown_203B08C(0);
|
||||
if (strPtr->unk1C068 > 10) {
|
||||
strPtr->unk1C06C = 2;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (strPtr->unk1C05E == 0 && strPtr->unk1C064 != 0 && --strPtr->unk1C064 == 0) {
|
||||
strPtr->unk1C06C = 0;
|
||||
sub_803EAF0(0, 0);
|
||||
sub_8052210(0);
|
||||
}
|
||||
}
|
||||
|
||||
|
32
src/text2.c
32
src/text2.c
@ -3408,38 +3408,6 @@ UNUSED void sub_8008FF0(s32 x, u32 y, const u8 *str, u32 windowId, u32 a4)
|
||||
|
||||
UNUSED void nullsub_171(void) {}
|
||||
|
||||
struct UnkDrawStringStruct;
|
||||
|
||||
struct UnkDrawStringStruct
|
||||
{
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
s16 unk4;
|
||||
s16 unk6;
|
||||
s16 unk8;
|
||||
s16 unkA;
|
||||
s32 unkC;
|
||||
u32 unk10;
|
||||
u32 unk14;
|
||||
u32 unk18;
|
||||
u32 unk1C;
|
||||
u8 unk20;
|
||||
u8 unk21;
|
||||
u8 fill22;
|
||||
u8 fill23;
|
||||
const u8* (*unk24)(const u8 *, const u8 *, struct UnkDrawStringStruct*);
|
||||
u8 fill28;
|
||||
u8 fill29;
|
||||
u8 fill2A;
|
||||
u8 fill2B;
|
||||
u32 unk2C;
|
||||
u8 fill30;
|
||||
u8 fill31;
|
||||
u8 fill32;
|
||||
u8 fill33;
|
||||
u32 unk34;
|
||||
};
|
||||
|
||||
const u8 *HandleTextFormat(UnkTextStruct1 *strArr, const u8 *str, struct UnkDrawStringStruct *sp);
|
||||
|
||||
void xxx_draw_string(UnkTextStruct1 *strArr, s32 x, s32 y, const u8 *str, u32 windowId, s32 a5, s32 a6, s32 a7)
|
||||
|
Loading…
Reference in New Issue
Block a user