mirror of
https://github.com/pret/pmd-red.git
synced 2024-11-23 13:09:56 +00:00
Merge branch 'master' into aug_sept_2024
This commit is contained in:
commit
d4bbe9ccaf
@ -18,6 +18,20 @@ typedef struct unkStruct_202EE8C
|
||||
|
||||
extern unkStruct_202EE8C gUnknown_202EE8C[32];
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|
||||
// size: 0x4DD8
|
||||
struct UnkBgStruct
|
||||
{
|
||||
OpenedFile *unk0[5];
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||||
u8 padding[0x4C4C - 0x14];
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||||
unkStruct_202EE8C unk4C4C[16];
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||||
u32 unk4DCC;
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||||
u32 unk4DD0;
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/* 0x4DD4 */ s16 xoffset;
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/* 0x4DD6 */ s16 yoffset;
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||||
};
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||||
|
||||
extern struct UnkBgStruct *gUnknown_203B0E4;
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|
||||
// size: Variable
|
||||
typedef struct unkDataFor8004AA4
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{
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||||
|
@ -1,42 +0,0 @@
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||||
#ifndef GUARD_CODE_800F958_H
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#define GUARD_CODE_800F958_H
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#include "structs/str_dungeon.h"
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// size: 0x8
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typedef struct DungeonPokemonStatusSprite
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{
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/* 0x0 */ u32 status;
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/* 0x4 */ u32 frame;
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} DungeonPokemonStatusSprite;
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// size: 0x40
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typedef struct DungeonPokemonSprite
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{
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/* 0x0 */ u8 exists;
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/* 0x4 */ u32 id;
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/* 0x8 */ u16 species; // Or sprite ID?
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/* 0xA */ u16 unkA;
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/* 0xC */ u32 status;
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/* 0x10 */ u8 visible;
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/* 0x11 */ u8 unk11;
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/* 0x14 */ Position pos;
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/* 0x18 */ Position statusOffsets[2];
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/* 0x20 */ u32 unk20;
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/* 0x24 */ u32 unk24;
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/* 0x28 */ DungeonPokemonStatusSprite statusSprites[2];
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/* 0x38 */ u8 unk38;
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/* 0x3C */ u16 unk3C;
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/* 0x3E */ u16 unk3E;
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} DungeonPokemonSprite;
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// size: 0x584
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typedef struct DungeonPokemonSprites
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{
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/* 0x0 */ u32 frame;
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/* 0x4 */ DungeonPokemonSprite sprites[22];
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} DungeonPokemonSprites;
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void sub_800F958(s32 dungeonSpriteID, Position *pos, Position *statusOffsets, u32 a3);
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#endif
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@ -1,33 +0,0 @@
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#ifndef GUARD_CODE_8010EF0_H
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#define GUARD_CODE_8010EF0_H
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#include "file_system.h"
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#include "structs/rgb.h"
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// size: 0x18
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typedef struct unkStruct_202EE8C
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{
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u32 unk0;
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u16 unk4;
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s16 unk6;
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RGB *unk8;
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RGB *unkC;
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RGB *unk10;
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RGB unk14;
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} unkStruct_202EE8C;
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// size: 0x4DD8
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struct UnkBgStruct
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{
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OpenedFile *unk0[5];
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u8 padding[0x4C4C - 0x14];
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unkStruct_202EE8C unk4C4C[16];
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u32 unk4DCC;
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u32 unk4DD0;
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/* 0x4DD4 */ s16 xoffset;
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/* 0x4DD6 */ s16 yoffset;
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};
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void sub_8010EF0(void);
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#endif
|
@ -1,7 +1,6 @@
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#ifndef GUARD_CODE_801AFA4_H
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#define GUARD_CODE_801AFA4_H
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#include "global.h"
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#include "constants/move.h"
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#include "structs/menu.h"
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#include "pokemon.h"
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@ -26,4 +25,4 @@ bool8 sub_801AFA4(u32 index);
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u32 sub_801B00C(void);
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void sub_801B048(void);
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#endif // GUARD_CODE_801AFA4_H
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#endif // GUARD_CODE_801AFA4_H
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|
@ -1,6 +1,7 @@
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#ifndef GUARD_CODE_8041AD0_H
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#define GUARD_CODE_8041AD0_H
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#include "structs/dungeon_entity.h"
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#include "structs/str_damage.h"
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void sub_80420E8(Entity *pokemon, struct DamageStruct *dmgStruct);
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|
@ -1,6 +1,8 @@
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#ifndef GUARD_CODE_8077274_1_H
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#define GUARD_CODE_8077274_1_H
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#include "structs/dungeon_entity.h"
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void MuzzleTarget(Entity *pokemon, Entity *target);
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void TransformStatusTarget(Entity * pokemon, Entity * target);
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void MobileStatusTarget(Entity * pokemon, Entity * target);
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|
@ -1,6 +1,8 @@
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#ifndef GUARD_808417C_H
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#define GUARD_808417C_H
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#include "structs/dungeon_entity.h"
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s32 CalculateStatusTurns(Entity *target, s16 *turnRange, bool8 factorCurerSkills);
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#endif // GUARD_808417C_H
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|
@ -1,7 +1,7 @@
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#ifndef GUARD_CONSTANTS_DUNGEON_ACTION_H
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#define GUARD_CONSTANTS_DUNGEON_ACTION_H
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enum Action
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enum DungeonAction
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{
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ACTION_NOTHING = 0x0,
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ACTION_PASS_TURN = 0x1,
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|
@ -1,6 +1,11 @@
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#ifndef INCLUDE_FRIEND_LIST_MENU_H
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#define INCLUDE_FRIEND_LIST_MENU_H
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#include "structs/menu.h"
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#include "structs/str_items.h"
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#include "structs/str_moves.h"
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#include "structs/str_pokemon.h"
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// there might be more overlap with unkStruct_203B2BC
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// I was working on the moves and put the data that seemed to correspond to that
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// into a separate struct
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|
@ -1,10 +1,10 @@
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#ifndef GUARD_GULPIN_SHOP_H
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#define GUARD_GULPIN_SHOP_H
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#include "constants/move.h"
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#include "file_system.h"
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#include "structs/menu.h"
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#include "structs/str_text.h"
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#include "structs/str_moves.h"
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// size: 0x18C
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typedef struct GulpinShopWork
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@ -42,4 +42,4 @@ bool8 GulpinIsNextMoveLinked(void);
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u32 sub_801E8C0(void);
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#endif // GUARD_GULPIN_SHOP_H
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#endif // GUARD_GULPIN_SHOP_H
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@ -1,7 +1,7 @@
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#ifndef GUARD_MATH_H
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#define GUARD_MATH_H
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#include "global.h"
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#include "gba/types.h"
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/**
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* This type represents a signed 24.8 fixed-point number, where the 24 most
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@ -87,7 +87,7 @@ s24_8 s24_8_mul(s24_8 x, s24_8 y);
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*
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* @returns The quotient `x/y` as a signed 24.8 fixed-point number.
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*/
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s32 s24_8_div(s32 r0, s32 r1);
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s32 s24_8_div(s32 x, s32 y);
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/**
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* This function multiplies two unsigned 24.8 fixed-point numbers.
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@ -1,6 +1,8 @@
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#ifndef GUARD_MOVE_CHECKS_H
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#define GUARD_MOVE_CHECKS_H
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#include "structs/dungeon_entity.h"
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bool8 CanUseOnSelfWithStatusChecker(Entity *pokemon, Move *move);
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bool8 CanUseOnTargetWithStatusChecker(Entity *user, Entity *target, Move *move);
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bool8 HasDisabledMove(Move *moves);
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|
@ -1,3 +1,8 @@
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#ifndef GUARD_PELIPPER_BOARD_H
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#define GUARD_PELIPPER_BOARD_H
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#include "structs/menu.h"
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#include "structs/str_802C39C.h"
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// Guessing based off of 203B304
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struct unkStruct_203B308
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@ -36,3 +41,4 @@ enum PelipperBoardActions
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PELIPPER_BOARD_ACCEPT,
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PELIPPER_BOARD_INFO,
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};
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#endif // GUARD_PELIPPER_BOARD_H
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|
@ -1,6 +1,8 @@
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#ifndef GUARD_SAVE_MENU_H
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#define GUARD_SAVE_MENU_H
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#include "structs/menu.h"
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// size: 0x1B4
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typedef struct SaveMenuWork
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{
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@ -16,4 +18,4 @@ void CleanSaveMenu(void);
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void CreateSaveMenu(s32 currMenu);
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s32 UpdateSaveMenu(void);
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#endif // GUARD_SAVE_MENU_H
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#endif // GUARD_SAVE_MENU_H
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|
@ -1,7 +1,6 @@
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#ifndef GUARD_STR_DUNGEON_H
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#define GUARD_STR_DUNGEON_H
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#include "global.h"
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#include "constants/monster.h"
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#include "structs/dungeon_entity.h"
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#include "file_system.h"
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|
@ -1,7 +1,6 @@
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#ifndef GUARD_TYPE_CHART_H
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#define GUARD_TYPE_CHART_H
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#include "global.h"
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#include "constants/type.h"
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#define NUM_EFFECTIVENESS 4
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@ -14,4 +13,4 @@
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// [Attacking type][Defending type]
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extern const s16 gTypeEffectivenessChart[NUM_TYPES][NUM_TYPES];
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#endif
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#endif
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|
@ -1,8 +1,7 @@
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#include "global.h"
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#include "code_800F958.h"
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#include "dungeon_pokemon_sprites.h"
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#include "memory.h"
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extern DungeonPokemonSprites *gDungeonPokemonSprites;
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extern DungeonPokemonSprite *NewDungeonPokemonSprite(void);
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extern DungeonPokemonSprite* GetDungeonPokemonSprite(s32 id);
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|
@ -1,9 +1,5 @@
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||||
#include "global.h"
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#include "code_8010EF0.h"
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extern struct UnkBgStruct *gUnknown_203B0E4;
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extern void CloseFile(OpenedFile *);
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#include "code_8004AA0.h"
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void sub_8010EF0(void)
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{
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||||
|
@ -17,20 +17,6 @@
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||||
#include "event_flag.h"
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||||
#include "file_system.h"
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||||
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||||
// size: 0x4DD8
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struct UnkBgStruct
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||||
{
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OpenedFile *unk0[5];
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u8 padding[0x4C4C - 0x14];
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unkStruct_202EE8C unk4C4C[16];
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||||
u32 unk4DCC;
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u32 unk4DD0;
|
||||
/* 0x4DD4 */ s16 xoffset;
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||||
/* 0x4DD6 */ s16 yoffset;
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||||
};
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||||
extern struct UnkBgStruct *gUnknown_203B0E4;
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||||
|
||||
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extern const u16 gUnknown_80D4144[8];
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EWRAM_DATA u32 gUnknown_202DE1C = {0};
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|
25
src/data/type_chart.h
Normal file
25
src/data/type_chart.h
Normal file
@ -0,0 +1,25 @@
|
||||
#define IMMUNE EFFECTIVENESS_IMMUNE
|
||||
#define RESIST EFFECTIVENESS_RESIST
|
||||
#define NEUTRAL EFFECTIVENESS_NEUTRAL
|
||||
#define SUPER EFFECTIVENESS_SUPER
|
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|
||||
const s16 gTypeEffectivenessChart[NUM_TYPES][NUM_TYPES] = {
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, RESIST},
|
||||
{NEUTRAL, NEUTRAL, RESIST, RESIST, SUPER, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, RESIST, NEUTRAL, RESIST, NEUTRAL, SUPER},
|
||||
{NEUTRAL, NEUTRAL, SUPER, RESIST, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST, NEUTRAL, NEUTRAL},
|
||||
{NEUTRAL, NEUTRAL, RESIST, SUPER, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, SUPER, RESIST, NEUTRAL, RESIST, SUPER, NEUTRAL, RESIST, NEUTRAL, RESIST},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, SUPER, RESIST, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, IMMUNE, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, NEUTRAL, NEUTRAL},
|
||||
{NEUTRAL, NEUTRAL, RESIST, RESIST, SUPER, NEUTRAL, RESIST, NEUTRAL, NEUTRAL, SUPER, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST},
|
||||
{NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST, NEUTRAL, RESIST, RESIST, RESIST, SUPER, NEUTRAL, NEUTRAL, SUPER, SUPER},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, RESIST, NEUTRAL, NEUTRAL, IMMUNE},
|
||||
{NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST, SUPER, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, IMMUNE, NEUTRAL, RESIST, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, SUPER},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, RESIST, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, RESIST},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, SUPER, NEUTRAL, NEUTRAL, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, IMMUNE, RESIST},
|
||||
{NEUTRAL, NEUTRAL, RESIST, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, RESIST, RESIST, NEUTRAL, RESIST, SUPER, NEUTRAL, NEUTRAL, RESIST, NEUTRAL, SUPER, RESIST},
|
||||
{NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, RESIST, NEUTRAL, RESIST, SUPER, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, RESIST},
|
||||
{NEUTRAL, IMMUNE, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST, RESIST},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST, RESIST},
|
||||
{NEUTRAL, NEUTRAL, RESIST, RESIST, NEUTRAL, RESIST, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, RESIST}
|
||||
};
|
@ -1110,8 +1110,17 @@ s32 ExecuteScriptCommand(Action *action) {
|
||||
s32 cap1 = curCmd.arg1 * 2 - 1;
|
||||
s32 cap2 = curCmd.arg2 * 2 - 1;
|
||||
action->callbacks->getHitboxCenter(action->parentObject, &scriptData->pos1);
|
||||
// BUG: (or two): these lines use the wrong script command arguments to calculate the position offset
|
||||
// making the target position nonsense. But even if they were correct,
|
||||
// the way the cap is calculated would make the random offset biased off-center.
|
||||
// This doesn't affect the released version because these script commands are never used.
|
||||
#ifndef BUGFIX
|
||||
scriptData->pos2.x = scriptData->pos1.x + ((OtherRandInt(cap1) - curCmd.argShort) << 8);
|
||||
scriptData->pos2.y = scriptData->pos1.y + ((OtherRandInt(cap2) - curCmd.arg1) << 8);
|
||||
#else
|
||||
scriptData->pos2.x = scriptData->pos1.x + ((OtherRandInt(curCmd.arg1 * 2 + 1) - curCmd.arg1) << 8);
|
||||
scriptData->pos2.y = scriptData->pos1.y + ((OtherRandInt(curCmd.arg2 * 2 + 1) - curCmd.arg2) << 8);
|
||||
#endif
|
||||
if (curCmd.op == 0x7f || curCmd.op == 0x85) {
|
||||
scriptData->unk2A = sub_8009FB8(scriptData->pos2.x - scriptData->pos1.x, scriptData->pos2.y - scriptData->pos1.y) / curCmd.argShort;
|
||||
if (scriptData->unk2A <= 0) scriptData->unk2A = 1;
|
||||
|
@ -1,27 +1,4 @@
|
||||
#include "global.h"
|
||||
#include "type_chart.h"
|
||||
|
||||
#define IMMUNE EFFECTIVENESS_IMMUNE
|
||||
#define RESIST EFFECTIVENESS_RESIST
|
||||
#define NEUTRAL EFFECTIVENESS_NEUTRAL
|
||||
#define SUPER EFFECTIVENESS_SUPER
|
||||
|
||||
const s16 gTypeEffectivenessChart[NUM_TYPES][NUM_TYPES] = {
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, RESIST},
|
||||
{NEUTRAL, NEUTRAL, RESIST, RESIST, SUPER, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, RESIST, NEUTRAL, RESIST, NEUTRAL, SUPER},
|
||||
{NEUTRAL, NEUTRAL, SUPER, RESIST, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST, NEUTRAL, NEUTRAL},
|
||||
{NEUTRAL, NEUTRAL, RESIST, SUPER, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, SUPER, RESIST, NEUTRAL, RESIST, SUPER, NEUTRAL, RESIST, NEUTRAL, RESIST},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, SUPER, RESIST, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, IMMUNE, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, NEUTRAL, NEUTRAL},
|
||||
{NEUTRAL, NEUTRAL, RESIST, RESIST, SUPER, NEUTRAL, RESIST, NEUTRAL, NEUTRAL, SUPER, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST},
|
||||
{NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST, NEUTRAL, RESIST, RESIST, RESIST, SUPER, NEUTRAL, NEUTRAL, SUPER, SUPER},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, RESIST, NEUTRAL, NEUTRAL, IMMUNE},
|
||||
{NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST, SUPER, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, IMMUNE, NEUTRAL, RESIST, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, SUPER},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, RESIST, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, RESIST},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, SUPER, NEUTRAL, NEUTRAL, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, IMMUNE, RESIST},
|
||||
{NEUTRAL, NEUTRAL, RESIST, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, RESIST, RESIST, NEUTRAL, RESIST, SUPER, NEUTRAL, NEUTRAL, RESIST, NEUTRAL, SUPER, RESIST},
|
||||
{NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, RESIST, NEUTRAL, RESIST, SUPER, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, RESIST},
|
||||
{NEUTRAL, IMMUNE, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST, RESIST},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST},
|
||||
{NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, RESIST, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, RESIST, RESIST},
|
||||
{NEUTRAL, NEUTRAL, RESIST, RESIST, NEUTRAL, RESIST, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, NEUTRAL, SUPER, NEUTRAL, NEUTRAL, NEUTRAL, RESIST}
|
||||
};
|
||||
#include "data/type_chart.h"
|
||||
|
Loading…
Reference in New Issue
Block a user