mirror of
https://github.com/pret/pmd-red.git
synced 2024-11-23 05:00:12 +00:00
slight fixes
This commit is contained in:
parent
7cf84b76f5
commit
db22b0a484
@ -502,39 +502,39 @@ void DungeonHandlePlayerInput(void)
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sub_806CDD4(leader, sub_806CEBC(leader), directionNew);
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}
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else {
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u8 r4 = 0;
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const u8 *msg = NULL;
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u8 canMoveFlags = 0;
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const u8 *immobilizedMsg = NULL;
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if (sub_805EC4C(leader, 1))
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break;
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if (leaderInfo->immobilize.immobilizeStatus == 2) {
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msg = gUnknown_80F8A84, r4 |= 1;
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if (leaderInfo->immobilize.immobilizeStatus == STATUS_SHADOW_HOLD) {
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immobilizedMsg = gUnknown_80F8A84, canMoveFlags |= 1;
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}
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else if (leaderInfo->immobilize.immobilizeStatus == 7) {
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msg = gUnknown_80F8A6C, r4 |= 1;
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else if (leaderInfo->immobilize.immobilizeStatus == STATUS_CONSTRICTION) {
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immobilizedMsg = gUnknown_80F8A6C, canMoveFlags |= 1;
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}
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else if (leaderInfo->immobilize.immobilizeStatus == 5) {
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msg = gUnknown_80F8AB0, r4 |= 1;
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else if (leaderInfo->immobilize.immobilizeStatus == STATUS_INGRAIN) {
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immobilizedMsg = gUnknown_80F8AB0, canMoveFlags |= 1;
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}
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else if (leaderInfo->immobilize.immobilizeStatus == 3) {
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msg = gUnknown_80F8ADC, r4 |= 1;
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else if (leaderInfo->immobilize.immobilizeStatus == STATUS_WRAP) {
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immobilizedMsg = gUnknown_80F8ADC, canMoveFlags |= 1;
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}
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else if (leaderInfo->immobilize.immobilizeStatus == 4) {
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msg = gUnknown_80F8B0C, r4 |= 1;
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else if (leaderInfo->immobilize.immobilizeStatus == STATUS_WRAPPED) {
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immobilizedMsg = gUnknown_80F8B0C, canMoveFlags |= 1;
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}
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if (!CanMoveInDirection(leader, directionNew))
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r4 |= 2;
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canMoveFlags |= 2;
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if (directionChanged) {
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sub_806CDD4(leader, sub_806CEBC(leader), directionNew);
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}
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if (!(r4 & 2)) {
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if (r4 & 1) {
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if (msg != NULL) {
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SendMessage(leader, msg);
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if (!(canMoveFlags & 2)) {
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if (canMoveFlags & 1) {
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if (immobilizedMsg != NULL) {
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SendMessage(leader, immobilizedMsg);
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}
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sub_8044C50(1);
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gDungeon->unk673 = 1;
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@ -542,7 +542,7 @@ void DungeonHandlePlayerInput(void)
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else {
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sub_8044C50(2);
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if ((gRealInputs.held & B_BUTTON || bPress) && FixedPointToInt(leaderInfo->belly) != 0) {
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if (GetEntInfo(leader)->volatileStatus.volatileStatus != 2) {
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if (GetEntInfo(leader)->volatileStatus.volatileStatus != STATUS_CONFUSED) {
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gDungeon->unk66C = 1;
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}
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leaderInfo->action.unk4[0].actionUseIndex = 0;
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@ -553,7 +553,7 @@ void DungeonHandlePlayerInput(void)
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}
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break;
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}
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else if (r4 & 1) {
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else if (canMoveFlags & 1) {
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sub_803E724(0x23);
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}
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@ -1536,7 +1536,7 @@ bool8 sub_805EC4C(Entity *a0, u8 a1)
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Tile *tile;
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EntityInfo *tileMonsterInfo;
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Entity *tileMonster;
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EntityInfo *entityInfo = a0->info;
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EntityInfo *entityInfo = GetEntInfo(a0);
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pos.x = a0->pos.x + gAdjacentTileOffsets[entityInfo->action.direction].x;
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pos.y = a0->pos.y + gAdjacentTileOffsets[entityInfo->action.direction].y;
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@ -1546,11 +1546,11 @@ bool8 sub_805EC4C(Entity *a0, u8 a1)
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if (tileMonster == NULL) return FALSE;
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if (GetEntityType(tileMonster) != ENTITY_MONSTER) return FALSE;
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tileMonsterInfo = tileMonster->info;
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tileMonsterInfo = GetEntInfo(tileMonster);
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if (tileMonsterInfo->isNotTeamMember
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&& (tileMonsterInfo->shopkeeper != 1 && tileMonsterInfo->shopkeeper != 2)
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&& !IsClientOrTeamBase(tileMonsterInfo->joinedAt.joinedAt)
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&& tileMonsterInfo->clientType != 1) {
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&& tileMonsterInfo->clientType != CLIENT_TYPE_CLIENT) {
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return FALSE;
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}
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@ -3441,7 +3441,7 @@ void sub_806145C(struct UnkFieldTeamMenuStruct *a0)
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gUnknown_202EE6C = 0;
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teamMon = gDungeon->teamPokemon[a0->unk4[gUnknown_202EE10.menuIndex]];
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monInfo = teamMon->info;
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monInfo = GetEntInfo(teamMon);
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sub_8044F5C(0x1B, 0);
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sub_8044F5C(0x19, 0);
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if (!monInfo->isTeamLeader) {
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@ -3453,28 +3453,27 @@ void sub_806145C(struct UnkFieldTeamMenuStruct *a0)
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sub_8044F5C(0x30, 0);
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if (!monInfo->isTeamLeader) {
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sub_8044F5C(0x1A, 0);
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// Why checking teamLeader again?
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if (!monInfo->isTeamLeader && gDungeon->unk65C && CanLeaderSwitch(gDungeon->dungeonLocation.id)) {
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bool32 r5;
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}
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if (!monInfo->isTeamLeader && gDungeon->unk65C && CanLeaderSwitch(gDungeon->dungeonLocation.id)) {
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bool32 r5;
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sub_8044F5C(0x3B, 0);
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r5 = TRUE;
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if (monInfo->teamIndex >= MAX_TEAM_MEMBERS) {
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sub_8044F5C(0x3B, 0);
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r5 = TRUE;
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if (monInfo->teamIndex >= MAX_TEAM_MEMBERS) {
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r5 = FALSE;
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}
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else {
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PokemonStruct2 *mon = &gRecruitedPokemonRef->pokemon2[monInfo->teamIndex];
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if (sub_806A538(mon->unkA)) {
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r5 = FALSE;
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}
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else {
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PokemonStruct2 *mon = &gRecruitedPokemonRef->pokemon2[monInfo->teamIndex];
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if (sub_806A538(mon->unkA)) {
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r5 = FALSE;
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}
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}
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}
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if (CheckVariousStatuses2(teamMon, FALSE)) {
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r5 = FALSE;
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}
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if (!r5) {
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sub_8044FF0(0x3B);
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}
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if (CheckVariousStatuses2(teamMon, FALSE)) {
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r5 = FALSE;
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}
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if (!r5) {
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sub_8044FF0(0x3B);
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}
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}
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@ -171,21 +171,18 @@ void sub_806CE94(Entity *entity, u32 newDir)
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u8 sub_806CEBC(Entity *entity)
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{
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u8 sleep;
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EntityInfo *entityInfo1;
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EntityInfo *entityInfo2;
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EntityInfo *entityInfo;
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// NOTE: copy needed to match
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entityInfo1 = entity->info;
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entityInfo2 = entity->info;
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sleep = entityInfo1->sleep.sleep;
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entityInfo = GetEntInfo(entity);
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sleep = entityInfo->sleep.sleep;
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if (sleep == STATUS_SLEEP || sleep == STATUS_NAPPING || sleep == STATUS_NIGHTMARE) {
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if (entityInfo2->apparentID != MONSTER_SUDOWOODO || entityInfo2->sleep.sleepTurns != 0x7F)
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if (entityInfo->apparentID != MONSTER_SUDOWOODO || entityInfo->sleep.sleepTurns != 0x7F)
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return 5;
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else
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return 7;
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}
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if (entityInfo2->charging.chargingStatus == STATUS_BIDE)
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if (entityInfo->charging.chargingStatus == STATUS_BIDE)
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return 11;
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return 7;
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}
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@ -508,14 +508,11 @@ void RaiseAtkStatTarget(Entity * pokemon, Entity *target, s32 increment)
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u32 oldStat1;
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s32 newStat;
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EntityInfo *entityInfo;
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EntityInfo *entityInfo1;
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if (EntityExists(target)) {
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SetMessageArgument(gAvailablePokemonNames,target,0);
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// NOTE: had to have duplicates to match..
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entityInfo = target->info;
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entityInfo1 = entityInfo;
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entityInfo = GetEntInfo(target);
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oldStat = entityInfo->atk;
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oldStat1 = oldStat;
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@ -523,7 +520,7 @@ void RaiseAtkStatTarget(Entity * pokemon, Entity *target, s32 increment)
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if (0xfe < newStat) {
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newStat = 0xff;
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}
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entityInfo1->atk = newStat;
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entityInfo->atk = newStat;
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if (oldStat1 < (u8)newStat) {
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sub_8041E60(target);
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sub_80522F4(pokemon,target,*gUnknown_80FC33C);
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@ -541,14 +538,11 @@ void RaiseSpAtkStatTarget(Entity * pokemon, Entity *target, s32 increment)
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u32 oldStat1;
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s32 newStat;
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EntityInfo *entityInfo;
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EntityInfo *entityInfo1;
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if (EntityExists(target)) {
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SetMessageArgument(gAvailablePokemonNames,target,0);
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// NOTE: had to have duplicates to match..
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entityInfo = target->info;
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entityInfo1 = entityInfo;
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entityInfo = GetEntInfo(target);
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oldStat = entityInfo->spAtk;
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oldStat1 = oldStat;
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@ -556,7 +550,7 @@ void RaiseSpAtkStatTarget(Entity * pokemon, Entity *target, s32 increment)
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if (0xfe < newStat) {
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newStat = 0xff;
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}
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entityInfo1->spAtk = newStat;
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entityInfo->spAtk = newStat;
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if (oldStat1 < (u8)newStat) {
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sub_8041E74(target);
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sub_80522F4(pokemon,target,*gUnknown_80FC388);
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@ -574,14 +568,11 @@ void RaiseDefStatTarget(Entity * pokemon, Entity *target, s32 increment)
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u32 oldStat1;
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s32 newStat;
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EntityInfo *entityInfo;
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EntityInfo *entityInfo1;
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if (EntityExists(target)) {
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SetMessageArgument(gAvailablePokemonNames,target,0);
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// NOTE: had to have duplicates to match..
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entityInfo = target->info;
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entityInfo1 = entityInfo;
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entityInfo = GetEntInfo(target);
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oldStat = entityInfo->def;
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oldStat1 = oldStat;
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@ -589,7 +580,7 @@ void RaiseDefStatTarget(Entity * pokemon, Entity *target, s32 increment)
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if (0xfe < newStat) {
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newStat = 0xff;
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}
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entityInfo1->def = newStat;
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entityInfo->def = newStat;
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if (oldStat1 < (u8)newStat) {
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sub_8041E84(target);
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sub_80522F4(pokemon,target,*gUnknown_80FC3D8);
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@ -607,14 +598,11 @@ void RaiseSpDefStatTarget(Entity * pokemon, Entity *target, s32 increment)
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u32 oldStat1;
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s32 newStat;
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EntityInfo *entityInfo;
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EntityInfo *entityInfo1;
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if (EntityExists(target)) {
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SetMessageArgument(gAvailablePokemonNames,target,0);
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// NOTE: had to have duplicates to match..
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entityInfo = target->info;
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entityInfo1 = entityInfo;
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entityInfo = GetEntInfo(target);
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oldStat = entityInfo->spDef;
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oldStat1 = oldStat;
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@ -622,7 +610,7 @@ void RaiseSpDefStatTarget(Entity * pokemon, Entity *target, s32 increment)
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if (0xfe < newStat) {
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newStat = 0xff;
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}
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entityInfo1->spDef = newStat;
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entityInfo->spDef = newStat;
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if (oldStat1 < (u8)newStat) {
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sub_8041E94(target);
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sub_80522F4(pokemon,target,*gUnknown_80FC428);
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@ -106,9 +106,8 @@ u8 sub_80703A0(Entity *pokemon, Position *pos)
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bool8 CanCrossWalls(Entity *pokemon)
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{
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EntityInfo *pokemonInfo = pokemon->info;
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EntityInfo *pokemonInfo2 = pokemonInfo;
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if (pokemonInfo2->transformStatus.transformStatus == STATUS_MOBILE)
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EntityInfo *pokemonInfo = GetEntInfo(pokemon);
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if (pokemonInfo->transformStatus.transformStatus == STATUS_MOBILE)
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{
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return TRUE;
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}
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@ -116,7 +115,7 @@ bool8 CanCrossWalls(Entity *pokemon)
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{
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return TRUE;
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}
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if (GetCrossableTerrain(pokemonInfo2->id) == CROSSABLE_TERRAIN_WALL)
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if (GetCrossableTerrain(pokemonInfo->id) == CROSSABLE_TERRAIN_WALL)
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{
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return TRUE;
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}
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@ -2663,17 +2663,12 @@ bool8 sub_805A688(Entity *pokemon, Entity *target, Move *move, u32 param_4)
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bool8 KnockOffMoveAction(Entity *pokemon, Entity *target, Move *move, u32 param_4)
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{
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EntityInfo *entityInfo;
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EntityInfo *targetEntityInfo1;
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EntityInfo *targetEntityInfo2;
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EntityInfo *targetEntityInfo;
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Item heldItem;
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Position pos;
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Item *itemPtr;
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u32 flag;
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u32 itemFlag;
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entityInfo = pokemon->info;
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targetEntityInfo1 = target->info;
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targetEntityInfo2 = targetEntityInfo1;
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entityInfo = GetEntInfo(pokemon);
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targetEntityInfo = GetEntInfo(target);
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SetMessageArgument(gAvailablePokemonNames, pokemon, 0);
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SetMessageArgument(gAvailablePokemonNames + 0x50, target, 0);
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if (HasAbility(target, ABILITY_STICKY_HOLD))
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@ -2688,21 +2683,15 @@ bool8 KnockOffMoveAction(Entity *pokemon, Entity *target, Move *move, u32 param_
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}
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else
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{
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heldItem = targetEntityInfo1->heldItem;
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itemFlag = heldItem.flags;
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flag = ITEM_FLAG_EXISTS;
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flag &= itemFlag;
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if (flag == 0)
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heldItem = targetEntityInfo->heldItem;
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if (!ItemExists(&heldItem))
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{
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sub_80522F4(pokemon,target,*gUnknown_80FD18C);
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return FALSE;
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}
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else
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{
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itemPtr = &targetEntityInfo2->heldItem;
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itemPtr->id = ITEM_NOTHING;
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itemPtr->quantity = 0;
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itemPtr->flags = 0;
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ZeroOutItem(&targetEntityInfo->heldItem);
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sub_80522F4(pokemon,target,*gUnknown_80FD170); // $m1's item was swatted down!
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pos.x = gAdjacentTileOffsets[entityInfo->action.direction].x;
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pos.y = gAdjacentTileOffsets[entityInfo->action.direction].y;
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@ -759,7 +759,7 @@ void FrozenStatusTarget(Entity * pokemon, Entity * target, bool8 displayMessage)
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}
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else
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{
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if ((u8)(entityInfo->immobilize.immobilizeStatus - 3) <= 1) {
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if (entityInfo->immobilize.immobilizeStatus == STATUS_WRAP || entityInfo->immobilize.immobilizeStatus == STATUS_WRAPPED) {
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sub_8076CB4(entityInfo->unk9C);
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}
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sub_8041F08(target);
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@ -781,8 +781,8 @@ void SqueezedStatusTarget(Entity * pokemon, Entity * target, s16 param_3, bool32
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bool8 displayMessage_u8 = displayMessage;
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if ((EntityExists(target)) && (!HasSafeguardStatus(pokemon,target,displayMessage_u8))) {
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entityInfo = target->info;
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if ((u8)(entityInfo->immobilize.immobilizeStatus - 3U) < 2) {
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entityInfo = GetEntInfo(target);
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if (entityInfo->immobilize.immobilizeStatus == STATUS_WRAP || entityInfo->immobilize.immobilizeStatus == STATUS_WRAPPED) {
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sub_8076CB4(entityInfo->unk9C);
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}
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else if (entityInfo->immobilize.immobilizeStatus == STATUS_INGRAIN) {
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@ -811,8 +811,8 @@ void ImmobilizedStatusTarget(Entity * pokemon, Entity * target)
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EntityInfo *entityInfo;
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if ((EntityExists(target)) && (!HasSafeguardStatus(pokemon,target,TRUE))) {
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entityInfo = target->info;
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if ((u8)(entityInfo->immobilize.immobilizeStatus - 3U) < 2) {
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entityInfo = GetEntInfo(target);
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if (entityInfo->immobilize.immobilizeStatus == STATUS_WRAP || entityInfo->immobilize.immobilizeStatus == STATUS_WRAPPED) {
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sub_8076CB4(entityInfo->unk9C);
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}
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else if (entityInfo->immobilize.immobilizeStatus == STATUS_INGRAIN) {
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@ -838,19 +838,17 @@ void ImmobilizedStatusTarget(Entity * pokemon, Entity * target)
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void IngrainedStatusTarget(Entity * pokemon, Entity * target)
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{
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EntityInfo *entityInfo;
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EntityInfo *entityInfo2;
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if (EntityExists(target)) {
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entityInfo = target->info;
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entityInfo2 = entityInfo;
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if ((u8)(entityInfo->immobilize.immobilizeStatus - 3U) < 2) {
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entityInfo = GetEntInfo(target);
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if (entityInfo->immobilize.immobilizeStatus == STATUS_WRAP || entityInfo->immobilize.immobilizeStatus == STATUS_WRAPPED) {
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sub_8076CB4(entityInfo->unk9C);
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}
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SetMessageArgument(gAvailablePokemonNames,target,0);
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if (entityInfo2->immobilize.immobilizeStatus != STATUS_INGRAIN) {
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entityInfo2->immobilize.immobilizeStatus = STATUS_INGRAIN;
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entityInfo2->immobilize.immobilizeStatusTurns = CalculateStatusTurns(target,gUnknown_80F4E60,TRUE) + 1;
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entityInfo2->immobilize.immobilizeStatusDamageCountdown = 0;
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if (entityInfo->immobilize.immobilizeStatus != STATUS_INGRAIN) {
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entityInfo->immobilize.immobilizeStatus = STATUS_INGRAIN;
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entityInfo->immobilize.immobilizeStatusTurns = CalculateStatusTurns(target,gUnknown_80F4E60,TRUE) + 1;
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entityInfo->immobilize.immobilizeStatusDamageCountdown = 0;
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nullsub_90(target);
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sub_80522F4(pokemon,target,*gUnknown_80FB6A4);
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}
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12
src/status.c
12
src/status.c
@ -1092,8 +1092,7 @@ void SnatchStatusTarget(Entity * pokemon, Entity * target)
|
||||
{
|
||||
Entity * entity;
|
||||
s32 index;
|
||||
EntityInfo * targetEntityInfo;
|
||||
EntityInfo * targetEntityInfo2;
|
||||
EntityInfo *targetEntityInfo;
|
||||
|
||||
if (EntityExists(target)) {
|
||||
SendWaitingEndMessage(pokemon,target,STATUS_SNATCH);
|
||||
@ -1107,8 +1106,7 @@ void SnatchStatusTarget(Entity * pokemon, Entity * target)
|
||||
}
|
||||
nullsub_81(target);
|
||||
|
||||
targetEntityInfo = target->info;
|
||||
targetEntityInfo2 = targetEntityInfo;
|
||||
targetEntityInfo = GetEntInfo(target);
|
||||
if (targetEntityInfo->waitingStruct.waitingStatus != STATUS_SNATCH) {
|
||||
targetEntityInfo->waitingStruct.waitingStatus = STATUS_SNATCH;
|
||||
targetEntityInfo->waitingStruct.waitingStatusTurns= CalculateStatusTurns(target,gUnknown_80F4EA8,FALSE) + 1;
|
||||
@ -1116,7 +1114,7 @@ void SnatchStatusTarget(Entity * pokemon, Entity * target)
|
||||
}
|
||||
|
||||
gDungeon->snatchPokemon = target;
|
||||
gDungeon->unk17B3C = targetEntityInfo2->unk98;
|
||||
gDungeon->unk17B3C = targetEntityInfo->unk98;
|
||||
SetMessageArgument(gAvailablePokemonNames,target,0);
|
||||
sub_80522F4(pokemon,target,*gUnknown_80FB01C);
|
||||
EntityUpdateStatusSprites(target);
|
||||
@ -1313,7 +1311,7 @@ void sub_8078B5C(Entity *pokemon, Entity *target, u32 bellyIncrement, s32 maxBel
|
||||
{
|
||||
bellySizeIncreased = TRUE;
|
||||
}
|
||||
if (bellyIncrement == 999)
|
||||
if (bellyIncrement == 999)
|
||||
{
|
||||
bellySizeIncreased = TRUE;
|
||||
}
|
||||
@ -1360,7 +1358,7 @@ void sub_8078B5C(Entity *pokemon, Entity *target, u32 bellyIncrement, s32 maxBel
|
||||
}
|
||||
else {
|
||||
if (FixedPointToInt(*bellyPtr) >= FixedPointToInt(*puVar8)) {
|
||||
if (displayMessage) sub_80522F4(pokemon,target,*gUnknown_80FBE64); // $m0's belly filled up full!
|
||||
if (displayMessage) sub_80522F4(pokemon,target,*gUnknown_80FBE64); // $m0's belly filled up full!
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -179,14 +179,13 @@ bool8 IsSleeping(Entity *pokemon)
|
||||
|
||||
bool8 HasLowHealth(Entity *pokemon)
|
||||
{
|
||||
EntityInfo *pokemonInfo = pokemon->info;
|
||||
EntityInfo *pokemonInfo2 = pokemon->info;
|
||||
EntityInfo *pokemonInfo = GetEntInfo(pokemon);
|
||||
s32 maxHPStat = pokemonInfo->maxHPStat;
|
||||
if (maxHPStat < 0)
|
||||
{
|
||||
maxHPStat += 3;
|
||||
}
|
||||
if (pokemonInfo2->HP <= maxHPStat >> 2)
|
||||
if (pokemonInfo->HP <= maxHPStat >> 2)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user