mirror of
https://github.com/pret/pmd-red.git
synced 2024-11-23 21:19:53 +00:00
Yea
This commit is contained in:
parent
bae89c512d
commit
f7f866efac
@ -2514,6 +2514,7 @@ _0803E464: .4byte gUnknown_202EDC8
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_0803E468: .4byte gUnknown_202D058
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thumb_func_end sub_803E250
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@ https://decomp.me/scratch/5arGc (kermalis 100%) `void sub_803E46C(u32)`
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thumb_func_start sub_803E46C
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sub_803E46C:
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push {lr}
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@ -2725,6 +2726,7 @@ _0803E660: .4byte 0x00018213
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_0803E664: .4byte gUnknown_202EDD4
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thumb_func_end sub_803E490
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@ https://decomp.me/scratch/biQXr (kermalis 100%) `void sub_803E668(u32)`
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thumb_func_start sub_803E668
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sub_803E668:
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push {r4,lr}
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@ -2785,6 +2787,7 @@ _0803E700: .4byte gDungeon
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_0803E704: .4byte 0x00018213
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thumb_func_end sub_803E668
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@ https://decomp.me/scratch/bDSdY (kermalis 100%) `void sub_803E708(s32, u32)`
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thumb_func_start sub_803E708
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sub_803E708:
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push {r4,r5,lr}
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@ -693,6 +693,7 @@ _08084768:
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_08084774: .4byte gUnknown_80FA3B8
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thumb_func_end sub_80845E0
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@ https://decomp.me/scratch/vELLj (kermalis 100%) `void sub_8084778(void)`
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thumb_func_start sub_8084778
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sub_8084778:
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push {r4,lr}
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@ -5,6 +5,7 @@
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.text
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@ https://decomp.me/scratch/GE070 (kermalis 100%) `void sub_8085B4C(struct_8085B80 *, s16 **, Entity **, s32)` idk the structs
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thumb_func_start sub_8085B4C
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sub_8085B4C:
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push {r4-r6,lr}
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@ -37,6 +38,7 @@ _08085B76:
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_08085B7C: .4byte gUnknown_202F3D8
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thumb_func_end sub_8085B4C
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@ https://decomp.me/scratch/lb4jF (kermalis 87.53%) `bool8 sub_8085B80(struct_8085B80 *)`
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thumb_func_start sub_8085B80
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sub_8085B80:
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push {r4-r7,lr}
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@ -450,6 +452,7 @@ _08085E90: .4byte gUnknown_202ECA4
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_08085E94: .4byte 0x000181e4
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thumb_func_end SetDungeonBGColorRGB
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@ gDungeon->field_0x18215 = 0;
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thumb_func_start sub_8085E98
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sub_8085E98:
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ldr r0, _08085EA8
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@ -789,6 +792,7 @@ _080861A0: .4byte gUnknown_81066F0
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_080861A4: .4byte gUnknown_810671C
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thumb_func_end sub_8086130
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@ `sub_806CDD4(a0, 0, 8);`
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thumb_func_start sub_80861A8
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sub_80861A8:
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push {lr}
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@ -24,6 +24,7 @@ typedef struct DungeonLocation
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} DungeonLocation;
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// size: 0x4
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// This might be "RGB"... see `SetDungeonBGColorRGB()`
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typedef struct Dungeon_sub
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{
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u8 unk0;
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@ -184,7 +184,7 @@ void sub_80A658C(void)
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{
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sub_800DB7C();
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ResetSprites(FALSE);
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nullsub_10(0);
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nullsub_10(FALSE);
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sub_8005180();
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nullsub_12();
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CopySpritesToOam();
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