Commit Graph

12 Commits

Author SHA1 Message Date
Seth Barberee
c5fec2205a Address review comments and more code cleanup with header files 2023-11-05 13:04:47 -08:00
Kermalis
fdcef19d85 Split+data code_8023144/code_80227B8 2023-09-20 22:26:35 -04:00
Kermalis
72430d1072 Remove most "struct" which makes the repo smolr 2023-09-02 01:46:26 -04:00
AnonymousRandomPerson
be20f60ee0 Synced some symbol names with EoS hacking 2023-01-08 04:23:00 -05:00
Seth Barberee
ad30396f48 split dungeon_ai into move_effects_target and dungeon_ai 2022-12-15 21:06:04 -08:00
Seth Barberee
e12e133458 document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
Seth Barberee
9befb0ef4e more decomp work 2022-11-12 15:44:26 -08:00
Seth Barberee
95aa33612f more decomping 2022-08-26 08:57:51 -07:00
AnonymousRandomPerson
905723858c Decomped MoveIfPossible() 2022-03-26 22:47:38 -04:00
AnonymousRandomPerson
598a588589 Decomped CanAttackInFront() 2022-02-21 17:03:34 -05:00
AnonymousRandomPerson
f728e7e90e Decomped DecideAttack() 2022-02-04 23:13:01 -05:00
Cheng Hann Gan
dd128d78c6
Decomped more dungeon AI (#67)
* Decomped IsMovingClient()

* Fixed typos in boss dialogue

* Fixed spelling of Pelipper

* Decomped CannotUseItems

* Decomped ShouldAvoidEnemies()

* Decomped HasAbility()

* Decomped HasTactic()

* Decomped CannotMove

* Decomped CannotAct() and IsCharging()
2021-10-28 09:01:07 -07:00