Commit Graph

68 Commits

Author SHA1 Message Date
Seth Barberee
65720e556d some work on fatal system decomping 2020-11-02 11:15:37 -06:00
Seth Barberee
9d383609e2 some splitting and sync'ing declarations/vars 2020-11-01 23:23:32 -06:00
Seth Barberee
a448bf4fdb split and decomp some more 2020-10-23 21:03:52 -05:00
Seth Barberee
e1f9c17e35 further splitting and decomping 2020-10-21 17:48:40 -05:00
Seth Barberee
0271952426 Merge remote-tracking branch 'nullablevoid/master' into master
Port m4a from pokeemerald into pmd-red
2020-10-20 13:08:42 -05:00
Seth Barberee
a0aac0e9d2 static-link libagbsyscall similar to pokeemerald... Thx Pika 2020-10-20 13:02:58 -05:00
Seth Barberee
9b8e49226f start moving some data into c of personality test 2020-10-17 12:27:49 -05:00
Seth Barberee
3106e30102 some more splitting and decomping 2020-10-17 00:51:33 -05:00
Seth Barberee
6c9dd59b56 nonmatch bc I'm so close on those 2020-10-15 16:56:25 -05:00
Seth Barberee
6da3c8269f decomp a few more funcs 2020-10-15 11:50:49 -05:00
Seth Barberee
6f63cc5f28 quick split and decomp interrupt funcs 2020-10-13 20:07:41 -05:00
Seth Barberee
3c986032f8 docing and one decomp of a function 2020-10-13 17:30:44 -05:00
Seth Barberee
ada5402dc0 decomp some save stuff 2020-10-09 01:34:01 -05:00
Seth Barberee
86d3dd6797 massive split of file and decomp one func with an attempt on an another 2020-10-08 20:18:00 -05:00
Seth Barberee
10459f86c0 split arm funcs to separate file 2020-10-04 13:07:14 -05:00
Seth Barberee
89bfb94399 lotsa data dumping and split one asm file 2020-10-03 18:16:34 -05:00
Seth Barberee
d60e36b6b8 decomp a number of pokemon functions 2020-10-01 17:40:44 -05:00
Seth Barberee
96fdd3aae0 successful decomp of one pokemon data func and struct.. making headway 2020-10-01 13:32:53 -05:00
Seth Barberee
ef82d0f951 some more dumping and one decomp 2020-09-30 14:48:13 -05:00
Seth Barberee
c5d9ff4809 1.8% functions decomped.. so close to 2% 2020-09-27 17:56:12 -05:00
Seth Barberee
9b6d44a63b split, decomp, rinse, repeat 2020-09-26 21:43:31 -05:00
Seth Barberee
a3acf2d880 some splittig and decomping 2020-09-26 20:09:32 -05:00
Seth Barberee
fdc874029e 40K line file into 2 20K files 2020-09-25 16:23:07 -05:00
Seth Barberee
1a649b9146 split, decomp, rinse, repeat 2020-09-25 00:10:54 -05:00
Seth Barberee
e41b0b6a35 finally found the personality test stuff. now I can work on some of that now 2020-09-24 01:12:49 -05:00
Seth Barberee
cd050a5e7d found more MonsterParameter funcs that weren't in the split and decomped a few of them 2020-09-23 22:56:31 -05:00
Seth Barberee
722560add4 more decomping of functions 2020-09-20 01:54:59 -05:00
Seth Barberee
d227929420 more datadumping and some decomp work 2020-09-19 23:28:48 -05:00
Seth Barberee
1ee2ec16ae further splitting and decompile one func 2020-09-18 00:00:39 -05:00
Seth Barberee
95b06d5d6b split to decomp type name string functions 2020-09-17 12:18:11 -05:00
Seth Barberee
190c3562b9 decomp a chunk of input 2020-09-16 14:00:48 -05:00
Seth Barberee
5cdd4a7236 some more splitting 2020-09-16 11:58:10 -05:00
Seth Barberee
424db9c41b split out pokemon funcs and decomp another nullsub 2020-09-16 00:15:52 -05:00
Seth Barberee
d2be6ce16c some more nullsubs 2020-09-15 17:09:36 -05:00
Seth Barberee
ca75133eac did a little split to make some decomping easier 2020-09-06 09:35:24 -05:00
Seth Barberee
70158a52c3 decomp some nullsubs 2020-09-05 12:43:37 -05:00
shinny
cef20f5b34 decomp dungeon data getters 2020-06-02 14:56:12 -04:00
nullableVoidPtr
8834fdd3e2 Port m4a from pokeemerald 2019-08-11 14:37:57 +00:00
nullableVoidPtr
a611b9673e "Finish" decompiling bg_palette_buffer.s and m4a_2.s, and rename text variables
We all have our breaking points :matchlikethis:
2018-11-21 18:48:44 +08:00
nullableVoidPtr
ed3b066e77 Merge remote-tracking branch 'PikalaxALT/text' 2018-11-20 21:55:23 +08:00
nullableVoidPtr
c7045ae369 Identify, split, decompile m4a, and more
ResetSprites, gCharMemCursor, gSpriteCount; analysed subheaps; identified more file pointers
2018-11-20 15:04:02 +08:00
nullableVoidPtr
f4ef62bb41 Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
nullableVoidPtr
961ab7ccaf Fix makefile and decompile some functions.
Partial memory.c, save.c and bg_palette_buffer.c decompilation, along with some asm/ cleanup.
2018-11-18 18:29:52 +08:00
nullableVoidPtr
9e5147a9ad Makefile overhaul
Addition of a build directory, and more flexible to allow for possible blue build.
2018-11-18 18:29:52 +08:00
scnorton
91c6c24400 sub_8006218 2018-01-21 16:51:04 -05:00
PikalaxALT
a6c1ed4716 Use libc from agbcc instead of standalone newlib\nYou must have AGBCC commit 80d029caec189587f8b9294b6c8a5a489b8f5f88 in order to compile pmd_red.gba 2018-01-03 17:39:24 -07:00
PikalaxALT
f6c9a624fa tabs to spaces 2017-12-16 21:53:21 -05:00
PikalaxALT
666f5d4e3a Link newlib 2017-12-16 21:43:34 -05:00
PikalaxALT
f95a4a9324 Import newlib and create makefile 2017-12-15 09:39:34 -05:00
scnorton
f60aca9698 name remaining functions in asm/libc.s 2017-12-14 19:51:13 -05:00