Seth Barberee
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65720e556d
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some work on fatal system decomping
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2020-11-02 11:15:37 -06:00 |
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Seth Barberee
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9d383609e2
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some splitting and sync'ing declarations/vars
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2020-11-01 23:23:32 -06:00 |
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Seth Barberee
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a448bf4fdb
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split and decomp some more
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2020-10-23 21:03:52 -05:00 |
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Seth Barberee
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e1f9c17e35
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further splitting and decomping
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2020-10-21 17:48:40 -05:00 |
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Seth Barberee
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0271952426
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Merge remote-tracking branch 'nullablevoid/master' into master
Port m4a from pokeemerald into pmd-red
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2020-10-20 13:08:42 -05:00 |
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Seth Barberee
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a0aac0e9d2
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static-link libagbsyscall similar to pokeemerald... Thx Pika
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2020-10-20 13:02:58 -05:00 |
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Seth Barberee
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9b8e49226f
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start moving some data into c of personality test
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2020-10-17 12:27:49 -05:00 |
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Seth Barberee
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3106e30102
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some more splitting and decomping
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2020-10-17 00:51:33 -05:00 |
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Seth Barberee
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6c9dd59b56
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nonmatch bc I'm so close on those
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2020-10-15 16:56:25 -05:00 |
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Seth Barberee
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6da3c8269f
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decomp a few more funcs
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2020-10-15 11:50:49 -05:00 |
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Seth Barberee
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6f63cc5f28
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quick split and decomp interrupt funcs
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2020-10-13 20:07:41 -05:00 |
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Seth Barberee
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3c986032f8
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docing and one decomp of a function
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2020-10-13 17:30:44 -05:00 |
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Seth Barberee
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ada5402dc0
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decomp some save stuff
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2020-10-09 01:34:01 -05:00 |
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Seth Barberee
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86d3dd6797
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massive split of file and decomp one func with an attempt on an another
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2020-10-08 20:18:00 -05:00 |
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Seth Barberee
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10459f86c0
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split arm funcs to separate file
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2020-10-04 13:07:14 -05:00 |
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Seth Barberee
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89bfb94399
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lotsa data dumping and split one asm file
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2020-10-03 18:16:34 -05:00 |
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Seth Barberee
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d60e36b6b8
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decomp a number of pokemon functions
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2020-10-01 17:40:44 -05:00 |
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Seth Barberee
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96fdd3aae0
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successful decomp of one pokemon data func and struct.. making headway
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2020-10-01 13:32:53 -05:00 |
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Seth Barberee
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ef82d0f951
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some more dumping and one decomp
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2020-09-30 14:48:13 -05:00 |
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Seth Barberee
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c5d9ff4809
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1.8% functions decomped.. so close to 2%
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2020-09-27 17:56:12 -05:00 |
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Seth Barberee
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9b6d44a63b
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split, decomp, rinse, repeat
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2020-09-26 21:43:31 -05:00 |
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Seth Barberee
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a3acf2d880
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some splittig and decomping
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2020-09-26 20:09:32 -05:00 |
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Seth Barberee
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fdc874029e
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40K line file into 2 20K files
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2020-09-25 16:23:07 -05:00 |
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Seth Barberee
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1a649b9146
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split, decomp, rinse, repeat
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2020-09-25 00:10:54 -05:00 |
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Seth Barberee
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e41b0b6a35
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finally found the personality test stuff. now I can work on some of that now
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2020-09-24 01:12:49 -05:00 |
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Seth Barberee
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cd050a5e7d
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found more MonsterParameter funcs that weren't in the split and decomped a few of them
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2020-09-23 22:56:31 -05:00 |
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Seth Barberee
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722560add4
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more decomping of functions
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2020-09-20 01:54:59 -05:00 |
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Seth Barberee
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d227929420
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more datadumping and some decomp work
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2020-09-19 23:28:48 -05:00 |
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Seth Barberee
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1ee2ec16ae
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further splitting and decompile one func
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2020-09-18 00:00:39 -05:00 |
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Seth Barberee
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95b06d5d6b
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split to decomp type name string functions
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2020-09-17 12:18:11 -05:00 |
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Seth Barberee
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190c3562b9
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decomp a chunk of input
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2020-09-16 14:00:48 -05:00 |
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Seth Barberee
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5cdd4a7236
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some more splitting
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2020-09-16 11:58:10 -05:00 |
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Seth Barberee
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424db9c41b
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split out pokemon funcs and decomp another nullsub
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2020-09-16 00:15:52 -05:00 |
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Seth Barberee
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d2be6ce16c
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some more nullsubs
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2020-09-15 17:09:36 -05:00 |
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Seth Barberee
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ca75133eac
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did a little split to make some decomping easier
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2020-09-06 09:35:24 -05:00 |
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Seth Barberee
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70158a52c3
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decomp some nullsubs
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2020-09-05 12:43:37 -05:00 |
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shinny
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cef20f5b34
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decomp dungeon data getters
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2020-06-02 14:56:12 -04:00 |
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nullableVoidPtr
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8834fdd3e2
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Port m4a from pokeemerald
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2019-08-11 14:37:57 +00:00 |
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nullableVoidPtr
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a611b9673e
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"Finish" decompiling bg_palette_buffer.s and m4a_2.s, and rename text variables
We all have our breaking points :matchlikethis:
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2018-11-21 18:48:44 +08:00 |
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nullableVoidPtr
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ed3b066e77
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Merge remote-tracking branch 'PikalaxALT/text'
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2018-11-20 21:55:23 +08:00 |
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nullableVoidPtr
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c7045ae369
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Identify, split, decompile m4a, and more
ResetSprites, gCharMemCursor, gSpriteCount; analysed subheaps; identified more file pointers
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2018-11-20 15:04:02 +08:00 |
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nullableVoidPtr
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f4ef62bb41
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Renamed primary heap variables and partial cleanup m4a.s
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2018-11-20 15:04:00 +08:00 |
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nullableVoidPtr
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961ab7ccaf
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Fix makefile and decompile some functions.
Partial memory.c, save.c and bg_palette_buffer.c decompilation, along with some asm/ cleanup.
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2018-11-18 18:29:52 +08:00 |
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nullableVoidPtr
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9e5147a9ad
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Makefile overhaul
Addition of a build directory, and more flexible to allow for possible blue build.
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2018-11-18 18:29:52 +08:00 |
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scnorton
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91c6c24400
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sub_8006218
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2018-01-21 16:51:04 -05:00 |
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PikalaxALT
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a6c1ed4716
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Use libc from agbcc instead of standalone newlib\nYou must have AGBCC commit 80d029caec189587f8b9294b6c8a5a489b8f5f88 in order to compile pmd_red.gba
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2018-01-03 17:39:24 -07:00 |
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PikalaxALT
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f6c9a624fa
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tabs to spaces
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2017-12-16 21:53:21 -05:00 |
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PikalaxALT
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666f5d4e3a
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Link newlib
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2017-12-16 21:43:34 -05:00 |
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PikalaxALT
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f95a4a9324
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Import newlib and create makefile
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2017-12-15 09:39:34 -05:00 |
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scnorton
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f60aca9698
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name remaining functions in asm/libc.s
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2017-12-14 19:51:13 -05:00 |
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