Commit Graph

9 Commits

Author SHA1 Message Date
AnonymousRandomPerson
42fbcecdde Defined pointers for sound_data 2023-06-09 21:46:57 -04:00
Seth Barberee
68bc0c0b6d start wiring up ramscrgen for files 2023-05-08 13:51:08 -07:00
Seth Barberee
4ba50b5349 document all music players 2022-06-16 16:38:44 -07:00
Seth Barberee
3e5dd1d047
Death by 74 files (#65)
* death by 74 files

* 20% reached

* doc move stuff in pokemon

* fix undef reference

* doc more and plumb a few more constanst for num party members and num moves

* that struct is def PokemonMove.. clean up all code with it
2021-10-22 10:01:07 -07:00
Seth Barberee
2fd4f339b4
Miscellaneous Work (Again) (#31)
* move some personality data from asm to C

* combine personality_test files and add my close attempt at RedrawPartnerSelectionMenu

* decomp some more wonder mail funcs and label some more data

* lots of data splitting and move some to src

* split out more dungeon data

* continue splitting out more dungeon data

* doc rescue team rank/pts funcs/data and exclusive pokemon ewram

* doc more sound things and decomp a func

* decomp LoadTeamRankBadge and label some data members

* split out rescue team and text util stuff

* forgot a constant

* match a few funcs and clean up a few

* cleaned up sub_80A28B4
2021-03-23 12:11:10 -05:00
Seth Barberee
ec192a8fa8 5% wooo 2021-01-09 10:33:29 -06:00
Seth Barberee
b426b333f7 used m4a2s from ipatix to do an initial dump of audio and started working on audio part of pmd 2020-11-08 15:27:37 -06:00
nullableVoidPtr
81f6704f3c Use preprocessor for data asms, clean up sound/ and dump some text 2018-11-22 20:59:37 +08:00
nullableVoidPtr
ff37bfefe0 Dump gMPlayTable and gSongTable 2018-11-20 19:50:34 +08:00