#ifndef GUARD_CONSTANTS_DUNGEON_ACTION_H #define GUARD_CONSTANTS_DUNGEON_ACTION_H enum Action { ACTION_NOTHING = 0x0, ACTION_PASS_TURN = 0x1, ACTION_WALK = 0x2, // Switching between Pokémon in the moves menu. ACTION_NEXT = 0x6, ACTION_PREVIOUS = 0x7, ACTION_PLACE_ITEM = 0x8, // Some actions are different between the leader and AI-controlled Pokémon. ACTION_PICK_UP_PLAYER = 0x9, // Picking up an item underfoot. ACTION_THROW_ITEM_PLAYER = 0xB, ACTION_EAT_BERRY_SEED_DRINK = 0xD, ACTION_USE_TM = 0x12, ACTION_TALK_FIELD = 0x13, // Talking to another Pokémon by facing them and interacting. ACTION_USE_MOVE_PLAYER = 0x14, ACTION_USE_MOVE_AI = 0x15, ACTION_STRUGGLE = 0x17, // Using the Struggle move. ACTION_CHECK_MOVES = 0x19, ACTION_CHANGE_TACTICS = 0x1A, ACTION_CHECK_SUMMARY = 0x1B, ACTION_TALK_MENU = 0x1C, // Talking to another Pokémon via the menu. ACTION_UNK1D = 0x1D, ACTION_SET_MOVE = 0x1E, // Registering a move. ACTION_UNK1F = 0x1F, ACTION_UNK20 = 0x20, ACTION_UNK21 = 0x21, ACTION_EAT_AI = 0x23, ACTION_THROW_ITEM_AI = 0x24, ACTION_THROW_STRAIGHT_PLAYER = 0x27, ACTION_USE_LINK_BOX = 0x2C, ACTION_GIVE_UP = 0x2E, ACTION_VIEW_IQ = 0x30, ACTION_USE_ORB = 0x31, ACTION_REGULAR_ATTACK = 0x32, ACTION_UNSET_MOVE = 0x33, ACTION_GIVE_ITEM = 0x36, ACTION_TAKE_ITEM = 0x37, ACTION_SECOND_THOUGHTS = 0x39, // Happens with invalid actions, like attempting to eat a non-consumable item. ACTION_SET_ITEM = 0x3C, ACTION_UNSET_ITEM = 0x3D, ACTION_PICK_UP_AI = 0x3F, ACTION_THROW_ARC_PLAYER = 0x41, // Throwing Gravelerocks and Geo Pebbles. }; #endif