#ifndef GUARD_OPTIONS_MENU1_H #define GUARD_OPTIONS_MENU1_H #include "game_options.h" #include "structs/menu.h" // size: 0x11C struct unkStruct_203B25C { /* 0x0 */ u32 state; /* 0x4 */ u32 chosenHintIndex; /* 0x8 */ GameOptions newOptions; /* 0x18 */ u32 menuAction; /* 0x1C */ MenuStruct menu; /* 0x6C */ MenuItem menuItems[8]; u16 unkAC[8]; UnkTextStruct2 unkBC[4]; }; bool8 sub_801DCC4(void); u32 sub_801DCE8(void); void sub_801DD50(void); #endif // GUARD_OPTIONS_MENU1_H