#include "asm/constants/gba_constants.inc" #include "asm/macros.inc" .syntax unified .text thumb_func_start LoadTitleScreen LoadTitleScreen: push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} sub sp, 0x18 mov r1, sp ldr r0, _08000708 ldm r0!, {r2-r4} stm r1!, {r2-r4} add r5, sp, 0xC adds r1, r5, 0 ldr r0, _0800070C ldm r0!, {r2-r4} stm r1!, {r2-r4} ldr r0, _08000710 movs r1, 0 bl MemoryAlloc adds r7, r0, 0 movs r0, 0x3 bl RandInt adds r4, r0, 0 lsls r4, 2 adds r5, r4 ldr r0, [r5] ldr r5, _08000714 adds r1, r5, 0 bl OpenFileAndGetFileDataPtr ldr r1, _08000718 str r0, [r1] mov r1, sp adds r0, r1, r4 ldr r0, [r0] adds r1, r5, 0 bl OpenFileAndGetFileDataPtr mov r8, r0 adds r0, r7, 0 movs r1, 0 mov r2, r8 bl DecompressATFile movs r2, 0 ldr r0, _0800071C movs r3, 0xC0 lsls r3, 5 adds r3, r0 mov r9, r3 movs r4, 0x80 lsls r4, 5 adds r4, r0 mov r12, r4 _080006A0: movs r5, 0 lsls r1, r2, 6 adds r6, r2, 0x1 mov r0, r9 adds r4, r1, r0 mov r2, r12 adds r3, r1, r2 movs r2, 0x80 lsls r2, 4 adds r0, r7, r2 adds r2, r1, r0 adds r1, r7 _080006B8: ldrh r0, [r1] strh r0, [r3] ldrh r0, [r2] strh r0, [r4] adds r4, 0x2 adds r3, 0x2 adds r2, 0x2 adds r1, 0x2 adds r5, 0x1 cmp r5, 0x1F ble _080006B8 adds r2, r6, 0 cmp r2, 0x1F ble _080006A0 movs r0, 0x2 bl sub_80098F8 movs r0, 0x3 bl sub_80098F8 ldr r0, _08000720 movs r3, 0x80 lsls r3, 5 adds r1, r7, r3 ldr r2, _08000724 bl CpuCopy mov r0, r8 bl CloseFile adds r0, r7, 0 bl MemoryFree add sp, 0x18 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .align 2, 0 _08000708: .4byte gLoadScreenBackgroundFileNames _0800070C: .4byte gLoadScreenBackgroundPaletteFileNames _08000710: .4byte 0x00005b20 _08000714: .4byte gTitleMenuFileArchive _08000718: .4byte gTitlePaletteFile _0800071C: .4byte gUnknown_202B038 _08000720: .4byte 0x06008000 _08000724: .4byte 0x00004b20 thumb_func_end LoadTitleScreen thumb_func_start sub_8000728 sub_8000728: ldr r0, _08000730 ldr r0, [r0] bx lr .align 2, 0 _08000730: .4byte gUnknown_203B03C thumb_func_end sub_8000728 thumb_func_start QuickSave QuickSave: push {r4-r6,lr} sub sp, 0xC adds r5, r0, 0 movs r4, 0 movs r6, 0 movs r0, 0 bl UpdateFadeInTile bl sub_8014144 bl InitFontPalette movs r0, 0x2 bl sub_800CDA8 movs r0, 0 movs r1, 0x14 bl sub_80095CC movs r0, 0 movs r1, 0x1 movs r2, 0x1 bl xxx_call_save_unk_text_struct_800641C movs r0, 0 movs r1, 0x14 bl sub_8009408 ldr r0, _080007AC movs r2, 0x80 lsls r2, 5 adds r1, r2, 0 strh r1, [r0] bl sub_8099648 bl SetWindowBGColor movs r0, 0 bl sub_8099690 bl sub_8099744 bl sub_8099750 movs r0, 0x3 bl SetCharacterMask movs r0, 0 movs r1, 0 bl sub_8005838 bl sub_80060EC ldr r0, _080007B0 movs r1, 0 movs r2, 0 movs r3, 0x20 bl CreateDialogueBoxAndPortrait b _08000892 .align 2, 0 _080007AC: .4byte gUnknown_2026E4E _080007B0: .4byte gSaveTextQuicksaving _080007B4: cmp r4, 0x1 beq _0800086C cmp r4, 0x1 bgt _080007C2 cmp r4, 0 beq _080007CC b _0800088E _080007C2: cmp r4, 0x2 beq _08000884 cmp r4, 0x3 beq _08000892 b _0800088E _080007CC: str r4, [sp, 0x4] movs r0, 0x3F str r0, [sp] mov r0, sp bl SetDungeonLocationInfo bl sub_80140DC cmp r5, 0x3 bhi _080007EC add r0, sp, 0x4 movs r1, 0x1 bl WriteSavetoPak adds r4, r0, 0 b _080007EE _080007EC: movs r4, 0x2 _080007EE: cmp r4, 0 bne _080007FA ldr r0, _08000818 bl sub_80121E0 adds r4, r0, 0 _080007FA: bl sub_8014114 cmp r4, 0 bne _0800083C cmp r5, 0x1 beq _08000812 cmp r5, 0x1 bcc _08000820 cmp r5, 0x2 beq _08000820 cmp r5, 0x3 bne _08000820 _08000812: ldr r0, _0800081C b _08000822 .align 2, 0 _08000818: .4byte 0x000f1206 _0800081C: .4byte gSaveTextYourAdventureHasBeenSaved _08000820: ldr r0, _08000834 _08000822: movs r1, 0 movs r2, 0 ldr r3, _08000838 bl CreateDialogueBoxAndPortrait movs r6, 0x3C movs r4, 0x1 b _08000892 .align 2, 0 _08000834: .4byte gSaveTextYourAdventureHasBeenSavedLong _08000838: .4byte 0x00000321 _0800083C: cmp r4, 0x1 bne _08000854 ldr r0, _08000850 movs r1, 0 movs r2, 0 movs r3, 0 bl CreateDialogueBoxAndPortrait movs r4, 0x3 b _08000892 .align 2, 0 _08000850: .4byte gSaveTextTheDataCouldNotBeWritten _08000854: ldr r0, _08000864 movs r1, 0 movs r2, 0 ldr r3, _08000868 bl CreateDialogueBoxAndPortrait _08000860: movs r4, 0x2 b _08000892 .align 2, 0 _08000864: .4byte gSaveTextFailed _08000868: .4byte 0x00000301 _0800086C: cmp r6, 0 ble _08000860 ldr r0, _08000880 ldrh r1, [r0, 0x2] subs r6, 0x1 movs r0, 0x3 ands r1, r0 cmp r1, 0 beq _08000892 b _08000860 .align 2, 0 _08000880: .4byte gRealInputs _08000884: add r0, sp, 0x8 bl sub_80144A4 cmp r0, 0 bne _08000892 _0800088E: movs r4, 0x1 negs r4, r4 _08000892: movs r0, 0 bl xxx_update_stuff cmp r4, 0 bge _080007B4 bl sub_8014490 movs r0, 0 bl xxx_update_stuff movs r0, 0 movs r1, 0x1 movs r2, 0x1 bl xxx_call_save_unk_text_struct_800641C movs r0, 0 bl xxx_update_stuff add sp, 0xC pop {r4-r6} pop {r0} bx r0 thumb_func_end QuickSave thumb_func_start sub_80008C0 sub_80008C0: push {r4-r6,lr} sub sp, 0x4 adds r5, r0, 0 movs r4, 0 movs r6, 0 movs r0, 0 bl UpdateFadeInTile bl sub_8014144 bl InitFontPalette movs r0, 0x2 bl sub_800CDA8 movs r0, 0 movs r1, 0x14 bl sub_80095CC movs r0, 0 movs r1, 0x1 movs r2, 0x1 bl xxx_call_save_unk_text_struct_800641C movs r0, 0 movs r1, 0x14 bl sub_8009408 ldr r1, _08000930 movs r2, 0x80 lsls r2, 5 adds r0, r2, 0 strh r0, [r1] bl sub_8099648 bl SetWindowBGColor movs r0, 0 bl sub_8099690 bl sub_8099744 bl sub_8099750 movs r0, 0x3 bl SetCharacterMask cmp r5, 0x1 beq _08000948 cmp r5, 0x1 bcc _08000934 cmp r5, 0x2 beq _08000950 cmp r5, 0x3 beq _08000950 b _080009A2 .align 2, 0 _08000930: .4byte gUnknown_2026E4E _08000934: ldr r0, _08000944 movs r1, 0 movs r2, 0 movs r3, 0x20 bl CreateDialogueBoxAndPortrait movs r4, 0x2 b _080009A2 .align 2, 0 _08000944: .4byte gSaveTextError _08000948: ldr r0, _0800094C b _08000952 .align 2, 0 _0800094C: .4byte gSaveTextCantResume _08000950: ldr r0, _08000960 _08000952: ldr r3, _08000964 movs r1, 0 movs r2, 0 bl CreateDialogueBoxAndPortrait _0800095C: movs r4, 0x1 b _080009A2 .align 2, 0 _08000960: .4byte gSaveTextMayNotResume _08000964: .4byte 0x00000301 _08000968: cmp r4, 0x1 beq _08000994 cmp r4, 0x1 bgt _08000976 cmp r4, 0 beq _0800097C b _0800099E _08000976: cmp r4, 0x2 beq _080009A2 b _0800099E _0800097C: cmp r6, 0 ble _0800095C ldr r0, _08000990 ldrh r1, [r0, 0x2] subs r6, 0x1 movs r0, 0x3 ands r1, r0 cmp r1, 0 beq _080009A2 b _0800095C .align 2, 0 _08000990: .4byte gRealInputs _08000994: mov r0, sp bl sub_80144A4 cmp r0, 0 bne _080009A2 _0800099E: movs r4, 0x1 negs r4, r4 _080009A2: movs r0, 0 bl xxx_update_stuff cmp r4, 0 bge _08000968 bl sub_8014490 movs r0, 0 bl xxx_update_stuff movs r0, 0 movs r1, 0x1 movs r2, 0x1 bl xxx_call_save_unk_text_struct_800641C movs r0, 0 bl xxx_update_stuff add sp, 0x4 pop {r4-r6} pop {r0} bx r0 thumb_func_end sub_80008C0 thumb_func_start sub_80009D0 sub_80009D0: push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} ldr r4, _08000A04 add sp, r4 adds r4, r0, 0 movs r0, 0 movs r1, 0x18 bl GetScriptVarValue adds r7, r0, 0 movs r0, 0 mov r10, r0 bl sub_801180C movs r0, 0x10 bl FadeOutAllMusic cmp r7, 0x7 bne _08000A30 cmp r4, 0x2 bne _08000A08 movs r7, 0x8 b _08000A3A .align 2, 0 _08000A04: .4byte 0xfffffdd4 _08000A08: cmp r4, 0x3 bne _08000A3A movs r7, 0xB movs r0, 0 movs r1, 0x18 movs r2, 0xB bl SetScriptVarValue bl sub_8096BD0 movs r0, 0x3 bl QuickSave b _08000A3A _08000A24: movs r3, 0x1 mov r10, r3 b _08000EC6 _08000A2A: movs r0, 0x1 mov r10, r0 b _08000EC6 _08000A30: cmp r7, 0 beq _08000A3A cmp r7, 0xB beq _08000A3A movs r7, 0x1 _08000A3A: movs r0, 0 movs r1, 0x41 bl ClearScriptVarArray _08000A42: cmp r7, 0x4 bne _08000AB6 movs r0, 0 movs r1, 0xD bl GetScriptVarValue lsls r0, 16 asrs r0, 16 bl sub_8002658 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldr r0, _08000A9C movs r1, 0x8 bl MemoryAlloc str r0, [sp, 0x8] mov r0, sp strb r4, [r0, 0x4] movs r0, 0x9 bl sub_80023E4 mov r1, sp strb r0, [r1, 0x5] mov r0, sp bl sub_800F990 ldr r0, [sp, 0x8] bl MemoryFree mov r0, sp ldrb r0, [r0, 0xC] cmp r0, 0x3A beq _08000B70 mov r0, sp ldrb r0, [r0, 0xC] cmp r0, 0 beq _08000AA0 bl sub_8002694 lsls r0, 16 asrs r2, r0, 16 b _08000AA2 .align 2, 0 _08000A9C: .4byte 0x00004e30 _08000AA0: movs r2, 0x9 _08000AA2: movs r0, 0 movs r1, 0xD bl SetScriptVarValue movs r0, 0 movs r1, 0xE movs r2, 0 bl SetScriptVarValue b _08000B70 _08000AB6: cmp r7, 0x5 bne _08000B9C movs r0, 0 movs r1, 0x12 bl GetScriptVarValue lsls r0, 16 asrs r0, 16 mov r8, r0 bl sub_80A2740 lsls r0, 24 lsrs r6, r0, 24 movs r4, 0 ldr r5, _08000B18 add r5, sp _08000AD6: lsls r0, r4, 24 lsrs r0, 24 bl sub_80A28F0 adds r1, r5, r4 strb r0, [r1] adds r4, 0x1 cmp r4, 0x3E ble _08000AD6 cmp r6, 0x63 beq _08000B70 add r4, sp, 0xB8 movs r0, 0x3F strb r0, [r4, 0x4] add r0, sp, 0xC0 adds r1, r6, 0 bl sub_80011CC ldrb r1, [r4, 0xD] add r0, sp, 0x128 strb r1, [r0] mov r0, r8 bl sub_80A2750 lsls r0, 16 asrs r0, 16 adds r5, r4, 0 cmp r0, 0x1 beq _08000B1C cmp r0, 0x2 beq _08000B3C b _08000B50 .align 2, 0 _08000B18: .4byte 0x00000129 _08000B1C: add r4, sp, 0x170 add r0, sp, 0x174 mov r1, r8 bl sub_80990EC lsls r0, 24 cmp r0, 0 beq _08000B50 ldrb r0, [r4, 0x10] strb r0, [r5, 0x14] add r0, sp, 0xD0 add r1, sp, 0x18C movs r2, 0x58 bl memcpy b _08000B50 _08000B3C: ldrb r0, [r5, 0x8] add r1, sp, 0xD0 bl sub_8096A08 lsls r0, 24 lsrs r0, 24 cmp r0, 0 beq _08000B4E movs r0, 0x1 _08000B4E: strb r0, [r5, 0x14] _08000B50: ldr r0, _08000B74 movs r1, 0x8 bl MemoryAlloc add r4, sp, 0x168 str r0, [r4] adds r0, r5, 0 bl sub_8010268 ldr r0, [r4] bl MemoryFree add r0, sp, 0x16C ldrb r0, [r0] cmp r0, 0 bne _08000B78 _08000B70: movs r7, 0x2 b _08000A42 .align 2, 0 _08000B74: .4byte 0x00006474 _08000B78: movs r0, 0 movs r1, 0x13 mov r2, r8 bl SetScriptVarValue ldr r1, _08000B98 movs r0, 0x2 str r0, [r1] movs r0, 0x4 bl sub_800A8F8 movs r0, 0x5 bl xxx_script_related_8001334 adds r5, r0, 0 b _08000BEC .align 2, 0 _08000B98: .4byte gUnknown_203B03C _08000B9C: cmp r7, 0x8 bne _08000BA4 movs r5, 0 b _08000BEC _08000BA4: cmp r7, 0x7 bne _08000BAC movs r5, 0x2 b _08000BEC _08000BAC: cmp r7, 0xB bne _08000BB6 bl sub_80012C0 b _08000BBE _08000BB6: cmp r7, 0xC bne _08000BBE bl sub_8001248 _08000BBE: ldr r1, _08000BE0 movs r0, 0x2 str r0, [r1] movs r0, 0x4 bl sub_800A8F8 adds r0, r7, 0 bl xxx_script_related_8001334 adds r5, r0, 0 cmp r5, 0xE bne _08000BD8 b _08000EC6 _08000BD8: cmp r5, 0x5 bne _08000BE4 movs r7, 0x4 b _08000A42 .align 2, 0 _08000BE0: .4byte gUnknown_203B03C _08000BE4: cmp r5, 0x6 bne _08000BEC movs r7, 0x5 b _08000A42 _08000BEC: add r6, sp, 0x170 movs r4, 0 strb r4, [r6, 0x11] strb r4, [r6, 0x10] movs r3, 0xC6 lsls r3, 1 add r3, sp mov r8, r3 mov r0, r8 movs r1, 0 movs r2, 0x58 bl MemoryFill8 movs r0, 0 mov r9, r0 strh r4, [r6, 0x24] cmp r5, 0x7 beq _08000C3C cmp r5, 0x8 bne _08000C38 add r0, sp, 0x174 add r1, sp, 0x228 bl sub_80991E0 lsls r0, 24 cmp r0, 0 beq _08000C4C ldrb r0, [r6, 0x4] mov r1, r8 bl sub_8096A08 lsls r0, 24 cmp r0, 0 bne _08000C32 b _08000D98 _08000C32: movs r0, 0x1 strb r0, [r6, 0x10] b _08000D98 _08000C38: cmp r5, 0xA bne _08000C52 _08000C3C: add r0, sp, 0x174 add r1, sp, 0x228 bl sub_80991E0 lsls r0, 24 cmp r0, 0 beq _08000C4C b _08000D98 _08000C4C: movs r5, 0xD movs r7, 0x9 b _08000D98 _08000C52: cmp r5, 0x9 bne _08000C6C add r0, sp, 0x174 add r1, sp, 0x228 bl sub_80991E0 lsls r0, 24 cmp r0, 0 beq _08000C66 b _08000D98 _08000C66: movs r5, 0xB movs r7, 0xC b _08000D98 _08000C6C: cmp r5, 0 bne _08000D04 bl sub_8011FA8 adds r1, r0, 0 ldr r0, _08000CA0 cmp r1, r0 bne _08000CC8 movs r2, 0x1 strb r2, [r6, 0x11] strb r2, [r6, 0x8] mov r3, r9 strb r3, [r6, 0xF] ldr r0, _08000CA4 ldr r1, [r0] movs r3, 0xC ldrsh r0, [r1, r3] cmp r0, 0 beq _08000CA8 strb r2, [r6, 0x10] adds r1, 0x4 mov r0, r8 movs r2, 0x58 bl memcpy b _08000CAC .align 2, 0 _08000CA0: .4byte 0x000f1207 _08000CA4: .4byte gUnknown_203B484 _08000CA8: mov r0, r9 strb r0, [r6, 0x10] _08000CAC: ldr r4, _08000CC4 ldr r0, [r4] adds r0, 0x4 movs r1, 0 movs r2, 0x58 bl MemoryFill8 ldr r1, [r4] movs r0, 0 strh r0, [r1, 0xC] b _08000CE4 .align 2, 0 _08000CC4: .4byte gUnknown_203B484 _08000CC8: ldr r0, _08000CD8 cmp r1, r0 bne _08000CDC movs r5, 0x1 movs r7, 0xB bl sub_8096BD0 b _08000CE4 .align 2, 0 _08000CD8: .4byte 0x000f1208 _08000CDC: movs r5, 0x1 movs r7, 0xB bl sub_8096BD0 _08000CE4: cmp r5, 0x1 bne _08000D98 ldr r4, _08000D00 ldr r0, [r4] adds r0, 0x4 movs r1, 0 movs r2, 0x58 bl MemoryFill8 ldr r1, [r4] movs r0, 0 strh r0, [r1, 0xC] b _08000D98 .align 2, 0 _08000D00: .4byte gUnknown_203B484 _08000D04: cmp r5, 0x2 bne _08000D98 bl sub_8011C1C cmp r0, 0x2 bne _08000D34 bl sub_8011FA8 adds r1, r0, 0 movs r0, 0x1 strb r0, [r6, 0x8] mov r3, r9 strb r3, [r6, 0x11] ldr r0, _08000D30 cmp r1, r0 beq _08000D36 adds r0, 0x1 movs r5, 0x1 movs r7, 0xB bl sub_8096BD0 b _08000D36 .align 2, 0 _08000D30: .4byte 0x000f1207 _08000D34: movs r5, 0x3 _08000D36: cmp r5, 0x3 bne _08000D7A bl sub_8001170 lsls r0, 24 lsrs r4, r0, 24 movs r5, 0x1 movs r7, 0xB bl sub_8096BD0 cmp r4, 0x3F beq _08000D70 cmp r4, 0x63 beq _08000D70 adds r0, r4, 0 bl IsEnterWithoutGameSave lsls r0, 24 cmp r0, 0 beq _08000D70 bl sub_8011C1C cmp r0, 0x2 bne _08000D6C movs r5, 0x3 movs r7, 0x7 b _08000D70 _08000D6C: movs r5, 0xC movs r7, 0xA _08000D70: cmp r5, 0x1 bne _08000D98 bl sub_8011C1C b _08000D98 _08000D7A: cmp r5, 0x4 bne _08000D8E movs r5, 0x1 movs r7, 0xB bl sub_8096BD0 movs r0, 0x1 bl sub_80008C0 b _08000D98 _08000D8E: cmp r5, 0x1 bne _08000D98 movs r7, 0xB bl sub_8096BD0 _08000D98: subs r0, r5, 0x7 cmp r0, 0x3 bls _08000DAC cmp r5, 0 beq _08000E1E cmp r5, 0x2 beq _08000DAC cmp r5, 0x3 beq _08000DAC b _08000A42 _08000DAC: cmp r5, 0 beq _08000E1E cmp r5, 0x2 beq _08000E1E cmp r5, 0x3 beq _08000E1E bl sub_8001170 lsls r0, 24 lsrs r6, r0, 24 bl IncrementNumAdventures cmp r5, 0x9 bne _08000E00 ldr r4, _08000DF4 add r4, sp adds r0, r4, 0 bl sub_8099394 lsls r0, 24 cmp r0, 0 beq _08000E00 ldrb r0, [r4] bl GetMailatIndex adds r2, r0, 0 adds r0, 0x2C ldrb r1, [r0] ldrb r0, [r0] lsls r0, 24 asrs r0, 24 cmp r0, 0x1 ble _08000DF8 subs r1, 0x1 b _08000DFA .align 2, 0 _08000DF4: .4byte 0x0000022a _08000DF8: movs r1, 0 _08000DFA: adds r0, r2, 0 adds r0, 0x2C strb r1, [r0] _08000E00: cmp r6, 0x3F bne _08000E0C movs r0, 0 bl QuickSave b _08000E1E _08000E0C: adds r0, r6, 0 bl IsEnterWithoutGameSave lsls r0, 24 cmp r0, 0 bne _08000E1E movs r0, 0 bl QuickSave _08000E1E: ldr r0, _08000E70 movs r4, 0x1 str r4, [r0] movs r0, 0x3 bl sub_800A8F8 add r5, sp, 0x170 str r4, [r5] add r0, sp, 0x174 bl sub_80011E8 adds r0, r5, 0 bl SaveLoadRelated_8000EDC add r4, sp, 0x1EC movs r0, 0 ldrsh r1, [r4, r0] cmp r1, 0x3 bne _08000E46 b _08000A24 _08000E46: movs r0, 0x2 negs r0, r0 cmp r1, r0 bne _08000E50 b _08000A2A _08000E50: movs r0, 0 movs r1, 0x41 bl ClearScriptVarArray ldrh r0, [r4] adds r0, 0x1 lsls r0, 16 asrs r0, 16 cmp r0, 0x6 bhi _08000EBE lsls r0, 2 ldr r1, _08000E74 adds r0, r1 ldr r0, [r0] mov pc, r0 .align 2, 0 _08000E70: .4byte gUnknown_203B03C _08000E74: .4byte _08000E78 .align 2, 0 _08000E78: .4byte _08000EB6 .4byte _08000EBE .4byte _08000E94 .4byte _08000EB2 .4byte _08000EBE .4byte _08000E94 .4byte _08000EBE _08000E94: movs r7, 0x9 movs r0, 0xF7 lsls r0, 1 add r0, sp ldrb r0, [r0] movs r3, 0x1 cmp r0, 0 beq _08000EA6 movs r3, 0x2 _08000EA6: movs r0, 0 movs r1, 0x41 movs r2, 0 bl SetScriptVarArrayValue b _08000A42 _08000EB2: movs r7, 0xA b _08000A42 _08000EB6: movs r7, 0xC bl sub_8096BD0 b _08000A42 _08000EBE: movs r7, 0xB bl sub_8096BD0 b _08000A42 _08000EC6: mov r0, r10 movs r3, 0x8B lsls r3, 2 add sp, r3 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 thumb_func_end sub_80009D0 thumb_func_start SaveLoadRelated_8000EDC SaveLoadRelated_8000EDC: push {r4-r7,lr} sub sp, 0x8 adds r4, r0, 0 movs r5, 0x1 ldr r0, _08000F24 str r5, [r0] movs r0, 0x3 bl sub_800A8F8 bl sub_8014144 add r1, sp, 0x4 mov r0, sp bl sub_8043D50 ldr r0, [sp] movs r1, 0x7 bl MemoryAlloc str r0, [r4, 0x74] ldr r0, [sp, 0x4] movs r1, 0x7 bl MemoryAlloc str r0, [r4, 0x78] ldrb r0, [r4, 0x8] cmp r0, 0 beq _08000F68 ldr r0, [r4, 0x74] ldr r1, [sp] bl PrepareQuickSaveRead adds r7, r4, 0 adds r7, 0x7C b _08000F2E .align 2, 0 _08000F24: .4byte gUnknown_203B03C _08000F28: movs r0, 0 bl xxx_update_stuff _08000F2E: bl ReadQuickSave lsls r0, 24 cmp r0, 0 bne _08000F28 bl IsQuickSaveValid lsls r0, 24 lsrs r5, r0, 24 bl FinishQuickSaveRead bl sub_8011830 cmp r5, 0 beq _08000F58 ldr r0, _08000F54 bl sub_80121E0 b _08000F5E .align 2, 0 _08000F54: .4byte 0x000f1208 _08000F58: ldr r0, _08000F64 bl sub_80121E0 _08000F5E: bl xxx_call_start_bg_music b _08000F78 .align 2, 0 _08000F64: .4byte 0x000f1209 _08000F68: bl GeneratePelipperJobs bl sub_80961B4 bl sub_808ED00 adds r7, r4, 0 adds r7, 0x7C _08000F78: cmp r5, 0 beq _08000F92 adds r0, r4, 0 bl xxx_dungeon_8001340 bl sub_8099648 bl SetWindowBGColor movs r0, 0 bl sub_8099690 b _08000F96 _08000F92: movs r0, 0x5 strh r0, [r7] _08000F96: adds r5, r7, 0 movs r1, 0 ldrsh r0, [r5, r1] movs r6, 0x2 negs r6, r6 cmp r0, r6 bne _08000FAC adds r0, r4, 0 adds r0, 0x84 bl sub_809542C _08000FAC: movs r1, 0 ldrsh r0, [r5, r1] cmp r0, 0x3 beq _08000FB8 cmp r0, r6 bne _0800100C _08000FB8: adds r0, r4, 0 adds r0, 0x80 bl SetDungeonLocationInfo bl xxx_call_stop_bgm movs r1, 0 ldrsh r0, [r7, r1] cmp r0, r6 bne _08000FD8 ldr r0, [r4, 0x74] ldr r1, [sp] movs r2, 0x1 bl PrepareQuickSaveWrite b _08000FFA _08000FD8: ldr r0, [r4, 0x74] ldr r1, [sp] movs r2, 0 bl PrepareQuickSaveWrite b _08000FFA _08000FE4: cmp r0, 0x1 bne _08000FF4 ldr r0, [r4, 0x78] bl MemoryFree ldr r0, [r4, 0x74] bl MemoryFree _08000FF4: movs r0, 0 bl xxx_update_stuff _08000FFA: bl WriteQuickSave cmp r0, 0x2 beq _08001006 cmp r0, 0x3 bne _08000FE4 _08001006: bl FinishQuickSaveWrite b _0800101C _0800100C: bl sub_808ED00 ldr r0, [r4, 0x78] bl MemoryFree ldr r0, [r4, 0x74] bl MemoryFree _0800101C: add sp, 0x8 pop {r4-r7} pop {r0} bx r0 thumb_func_end SaveLoadRelated_8000EDC thumb_func_start sub_8001024 sub_8001024: push {r4,lr} ldr r1, _08001040 ldm r1!, {r2-r4} stm r0!, {r2-r4} ldm r1!, {r2-r4} stm r0!, {r2-r4} ldm r1!, {r2-r4} stm r0!, {r2-r4} ldm r1!, {r2-r4} stm r0!, {r2-r4} pop {r4} pop {r0} bx r0 .align 2, 0 _08001040: .4byte gPersonalityRelated_203B040 thumb_func_end sub_8001024 thumb_func_start sub_8001044 sub_8001044: push {r4,lr} ldr r1, _08001060 ldm r0!, {r2-r4} stm r1!, {r2-r4} ldm r0!, {r2-r4} stm r1!, {r2-r4} ldm r0!, {r2-r4} stm r1!, {r2-r4} ldm r0!, {r2-r4} stm r1!, {r2-r4} pop {r4} pop {r0} bx r0 .align 2, 0 _08001060: .4byte gPersonalityRelated_203B040 thumb_func_end sub_8001044 thumb_func_start sub_8001064 sub_8001064: push {r4,r5,lr} sub sp, 0x28 bl GetPlayerPokemonStruct cmp r0, 0 bne _080010AE ldr r5, _0800109C ldrb r0, [r5, 0x8] cmp r0, 0 bne _080010A0 add r4, sp, 0x14 movs r0, 0x4 ldrsh r1, [r5, r0] adds r0, r4, 0 bl CopyMonsterNameToBuffer mov r0, sp adds r1, r4, 0 bl CopyStringtoBuffer movs r1, 0x4 ldrsh r0, [r5, r1] movs r1, 0x1 mov r2, sp bl sub_808CE74 b _080010AE .align 2, 0 _0800109C: .4byte gPersonalityRelated_203B040 _080010A0: movs r4, 0x4 ldrsh r0, [r5, r4] adds r2, r5, 0 adds r2, 0x8 movs r1, 0x1 bl sub_808CE74 _080010AE: bl sub_808D378 cmp r0, 0 bne _080010F2 ldr r5, _080010E0 ldrb r0, [r5, 0x1C] cmp r0, 0 bne _080010E4 add r4, sp, 0x14 movs r0, 0x6 ldrsh r1, [r5, r0] adds r0, r4, 0 bl CopyMonsterNameToBuffer mov r0, sp adds r1, r4, 0 bl CopyStringtoBuffer movs r1, 0x6 ldrsh r0, [r5, r1] movs r1, 0 mov r2, sp bl sub_808CE74 b _080010F2 .align 2, 0 _080010E0: .4byte gPersonalityRelated_203B040 _080010E4: movs r4, 0x6 ldrsh r0, [r5, r4] adds r2, r5, 0 adds r2, 0x1C movs r1, 0 bl sub_808CE74 _080010F2: ldr r3, _08001164 movs r0, 0x4 ldrsh r1, [r3, r0] cmp r1, 0 beq _08001126 ldr r2, _08001168 movs r4, 0x4 ldrsh r0, [r2, r4] cmp r0, 0 beq _0800111C cmp r1, r0 beq _0800111C _0800110A: adds r2, 0x8 movs r0, 0x4 ldrsh r1, [r2, r0] cmp r1, 0 beq _0800111C movs r4, 0x4 ldrsh r0, [r3, r4] cmp r0, r1 bne _0800110A _0800111C: ldr r2, [r2] movs r0, 0 movs r1, 0x27 bl SetScriptVarValue _08001126: ldr r3, _08001164 movs r0, 0x6 ldrsh r1, [r3, r0] cmp r1, 0 beq _0800115A ldr r2, _0800116C movs r4, 0x4 ldrsh r0, [r2, r4] cmp r0, 0 beq _08001150 cmp r1, r0 beq _08001150 _0800113E: adds r2, 0x8 movs r0, 0x4 ldrsh r1, [r2, r0] cmp r1, 0 beq _08001150 movs r4, 0x6 ldrsh r0, [r3, r4] cmp r0, r1 bne _0800113E _08001150: ldr r2, [r2] movs r0, 0 movs r1, 0x26 bl SetScriptVarValue _0800115A: add sp, 0x28 pop {r4,r5} pop {r0} bx r0 .align 2, 0 _08001164: .4byte gPersonalityRelated_203B040 _08001168: .4byte gBaseKindTable _0800116C: .4byte gTalkKindTable thumb_func_end sub_8001064 thumb_func_start sub_8001170 sub_8001170: push {r4,lr} sub sp, 0x8 add r4, sp, 0x4 movs r0, 0x63 strb r0, [r4] mov r1, sp adds r1, 0x2 mov r0, sp bl sub_80992E0 lsls r0, 24 cmp r0, 0 beq _08001196 mov r0, sp movs r1, 0 ldrsh r0, [r0, r1] bl sub_80A2740 b _080011BE _08001196: adds r0, r4, 0 bl sub_8099328 lsls r0, 24 cmp r0, 0 bne _080011C0 adds r0, r4, 0 bl sub_8099360 lsls r0, 24 cmp r0, 0 bne _080011C0 mov r0, sp adds r0, 0x5 bl sub_8099394 lsls r0, 24 cmp r0, 0 beq _080011C0 movs r0, 0x3F _080011BE: strb r0, [r4] _080011C0: ldrb r0, [r4] add sp, 0x8 pop {r4} pop {r1} bx r1 thumb_func_end sub_8001170 thumb_func_start sub_80011CC sub_80011CC: push {r4,r5,lr} adds r4, r0, 0 movs r5, 0 strb r1, [r4] strb r5, [r4, 0x1] bl sub_80011E8 strb r5, [r4, 0xB] strb r5, [r4, 0x4] strb r5, [r4, 0xC] strb r5, [r4, 0xD] pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_80011CC thumb_func_start sub_80011E8 sub_80011E8: push {r4,lr} adds r4, r0, 0 movs r0, 0x8 bl sub_80023E4 strb r0, [r4, 0x5] movs r0, 0x3 bl sub_80023E4 strb r0, [r4, 0x6] movs r0, 0x7 bl sub_80023E4 strb r0, [r4, 0x8] movs r0, 0 bl sub_80023E4 strb r0, [r4, 0x9] movs r0, 0x5 bl sub_80023E4 strb r0, [r4, 0xA] movs r0, 0x18 bl sub_80023E4 lsls r0, 24 cmp r0, 0 beq _0800123C movs r0, 0x19 bl sub_80023E4 lsls r0, 24 cmp r0, 0 beq _0800123C movs r0, 0x1A bl sub_80023E4 lsls r0, 24 cmp r0, 0 beq _0800123C movs r0, 0x1 b _0800123E _0800123C: movs r0, 0 _0800123E: strb r0, [r4, 0x7] pop {r4} pop {r0} bx r0 thumb_func_end sub_80011E8 thumb_func_start sub_8001248 sub_8001248: push {r4,r5,lr} movs r4, 0 movs r5, 0 _0800124E: movs r0, 0x64 bl RandInt cmp r0, 0x31 bgt _08001266 lsls r0, r4, 2 ldr r1, _080012B8 ldr r1, [r1] adds r0, r1 strb r5, [r0, 0x2] strb r5, [r0, 0x1] strb r5, [r0] _08001266: adds r4, 0x1 cmp r4, 0x13 ble _0800124E bl FillInventoryGaps movs r4, 0 ldr r5, _080012BC movs r3, 0x1 _08001276: movs r0, 0x58 adds r1, r4, 0 muls r1, r0 ldr r0, [r5] adds r1, r0, r1 ldrh r2, [r1] adds r0, r3, 0 ands r0, r2 cmp r0, 0 beq _08001298 lsrs r0, r2, 1 ands r0, r3 cmp r0, 0 beq _08001298 adds r1, 0x28 movs r0, 0 strb r0, [r1] _08001298: adds r4, 0x1 movs r0, 0xCE lsls r0, 1 cmp r4, r0 ble _08001276 ldr r0, _080012B8 ldr r0, [r0] movs r1, 0x98 lsls r1, 2 adds r0, r1 movs r1, 0 str r1, [r0] pop {r4,r5} pop {r0} bx r0 .align 2, 0 _080012B8: .4byte gTeamInventoryRef _080012BC: .4byte gRecruitedPokemonRef thumb_func_end sub_8001248 thumb_func_start sub_80012C0 sub_80012C0: push {r4,r5,lr} movs r3, 0 ldr r4, _08001324 movs r2, 0 _080012C8: lsls r1, r3, 2 ldr r0, [r4] adds r1, r0 strb r2, [r1, 0x2] strb r2, [r1, 0x1] strb r2, [r1] adds r3, 0x1 cmp r3, 0x13 ble _080012C8 bl FillInventoryGaps movs r3, 0 ldr r5, _08001328 movs r4, 0x1 _080012E4: movs r0, 0x58 adds r1, r3, 0 muls r1, r0 ldr r0, [r5] adds r1, r0, r1 ldrh r2, [r1] adds r0, r4, 0 ands r0, r2 cmp r0, 0 beq _08001306 lsrs r0, r2, 1 ands r0, r4 cmp r0, 0 beq _08001306 adds r1, 0x28 movs r0, 0 strb r0, [r1] _08001306: adds r3, 0x1 movs r0, 0xCE lsls r0, 1 cmp r3, r0 ble _080012E4 ldr r0, _08001324 ldr r0, [r0] movs r1, 0x98 lsls r1, 2 adds r0, r1 movs r1, 0 str r1, [r0] pop {r4,r5} pop {r0} bx r0 .align 2, 0 _08001324: .4byte gTeamInventoryRef _08001328: .4byte gRecruitedPokemonRef thumb_func_end sub_80012C0 .align 2,0