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32 lines
597 B
C
32 lines
597 B
C
#ifndef GUARD_CODE_8069D4C_H
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#define GUARD_CODE_8069D4C_H
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#include "structs/dungeon_entity.h"
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// NOTE: basically Offense struct but packed to match
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struct unkStruct_8069D4C_sub
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{
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u8 att[2]; // Atk, SpAtk
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u8 def[2]; // Def, SpDef
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} __attribute__((packed));
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struct unkStruct_8069D4C
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{
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s16 id;
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DungeonPos pos;
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s16 HP;
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struct unkStruct_8069D4C_sub offense;
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u16 level;
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u32 exp;
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FixedPoint belly;
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FixedPoint maxBelly;
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Item heldItem;
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Moves moves;
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HiddenPower hiddenPower;
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};
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void sub_8069D4C(struct unkStruct_8069D4C *r0, Entity *target);
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#endif
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