pmd-red/include/dungeon_map_access.h
2024-11-16 19:43:17 +01:00

13 lines
262 B
C

#ifndef GUARD_DUNGEON_MAP_ACCESS_H
#define GUARD_DUNGEON_MAP_ACCESS_H
#include "structs/map.h"
const Tile *GetTile(s32 x, s32 y);
Tile *GetTileMut(s32 x, s32 y);
void sub_8049ED4(void);
void sub_804AC20(DungeonPos *pos);
#endif // GUARD_DUNGEON_MAP_ACCESS_H