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13 lines
262 B
C
13 lines
262 B
C
#ifndef GUARD_DUNGEON_MAP_ACCESS_H
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#define GUARD_DUNGEON_MAP_ACCESS_H
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#include "structs/map.h"
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const Tile *GetTile(s32 x, s32 y);
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Tile *GetTileMut(s32 x, s32 y);
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void sub_8049ED4(void);
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void sub_804AC20(DungeonPos *pos);
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#endif // GUARD_DUNGEON_MAP_ACCESS_H
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