pmd-red/include/input.h

99 lines
1.7 KiB
C

#ifndef GUARD_INPUT_H
#define GUARD_INPUT_H
// size: 0x10
typedef struct Inputs
{
/* 0x0 */ u16 held;
/* 0x2 */ u16 pressed;
/* 0x4 */ u16 repeated;
/* 0x6 */ u16 shortPress;
/* 0x8 */ u16 heldDpad;
/* 0xC */ s32 repeatTimerDpad;
} Inputs;
// size: 0x8
typedef struct InputTimers
{
/* 0x0 */ s16 holdTimerB;
/* 0x2 */ s16 holdTimerR;
u16 unk4;
u16 unk6;
} InputTimers;
// size: 0x2C
typedef struct UnusedInputStruct
{
u16 unk0;
u16 unk2;
u16 unk4;
u16 unk6;
u16 unk8;
u16 unkA;
u16 unkC;
u16 unkE;
u16 unk10;
u16 unk12;
u16 unk14;
u16 unk16;
u16 unk18;
u16 unk1A;
u16 unk1C;
u16 unk1E;
u32 unk20;
u16 unk24;
u16 unk26;
u8 unk28;
u8 unk29;
} UnusedInputStruct;
// size: 0xC
typedef struct MenuInputStructSub
{
u8 unk0;
/* 0x1 */ u8 a_button;
/* 0x2 */ u8 b_button;
/* 0x3 */ u8 dpad_right;
/* 0x4 */ u8 dpad_left;
u8 fill5[3];
u16 unk8;
s16 unkA;
} MenuInputStructSub;
// size: 0x34
typedef struct MenuInputStruct
{
s32 unk0;
u16 unk4;
s16 unk6;
s16 unk8; // Maybe Position
s16 unkA;
s16 unkC; // Maybe Position
s16 unkE;
u32 unk10;
s16 unk14; // Maybe Position
s16 unk16;
/* 0x18 */ s16 menuIndex;
s16 unk1A;
s16 unk1C;
s16 unk1E;
s16 unk20;
s16 unk22;
u16 unk24;
u16 unk26;
MenuInputStructSub unk28;
} MenuInputStruct;
extern Inputs gRealInputs;
void InitInput(void);
void LoadBufferedInputs(void);
void ResetRepeatTimers(void);
void ResetUnusedInputStruct(void);
void UnpressButtons(void);
void UpdateInput(void);
bool8 sub_80048BC(void);
bool8 sub_80048C8(void);
#endif // GUARD_INPUT_H