pmd-red/include/main_menu.h

86 lines
1.8 KiB
C

#ifndef GUARD_MAIN_MENU_H
#define GUARD_MAIN_MENU_H
#include "menu.h"
#include "text.h"
enum MainMenuScreens
{
MENU_MAIN_SCREEN = 1,
MENU_NEW_GAME = 3,
MENU_AWAITING_RESCUE = 6,
MENU_CONTINUE = 7, // used by Revive Team/Continue
MENU_DELETE_SAVE_PROMPT,
MENU_DELETE_SAVE_CONFIRM,
MENU_ADVENTURE_LOG = 10,
MENU_FRIEND_RESCUE,
MENU_TRADE_ITEMS,
MENU_WONDER_MAIL,
MENU_DUAL_SLOT,
MENU_WIRELESS_COMMS,
MENU_DEBUG = 16,
MENU_SEND_ITEMS,
MENU_RECEIVE_ITEMS,
MENU_COMMUNICATION_1 = 19,
MENU_COMMUNICATION_2,
// NOTE: 0x1B - 0x22 used by Rescue Password Menu
MENU_DISPLAY_RESCUE_PASSWORD = 33,
MENU_RESCUE_PASSWORD_ENTRY,
MENU_DELETE_SAVE = 46,
MENU_DEBUG_DUNGEON,
MENU_DEBUG_FIELD,
MENU_DEBUG_FIELD_MAP,
MENU_DEBUG_FIELD_SCRIPT,
MENU_DEBUG_DEBUG_MENU,
MENU_DEBUG_UNKNOWN_1,
MENU_NO_SCREEN_CHANGE = 65500
};
// size: 0x8
struct unkStruct_8035D94
{
union {
u8 itemIndex_u8;
u32 itemIndex_u32;
} itemIndex;
s32 numItems;
};
// size: 0x4
struct MainMenuSub
{
u8 unk2C;
u8 unk2D;
u8 unk2E;
};
// size: 0x40
struct MainMenu
{
/* 0x0 */ s32 currMenu;
/* 0x4 */ s32 nextMenu;
/* 0x8 */ s32 lastMenu;
u8 padding[0x20];
/* 0x2C */ struct MainMenuSub sub;
struct unkStruct_8035D94 unk30;
s16 unk38;
u8 unk3A;
u8 unk3B;
s32 unk3C;
};
void CleanUpMenu(void);
void DeleteMainMenu(void);
struct MainMenu *GetMainMenu(void);
void InitMainMenu(void);
void SetMenuItems(MenuStruct *, UnkTextStruct2 *, s32, const UnkTextStruct2 *, const MenuItem *, u8, u32, u32);
void SetUpMenu(void);
void sub_8035CC0(UnkTextStruct2 *, u32);
void sub_8035CF4(MenuStruct*, u32, bool8);
struct unkStruct_8035D94 *sub_8035D94(void);
void sub_8035DA0(void);
bool8 sub_80363E0(void);
s32 UpdateMenu(void);
#endif // GUARD_MAIN_MENU_H