Decompilation of Pokémon Mystery Dungeon: Red Rescue Team
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2020-10-05 22:32:47 -05:00
asm some doc'ing and decomp work 2020-10-05 22:32:47 -05:00
constants Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
data some doc'ing and decomp work 2020-10-05 22:32:47 -05:00
include decomp a number of pokemon functions 2020-10-01 17:40:44 -05:00
sound Use preprocessor for data asms, clean up sound/ and dump some text 2018-11-22 20:59:37 +08:00
src some doc'ing and decomp work 2020-10-05 22:32:47 -05:00
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asmdiff.sh save.c - sub_8011CA8() to ReadSaveSector() 2019-08-10 22:06:31 -04:00
build_tools.sh build_tools.sh 2018-11-16 19:10:13 -05:00
charmap.txt Use preprocessor for data asms, clean up sound/ and dump some text 2018-11-22 20:59:37 +08:00
INSTALL.md Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
ld_script.txt split arm funcs to separate file 2020-10-04 13:07:14 -05:00
Makefile Add compare to Makefile 2019-08-04 10:07:21 +00:00
README.md Update Discord link. 2019-12-19 17:10:07 -05:00
red.sha1 Makefile overhaul 2018-11-18 18:29:52 +08:00
sym_ewram2.txt Identify, split, decompile m4a, and more 2018-11-20 15:04:02 +08:00
sym_ewram.txt some doc'ing and decomp work 2020-10-05 22:32:47 -05:00
sym_iwram.txt Makefile overhaul 2018-11-18 18:29:52 +08:00

Pokémon Mystery Dungeon: Red Rescue Team

This is a disassembly of Pokémon Mystery Dungeon: Red Rescue Team.

It builds the following rom:

  • pmd_red.gba sha1: 9f4cfc5b5f4859d17169a485462e977c7aac2b89

To set up the repository, see INSTALL.md.

See also