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64 lines
1.5 KiB
C
64 lines
1.5 KiB
C
#ifndef GUARD_EXCLUSIVE_POKEMON_H
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#define GUARD_EXCLUSIVE_POKEMON_H
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#include "code_8092334.h"
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#define NUM_EXCLUSIVE_POKEMON 12
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struct ExclusivePokemon
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{
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s16 poke_id;
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bool8 in_rrt; // red rescue team
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bool8 in_brt; // blue rescue team
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};
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struct ExclusivePokemonData
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{
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u8 unk0;
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u32 unk4[1];
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u8 fill8[0x3C - 8];
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u32 unk3C[1];
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u8 fill40[8];
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u32 unk48[3];
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u32 unk54[1];
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/* 0x58 */ bool8 Exclusives[NUM_EXCLUSIVE_POKEMON];
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};
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#define RED_EXCLUSIVE(species) \
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{ \
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.poke_id = species, \
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.in_rrt = TRUE, \
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.in_brt = FALSE, \
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}
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#define BLUE_EXCLUSIVE(species) \
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{ \
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.poke_id = species, \
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.in_rrt = FALSE, \
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.in_brt = TRUE, \
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}
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extern struct ExclusivePokemonData *gUnknown_203B498;
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void LoadExclusivePokemon(void);
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struct ExclusivePokemonData *GetExclusivePokemon(void);
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void InitializeExclusivePokemon(void);
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void sub_8097FA8(u8 param_1);
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void sub_8097FD0(u8 param_1);
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void sub_8097FF8(void);
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void sub_8098044(u8 param_1);
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void sub_8098080(void);
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u32 sub_80980A4(void);
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void sub_80980B4(s16 pokeID);
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bool8 sub_8098100(u8 param_1);
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bool8 sub_8098134(s16 pokeID);
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void sub_8098170(s32 param_1);
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bool32 sub_80981A0(s32 param_1);
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bool8 IsExclusivePokemonUnlocked(s16 pokeID);
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void UnlockExclusivePokemon(s16 pokeID);
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void WriteExclusivePokemon(struct unkStruct_8094924 *r0);
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void ReadExclusivePokemon(struct unkStruct_8094924 *r0);
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#endif // GUARD_EXCLUSIVE_POKEMON_H
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