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3e5dd1d047
* death by 74 files * 20% reached * doc move stuff in pokemon * fix undef reference * doc more and plumb a few more constanst for num party members and num moves * that struct is def PokemonMove.. clean up all code with it
26 lines
691 B
C
26 lines
691 B
C
#ifndef GUARD_MUSIC_H
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#define GUARD_MUSIC_H
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void StopBGMusicVSync(void);
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void StartBGMusicVSync(void);
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u8 sub_800CA38(u32 songIndex);
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void StartNewBGM(u16 songIndex);
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bool8 IsBGSong(u32 songIndex);
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bool8 sub_800CAAC(u32 songIndex);
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bool8 sub_800CACC(u32 songIndex);
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u16 GetMusicPlayerIndex(u16 songIndex);
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bool8 sub_800CAF0(u16 songIndex);
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void StartNewBGM(u16 songIndex);
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void FadeInNewBGM(u16 SongIndex, u16 speed);
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u16 GetCurrentBGSong(void);
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void sub_800BF48(u16 SongIndex);
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void sub_800BF80(void);
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void FadeOutBGM(u16 speed);
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void sub_800C074(u16 SongIndex, u16 param_2);
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void sub_800C298(u16 songIndex);
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void nullsub_19(void);
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void nullsub_20(u16 songIndex);
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#endif //GUARD_MUSIC_H
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