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166 lines
2.8 KiB
ArmAsm
166 lines
2.8 KiB
ArmAsm
@ File generated by m4a2s Song-Module
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.include "MPlayDef.s"
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.equ seq_454_grp, bank_027
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.equ seq_454_pri, 127
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.equ seq_454_rev, 0
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.equ seq_454_mvl, 127
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.equ seq_454_key, 0
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.section .rodata
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.global seq_454
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.align 2
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@*********************** Track 01 ***********************@
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seq_454_0:
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.byte KEYSH , seq_454_key+0
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.byte TEMPO , 160/2
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.byte VOICE , 60
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.byte MOD , 115
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.byte VOL , 125*seq_454_mvl/mxv
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.byte W01
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.byte PAN , c_v+0
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.byte BENDR , 30
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.byte LFOS , 80
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.byte W01
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.byte MODT , mod_vib
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.byte BEND , c_v+0
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.byte W04
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.byte N03 , Cn1 , v127
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.byte W01
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.byte BEND , c_v+5
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.byte W01
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.byte c_v+7
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.byte W01
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.byte c_v+10
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.byte N03
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.byte W01
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.byte BEND , c_v+13
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.byte W01
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.byte c_v+15
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.byte W01
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.byte c_v+18
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.byte N03
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.byte W01
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.byte BEND , c_v+21
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.byte W01
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.byte c_v+23
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.byte W01
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.byte c_v+26
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.byte N03
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.byte W01
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.byte BEND , c_v+29
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.byte W01
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.byte VOICE , 64
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.byte BEND , c_v+31
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.byte W01
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.byte c_v+34
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.byte N03 , Cn1 , v080
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.byte W01
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.byte BEND , c_v+37
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.byte W01
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.byte c_v+39
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.byte W01
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.byte c_v+42
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.byte N03 , Fn1
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.byte W01
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.byte BEND , c_v+45
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.byte W01
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.byte c_v+47
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.byte W01
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.byte c_v+50
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.byte N03 , Cn2 , v036
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.byte W01
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.byte BEND , c_v+61
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.byte W02
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.byte N03 , Fn2 , v032
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.byte W03
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.byte FINE
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@*********************** Track 02 ***********************@
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seq_454_1:
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.byte VOL , 125*seq_454_mvl/mxv
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.byte KEYSH , seq_454_key+0
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.byte VOICE , 12
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.byte MOD , 0
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.byte W01
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.byte BENDR , 60
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.byte W01
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.byte MODT , mod_pan
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.byte W04
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.byte N15 , En2 , v127
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.byte W01
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.byte VOL , 78*seq_454_mvl/mxv
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.byte W01
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.byte PAN , c_v+0
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.byte BEND , c_v-15
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.byte W01
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.byte c_v-13
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.byte W01
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.byte c_v-10
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.byte W01
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.byte c_v-7
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.byte W01
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.byte c_v-5
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.byte W01
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.byte c_v-2
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.byte W01
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.byte c_v+1
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.byte W01
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.byte c_v+3
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.byte W01
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.byte c_v+6
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.byte W01
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.byte c_v+9
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.byte W01
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.byte c_v+11
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.byte W01
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.byte c_v+14
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.byte W01
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.byte MOD , 127
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.byte BEND , c_v+17
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.byte W01
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.byte c_v+19
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.byte N03 , Fn2 , v068
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.byte W01
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.byte BEND , c_v+22
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.byte W01
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.byte c_v+25
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.byte W01
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.byte c_v+27
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.byte N03 , As2
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.byte W01
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.byte BEND , c_v+30
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.byte W01
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.byte c_v+33
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.byte W01
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.byte c_v+35
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.byte N03 , Ds3
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.byte W01
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.byte BEND , c_v+38
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.byte W01
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.byte c_v+41
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.byte W01
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.byte N03 , As3
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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seq_454:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte seq_454_pri @ Priority
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.byte seq_454_rev @ Reverb
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.word seq_454_grp
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.word seq_454_0
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.word seq_454_1
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.end
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