Decompilation of Pokémon Mystery Dungeon: Red Rescue Team
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Seth Barberee 377bd14ea6
Dungeon pokemon/Floor ID JSON Part 1 (#39)
* move Thunderwave and Tiny Woods pokemon to json

* rule tweaking to actually build tool before parsing JSON

* delete .inc pokemon for tiny Woods and Thunderwave

* silence git complaining about br_ips and ips_patch

* use defines for species and pass the header file for species

* convert sinister woods

* convert MtThunderPeak

* convert silent chasm

* add trial floor_id w/ tiny woods

* change make rule name to fix compile

* MtSteel converted and bugfix

* convert few floor headers and great canyon pokemon

* code cleanup

* unify unkData into UnkTextStruct2

* more code cleanup and some text decomp

* doc more funcs and decomp/split some stuff

* document more save stuff

* more save work and move some data

* pika sniped UpdateNatureTotal

* decomp a litle and convert a few more dungeons

* better scanning for json files

* mt freeze and peak
2021-06-09 22:54:21 -05:00
.github Update webhook.sh 2021-01-28 18:44:50 -06:00
.travis/calcrom/calcrom Improve calcrom, add incbin counting, fix a few existing issues (#7) 2020-12-12 14:44:18 -06:00
asm Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
constants Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
data Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
include Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
libagbsyscall static-link libagbsyscall similar to pokeemerald... Thx Pika 2020-10-20 13:02:58 -05:00
sound Miscellaneous Work (Again) (#31) 2021-03-23 12:11:10 -05:00
src Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
tools Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
.gitattributes Enforce LF line endings in .sh files 2019-08-10 12:29:05 -04:00
.gitignore static-link libagbsyscall similar to pokeemerald... Thx Pika 2020-10-20 13:02:58 -05:00
asmdiff.sh Merge remote-tracking branch 'nullablevoid/master' into master 2020-10-20 13:08:42 -05:00
baserom.xdelta inital try at GithubCI 2021-01-28 10:01:56 -06:00
charmap.txt Preproc all the data (#35) 2021-04-05 22:05:09 -05:00
dungeon_floor.mk Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
dungeon_pokemon.mk Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
INSTALL.md switch from build_tools to make tools 2021-01-14 13:49:59 -06:00
ld_script.txt Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
Makefile Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
README.md Update Discord link. 2019-12-19 17:10:07 -05:00
red.sha1 Makefile overhaul 2018-11-18 18:29:52 +08:00
sym_ewram2.txt Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
sym_ewram.txt Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
sym_iwram.txt Makefile overhaul 2018-11-18 18:29:52 +08:00

Pokémon Mystery Dungeon: Red Rescue Team

This is a disassembly of Pokémon Mystery Dungeon: Red Rescue Team.

It builds the following rom:

  • pmd_red.gba sha1: 9f4cfc5b5f4859d17169a485462e977c7aac2b89

To set up the repository, see INSTALL.md.

See also