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3e5dd1d047
* death by 74 files * 20% reached * doc move stuff in pokemon * fix undef reference * doc more and plumb a few more constanst for num party members and num moves * that struct is def PokemonMove.. clean up all code with it
52 lines
745 B
ArmAsm
52 lines
745 B
ArmAsm
.include "constants/gba_constants.inc"
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.include "asm/macros.inc"
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.syntax unified
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.text
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thumb_func_start sub_801B374
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sub_801B374:
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push {r4-r6,lr}
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lsls r0, 24
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lsrs r0, 24
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ldr r1, _0801B3A8
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ldr r4, [r1]
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bl GetItemMove
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lsls r0, 16
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lsrs r6, r0, 16
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movs r5, 0
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_0801B388:
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ldrh r0, [r4]
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lsrs r0, 1
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movs r1, 0x1
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ands r0, r1
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cmp r0, 0
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beq _0801B3AC
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movs r0, 0x8
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ldrsh r1, [r4, r0]
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adds r0, r6, 0
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bl CanMonLearnMove
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lsls r0, 24
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cmp r0, 0
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beq _0801B3AC
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movs r0, 0
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b _0801B3BA
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.align 2, 0
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_0801B3A8: .4byte gRecruitedPokemonRef
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_0801B3AC:
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adds r5, 0x1
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adds r4, 0x58
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movs r0, 0xCE
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lsls r0, 1
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cmp r5, r0
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ble _0801B388
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movs r0, 0x1
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_0801B3BA:
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pop {r4-r6}
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pop {r1}
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bx r1
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thumb_func_end sub_801B374
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.align 2,0
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