Decompilation of Pokémon Mystery Dungeon: Red Rescue Team
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2020-09-07 13:09:06 -05:00
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constants Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
data more save string dumping 2020-09-07 13:09:06 -05:00
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asmdiff.sh save.c - sub_8011CA8() to ReadSaveSector() 2019-08-10 22:06:31 -04:00
build_tools.sh build_tools.sh 2018-11-16 19:10:13 -05:00
charmap.txt Use preprocessor for data asms, clean up sound/ and dump some text 2018-11-22 20:59:37 +08:00
INSTALL.md Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
ld_script.txt did a little split to make some decomping easier 2020-09-06 09:35:24 -05:00
Makefile Add compare to Makefile 2019-08-04 10:07:21 +00:00
README.md Update Discord link. 2019-12-19 17:10:07 -05:00
red.sha1 Makefile overhaul 2018-11-18 18:29:52 +08:00
sym_ewram2.txt Identify, split, decompile m4a, and more 2018-11-20 15:04:02 +08:00
sym_ewram.txt "Finish" decompiling bg_palette_buffer.s and m4a_2.s, and rename text variables 2018-11-21 18:48:44 +08:00
sym_iwram.txt Makefile overhaul 2018-11-18 18:29:52 +08:00

Pokémon Mystery Dungeon: Red Rescue Team

This is a disassembly of Pokémon Mystery Dungeon: Red Rescue Team.

It builds the following rom:

  • pmd_red.gba sha1: 9f4cfc5b5f4859d17169a485462e977c7aac2b89

To set up the repository, see INSTALL.md.

See also