pmd-red/asm/code_801B3C0.s
mid-kid 99a038284b Translate all .include to #include
This decision was made to reduce the complexity of using .include whilst
juggling with tools/scaninc and tools/preproc:
- tools/scaninc doesn't apply the proper search rules for .include (it
  assumes #include behavior). In particular, it doesn't consider paths
  starting from $PWD, and doesn't scan the included files as a result.
- .include had to be processed before #include by preproc in many cases,
  as code was being included that had to be preprocessed by CPP (think
  of #define). This contradicts standard GCC behavior.

To make include paths consistent across the asm/ data/ and src/
directories, the following files were moved:
- constants/ → include/asm/constants/
- asm/macros/ → include/asm/macros/
- asm/macros.inc → include/asm/macros.inc
- include/macros/m4a.inc → include/asm/macros/m4a.inc

As part of the necessary changes for this to work, the scaninc method in
the makefile was improved to generate .d files that don't choke when
files are missing.
2021-12-20 16:29:12 +01:00

1353 lines
21 KiB
ArmAsm

#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_801BB5C
sub_801BB5C:
push {r4-r7,lr}
ldr r4, _0801BBEC
ldr r2, [r4]
adds r1, r2, 0
adds r1, 0xCC
ldr r0, _0801BBF0
str r0, [r1]
adds r1, 0x4
movs r0, 0x6
str r0, [r1]
ldr r0, [r2, 0x24]
bl sub_801ADA0
lsls r0, 24
cmp r0, 0
bne _0801BB86
ldr r0, [r4]
adds r0, 0xD0
movs r1, 0x1
negs r1, r1
str r1, [r0]
_0801BB86:
ldr r0, [r4]
mov r12, r0
movs r3, 0x1
movs r2, 0x8
mov r1, r12
adds r1, 0xD4
ldr r0, _0801BBF4
str r0, [r1]
adds r1, 0x4
movs r0, 0x7
str r0, [r1]
adds r1, 0x4
ldr r0, _0801BBF8
ldr r0, [r0]
str r0, [r1]
mov r0, r12
adds r0, 0xE0
str r2, [r0]
movs r5, 0x3
adds r1, 0x8
movs r0, 0
str r0, [r1]
mov r0, r12
adds r0, 0xE8
str r3, [r0]
movs r3, 0
adds r6, r4, 0
movs r7, 0x1
negs r7, r7
mov r4, r12
adds r4, 0xC8
subs r1, 0x14
_0801BBC6:
ldr r2, [r1]
cmp r2, r7
beq _0801BBD2
ldr r0, [r4]
cmp r2, r0
beq _0801BC1C
_0801BBD2:
adds r1, 0x8
adds r3, 0x1
cmp r3, r5
blt _0801BBC6
movs r3, 0
cmp r3, r5
bge _0801BC1C
ldr r2, [r6]
adds r0, r2, 0
adds r0, 0xD0
ldr r1, [r0]
b _0801BC0E
.align 2, 0
_0801BBEC: .4byte gUnknown_203B234
_0801BBF0: .4byte gKangaskhanStorage
_0801BBF4: .4byte gKangaskhanTrash
_0801BBF8: .4byte gUnknown_80D4970
_0801BBFC:
adds r3, 0x1
cmp r3, r5
bge _0801BC1C
ldr r2, [r6]
lsls r0, r3, 3
adds r1, r2, 0
adds r1, 0xD0
adds r1, r0
ldr r1, [r1]
_0801BC0E:
movs r0, 0x1
negs r0, r0
cmp r1, r0
beq _0801BBFC
adds r0, r2, 0
adds r0, 0xC8
str r1, [r0]
_0801BC1C:
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_801BB5C
thumb_func_start sub_801BC24
sub_801BC24:
ldr r0, _0801BC58
ldr r0, [r0]
mov r12, r0
movs r3, 0
mov r1, r12
adds r1, 0xCC
ldr r0, _0801BC5C
ldr r0, [r0]
str r0, [r1]
adds r1, 0x4
movs r0, 0x2
str r0, [r1]
movs r2, 0x1
adds r1, 0x4
ldr r0, _0801BC60
ldr r0, [r0]
str r0, [r1]
adds r1, 0x4
movs r0, 0x3
str r0, [r1]
mov r0, r12
adds r0, 0xDC
str r3, [r0]
adds r0, 0x4
str r2, [r0]
bx lr
.align 2, 0
_0801BC58: .4byte gUnknown_203B234
_0801BC5C: .4byte gUnknown_80D4920
_0801BC60: .4byte gUnknown_80D4928
thumb_func_end sub_801BC24
thumb_func_start sub_801BC64
sub_801BC64:
push {lr}
sub sp, 0x4
mov r0, sp
bl sub_80144A4
cmp r0, 0
bne _0801BC8C
ldr r0, [sp]
cmp r0, 0x4
beq _0801BC7E
cmp r0, 0x5
beq _0801BC86
b _0801BC8C
_0801BC7E:
movs r0, 0x8
bl sub_801B748
b _0801BC8C
_0801BC86:
movs r0, 0x7
bl sub_801B748
_0801BC8C:
add sp, 0x4
pop {r0}
bx r0
thumb_func_end sub_801BC64
thumb_func_start sub_801BC94
sub_801BC94:
push {lr}
sub sp, 0x4
mov r0, sp
bl sub_80144A4
cmp r0, 0
bne _0801BCC6
ldr r0, [sp]
cmp r0, 0x2
beq _0801BCB8
cmp r0, 0x2
bgt _0801BCB2
cmp r0, 0x1
beq _0801BCC0
b _0801BCC6
_0801BCB2:
cmp r0, 0x3
beq _0801BCC0
b _0801BCC6
_0801BCB8:
movs r0, 0xD
bl sub_801B748
b _0801BCC6
_0801BCC0:
movs r0, 0x6
bl sub_801B748
_0801BCC6:
add sp, 0x4
pop {r0}
bx r0
thumb_func_end sub_801BC94
thumb_func_start sub_801BCCC
sub_801BCCC:
push {lr}
movs r0, 0x1
bl sub_801A6E8
cmp r0, 0x4
bhi _0801BD7A
lsls r0, 2
ldr r1, _0801BCE4
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BCE4: .4byte _0801BCE8
.align 2, 0
_0801BCE8:
.4byte _0801BD7A
.4byte _0801BD7A
.4byte _0801BD70
.4byte _0801BCFC
.4byte _0801BD34
_0801BCFC:
bl sub_801A8AC
ldr r1, _0801BD28
ldr r2, [r1]
str r0, [r2, 0x24]
ldr r1, _0801BD2C
ldr r1, [r1]
lsls r0, 2
adds r1, r0
ldr r0, [r1]
str r0, [r2, 0x20]
ldr r0, _0801BD30
adds r1, r2, 0
adds r1, 0x20
adds r2, 0x14
bl sub_8090E14
movs r0, 0xA
bl sub_801B748
b _0801BD7A
.align 2, 0
_0801BD28: .4byte gUnknown_203B234
_0801BD2C: .4byte gTeamInventory_203B460
_0801BD30: .4byte gUnknown_202DEA8
_0801BD34:
bl sub_801A8AC
ldr r1, _0801BD64
ldr r2, [r1]
str r0, [r2, 0x24]
ldr r1, _0801BD68
ldr r1, [r1]
lsls r0, 2
adds r1, r0
ldr r0, [r1]
str r0, [r2, 0x20]
ldr r0, _0801BD6C
adds r1, r2, 0
adds r1, 0x20
adds r2, 0x14
bl sub_8090E14
movs r0, 0
bl sub_8099690
movs r0, 0xB
bl sub_801B748
b _0801BD7A
.align 2, 0
_0801BD64: .4byte gUnknown_203B234
_0801BD68: .4byte gTeamInventory_203B460
_0801BD6C: .4byte gUnknown_202DEA8
_0801BD70:
bl sub_801A928
movs r0, 0x6
bl sub_801B748
_0801BD7A:
pop {r0}
bx r0
thumb_func_end sub_801BCCC
thumb_func_start sub_801BD80
sub_801BD80:
push {r4,lr}
sub sp, 0x4
movs r0, 0
str r0, [sp]
bl sub_801A6E8
ldr r4, _0801BDC4
ldr r0, [r4]
adds r0, 0x28
bl sub_8012FD8
lsls r0, 24
cmp r0, 0
bne _0801BDB2
ldr r0, [r4]
adds r0, 0x28
mov r1, sp
bl sub_8013114
ldr r1, [sp]
cmp r1, 0x1
beq _0801BDB2
ldr r0, [r4]
adds r0, 0xC8
str r1, [r0]
_0801BDB2:
ldr r0, [sp]
cmp r0, 0x6
beq _0801BDD2
cmp r0, 0x6
bgt _0801BDC8
cmp r0, 0x1
beq _0801BE22
b _0801BE28
.align 2, 0
_0801BDC4: .4byte gUnknown_203B234
_0801BDC8:
cmp r0, 0x7
beq _0801BE0C
cmp r0, 0x8
beq _0801BE14
b _0801BE28
_0801BDD2:
ldr r4, _0801BE08
ldr r0, [r4]
adds r0, 0x20
bl MoveToStorage
ldr r0, [r4]
ldr r0, [r0, 0x24]
bl ShiftItemsDownFrom
ldr r0, [r4]
adds r0, 0x10
bl AddItemToInventory
bl FillInventoryGaps
movs r0, 0xCB
bl PlaySound
movs r0, 0
bl sub_8099690
bl sub_801A928
movs r0, 0xE
bl sub_801B748
b _0801BE28
.align 2, 0
_0801BE08: .4byte gUnknown_203B234
_0801BE0C:
movs r0, 0xC
bl sub_801B748
b _0801BE28
_0801BE14:
movs r0, 0
bl sub_8099690
movs r0, 0xB
bl sub_801B748
b _0801BE28
_0801BE22:
movs r0, 0x9
bl sub_801B748
_0801BE28:
add sp, 0x4
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_801BD80
thumb_func_start sub_801BE30
sub_801BE30:
push {r4,lr}
sub sp, 0x4
movs r0, 0
str r0, [sp]
bl sub_801A6E8
ldr r4, _0801BE70
ldr r0, [r4]
adds r0, 0x28
bl sub_8012FD8
ldr r0, [r4]
adds r0, 0x78
bl sub_8012FD8
lsls r0, 24
cmp r0, 0
bne _0801BE5E
ldr r0, [r4]
adds r0, 0x78
mov r1, sp
bl sub_8013114
_0801BE5E:
ldr r0, [sp]
cmp r0, 0x2
beq _0801BE80
cmp r0, 0x2
bgt _0801BE74
cmp r0, 0x1
beq _0801BE78
b _0801BEA4
.align 2, 0
_0801BE70: .4byte gUnknown_203B234
_0801BE74:
cmp r0, 0x3
bne _0801BEA4
_0801BE78:
movs r0, 0x9
bl sub_801B748
b _0801BEA4
_0801BE80:
ldr r0, [r4]
ldr r0, [r0, 0x24]
bl ShiftItemsDownFrom
ldr r0, [r4]
adds r0, 0x10
bl AddItemToInventory
bl FillInventoryGaps
movs r0, 0xCB
bl PlaySound
bl sub_801A928
movs r0, 0xF
bl sub_801B748
_0801BEA4:
add sp, 0x4
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_801BE30
thumb_func_start sub_801BEAC
sub_801BEAC:
push {lr}
bl sub_801B410
cmp r0, 0x1
bls _0801BEC4
cmp r0, 0x3
bhi _0801BEC4
bl sub_801B450
movs r0, 0x9
bl sub_801B748
_0801BEC4:
pop {r0}
bx r0
thumb_func_end sub_801BEAC
thumb_func_start sub_801BEC8
sub_801BEC8:
push {lr}
sub sp, 0x4
mov r0, sp
bl sub_80144A4
cmp r0, 0
bne _0801BEE0
ldr r0, _0801BEE8
ldr r0, [r0]
ldr r0, [r0, 0x8]
bl sub_801B748
_0801BEE0:
add sp, 0x4
pop {r0}
bx r0
.align 2, 0
_0801BEE8: .4byte gUnknown_203B234
thumb_func_end sub_801BEC8
thumb_func_start sub_801BEEC
sub_801BEEC:
push {r4-r6,lr}
lsls r0, 16
asrs r5, r0, 16
adds r0, r5, 0
bl HasNoAvailIQSkills
lsls r0, 24
lsrs r6, r0, 24
cmp r6, 0
bne _0801BF40
ldr r4, _0801BF38
movs r0, 0x92
lsls r0, 1
movs r1, 0x8
bl MemoryAlloc
str r0, [r4]
str r6, [r0, 0x30]
strh r5, [r0, 0x4]
ldr r3, _0801BF3C
movs r1, 0x58
adds r2, r5, 0
muls r2, r1
ldr r1, [r3]
adds r1, r2
str r1, [r0, 0x8]
adds r0, 0xC
movs r2, 0x14
ldrsh r1, [r1, r2]
bl GetNumAvailableIQSkills
ldr r1, [r4]
str r0, [r1, 0x2C]
movs r0, 0
bl sub_801BFB4
movs r0, 0x1
b _0801BF42
.align 2, 0
_0801BF38: .4byte gUnknown_203B238
_0801BF3C: .4byte gRecruitedPokemonRef
_0801BF40:
movs r0, 0
_0801BF42:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_801BEEC
thumb_func_start sub_801BF48
sub_801BF48:
push {lr}
ldr r0, _0801BF60
ldr r0, [r0]
ldr r0, [r0]
cmp r0, 0x4
bhi _0801BF90
lsls r0, 2
ldr r1, _0801BF64
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801BF60: .4byte gUnknown_203B238
_0801BF64: .4byte _0801BF68
.align 2, 0
_0801BF68:
.4byte _0801BF80
.4byte _0801BF80
.4byte _0801BF86
.4byte _0801BF8C
.4byte _0801BF7C
_0801BF7C:
movs r0, 0x3
b _0801BF92
_0801BF80:
bl sub_801C118
b _0801BF90
_0801BF86:
bl sub_801C1A0
b _0801BF90
_0801BF8C:
bl sub_801C228
_0801BF90:
movs r0, 0
_0801BF92:
pop {r1}
bx r1
thumb_func_end sub_801BF48
thumb_func_start sub_801BF98
sub_801BF98:
push {r4,lr}
ldr r4, _0801BFB0
ldr r0, [r4]
cmp r0, 0
beq _0801BFAA
bl MemoryFree
movs r0, 0
str r0, [r4]
_0801BFAA:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0801BFB0: .4byte gUnknown_203B238
thumb_func_end sub_801BF98
thumb_func_start sub_801BFB4
sub_801BFB4:
push {lr}
ldr r1, _0801BFC8
ldr r1, [r1]
str r0, [r1]
bl sub_801BFCC
bl sub_801C03C
pop {r0}
bx r0
.align 2, 0
_0801BFC8: .4byte gUnknown_203B238
thumb_func_end sub_801BFB4
thumb_func_start sub_801BFCC
sub_801BFCC:
push {r4-r7,lr}
ldr r4, _0801BFF0
ldr r0, [r4]
adds r0, 0xC4
bl sub_8006518
ldr r1, [r4]
ldr r0, [r1]
cmp r0, 0x2
bne _0801BFF8
adds r1, 0xF4
ldr r0, _0801BFF4
ldm r0!, {r2-r4}
stm r1!, {r2-r4}
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
b _0801C01A
.align 2, 0
_0801BFF0: .4byte gUnknown_203B238
_0801BFF4: .4byte gUnknown_80DBDB0
_0801BFF8:
mov r12, r4
ldr r4, _0801C034
movs r3, 0
movs r2, 0x3
_0801C000:
mov r0, r12
ldr r1, [r0]
adds r1, r3
adds r1, 0xC4
adds r0, r4, 0
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
ldm r0!, {r5-r7}
stm r1!, {r5-r7}
adds r3, 0x18
subs r2, 0x1
cmp r2, 0
bge _0801C000
_0801C01A:
bl ResetUnusedInputStruct
ldr r0, _0801C038
ldr r0, [r0]
adds r0, 0xC4
movs r1, 0x1
movs r2, 0x1
bl sub_800641C
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0801C034: .4byte gUnknown_80DBD98
_0801C038: .4byte gUnknown_203B238
thumb_func_end sub_801BFCC
thumb_func_start sub_801C03C
sub_801C03C:
push {lr}
sub sp, 0x8
ldr r1, _0801C058
ldr r0, [r1]
ldr r0, [r0]
adds r2, r1, 0
cmp r0, 0x4
bhi _0801C0C2
lsls r0, 2
ldr r1, _0801C05C
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801C058: .4byte gUnknown_203B238
_0801C05C: .4byte _0801C060
.align 2, 0
_0801C060:
.4byte _0801C074
.4byte _0801C084
.4byte _0801C08C
.4byte _0801C0B8
.4byte _0801C0C2
_0801C074:
ldr r0, [r2]
movs r1, 0x4
ldrsh r0, [r0, r1]
movs r1, 0
movs r2, 0x8
bl sub_801C244
b _0801C0C2
_0801C084:
movs r0, 0x1
bl sub_801C3B0
b _0801C0C2
_0801C08C:
bl sub_801C4C8
bl sub_801C0C8
ldr r0, _0801C0B4
ldr r2, [r0]
adds r0, r2, 0
adds r0, 0x74
adds r1, r2, 0
adds r1, 0x34
ldr r2, [r2, 0x30]
str r2, [sp]
movs r2, 0x2
str r2, [sp, 0x4]
movs r2, 0
movs r3, 0
bl sub_8012D60
b _0801C0C2
.align 2, 0
_0801C0B4: .4byte gUnknown_203B238
_0801C0B8:
ldr r0, [r2]
adds r0, 0x28
ldrb r0, [r0]
bl sub_801C620
_0801C0C2:
add sp, 0x8
pop {r0}
bx r0
thumb_func_end sub_801C03C
thumb_func_start sub_801C0C8
sub_801C0C8:
push {r4,r5,lr}
ldr r3, _0801C10C
ldr r1, [r3]
movs r4, 0
ldr r0, _0801C110
str r0, [r1, 0x34]
movs r0, 0x2
str r0, [r1, 0x38]
movs r2, 0x1
ldr r0, _0801C114
ldr r0, [r0]
str r0, [r1, 0x3C]
movs r0, 0x3
str r0, [r1, 0x40]
movs r5, 0x2
str r4, [r1, 0x44]
str r2, [r1, 0x48]
movs r2, 0
ldr r4, [r1, 0x30]
adds r1, 0x38
_0801C0F0:
ldr r0, [r1]
cmp r0, r4
beq _0801C104
adds r1, 0x8
adds r2, 0x1
cmp r2, r5
blt _0801C0F0
ldr r1, [r3]
movs r0, 0x2
str r0, [r1, 0x30]
_0801C104:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0801C10C: .4byte gUnknown_203B238
_0801C110: .4byte gUnknown_80DBDC8
_0801C114: .4byte gUnknown_80D4970
thumb_func_end sub_801C0C8
thumb_func_start sub_801C118
sub_801C118:
push {lr}
movs r0, 0x1
bl sub_801C308
cmp r0, 0x4
bhi _0801C19A
lsls r0, 2
ldr r1, _0801C130
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801C130: .4byte _0801C134
.align 2, 0
_0801C134:
.4byte _0801C19A
.4byte _0801C19A
.4byte _0801C190
.4byte _0801C148
.4byte _0801C16C
_0801C148:
bl sub_801C390
ldr r1, _0801C168
ldr r2, [r1]
str r0, [r2, 0x24]
adds r1, r2, 0
adds r1, 0xC
adds r1, r0
ldrb r0, [r1]
adds r2, 0x28
strb r0, [r2]
movs r0, 0x2
bl sub_801BFB4
b _0801C19A
.align 2, 0
_0801C168: .4byte gUnknown_203B238
_0801C16C:
bl sub_801C390
ldr r1, _0801C18C
ldr r2, [r1]
str r0, [r2, 0x24]
adds r1, r2, 0
adds r1, 0xC
adds r1, r0
ldrb r0, [r1]
adds r2, 0x28
strb r0, [r2]
movs r0, 0x3
bl sub_801BFB4
b _0801C19A
.align 2, 0
_0801C18C: .4byte gUnknown_203B238
_0801C190:
bl sub_801C3F8
movs r0, 0x4
bl sub_801BFB4
_0801C19A:
pop {r0}
bx r0
thumb_func_end sub_801C118
thumb_func_start sub_801C1A0
sub_801C1A0:
push {r4,lr}
sub sp, 0x4
movs r0, 0
str r0, [sp]
bl sub_801C308
ldr r4, _0801C1E0
ldr r0, [r4]
adds r0, 0x74
bl sub_8012FD8
lsls r0, 24
cmp r0, 0
bne _0801C1D0
ldr r0, [r4]
adds r0, 0x74
mov r1, sp
bl sub_8013114
ldr r1, [sp]
cmp r1, 0x1
beq _0801C1D0
ldr r0, [r4]
str r1, [r0, 0x30]
_0801C1D0:
ldr r0, [sp]
cmp r0, 0x2
beq _0801C1EA
cmp r0, 0x2
bgt _0801C1E4
cmp r0, 0x1
beq _0801C218
b _0801C21E
.align 2, 0
_0801C1E0: .4byte gUnknown_203B238
_0801C1E4:
cmp r0, 0x3
beq _0801C210
b _0801C21E
_0801C1EA:
ldr r0, _0801C208
bl PlaySound
ldr r0, _0801C20C
ldr r1, [r0]
ldr r0, [r1, 0x8]
adds r0, 0x20
adds r1, 0x28
ldrb r1, [r1]
bl ToggleIQSkill
movs r0, 0x1
bl sub_801BFB4
b _0801C21E
.align 2, 0
_0801C208: .4byte 0x00000133
_0801C20C: .4byte gUnknown_203B238
_0801C210:
movs r0, 0x3
bl sub_801BFB4
b _0801C21E
_0801C218:
movs r0, 0x1
bl sub_801BFB4
_0801C21E:
add sp, 0x4
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_801C1A0
thumb_func_start sub_801C228
sub_801C228:
push {lr}
bl sub_801C674
cmp r0, 0x1
bls _0801C240
cmp r0, 0x3
bhi _0801C240
bl sub_801C6B4
movs r0, 0x1
bl sub_801BFB4
_0801C240:
pop {r0}
bx r0
thumb_func_end sub_801C228
thumb_func_start sub_801C244
sub_801C244:
push {r4-r7,lr}
adds r6, r1, 0
adds r7, r2, 0
lsls r0, 16
asrs r0, 16
adds r4, r0, 0
bl HasNoAvailIQSkills
lsls r0, 24
cmp r0, 0
beq _0801C25E
movs r0, 0
b _0801C2F6
_0801C25E:
ldr r5, _0801C2FC
ldr r0, [r5]
cmp r0, 0
bne _0801C270
movs r0, 0xC4
movs r1, 0x8
bl MemoryAlloc
str r0, [r5]
_0801C270:
ldr r0, [r5]
strh r4, [r0]
ldr r3, _0801C300
movs r1, 0x58
adds r2, r4, 0
muls r2, r1
ldr r1, [r3]
adds r1, r2
str r1, [r0, 0x4]
adds r0, 0x8
movs r2, 0x14
ldrsh r1, [r1, r2]
bl GetNumAvailableIQSkills
adds r1, r0, 0
ldr r0, [r5]
str r1, [r0, 0x20]
str r6, [r0, 0x58]
lsls r1, r6, 1
adds r1, r6
lsls r1, 3
adds r1, 0x60
adds r1, r0, r1
str r1, [r0, 0x5C]
adds r0, 0x60
bl sub_8006518
ldr r1, [r5]
ldr r2, [r1, 0x58]
lsls r0, r2, 1
adds r0, r2
lsls r0, 3
adds r1, r0
adds r1, 0x60
ldr r0, _0801C304
ldm r0!, {r2-r4}
stm r1!, {r2-r4}
ldm r0!, {r2-r4}
stm r1!, {r2-r4}
ldr r1, [r5]
ldr r0, [r1, 0x5C]
adds r1, 0xC0
str r1, [r0, 0x14]
adds r1, r7, 0
bl sub_8012D08
bl ResetUnusedInputStruct
ldr r0, [r5]
adds r0, 0x60
movs r1, 0x1
movs r2, 0x1
bl sub_800641C
ldr r1, [r5]
adds r0, r1, 0
adds r0, 0x24
ldr r1, [r1, 0x20]
adds r2, r7, 0
adds r3, r6, 0
bl sub_8013818
bl sub_801C440
bl sub_801C4C8
movs r0, 0x1
_0801C2F6:
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0801C2FC: .4byte gUnknown_203B23C
_0801C300: .4byte gRecruitedPokemonRef
_0801C304: .4byte gUnknown_80DBDF0
thumb_func_end sub_801C244
thumb_func_start sub_801C308
sub_801C308:
push {lr}
lsls r0, 24
cmp r0, 0
bne _0801C324
ldr r0, _0801C320
ldr r0, [r0]
adds r0, 0x24
bl sub_8013660
movs r0, 0
b _0801C38A
.align 2, 0
_0801C320: .4byte gUnknown_203B23C
_0801C324:
ldr r0, _0801C33C
ldr r0, [r0]
adds r0, 0x24
bl GetKeyPress
cmp r0, 0x2
beq _0801C346
cmp r0, 0x2
bgt _0801C340
cmp r0, 0x1
beq _0801C350
b _0801C364
.align 2, 0
_0801C33C: .4byte gUnknown_203B23C
_0801C340:
cmp r0, 0x4
beq _0801C35A
b _0801C364
_0801C346:
movs r0, 0x1
bl PlayMenuSoundEffect
movs r0, 0x2
b _0801C38A
_0801C350:
movs r0, 0
bl PlayMenuSoundEffect
movs r0, 0x3
b _0801C38A
_0801C35A:
movs r0, 0x4
bl PlayMenuSoundEffect
movs r0, 0x4
b _0801C38A
_0801C364:
ldr r0, _0801C37C
ldr r0, [r0]
adds r0, 0x24
movs r1, 0x1
bl sub_80138B8
lsls r0, 24
cmp r0, 0
bne _0801C380
movs r0, 0
b _0801C38A
.align 2, 0
_0801C37C: .4byte gUnknown_203B23C
_0801C380:
bl sub_801C440
bl sub_801C4C8
movs r0, 0x1
_0801C38A:
pop {r1}
bx r1
thumb_func_end sub_801C308
thumb_func_start sub_801C390
sub_801C390:
ldr r0, _0801C3AC
ldr r2, [r0]
adds r0, r2, 0
adds r0, 0x42
movs r3, 0
ldrsh r1, [r0, r3]
subs r0, 0x2
movs r3, 0
ldrsh r0, [r0, r3]
muls r0, r1
movs r3, 0x3C
ldrsh r1, [r2, r3]
adds r0, r1
bx lr
.align 2, 0
_0801C3AC: .4byte gUnknown_203B23C
thumb_func_end sub_801C390
thumb_func_start sub_801C3B0
sub_801C3B0:
push {r4,r5,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl ResetUnusedInputStruct
ldr r5, _0801C3F4
ldr r0, [r5]
adds r0, 0x60
movs r1, 0
movs r2, 0
bl sub_800641C
ldr r0, [r5]
ldr r1, [r0, 0x20]
adds r2, r0, 0
adds r2, 0x46
strh r1, [r2]
adds r0, 0x24
bl sub_8013984
bl sub_801C440
bl sub_801C4C8
cmp r4, 0
beq _0801C3EE
ldr r0, [r5]
adds r0, 0x24
bl AddMenuCursorSprite
_0801C3EE:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0801C3F4: .4byte gUnknown_203B23C
thumb_func_end sub_801C3B0
thumb_func_start sub_801C3F8
sub_801C3F8:
push {r4,r5,lr}
ldr r4, _0801C438
ldr r2, [r4]
cmp r2, 0
beq _0801C432
ldr r0, [r2, 0x58]
lsls r1, r0, 1
adds r1, r0
lsls r1, 3
adds r1, r2, r1
adds r1, 0x60
ldr r0, _0801C43C
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
bl ResetUnusedInputStruct
ldr r0, [r4]
adds r0, 0x60
movs r1, 0x1
movs r2, 0x1
bl sub_800641C
ldr r0, [r4]
bl MemoryFree
movs r0, 0
str r0, [r4]
_0801C432:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0801C438: .4byte gUnknown_203B23C
_0801C43C: .4byte gUnknown_80DBDD8
thumb_func_end sub_801C3F8
thumb_func_start sub_801C440
sub_801C440:
push {r4,lr}
ldr r4, _0801C4C4
ldr r0, [r4]
adds r1, r0, 0
adds r1, 0x44
ldrh r1, [r1]
adds r0, 0xC0
movs r2, 0
strb r1, [r0]
ldr r0, [r4]
adds r1, r0, 0
adds r1, 0x42
ldrh r1, [r1]
adds r0, 0xC1
strb r1, [r0]
ldr r0, [r4]
adds r0, 0xC2
movs r1, 0xA
strb r1, [r0]
ldr r0, [r4]
adds r0, 0xC3
strb r2, [r0]
bl ResetUnusedInputStruct
ldr r0, [r4]
adds r0, 0x60
movs r1, 0x1
movs r2, 0x1
bl sub_800641C
ldr r0, [r4]
movs r1, 0x3E
ldrsh r0, [r0, r1]
movs r1, 0xC
bl sub_80095E4
adds r0, 0x2
ldr r2, [r4]
ldr r3, [r2, 0x58]
lsls r1, r3, 1
adds r1, r3
lsls r1, 3
adds r1, r2, r1
adds r1, 0x6E
lsls r0, 16
lsrs r0, 16
strh r0, [r1]
ldr r3, [r2, 0x58]
lsls r1, r3, 1
adds r1, r3
lsls r1, 3
adds r2, r1
adds r2, 0x70
strh r0, [r2]
bl ResetUnusedInputStruct
ldr r0, [r4]
adds r0, 0x60
movs r1, 0x1
movs r2, 0x1
bl sub_800641C
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0801C4C4: .4byte gUnknown_203B23C
thumb_func_end sub_801C440
thumb_func_start sub_801C4C8
sub_801C4C8:
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x8
ldr r6, _0801C594
ldr r0, [r6]
ldr r0, [r0, 0x58]
bl sub_8008C54
ldr r0, [r6]
ldr r0, [r0, 0x58]
bl sub_80073B8
ldr r0, [r6]
adds r1, r0, 0
adds r1, 0x42
movs r2, 0
ldrsh r4, [r1, r2]
lsls r4, 3
adds r5, r4, 0
adds r5, 0xA
ldr r2, _0801C598
ldr r3, [r0, 0x58]
movs r0, 0
str r0, [sp]
adds r0, r5, 0
movs r1, 0
bl xxx_call_draw_string
adds r4, 0x4
ldr r1, [r6]
adds r0, r1, 0
adds r0, 0xC2
ldrb r0, [r0]
lsls r0, 3
adds r5, r4, r0
adds r0, r1, 0
adds r0, 0x42
movs r3, 0
ldrsh r2, [r0, r3]
adds r2, 0x1
movs r0, 0x7
str r0, [sp]
ldr r0, [r1, 0x58]
str r0, [sp, 0x4]
adds r0, r5, 0
movs r1, 0
movs r3, 0x1
bl sub_8012BC4
movs r5, 0
ldr r0, [r6]
movs r1, 0x3E
ldrsh r0, [r0, r1]
cmp r5, r0
bge _0801C5CC
ldr r2, _0801C59C
mov r8, r2
_0801C53C:
ldr r2, [r6]
adds r0, r2, 0
adds r0, 0x42
movs r3, 0
ldrsh r1, [r0, r3]
subs r0, 0x2
movs r3, 0
ldrsh r0, [r0, r3]
muls r1, r0
adds r1, r5
adds r0, r2, 0
adds r0, 0x8
adds r0, r1
ldrb r4, [r0]
adds r0, r2, 0
adds r0, 0x24
adds r1, r5, 0
bl sub_8013800
adds r7, r0, 0
adds r0, r4, 0
bl GetIQSkillName
adds r1, r0, 0
mov r0, r8
movs r2, 0x50
bl strncpy
ldr r0, [r6]
ldr r0, [r0, 0x4]
adds r0, 0x20
movs r1, 0x1
lsls r1, r4
bl IsIQSkillSet
lsls r0, 24
cmp r0, 0
beq _0801C5A4
mov r0, r8
subs r0, 0x50
ldr r1, _0801C5A0
bl strcpy
b _0801C5AE
.align 2, 0
_0801C594: .4byte gUnknown_203B23C
_0801C598: .4byte gUnknown_80DBE08
_0801C59C: .4byte gUnknown_202DEA8
_0801C5A0: .4byte gUnknown_80DBE14
_0801C5A4:
mov r0, r8
subs r0, 0x50
ldr r1, _0801C5E4
bl strcpy
_0801C5AE:
ldr r0, [r6]
ldr r3, [r0, 0x58]
movs r0, 0
str r0, [sp]
movs r0, 0xC
adds r1, r7, 0
ldr r2, _0801C5E8
bl xxx_format_and_draw
adds r5, 0x1
ldr r0, [r6]
movs r1, 0x3E
ldrsh r0, [r0, r1]
cmp r5, r0
blt _0801C53C
_0801C5CC:
ldr r0, _0801C5EC
ldr r0, [r0]
ldr r0, [r0, 0x58]
bl sub_80073E0
add sp, 0x8
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0801C5E4: .4byte gUnknown_80DBE18
_0801C5E8: .4byte gUnknown_80DBE1C
_0801C5EC: .4byte gUnknown_203B23C
thumb_func_end sub_801C4C8
.align 2,0