pmd-red/asm/makuhita_dojo.s
mid-kid 99a038284b Translate all .include to #include
This decision was made to reduce the complexity of using .include whilst
juggling with tools/scaninc and tools/preproc:
- tools/scaninc doesn't apply the proper search rules for .include (it
  assumes #include behavior). In particular, it doesn't consider paths
  starting from $PWD, and doesn't scan the included files as a result.
- .include had to be processed before #include by preproc in many cases,
  as code was being included that had to be preprocessed by CPP (think
  of #define). This contradicts standard GCC behavior.

To make include paths consistent across the asm/ data/ and src/
directories, the following files were moved:
- constants/ → include/asm/constants/
- asm/macros/ → include/asm/macros/
- asm/macros.inc → include/asm/macros.inc
- include/macros/m4a.inc → include/asm/macros/m4a.inc

As part of the necessary changes for this to work, the scaninc method in
the makefile was improved to generate .d files that don't choke when
files are missing.
2021-12-20 16:29:12 +01:00

909 lines
14 KiB
ArmAsm

#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start UpdateMakuhitaDialogue
UpdateMakuhitaDialogue:
push {r4,r5,lr}
sub sp, 0x18
ldr r1, _0802FFA4
ldr r0, [r1]
ldr r0, [r0, 0x8]
adds r5, r1, 0
cmp r0, 0xD
bls _0802FF9A
b _080301A0
_0802FF9A:
lsls r0, 2
ldr r1, _0802FFA8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0802FFA4: .4byte gUnknown_203B318
_0802FFA8: .4byte _0802FFAC
.align 2, 0
_0802FFAC:
.4byte _0802FFE4
.4byte _08030000
.4byte _08030038
.4byte _08030050
.4byte _08030068
.4byte _08030074
.4byte _080300DC
.4byte _080300C4
.4byte _080300F4
.4byte _0803010C
.4byte _08030148
.4byte _08030174
.4byte _08030180
.4byte _080301A0
_0802FFE4:
bl sub_80301B0
ldr r2, _0802FFF8
ldr r0, _0802FFFC
ldr r5, [r0]
ldr r1, [r5, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
b _0803000E
.align 2, 0
_0802FFF8: .4byte gMakuhitaDialogue
_0802FFFC: .4byte gUnknown_203B318
_08030000:
ldr r2, _08030034
ldr r5, [r5]
ldr r1, [r5, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x4
_0803000E:
adds r0, r2
ldr r0, [r0]
ldr r2, [r5, 0x14]
adds r3, r5, 0
adds r3, 0x18
movs r4, 0
str r4, [sp]
movs r1, 0x4
str r1, [sp, 0x4]
str r4, [sp, 0x8]
ldr r1, [r5, 0x68]
str r1, [sp, 0xC]
movs r1, 0xC
str r1, [sp, 0x10]
movs r1, 0
bl sub_8014248
b _080301A0
.align 2, 0
_08030034: .4byte gMakuhitaDialogue
_08030038:
ldr r3, [r5]
movs r0, 0xD
str r0, [r3, 0xC]
ldr r2, _0803004C
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x8
b _0803015A
.align 2, 0
_0803004C: .4byte gMakuhitaDialogue
_08030050:
ldr r3, [r5]
movs r0, 0x4
str r0, [r3, 0xC]
ldr r2, _08030064
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0xC
b _0803015A
.align 2, 0
_08030064: .4byte gMakuhitaDialogue
_08030068:
movs r0, 0x3
movs r1, 0
movs r2, 0xA
bl sub_80302E8
b _080301A0
_08030074:
ldr r1, [r5]
movs r0, 0xD
str r0, [r1, 0xC]
movs r2, 0x10
ldrsh r0, [r1, r2]
bl sub_80A2740
lsls r0, 24
lsrs r0, 24
ldr r2, _080300B4
ldr r1, [sp, 0x14]
ands r1, r2
orrs r1, r0
ldr r0, _080300B8
ands r1, r0
movs r0, 0x80
lsls r0, 1
orrs r1, r0
str r1, [sp, 0x14]
ldr r0, _080300BC
add r1, sp, 0x14
bl sub_8090208
ldr r2, _080300C0
ldr r3, [r5]
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x10
b _0803015A
.align 2, 0
_080300B4: .4byte 0xffffff00
_080300B8: .4byte 0xffff00ff
_080300BC: .4byte gAvailablePokemonNames
_080300C0: .4byte gMakuhitaDialogue
_080300C4:
ldr r3, [r5]
movs r0, 0xD
str r0, [r3, 0xC]
ldr r2, _080300D8
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x18
b _0803015A
.align 2, 0
_080300D8: .4byte gMakuhitaDialogue
_080300DC:
ldr r3, [r5]
movs r0, 0xD
str r0, [r3, 0xC]
ldr r2, _080300F0
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x14
b _0803015A
.align 2, 0
_080300F0: .4byte gMakuhitaDialogue
_080300F4:
ldr r3, [r5]
movs r0, 0x9
str r0, [r3, 0xC]
ldr r2, _08030108
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x1C
b _0803015A
.align 2, 0
_08030108: .4byte gMakuhitaDialogue
_0803010C:
ldr r4, _08030138
bl GetPlayerPokemonStruct
adds r1, r0, 0
adds r0, r4, 0
movs r2, 0x6
bl PrintColoredPokeNameToBuffer
ldr r0, _0803013C
ldr r1, [r0]
movs r0, 0xB
str r0, [r1, 0xC]
movs r0, 0xCB
bl PlaySound
ldr r0, _08030140
ldr r3, _08030144
movs r1, 0
movs r2, 0
bl sub_80141B4
b _080301A0
.align 2, 0
_08030138: .4byte gPlayerName
_0803013C: .4byte gUnknown_203B318
_08030140: .4byte gUnknown_80E0778
_08030144: .4byte 0x00000101
_08030148:
ldr r3, [r5]
movs r0, 0xD
str r0, [r3, 0xC]
ldr r2, _0803016C
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x20
_0803015A:
adds r0, r2
ldr r0, [r0]
ldr r2, [r3, 0x68]
ldr r3, _08030170
movs r1, 0
bl sub_80141B4
b _080301A0
.align 2, 0
_0803016C: .4byte gMakuhitaDialogue
_08030170: .4byte 0x0000010d
_08030174:
movs r0, 0x1
movs r1, 0x49
movs r2, 0x1
bl sub_801B60C
b _080301A0
_08030180:
ldr r3, [r5]
movs r0, 0x1
str r0, [r3, 0xC]
ldr r2, _080301A8
ldr r1, [r3, 0x4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r2, 0x24
adds r0, r2
ldr r0, [r0]
ldr r2, [r3, 0x68]
ldr r3, _080301AC
movs r1, 0
bl sub_80141B4
_080301A0:
add sp, 0x18
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080301A8: .4byte gMakuhitaDialogue
_080301AC: .4byte 0x0000010d
thumb_func_end UpdateMakuhitaDialogue
thumb_func_start sub_80301B0
sub_80301B0:
push {r4,lr}
ldr r4, _080301F8
ldr r1, [r4]
movs r2, 0x2
str r2, [r1, 0x14]
ldr r0, _080301FC
str r0, [r1, 0x18]
str r2, [r1, 0x1C]
bl sub_80306A4
lsls r0, 24
cmp r0, 0
beq _080301D6
ldr r0, [r4]
movs r1, 0x1
negs r1, r1
str r1, [r0, 0x1C]
movs r1, 0x1
str r1, [r0, 0x14]
_080301D6:
ldr r1, [r4]
movs r2, 0x1
ldr r0, _08030200
ldr r0, [r0]
str r0, [r1, 0x20]
movs r0, 0x3
str r0, [r1, 0x24]
ldr r0, _08030204
ldr r0, [r0]
str r0, [r1, 0x28]
str r2, [r1, 0x2C]
movs r0, 0
str r0, [r1, 0x30]
str r2, [r1, 0x34]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080301F8: .4byte gUnknown_203B318
_080301FC: .4byte gUnknown_80E07D8
_08030200: .4byte gUnknown_80D4970
_08030204: .4byte gUnknown_80D4934
thumb_func_end sub_80301B0
thumb_func_start sub_8030208
sub_8030208:
push {lr}
sub sp, 0x4
mov r0, sp
bl sub_80144A4
cmp r0, 0
bne _08030250
ldr r0, _08030230
ldr r1, [r0]
ldr r0, [sp]
str r0, [r1, 0x14]
ldr r0, [sp]
cmp r0, 0x2
beq _0803023A
cmp r0, 0x2
bgt _08030234
cmp r0, 0x1
beq _0803024A
b _08030250
.align 2, 0
_08030230: .4byte gUnknown_203B318
_08030234:
cmp r0, 0x3
beq _08030242
b _08030250
_0803023A:
movs r0, 0x3
bl UpdateMakuhitaState
b _08030250
_08030242:
movs r0, 0xC
bl UpdateMakuhitaState
b _08030250
_0803024A:
movs r0, 0x2
bl UpdateMakuhitaState
_08030250:
add sp, 0x4
pop {r0}
bx r0
thumb_func_end sub_8030208
thumb_func_start sub_8030258
sub_8030258:
push {lr}
movs r0, 0x1
bl sub_80303AC
cmp r0, 0x2
beq _08030288
cmp r0, 0x2
bcc _0803029A
cmp r0, 0x3
bne _0803029A
bl sub_8030418
ldr r1, _08030284
ldr r1, [r1]
strh r0, [r1, 0x10]
bl sub_8030480
movs r0, 0x5
bl UpdateMakuhitaState
b _0803029A
.align 2, 0
_08030284: .4byte gUnknown_203B318
_08030288:
bl sub_8030480
ldr r0, _080302A0
ldr r1, [r0]
ldr r0, _080302A4
strh r0, [r1, 0x10]
movs r0, 0x1
bl UpdateMakuhitaState
_0803029A:
pop {r0}
bx r0
.align 2, 0
_080302A0: .4byte gUnknown_203B318
_080302A4: .4byte 0x0000ffff
thumb_func_end sub_8030258
thumb_func_start sub_80302A8
sub_80302A8:
push {lr}
bl sub_801B6AC
cmp r0, 0x1
bls _080302C0
cmp r0, 0x3
bhi _080302C0
bl sub_801B72C
movs r0, 0xA
bl UpdateMakuhitaState
_080302C0:
pop {r0}
bx r0
thumb_func_end sub_80302A8
thumb_func_start sub_80302C4
sub_80302C4:
push {lr}
sub sp, 0x4
mov r0, sp
bl sub_80144A4
cmp r0, 0
bne _080302DC
ldr r0, _080302E4
ldr r0, [r0]
ldr r0, [r0, 0xC]
bl UpdateMakuhitaState
_080302DC:
add sp, 0x4
pop {r0}
bx r0
.align 2, 0
_080302E4: .4byte gUnknown_203B318
thumb_func_end sub_80302C4
thumb_func_start sub_80302E8
sub_80302E8:
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r5, r0, 0
adds r6, r1, 0
mov r8, r2
bl sub_80306A4
lsls r0, 24
cmp r0, 0
beq _08030302
movs r0, 0
b _0803039A
_08030302:
ldr r4, _080303A4
ldr r0, [r4]
cmp r0, 0
bne _08030314
movs r0, 0xD0
movs r1, 0x8
bl MemoryAlloc
str r0, [r4]
_08030314:
ldr r0, [r4]
str r5, [r0, 0x64]
lsls r1, r5, 1
adds r1, r5
lsls r1, 3
adds r1, 0x6C
adds r1, r0, r1
str r1, [r0, 0x68]
adds r0, 0x6C
bl sub_8006518
ldr r1, [r4]
ldr r2, [r1, 0x64]
lsls r0, r2, 1
adds r0, r2
lsls r0, 3
adds r1, r0
adds r1, 0x6C
ldr r0, _080303A8
ldm r0!, {r2,r3,r7}
stm r1!, {r2,r3,r7}
ldm r0!, {r2,r3,r7}
stm r1!, {r2,r3,r7}
ldr r2, [r4]
ldr r1, [r2, 0x68]
adds r0, r2, 0
adds r0, 0xCC
str r0, [r1, 0x14]
cmp r6, 0
beq _08030362
ldr r1, [r2, 0x64]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r1, r2, 0
adds r1, 0x74
adds r1, r0
ldr r0, [r6]
str r0, [r1]
_08030362:
ldr r0, [r4]
ldr r0, [r0, 0x68]
mov r1, r8
bl sub_8012D08
bl ResetUnusedInputStruct
ldr r0, [r4]
adds r0, 0x6C
movs r1, 0x1
movs r2, 0x1
bl sub_800641C
ldr r4, [r4]
adds r4, 0x30
bl sub_8030668
adds r1, r0, 0
adds r0, r4, 0
mov r2, r8
adds r3, r5, 0
bl sub_8013818
bl sub_80304C8
bl sub_803053C
movs r0, 0x1
_0803039A:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_080303A4: .4byte gUnknown_203B31C
_080303A8: .4byte gUnknown_80E0804
thumb_func_end sub_80302E8
thumb_func_start sub_80303AC
sub_80303AC:
push {r4,lr}
lsls r0, 24
cmp r0, 0
bne _080303C8
ldr r0, _080303C4
ldr r0, [r0]
adds r0, 0x30
bl sub_8013660
movs r0, 0
b _08030410
.align 2, 0
_080303C4: .4byte gUnknown_203B31C
_080303C8:
ldr r4, _080303E4
ldr r0, [r4]
adds r0, 0x30
bl GetKeyPress
cmp r0, 0x1
beq _080303E8
cmp r0, 0x2
bne _080303F2
movs r0, 0x1
bl PlayMenuSoundEffect
movs r0, 0x2
b _08030410
.align 2, 0
_080303E4: .4byte gUnknown_203B31C
_080303E8:
movs r0, 0
bl PlayMenuSoundEffect
movs r0, 0x3
b _08030410
_080303F2:
ldr r0, [r4]
adds r0, 0x30
movs r1, 0x1
bl sub_80138B8
lsls r0, 24
cmp r0, 0
bne _08030406
movs r0, 0
b _08030410
_08030406:
bl sub_80304C8
bl sub_803053C
movs r0, 0x1
_08030410:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_80303AC
thumb_func_start sub_8030418
sub_8030418:
ldr r0, _08030440
ldr r2, [r0]
adds r0, r2, 0
adds r0, 0x4E
movs r3, 0
ldrsh r1, [r0, r3]
subs r0, 0x2
movs r3, 0
ldrsh r0, [r0, r3]
muls r0, r1
adds r1, r2, 0
adds r1, 0x48
movs r3, 0
ldrsh r1, [r1, r3]
adds r0, r1
lsls r0, 1
adds r0, r2, r0
movs r1, 0
ldrsh r0, [r0, r1]
bx lr
.align 2, 0
_08030440: .4byte gUnknown_203B31C
thumb_func_end sub_8030418
thumb_func_start sub_8030444
sub_8030444:
push {r4,r5,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl sub_8030668
adds r1, r0, 0
ldr r5, _0803047C
ldr r0, [r5]
adds r2, r0, 0
adds r2, 0x52
strh r1, [r2]
adds r0, 0x30
bl sub_8013984
bl sub_80304C8
bl sub_803053C
cmp r4, 0
beq _08030476
ldr r0, [r5]
adds r0, 0x30
bl AddMenuCursorSprite
_08030476:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0803047C: .4byte gUnknown_203B31C
thumb_func_end sub_8030444
thumb_func_start sub_8030480
sub_8030480:
push {r4,r5,lr}
ldr r4, _080304C0
ldr r2, [r4]
cmp r2, 0
beq _080304BA
ldr r0, [r2, 0x64]
lsls r1, r0, 1
adds r1, r0
lsls r1, 3
adds r1, r2, r1
adds r1, 0x6C
ldr r0, _080304C4
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
bl ResetUnusedInputStruct
ldr r0, [r4]
adds r0, 0x6C
movs r1, 0x1
movs r2, 0x1
bl sub_800641C
ldr r0, [r4]
bl MemoryFree
movs r0, 0
str r0, [r4]
_080304BA:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080304C0: .4byte gUnknown_203B31C
_080304C4: .4byte gUnknown_80E07EC
thumb_func_end sub_8030480
thumb_func_start sub_80304C8
sub_80304C8:
push {r4,lr}
ldr r4, _08030538
ldr r0, [r4]
adds r0, 0xCC
movs r2, 0
movs r1, 0x1
strb r1, [r0]
ldr r0, [r4]
adds r0, 0xCD
strb r2, [r0]
ldr r0, [r4]
adds r0, 0xCE
movs r1, 0x8
strb r1, [r0]
ldr r0, [r4]
adds r0, 0xCF
strb r2, [r0]
ldr r0, [r4]
adds r0, 0x4A
movs r1, 0
ldrsh r0, [r0, r1]
movs r1, 0xC
bl sub_80095E4
adds r0, 0x2
lsls r0, 16
ldr r2, [r4]
ldr r3, [r2, 0x64]
lsls r1, r3, 1
adds r1, r3
lsls r1, 3
adds r1, r2, r1
adds r1, 0x7A
asrs r3, r0, 16
lsrs r0, 16
strh r0, [r1]
ldr r1, [r2, 0x64]
lsls r0, r1, 1
adds r0, r1
lsls r0, 3
adds r2, r0
adds r3, 0x2
adds r2, 0x7C
strh r3, [r2]
bl ResetUnusedInputStruct
ldr r0, [r4]
adds r0, 0x6C
movs r1, 0x1
movs r2, 0x1
bl sub_800641C
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08030538: .4byte gUnknown_203B31C
thumb_func_end sub_80304C8
thumb_func_start sub_803053C
sub_803053C:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x108
ldr r4, _08030658
ldr r0, [r4]
ldr r0, [r0, 0x64]
bl sub_8008C54
ldr r0, [r4]
ldr r0, [r0, 0x64]
bl sub_80073B8
ldr r2, _0803065C
ldr r0, [r4]
ldr r3, [r0, 0x64]
movs r0, 0
str r0, [sp]
movs r0, 0xA
movs r1, 0
bl xxx_call_draw_string
ldr r3, [r4]
adds r0, r3, 0
adds r0, 0xCE
ldrb r0, [r0]
lsls r0, 3
adds r0, 0x4
adds r1, r3, 0
adds r1, 0x4E
movs r5, 0
ldrsh r2, [r1, r5]
adds r2, 0x1
movs r1, 0x7
str r1, [sp]
ldr r1, [r3, 0x64]
str r1, [sp, 0x4]
movs r1, 0
movs r3, 0x2
bl sub_8012BC4
movs r0, 0
mov r9, r0
ldr r0, [r4]
adds r0, 0x4A
movs r1, 0
ldrsh r0, [r0, r1]
cmp r9, r0
bge _0803063E
mov r8, r4
_080305A2:
mov r3, r8
ldr r1, [r3]
adds r0, r1, 0
adds r0, 0x4E
movs r5, 0
ldrsh r2, [r0, r5]
subs r0, 0x2
movs r3, 0
ldrsh r0, [r0, r3]
muls r0, r2
add r0, r9
lsls r0, 1
adds r1, r0
movs r5, 0
ldrsh r4, [r1, r5]
adds r0, r4, 0
bl sub_80A2740
lsls r0, 24
lsrs r7, r0, 24
adds r0, r4, 0
bl sub_80A2668
adds r4, r0, 0
lsls r4, 16
asrs r4, 16
mov r1, r8
ldr r0, [r1]
adds r0, 0x30
mov r1, r9
bl sub_8013800
adds r6, r0, 0
movs r5, 0x7
adds r0, r4, 0
bl sub_809758C
lsls r0, 24
cmp r0, 0
beq _08030608
mov r3, r8
ldr r0, [r3]
ldr r3, [r0, 0x64]
movs r0, 0
str r0, [sp]
movs r0, 0x8
adds r1, r6, 0
ldr r2, _08030660
bl xxx_call_draw_string
movs r5, 0x4
_08030608:
adds r0, r7, 0
bl GetDungeonName1
adds r3, r0, 0
add r0, sp, 0x8
ldr r1, _08030664
adds r2, r5, 0
bl ExpandPlaceholdersBuffer
mov r5, r8
ldr r0, [r5]
ldr r3, [r0, 0x64]
movs r0, 0
str r0, [sp]
movs r0, 0x10
adds r1, r6, 0
add r2, sp, 0x8
bl xxx_call_draw_string
movs r0, 0x1
add r9, r0
ldr r0, [r5]
adds r0, 0x4A
movs r1, 0
ldrsh r0, [r0, r1]
cmp r9, r0
blt _080305A2
_0803063E:
ldr r0, _08030658
ldr r0, [r0]
ldr r0, [r0, 0x64]
bl sub_80073E0
add sp, 0x108
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08030658: .4byte gUnknown_203B31C
_0803065C: .4byte gUnknown_80E081C
_08030660: .4byte gUnknown_80E0824
_08030664: .4byte gUnknown_80E0828
thumb_func_end sub_803053C
thumb_func_start sub_8030668
sub_8030668:
push {r4-r6,lr}
movs r6, 0
movs r5, 0
_0803066E:
lsls r0, r5, 16
asrs r4, r0, 16
adds r0, r4, 0
bl sub_8097504
lsls r0, 24
cmp r0, 0
beq _08030690
adds r0, r4, 0
bl sub_80A26CC
ldr r1, _080306A0
ldr r1, [r1]
lsls r2, r6, 1
adds r1, r2
strh r0, [r1]
adds r6, 0x1
_08030690:
adds r5, 0x1
cmp r5, 0x16
ble _0803066E
adds r0, r6, 0
pop {r4-r6}
pop {r1}
bx r1
.align 2, 0
_080306A0: .4byte gUnknown_203B31C
thumb_func_end sub_8030668
thumb_func_start sub_80306A4
sub_80306A4:
movs r0, 0
bx lr
thumb_func_end sub_80306A4
.align 2,0