pmd-red/include/dungeon_util.h
2022-03-10 22:33:12 -05:00

17 lines
524 B
C

#ifndef GUARD_DUNGEON_UTIL_H
#define GUARD_DUNGEON_UTIL_H
#include "constants/direction.h"
#include "dungeon_entity.h"
#include "position.h"
extern const struct Position gAdjacentTileOffsets[NUM_DIRECTIONS];
bool8 EntityExists(struct DungeonEntity *pokemon);
u32 GetEntityType(struct DungeonEntity *entity);
struct DungeonEntityData *GetTrapData(struct DungeonEntity *entity);
struct ItemSlot *GetItemData(struct DungeonEntity *entity);
struct MapTile *GetMapTileForDungeonEntity_2(struct DungeonEntity *entity);
#endif