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3e5dd1d047
* death by 74 files * 20% reached * doc move stuff in pokemon * fix undef reference * doc more and plumb a few more constanst for num party members and num moves * that struct is def PokemonMove.. clean up all code with it
42 lines
940 B
C
42 lines
940 B
C
#ifndef GUARD_RESCUE_TEAM_INFO_H
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#define GUARD_RESCUE_TEAM_INFO_H
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enum TeamRanks
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{
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NORMAL_RANK,
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BRONZE_RANK,
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SILVER_RANK,
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GOLD_RANK,
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PLATINUM_RANK,
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DIAMOND_RANK,
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LUCARIO_RANK,
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MAX_TEAM_RANKS
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};
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struct RescueTeamData
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{
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u8 teamName[TEAM_NAME_LENGTH];
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s32 teamRankPts;
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u8 unk10;
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};
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extern struct RescueTeamData *gRescueTeamInfoRef;
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void LoadRescueTeamInfo(void);
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struct RescueTeamData *GetRescueTeamInfo(void);
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void InitializeRescueTeamInfo(void);
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void sub_80920B8(u8 *buffer);
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void sub_80920D8(u8 *buffer);
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void SetRescueTeamName(u8 *buffer);
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s32 GetTeamRankPts(void);
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s32 GetPtsToNextRank(void);
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void SetTeamRankPoints(s32 newPts);
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void AddToTeamRankPts(s32 newPts);
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u8 GetRescueTeamRank(void);
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const char *GetTeamRankString(u8 index);
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u8 sub_80921B8(void);
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u32 SaveRescueTeamInfo(u8 *param_1,u32 param_2);
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u32 ReadRescueTeamInfo(u8 *param_1, u32 param_2);
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#endif // GUARD_RESCUE_TEAM_INFO_H
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