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14 lines
499 B
C
14 lines
499 B
C
#ifndef GUARD_STATUS_CHECKER_H
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#define GUARD_STATUS_CHECKER_H
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#include "constants/move.h"
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#include "dungeon_entity.h"
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bool8 CanUseOnSelfWithStatusChecker(struct DungeonEntity *pokemon, struct PokemonMove *move);
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bool8 CanUseOnTargetWithStatusChecker(struct DungeonEntity *user, struct DungeonEntity *target, struct PokemonMove *move);
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bool8 HasDisabledMove(struct PokemonMove *moves);
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bool8 LastUsedMoveOutOfPP(struct PokemonMove *moves);
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bool8 HasLastUsedMove(struct PokemonMove *moves);
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#endif
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