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377bd14ea6
* move Thunderwave and Tiny Woods pokemon to json * rule tweaking to actually build tool before parsing JSON * delete .inc pokemon for tiny Woods and Thunderwave * silence git complaining about br_ips and ips_patch * use defines for species and pass the header file for species * convert sinister woods * convert MtThunderPeak * convert silent chasm * add trial floor_id w/ tiny woods * change make rule name to fix compile * MtSteel converted and bugfix * convert few floor headers and great canyon pokemon * code cleanup * unify unkData into UnkTextStruct2 * more code cleanup and some text decomp * doc more funcs and decomp/split some stuff * document more save stuff * more save work and move some data * pika sniped UpdateNatureTotal * decomp a litle and convert a few more dungeons * better scanning for json files * mt freeze and peak
27 lines
623 B
C
27 lines
623 B
C
#ifndef GUARD_FRIEND_AREA_H
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#define GUARD_FRIEND_AREA_H
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struct FriendAreaSettings
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{
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s16 num_pokemon;
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u16 unlock_condition;
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u32 price;
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};
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void LoadFriendAreas(void);
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bool8 *GetBoughtFriendAreas(void);
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void InitializeFriendAreas(void);
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u8 sub_80923D4(s32 target);
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bool8 HasAllFriendAreas(void);
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bool8 GetFriendAreaStatus(u8 index);
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void UnlockFriendArea(u8 index);
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u32 GetFriendAreaDescription(u8 index);
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u8 GetFriendAreaUnlockCondition(u8 index);
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u32 GetFriendAreaPrice(u8 index);
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const char *GetFriendAreaName(u8 index);
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u32 SaveFriendAreas(u8 *r0, u32 r1);
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u32 ReadSavedFriendAreas(u8 *r0, s32 r1);
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#endif
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