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49 lines
1.1 KiB
C
49 lines
1.1 KiB
C
#ifndef GUARD_CODE_8097670_H
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#define GUARD_CODE_8097670_H
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#include "structs/str_dungeon.h"
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// size: 0xC4
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struct unkStruct_203B494
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{
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u32 unk0; // 32 bit bitfield, I think
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/* 0x4 */ s32 numAdventures;
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s32 unk8;
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s32 unkC;
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/* 0x10 */ DungeonLocation dungeonLocation;
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s16 unk14;
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s16 unk16;
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s16 unk18;
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u32 unk1C[14];
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u32 unk54[14];
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u32 unk8C[13];
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s32 unkC0;
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};
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extern struct unkStruct_203B494 *gUnknown_203B494;
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const u8 *GetAdventureLogLine(u8 index);
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DungeonLocation *GetDungeonLocationInfo(void);
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s32 GetNumAdventures(void);
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void ResetNumAdventures(void);
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void sub_8097670(void);
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struct unkStruct_203B494 *sub_8097680(void);
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void sub_80976A8(void);
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void sub_80976F8(u8);
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bool8 sub_8097710(u8);
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void sub_8097790(void);
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s32 sub_80977B8(void);
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void sub_80977D0(void);
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s32 sub_80977F8(void);
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s16 sub_8097838(void);
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void sub_8097848(void);
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s16 sub_8097870(void);
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s16 sub_8097880(void);
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s16 sub_80978B8(void);
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void sub_8097944(void);
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u32 sub_8097D60(u8 *r0, u32 size);
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u32 sub_8097D98(u8 *r0, u32 size);
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#endif // GUARD_CODE_8097670_H
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