pmd-red/include/dungeon_util.h
2024-01-06 09:03:20 -08:00

21 lines
563 B
C

#ifndef GUARD_DUNGEON_UTIL_H
#define GUARD_DUNGEON_UTIL_H
#include "constants/direction.h"
#include "structs/dungeon_entity.h"
#include "structs/str_position.h"
#include "structs/str_traps.h"
extern const Position gAdjacentTileOffsets[NUM_DIRECTIONS];
bool8 EntityExists(Entity *pokemon);
u32 GetEntityType(Entity *entity);
u8 GetEntityRoom(Entity *entity);
Trap *GetTrapData(Entity *entity);
Trap* GetTrapData_1(Entity *entity);
Item *GetItemData(Entity *entity);
struct Tile *GetTileAtEntitySafe(Entity *entity);
Item *GetItemData_1(Entity *entity);
#endif