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13 lines
398 B
C
13 lines
398 B
C
#ifndef GUARD_DUNGEON_VISIBILITY_H
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#define GUARD_DUNGEON_VISIBILITY_H
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#include "structs/dungeon_entity.h"
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bool8 CanSeeTarget(Entity *entity, Entity *targetEntity);
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bool8 CanTargetEntity(Entity *entity, Entity *targetEntity);
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bool8 sub_8045A70(Entity *entity, Entity *targetEntity);
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bool8 sub_8045AAC(Entity *entity, Position *pos);
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bool8 CanTargetPosition(Entity *entity, Position *pos);
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#endif
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