pmd-red/include/ground_sprite.h
2023-08-12 11:57:50 -04:00

37 lines
556 B
C

#ifndef GUARD_GROUND_SPRITE_H
#define GUARD_GROUND_SPRITE_H
// size: 0xC
struct unkStruct_2039DB0
{
u16 unk0;
s16 unk2;
u16 unk4;
u16 unk6;
u16 unk8;
u16 unkA;
};
// size: 0xC
struct unkStruct_3001B7C_sub0
{
u32 unk0;
s32 unk4;
u32 unk8;
};
// size: 0x4
struct unkStruct_3001B7C_sub108
{
u16 unk0;
u16 unk2;
};
// size: 0x110
struct unkStruct_3001B7C
{
struct unkStruct_3001B7C_sub0 unk0[22];
struct unkStruct_3001B7C_sub108 unk108[2];
};
void GroundSprite_Reset(s16);
#endif // GUARD_GROUND_SPRITE_H