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11 lines
282 B
C
11 lines
282 B
C
#ifndef GUARD_CHARGE_MOVE_H
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#define GUARD_CHARGE_MOVE_H
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#include "structs/dungeon_entity.h"
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bool8 MoveMatchesChargingStatus(Entity *pokemon, Move *move);
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// checkCharge = Check for the move named Charge.
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bool8 IsChargingAnyTwoTurnMove(Entity *pokemon, bool8 checkCharge);
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#endif
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