pmd-red/include/charge_move.h
2024-08-29 23:24:58 -04:00

11 lines
282 B
C

#ifndef GUARD_CHARGE_MOVE_H
#define GUARD_CHARGE_MOVE_H
#include "structs/dungeon_entity.h"
bool8 MoveMatchesChargingStatus(Entity *pokemon, Move *move);
// checkCharge = Check for the move named Charge.
bool8 IsChargingAnyTwoTurnMove(Entity *pokemon, bool8 checkCharge);
#endif