pmd-red/include/ground_map.h
Mateusz Naściszewski ae3c563713
Mega rename
2024-09-15 20:29:02 +02:00

19 lines
379 B
C

#ifndef GUARD_GROUND_MAP_H
#define GUARD_GROUND_MAP_H
// size: 0x55C
typedef struct unkStruct_3001B70
{
u8 fill0[0x55C - 0x0];
} unkStruct_3001B70;
extern unkStruct_3001B70 *gGroundMapDungeon_3001B70;
void GroundMap_Reset(void);
void AllocGroundMapAction(void);
void FreeGroundMapAction(void);
void sub_80A4B38(void);
void sub_80A4B54(void);
#endif // GUARD_GROUND_MAP_H