pmd-red/include/dungeon_action.h
2022-01-13 23:18:59 -05:00

12 lines
275 B
C

#ifndef GUARD_DUNGEON_ACTION_H
#define GUARD_DUNGEON_ACTION_H
#include "dungeon_entity.h"
// 0x44C94
void SetAction(struct DungeonActionContainer *actionPointer, u16 action);
// 0x44CA0
void SetWalkAction(struct DungeonActionContainer *actionPointer, s16 species);
#endif