pmd-red/include/dungeon_capabilities_1.h
2022-02-04 23:13:01 -05:00

16 lines
401 B
C

#ifndef GUARD_DUNGEON_CAPABILITIES_1_H
#define GUARD_DUNGEON_CAPABILITIES_1_H
#include "dungeon_entity.h"
// 0x70C60
bool8 CannotUseItems(struct DungeonEntity *pokemon);
// 0x70CD0
bool8 CannotAct(struct DungeonEntity *pokemon);
// 0x70d04
bool8 CannotAttack(struct DungeonEntity *pokemon, bool8 skipSleep);
// 0x70D6C
bool8 CanMoveInDirection(struct DungeonEntity *pokemon, u32 facingDir);
#endif