pmd-red/include/constants/dungeon_action.h

54 lines
1.8 KiB
C

#ifndef GUARD_CONSTANTS_DUNGEON_ACTION_H
#define GUARD_CONSTANTS_DUNGEON_ACTION_H
enum DungeonAction
{
ACTION_NOTHING = 0x0,
ACTION_PASS_TURN = 0x1,
ACTION_WALK = 0x2,
ACTION_UNK5 = 0x5,
// Switching between Pokémon in the moves menu.
ACTION_NEXT = 0x6,
ACTION_PREVIOUS = 0x7,
ACTION_PLACE_ITEM = 0x8,
// Some actions are different between the leader and AI-controlled Pokémon.
ACTION_PICK_UP_PLAYER = 0x9, // Picking up an item underfoot.
ACTION_THROW_ITEM_PLAYER = 0xB,
ACTION_EAT_BERRY_SEED_DRINK = 0xD,
ACTION_USE_TM = 0x12,
ACTION_TALK_FIELD = 0x13, // Talking to another Pokémon by facing them and interacting.
ACTION_USE_MOVE_PLAYER = 0x14,
ACTION_USE_MOVE_AI = 0x15,
ACTION_STRUGGLE = 0x17, // Using the Struggle move.
ACTION_CHECK_MOVES = 0x19,
ACTION_CHANGE_TACTICS = 0x1A,
ACTION_CHECK_SUMMARY = 0x1B,
ACTION_TALK_MENU = 0x1C, // Talking to another Pokémon via the menu.
ACTION_UNK1D = 0x1D,
ACTION_SET_MOVE = 0x1E, // Registering a move.
ACTION_UNK1F = 0x1F,
ACTION_UNK20 = 0x20,
ACTION_UNK21 = 0x21,
ACTION_EAT_AI = 0x23,
ACTION_THROW_ITEM_AI = 0x24,
ACTION_STAIRS = 0x26,
ACTION_THROW_STRAIGHT_PLAYER = 0x27,
ACTION_USE_LINK_BOX = 0x2C,
ACTION_GIVE_UP = 0x2E,
ACTION_VIEW_IQ = 0x30,
ACTION_USE_ORB = 0x31,
ACTION_REGULAR_ATTACK = 0x32,
ACTION_UNSET_MOVE = 0x33,
ACTION_GIVE_ITEM = 0x36,
ACTION_TAKE_ITEM = 0x37,
ACTION_USE_ITEM = 0x38,
ACTION_SECOND_THOUGHTS = 0x39, // Happens with invalid actions, like attempting to eat a non-consumable item.
ACTION_SET_ITEM = 0x3C,
ACTION_UNSET_ITEM = 0x3D,
ACTION_PICK_UP_AI = 0x3F,
ACTION_THROW_ARC_PLAYER = 0x41, // Throwing Gravelerocks and Geo Pebbles.
NUM_DUNGEON_ACTIONS
};
#endif