pmd-red/include/other_menus1.h
2023-09-20 22:52:40 -04:00

39 lines
879 B
C

#ifndef GUARD_OTHER_MENUS1_H
#define GUARD_OTHER_MENUS1_H
#include "code_8094F88.h"
#include "main_menu1.h"
#include "structs/menu.h"
#include "pokemon.h"
#include "sprite_oam.h"
#include "structs/str_text.h"
// size: 0x504
typedef struct unkStruct_203B35C
{
u32 unk0;
/* 0x4 */ u32 linkStatus;
/* 0x8 */ u32 state;
SpriteOAM unkC;
u32 unk14;
u8 fill18[0x1C - 0x18];
MenuStruct unk1C[4];
UnkTextStruct2 unk15C[4];
unkStruct_8035D94 unk1BC[2];
unkStruct_203B480 unk1CC;
unkStruct_203B480 unk1FC;
unkStruct_203B480 unk22C;
unkStruct_203B480 unk25C;
unkStruct_203B480 unk28C;
PokemonStruct1 unk2BC;
unkStruct_203B480 unk314;
PokemonStruct1 unk344;
u8 unk39C[180];
u8 unk450[180];
} unkStruct_203B35C;
void sub_8036FDC(s32);
void sub_80370D4(void);
void sub_80373C4(void);
#endif // GUARD_OTHER_MENUS1_H