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39 lines
879 B
C
39 lines
879 B
C
#ifndef GUARD_OTHER_MENUS1_H
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#define GUARD_OTHER_MENUS1_H
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#include "code_8094F88.h"
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#include "main_menu1.h"
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#include "structs/menu.h"
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#include "pokemon.h"
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#include "sprite_oam.h"
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#include "structs/str_text.h"
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// size: 0x504
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typedef struct unkStruct_203B35C
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{
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u32 unk0;
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/* 0x4 */ u32 linkStatus;
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/* 0x8 */ u32 state;
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SpriteOAM unkC;
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u32 unk14;
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u8 fill18[0x1C - 0x18];
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MenuStruct unk1C[4];
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UnkTextStruct2 unk15C[4];
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unkStruct_8035D94 unk1BC[2];
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unkStruct_203B480 unk1CC;
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unkStruct_203B480 unk1FC;
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unkStruct_203B480 unk22C;
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unkStruct_203B480 unk25C;
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unkStruct_203B480 unk28C;
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PokemonStruct1 unk2BC;
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unkStruct_203B480 unk314;
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PokemonStruct1 unk344;
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u8 unk39C[180];
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u8 unk450[180];
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} unkStruct_203B35C;
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void sub_8036FDC(s32);
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void sub_80370D4(void);
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void sub_80373C4(void);
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#endif // GUARD_OTHER_MENUS1_H
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