pmd-red/include/dungeon_ai_item_weight.h
2022-01-07 01:45:35 -06:00

12 lines
300 B
C

#ifndef GUARD_DUNGEON_AI_ITEM_WEIGHT_H
#define GUARD_DUNGEON_AI_ITEM_WEIGHT_H
#include "dungeon_entity.h"
// 0x48F28
u32 EvaluateItem(struct DungeonEntity *targetPokemon, struct ItemSlot *item, u32 itemTargetFlags);
// 0x494EC
bool8 CanTargetAdjacentPokemon(struct DungeonEntity *pokemon);
#endif