pmd-red/include/code_80861A8.h
2024-08-01 21:04:34 -07:00

11 lines
238 B
C

#ifndef GUARD_CODE_80861A8_H
#define GUARD_CODE_80861A8_H
#include "structs/dungeon_entity.h"
void sub_80861A8(Entity *a0);
void sub_80861B8(Entity *a0, u8 r1, s32 direction);
void sub_80861D4(Entity *a0, u8 r1, s32 direction);
#endif