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11 lines
238 B
C
11 lines
238 B
C
#ifndef GUARD_CODE_80861A8_H
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#define GUARD_CODE_80861A8_H
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#include "structs/dungeon_entity.h"
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void sub_80861A8(Entity *a0);
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void sub_80861B8(Entity *a0, u8 r1, s32 direction);
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void sub_80861D4(Entity *a0, u8 r1, s32 direction);
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#endif
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