pmd-red/asm/code_8077274.s
2022-05-30 13:24:40 -04:00

7368 lines
117 KiB
ArmAsm

#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_8077274
sub_8077274:
push {r4,r5,lr}
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080772B4
ldr r0, [r5, 0x70]
adds r4, r0, 0
ldr r0, _080772BC
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
movs r0, 0x28
ldrsh r1, [r4, r0]
adds r1, 0x1
cmp r1, 0x1
ble _0807729E
movs r1, 0x2
_0807729E:
movs r2, 0x28
ldrsh r0, [r4, r2]
cmp r0, r1
beq _080772AE
strh r1, [r4, 0x28]
adds r0, r5, 0
bl sub_8041C58
_080772AE:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_080772B4:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080772BC: .4byte gAvailablePokemonNames
thumb_func_end sub_8077274
thumb_func_start sub_80772C0
sub_80772C0:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
mov r9, r0
adds r5, r1, 0
adds r4, r2, 0
adds r7, r3, 0
ldr r0, [sp, 0x20]
lsls r0, 24
lsrs r6, r0, 24
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _080772E6
b _08077422
_080772E6:
cmp r4, 0
beq _08077300
ldr r0, _080772F8
ldr r1, _080772FC
ldr r1, [r1]
bl strcpy
b _0807730A
.align 2, 0
_080772F8: .4byte gUnknown_202DE58
_080772FC: .4byte gUnknown_80FC0C8
_08077300:
ldr r0, _08077340
ldr r1, _08077344
ldr r1, [r1]
bl strcpy
_0807730A:
cmp r7, 0xFF
bgt _08077320
mov r0, r9
adds r1, r5, 0
adds r2, r6, 0
bl sub_8071728
lsls r0, 24
cmp r0, 0
beq _08077320
b _08077422
_08077320:
adds r0, r5, 0
movs r1, 0xB
bl HasItem
lsls r0, 24
cmp r0, 0
beq _08077350
cmp r7, 0xFF
bgt _08077350
ldr r0, _08077348
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _0807734C
b _08077376
.align 2, 0
_08077340: .4byte gUnknown_202DE58
_08077344: .4byte gUnknown_80FC0B8
_08077348: .4byte gAvailablePokemonNames
_0807734C: .4byte gUnknown_80FD550
_08077350:
adds r0, r5, 0
movs r1, 0x9
bl HasAbility
lsls r0, 24
cmp r0, 0
beq _0807738C
cmp r4, 0
bne _0807738C
cmp r7, 0xFF
bgt _0807738C
cmp r6, 0
beq _08077422
ldr r0, _08077384
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08077388
_08077376:
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
b _08077422
.align 2, 0
_08077384: .4byte gAvailablePokemonNames
_08077388: .4byte gUnknown_80FCA60
_0807738C:
ldr r0, [r5, 0x70]
mov r8, r0
ldr r0, _080773B8
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
lsls r1, r4, 2
mov r0, r8
adds r0, 0x2C
adds r0, r1
ldr r0, [r0]
mov r10, r0
adds r6, r1, 0
cmp r7, 0xFF
bgt _080773BC
adds r0, r5, 0
adds r1, r4, 0
bl sub_8041FD8
b _080773C4
.align 2, 0
_080773B8: .4byte gAvailablePokemonNames
_080773BC:
adds r0, r5, 0
adds r1, r4, 0
bl sub_8041FB4
_080773C4:
mov r0, r8
adds r0, 0x2C
adds r4, r0, r6
ldr r0, [r4]
adds r1, r7, 0
bl sub_8009DA4
str r0, [r4]
cmp r0, 0x1
bgt _080773DC
movs r0, 0x2
str r0, [r4]
_080773DC:
ldr r0, [r4]
ldr r1, _080773F0
cmp r0, r1
ble _080773E6
str r1, [r4]
_080773E6:
ldr r0, [r4]
cmp r10, r0
ble _080773F8
ldr r0, _080773F4
b _080773FE
.align 2, 0
_080773F0: .4byte 0x000063fd
_080773F4: .4byte gUnknown_80FC11C
_080773F8:
cmp r10, r0
bge _08077410
ldr r0, _0807740C
_080773FE:
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
b _0807741C
.align 2, 0
_0807740C: .4byte gUnknown_80FC118
_08077410:
ldr r0, _08077430
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
_0807741C:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_08077422:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08077430: .4byte gUnknown_80FC184
thumb_func_end sub_80772C0
thumb_func_start sub_8077434
sub_8077434:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
mov r9, r0
adds r5, r1, 0
adds r4, r2, 0
mov r8, r3
ldr r0, [sp, 0x20]
lsls r0, 24
lsrs r6, r0, 24
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807752E
cmp r4, 0
beq _08077470
ldr r0, _08077468
ldr r1, _0807746C
ldr r1, [r1]
bl strcpy
b _0807747A
.align 2, 0
_08077468: .4byte gUnknown_202DE58
_0807746C: .4byte gUnknown_80FC0AC
_08077470:
ldr r0, _080774BC
ldr r1, _080774C0
ldr r1, [r1]
bl strcpy
_0807747A:
mov r0, r8
cmp r0, 0xFF
bgt _08077490
mov r0, r9
adds r1, r5, 0
adds r2, r6, 0
bl sub_8071728
lsls r0, 24
cmp r0, 0
bne _0807752E
_08077490:
ldr r7, [r5, 0x70]
ldr r0, _080774C4
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
lsls r1, r4, 2
adds r0, r7, 0
adds r0, 0x34
adds r0, r1
ldr r0, [r0]
mov r10, r0
adds r6, r1, 0
mov r0, r8
cmp r0, 0xFF
bgt _080774C8
adds r0, r5, 0
adds r1, r4, 0
bl sub_804201C
b _080774D0
.align 2, 0
_080774BC: .4byte gUnknown_202DE58
_080774C0: .4byte gUnknown_80FC09C
_080774C4: .4byte gAvailablePokemonNames
_080774C8:
adds r0, r5, 0
adds r1, r4, 0
bl sub_8041FFC
_080774D0:
adds r0, r7, 0
adds r0, 0x34
adds r4, r0, r6
ldr r0, [r4]
mov r1, r8
bl sub_8009DA4
str r0, [r4]
cmp r0, 0x1
bgt _080774E8
movs r0, 0x2
str r0, [r4]
_080774E8:
ldr r0, [r4]
ldr r1, _080774FC
cmp r0, r1
ble _080774F2
str r1, [r4]
_080774F2:
ldr r0, [r4]
cmp r10, r0
ble _08077504
ldr r0, _08077500
b _0807750A
.align 2, 0
_080774FC: .4byte 0x000063fd
_08077500: .4byte gUnknown_80FC114
_08077504:
cmp r10, r0
bge _0807751C
ldr r0, _08077518
_0807750A:
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
b _08077528
.align 2, 0
_08077518: .4byte gUnknown_80FC0FC
_0807751C:
ldr r0, _0807753C
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
_08077528:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_0807752E:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807753C: .4byte gUnknown_80FC180
thumb_func_end sub_8077434
thumb_func_start sub_8077540
sub_8077540:
push {r4-r7,lr}
adds r7, r0, 0
adds r4, r1, 0
adds r5, r2, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080775D2
ldr r6, [r4, 0x70]
ldr r0, _08077578
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r4, 0
adds r1, r5, 0
bl sub_8042040
cmp r5, 0
beq _08077584
ldr r0, _0807757C
ldr r1, _08077580
ldr r1, [r1]
bl strcpy
b _0807758E
.align 2, 0
_08077578: .4byte gAvailablePokemonNames
_0807757C: .4byte gUnknown_202DE58
_08077580: .4byte gUnknown_80FC090
_08077584:
ldr r0, _080775B4
ldr r1, _080775B8
ldr r1, [r1]
bl strcpy
_0807758E:
lsls r0, r5, 1
adds r1, r6, 0
adds r1, 0x24
adds r1, r0
ldrh r2, [r1]
movs r3, 0
ldrsh r0, [r1, r3]
cmp r0, 0x13
bgt _080775C0
adds r0, r2, 0x1
strh r0, [r1]
ldr r0, _080775BC
ldr r2, [r0]
adds r0, r7, 0
adds r1, r4, 0
bl sub_80522F4
b _080775CC
.align 2, 0
_080775B4: .4byte gUnknown_202DE58
_080775B8: .4byte gUnknown_80FC084
_080775BC: .4byte gUnknown_80FC1C4
_080775C0:
ldr r0, _080775D8
ldr r2, [r0]
adds r0, r7, 0
adds r1, r4, 0
bl sub_80522F4
_080775CC:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080775D2:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080775D8: .4byte gUnknown_80FC218
thumb_func_end sub_8077540
thumb_func_start sub_80775DC
sub_80775DC:
push {r4-r7,lr}
adds r7, r0, 0
adds r5, r1, 0
adds r6, r2, 0
lsls r3, 24
lsrs r4, r3, 24
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080776B6
cmp r6, 0
beq _0807760C
ldr r0, _08077604
ldr r1, _08077608
ldr r1, [r1]
bl strcpy
b _08077616
.align 2, 0
_08077604: .4byte gUnknown_202DE58
_08077608: .4byte gUnknown_80FC090
_0807760C:
ldr r0, _08077654
ldr r1, _08077658
ldr r1, [r1]
bl strcpy
_08077616:
adds r0, r7, 0
adds r1, r5, 0
adds r2, r4, 0
bl sub_8071728
lsls r0, 24
cmp r0, 0
bne _080776B6
adds r0, r5, 0
movs r1, 0x1E
bl HasAbility
lsls r0, 24
cmp r0, 0
beq _08077664
cmp r6, 0
bne _08077664
cmp r4, 0
beq _080776B6
ldr r0, _0807765C
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08077660
ldr r2, [r0]
adds r0, r7, 0
adds r1, r5, 0
bl sub_80522F4
b _080776B6
.align 2, 0
_08077654: .4byte gUnknown_202DE58
_08077658: .4byte gUnknown_80FC084
_0807765C: .4byte gAvailablePokemonNames
_08077660: .4byte gUnknown_80FCA64
_08077664:
ldr r4, [r5, 0x70]
ldr r0, _0807769C
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
adds r0, r5, 0
adds r1, r6, 0
bl sub_8042060
lsls r0, r6, 1
adds r4, 0x24
adds r1, r4, r0
ldrh r2, [r1]
movs r3, 0
ldrsh r0, [r1, r3]
cmp r0, 0
beq _080776A4
subs r0, r2, 0x1
strh r0, [r1]
ldr r0, _080776A0
ldr r2, [r0]
adds r0, r7, 0
adds r1, r5, 0
bl sub_80522F4
b _080776B0
.align 2, 0
_0807769C: .4byte gAvailablePokemonNames
_080776A0: .4byte gUnknown_80FC1A4
_080776A4:
ldr r0, _080776BC
ldr r2, [r0]
adds r0, r7, 0
adds r1, r5, 0
bl sub_80522F4
_080776B0:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_080776B6:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080776BC: .4byte gUnknown_80FC1F0
thumb_func_end sub_80775DC
thumb_func_start sub_80776C0
sub_80776C0:
push {r4-r6,lr}
adds r5, r0, 0
adds r4, r1, 0
lsls r2, 24
lsrs r6, r2, 24
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08077776
adds r0, r5, 0
adds r1, r4, 0
adds r2, r6, 0
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _08077776
adds r0, r4, 0
movs r1, 0x1F
bl HasAbility
lsls r0, 24
cmp r0, 0
beq _08077718
ldr r0, _08077710
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
cmp r6, 0
beq _08077776
ldr r0, _08077714
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08077776
.align 2, 0
_08077710: .4byte gAvailablePokemonNames
_08077714: .4byte gUnknown_80FCC18
_08077718:
ldr r6, [r4, 0x70]
ldr r0, _08077758
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r6, 0
adds r1, 0xBC
ldrb r0, [r1]
cmp r0, 0x1
beq _08077764
movs r0, 0x1
strb r0, [r1]
ldr r1, _0807775C
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r6, 0
adds r1, 0xBD
strb r0, [r1]
adds r0, r4, 0
bl sub_80420A0
ldr r0, _08077760
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08077770
.align 2, 0
_08077758: .4byte gAvailablePokemonNames
_0807775C: .4byte gUnknown_80F4E3C
_08077760: .4byte gUnknown_80FB2E0
_08077764:
ldr r0, _0807777C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_08077770:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08077776:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0807777C: .4byte gUnknown_80FB300
thumb_func_end sub_80776C0
thumb_func_start sub_8077780
sub_8077780:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
adds r7, r0, 0
adds r5, r1, 0
lsls r2, 24
lsrs r2, 24
mov r10, r2
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _080777A2
b _080778F0
_080777A2:
adds r0, r7, 0
adds r1, r5, 0
mov r2, r10
bl sub_80716E8
lsls r0, 24
cmp r0, 0
beq _080777B4
b _080778F0
_080777B4:
adds r0, r5, 0
movs r1, 0x16
bl HasAbility
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0
beq _080777EC
ldr r0, _080777E4
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
mov r0, r10
cmp r0, 0
bne _080777D6
b _080778F0
_080777D6:
ldr r0, _080777E8
ldr r2, [r0]
adds r0, r7, 0
adds r1, r5, 0
bl sub_80522F4
b _080778F0
.align 2, 0
_080777E4: .4byte gAvailablePokemonNames
_080777E8: .4byte gUnknown_80FCBF8
_080777EC:
movs r6, 0x1
ldr r1, [r5, 0x70]
mov r8, r1
ldr r0, _08077844
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
mov r1, r8
adds r1, 0xAC
ldrb r0, [r1]
cmp r0, 0x4
beq _08077850
movs r0, 0x4
strb r0, [r1]
ldr r1, _08077848
adds r0, r5, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
mov r1, r8
adds r1, 0xAD
strb r0, [r1]
mov r0, r8
adds r0, 0xAE
strb r4, [r0]
adds r0, 0x1
strb r4, [r0]
movs r6, 0
ldr r0, _0807784C
ldr r2, [r0]
adds r0, r7, 0
adds r1, r5, 0
bl sub_80522F4
adds r0, r5, 0
bl sub_8041C1C
adds r0, r5, 0
bl GetMovementSpeed
b _0807785C
.align 2, 0
_08077844: .4byte gAvailablePokemonNames
_08077848: .4byte gUnknown_80F4E50
_0807784C: .4byte gUnknown_80FB2AC
_08077850:
ldr r0, _08077900
ldr r2, [r0]
adds r0, r7, 0
adds r1, r5, 0
bl sub_80522F4
_0807785C:
adds r0, r5, 0
movs r1, 0x19
bl HasAbility
lsls r0, 24
cmp r0, 0
beq _080778EA
cmp r6, 0
bne _080778EA
movs r3, 0
mov r9, r3
movs r6, 0
_08077874:
movs r1, 0x4
ldrsh r0, [r5, r1]
ldr r1, _08077904
lsls r2, r6, 2
adds r2, r1
movs r3, 0
ldrsh r1, [r2, r3]
adds r0, r1
movs r3, 0x6
ldrsh r1, [r5, r3]
movs r3, 0x2
ldrsh r2, [r2, r3]
adds r1, r2
bl GetMapTile_1
ldr r4, [r0, 0x10]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080778E4
adds r0, r4, 0
bl GetEntityType
cmp r0, 0x1
bne _080778E4
mov r0, r9
cmp r0, 0
bne _080778CA
movs r1, 0x1
mov r9, r1
ldr r0, _08077908
mov r1, r8
movs r2, 0
bl SetMessageArgument_2
ldr r0, _0807790C
ldr r2, [r0]
adds r0, r7, 0
adds r1, r5, 0
bl sub_80522F4
_080778CA:
adds r0, r5, 0
adds r1, r4, 0
bl sub_807167C
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _080778E4
adds r0, r7, 0
adds r1, r4, 0
mov r2, r10
bl sub_8077780
_080778E4:
adds r6, 0x1
cmp r6, 0x7
ble _08077874
_080778EA:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_080778F0:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08077900: .4byte gUnknown_80FB2CC
_08077904: .4byte gAdjacentTileOffsets
_08077908: .4byte gAvailablePokemonNames
_0807790C: .4byte gUnknown_80FF01C
thumb_func_end sub_8077780
thumb_func_start sub_8077910
sub_8077910:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
mov r8, r0
adds r5, r1, 0
adds r4, r2, 0
lsls r3, 24
lsrs r3, 24
mov r9, r3
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080779DE
cmp r4, 0
bne _08077940
ldr r1, _08077964
adds r0, r5, 0
movs r2, 0
bl CalculateStatusTurns
adds r4, r0, 0x1
_08077940:
ldr r6, [r5, 0x70]
ldr r0, _08077968
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
adds r0, r5, 0
bl GetMovementSpeed
adds r7, r0, 0
cmp r7, 0x4
bne _08077970
mov r0, r9
cmp r0, 0
beq _080779D8
ldr r0, _0807796C
b _0807799E
.align 2, 0
_08077964: .4byte gUnknown_80F4E40
_08077968: .4byte gAvailablePokemonNames
_0807796C: .4byte gUnknown_80FC2B8
_08077970:
movs r2, 0
movs r0, 0x84
lsls r0, 1
adds r1, r6, r0
b _08077988
_0807797A:
adds r2, 0x1
cmp r2, 0x4
bgt _08077990
movs r1, 0x84
lsls r1, 1
adds r0, r6, r1
adds r1, r0, r2
_08077988:
ldrb r0, [r1]
cmp r0, 0
bne _0807797A
strb r4, [r1]
_08077990:
adds r0, r5, 0
bl GetMovementSpeed
adds r4, r0, 0
cmp r7, r4
bne _080779B0
ldr r0, _080779AC
_0807799E:
ldr r2, [r0]
mov r0, r8
adds r1, r5, 0
bl sub_80522F4
b _080779D8
.align 2, 0
_080779AC: .4byte gUnknown_80FC298
_080779B0:
adds r0, r5, 0
bl sub_8041CB8
ldr r1, _080779EC
lsls r0, r4, 2
adds r0, r1
ldr r2, [r0]
mov r0, r8
adds r1, r5, 0
bl sub_80522F4
adds r1, r6, 0
adds r1, 0xF8
movs r2, 0
movs r0, 0x1
strb r0, [r1]
movs r1, 0xA4
lsls r1, 1
adds r0, r6, r1
strb r2, [r0]
_080779D8:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_080779DE:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080779EC: .4byte gUnknown_80FA124
thumb_func_end sub_8077910
thumb_func_start sub_80779F0
sub_80779F0:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
mov r10, r0
adds r5, r1, 0
mov r8, r2
lsls r3, 24
lsrs r3, 24
mov r9, r3
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08077AD0
mov r0, r10
adds r1, r5, 0
mov r2, r9
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _08077AD0
ldr r7, [r5, 0x70]
ldr r0, _08077A48
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
adds r0, r5, 0
bl GetMovementSpeed
str r0, [sp]
cmp r0, 0
bne _08077A50
mov r0, r9
cmp r0, 0
beq _08077ACA
ldr r0, _08077A4C
b _08077AA2
.align 2, 0
_08077A48: .4byte gAvailablePokemonNames
_08077A4C: .4byte gUnknown_80FC2D8
_08077A50:
movs r0, 0
cmp r0, r8
bge _08077A8C
_08077A56:
movs r1, 0
adds r6, r0, 0x1
_08077A5A:
ldr r2, _08077A78
adds r0, r7, r2
adds r4, r0, r1
ldrb r0, [r4]
cmp r0, 0
bne _08077A80
adds r0, r5, 0
ldr r1, _08077A7C
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
strb r0, [r4]
b _08077A86
.align 2, 0
_08077A78: .4byte 0x0000010d
_08077A7C: .4byte gUnknown_80F4E48
_08077A80:
adds r1, 0x1
cmp r1, 0x4
ble _08077A5A
_08077A86:
adds r0, r6, 0
cmp r0, r8
blt _08077A56
_08077A8C:
adds r0, r5, 0
bl GetMovementSpeed
adds r4, r0, 0
ldr r0, [sp]
cmp r0, r4
bne _08077AB4
mov r2, r9
cmp r2, 0
beq _08077ACA
ldr r0, _08077AB0
_08077AA2:
ldr r2, [r0]
mov r0, r10
adds r1, r5, 0
bl sub_80522F4
b _08077ACA
.align 2, 0
_08077AB0: .4byte gUnknown_80FC298
_08077AB4:
adds r0, r5, 0
bl sub_8041CCC
ldr r0, _08077AE0
lsls r1, r4, 2
adds r1, r0
ldr r2, [r1]
mov r0, r10
adds r1, r5, 0
bl sub_80522F4
_08077ACA:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_08077AD0:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08077AE0: .4byte gUnknown_80FA124
thumb_func_end sub_80779F0
thumb_func_start sub_8077AE4
sub_8077AE4:
push {r4-r7,lr}
adds r6, r0, 0
adds r4, r1, 0
lsls r2, 24
lsrs r5, r2, 24
adds r7, r5, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08077BAA
adds r0, r6, 0
adds r1, r4, 0
adds r2, r5, 0
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _08077BAA
ldr r0, _08077B2C
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r4, 0
movs r1, 0x12
bl HasItem
lsls r0, 24
cmp r0, 0
beq _08077B34
cmp r5, 0
beq _08077BAA
ldr r0, _08077B30
b _08077B48
.align 2, 0
_08077B2C: .4byte gAvailablePokemonNames
_08077B30: .4byte gUnknown_80FD500
_08077B34:
adds r0, r4, 0
movs r1, 0x40
bl HasAbility
lsls r0, 24
cmp r0, 0
beq _08077B58
cmp r7, 0
beq _08077BAA
ldr r0, _08077B54
_08077B48:
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08077BAA
.align 2, 0
_08077B54: .4byte gUnknown_80FCDB4
_08077B58:
adds r0, r4, 0
bl sub_8041BE8
ldr r5, [r4, 0x70]
adds r1, r5, 0
adds r1, 0xBC
ldrb r0, [r1]
cmp r0, 0x2
beq _08077B98
movs r0, 0x2
strb r0, [r1]
ldr r1, _08077B90
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xBD
strb r0, [r1]
ldr r0, _08077B94
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08077BA4
.align 2, 0
_08077B90: .4byte gUnknown_80F4E4C
_08077B94: .4byte gUnknown_80FB25C
_08077B98:
ldr r0, _08077BB0
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08077BA4:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08077BAA:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08077BB0: .4byte gUnknown_80FB27C
thumb_func_end sub_8077AE4
thumb_func_start sub_8077BB4
sub_8077BB4:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
lsls r2, 24
lsrs r5, r2, 24
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08077C3A
adds r0, r6, 0
adds r1, r4, 0
adds r2, r5, 0
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _08077C3A
ldr r5, [r4, 0x70]
ldr r0, _08077C1C
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xBC
ldrb r0, [r1]
cmp r0, 0x4
beq _08077C28
movs r0, 0x4
strb r0, [r1]
ldr r1, _08077C20
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xBD
strb r0, [r1]
adds r0, r4, 0
bl sub_8041BF8
ldr r0, _08077C24
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08077C34
.align 2, 0
_08077C1C: .4byte gAvailablePokemonNames
_08077C20: .4byte gUnknown_80F4ECC
_08077C24: .4byte gUnknown_80FB940
_08077C28:
ldr r0, _08077C40
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08077C34:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08077C3A:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08077C40: .4byte gUnknown_80FB960
thumb_func_end sub_8077BB4
thumb_func_start HealTargetHP
HealTargetHP:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
mov r9, r0
adds r5, r1, 0
mov r10, r2
mov r8, r3
ldr r0, [sp, 0x24]
lsls r0, 24
lsrs r0, 24
str r0, [sp]
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _08077C6E
b _08077DC8
_08077C6E:
ldr r4, [r5, 0x70]
movs r0, 0x10
ldrsh r7, [r4, r0]
movs r1, 0xE
ldrsh r6, [r4, r1]
ldrh r2, [r4, 0xE]
adds r0, r6, 0
ldrh r1, [r4, 0x10]
mov r12, r1
adds r1, r7, 0
cmp r0, r1
bne _08077C8C
mov r0, r8
cmp r0, 0
bgt _08077C92
_08077C8C:
mov r3, r10
cmp r3, 0
bne _08077CD0
_08077C92:
ldrh r1, [r4, 0x10]
add r1, r8
strh r1, [r4, 0x10]
ldrh r0, [r4, 0xE]
add r0, r8
strh r0, [r4, 0xE]
lsls r1, 16
asrs r1, 16
ldr r0, _08077CCC
cmp r1, r0
ble _08077CAA
strh r0, [r4, 0x10]
_08077CAA:
movs r1, 0xE
ldrsh r0, [r4, r1]
movs r3, 0x10
ldrsh r2, [r4, r3]
ldrh r1, [r4, 0x10]
cmp r0, r2
ble _08077CBA
strh r1, [r4, 0xE]
_08077CBA:
movs r1, 0xE
ldrsh r0, [r4, r1]
cmp r0, r2
bne _08077CC4
adds r6, r0, 0
_08077CC4:
adds r0, r5, 0
bl sub_8041C94
b _08077CE8
.align 2, 0
_08077CCC: .4byte 0x000003e7
_08077CD0:
mov r3, r10
adds r0, r2, r3
strh r0, [r4, 0xE]
lsls r0, 16
asrs r0, 16
cmp r0, r1
ble _08077CE2
mov r0, r12
strh r0, [r4, 0xE]
_08077CE2:
adds r0, r5, 0
bl sub_8041CA8
_08077CE8:
movs r1, 0x10
ldrsh r0, [r4, r1]
subs r7, r0, r7
movs r2, 0xE
ldrsh r0, [r4, r2]
subs r6, r0, r6
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
ldr r0, _08077D1C
str r6, [r0]
str r7, [r0, 0x4]
ldr r0, _08077D20
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
cmp r6, 0
bne _08077D28
cmp r7, 0
bne _08077D28
ldr r3, [sp]
cmp r3, 0
beq _08077DC8
ldr r0, _08077D24
b _08077D3A
.align 2, 0
_08077D1C: .4byte gUnknown_202DE30
_08077D20: .4byte gAvailablePokemonNames
_08077D24: .4byte gUnknown_80FB204
_08077D28:
mov r0, r8
cmp r0, 0
bne _08077D4C
cmp r6, 0
bne _08077D4C
ldr r1, [sp]
cmp r1, 0
beq _08077DC8
ldr r0, _08077D48
_08077D3A:
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
b _08077DC8
.align 2, 0
_08077D48: .4byte gUnknown_80FB21C
_08077D4C:
movs r2, 0
mov r8, r2
cmp r7, 0
beq _08077D6E
adds r0, r5, 0
bl sub_8045888
lsls r0, 24
cmp r0, 0
beq _08077D62
mov r8, r7
_08077D62:
ldr r0, _08077DA0
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
_08077D6E:
cmp r6, 0
beq _08077DB4
adds r0, r5, 0
bl sub_8045888
lsls r0, 24
cmp r0, 0
beq _08077D80
mov r8, r6
_08077D80:
mov r3, r10
cmp r3, 0
beq _08077DB4
movs r0, 0x10
ldrsh r1, [r4, r0]
movs r2, 0xE
ldrsh r0, [r4, r2]
cmp r1, r0
bne _08077DA8
ldr r0, _08077DA4
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
b _08077DB4
.align 2, 0
_08077DA0: .4byte gUnknown_80FB240
_08077DA4: .4byte gUnknown_80FB1E0
_08077DA8:
ldr r0, _08077DD8
ldr r2, [r0]
mov r0, r9
adds r1, r5, 0
bl sub_80522F4
_08077DB4:
mov r3, r8
cmp r3, 0
beq _08077DC8
movs r3, 0x1
negs r3, r3
mov r0, r8
adds r1, r5, 0
movs r2, 0x1
bl sub_803ED30
_08077DC8:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08077DD8: .4byte gUnknown_80FB1C4
thumb_func_end HealTargetHP
thumb_func_start sub_8077DDC
sub_8077DDC:
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08077E3C
ldr r0, [r4, 0x70]
adds r1, r0, 0
adds r1, 0xF1
ldrb r0, [r1]
cmp r0, 0
beq _08077E0C
ldr r0, _08077E08
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08077E3C
.align 2, 0
_08077E08: .4byte gUnknown_80FAEF0
_08077E0C:
movs r0, 0x1
strb r0, [r1]
adds r0, r4, 0
bl nullsub_75
ldr r0, _08077E44
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08077E48
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
movs r0, 0
bl sub_803F580
bl sub_8040A84
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08077E3C:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08077E44: .4byte gAvailablePokemonNames
_08077E48: .4byte gUnknown_80FAEA0
thumb_func_end sub_8077DDC
thumb_func_start sub_8077E4C
sub_8077E4C:
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08077EC0
bl sub_8043D10
lsls r0, 24
cmp r0, 0
beq _08077E70
ldr r0, _08077E6C
b _08077E7E
.align 2, 0
_08077E6C: .4byte gUnknown_80FAF3C
_08077E70:
ldr r0, [r4, 0x70]
adds r1, r0, 0
adds r1, 0xF2
ldrb r0, [r1]
cmp r0, 0
beq _08077E90
ldr r0, _08077E8C
_08077E7E:
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08077EC0
.align 2, 0
_08077E8C: .4byte gUnknown_80FAF1C
_08077E90:
movs r0, 0x1
strb r0, [r1]
adds r0, r4, 0
bl nullsub_76
ldr r0, _08077EC8
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08077ECC
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
movs r0, 0
bl sub_803F580
bl sub_8040A84
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08077EC0:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08077EC8: .4byte gAvailablePokemonNames
_08077ECC: .4byte gUnknown_80FAEC8
thumb_func_end sub_8077E4C
thumb_func_start sub_8077ED0
sub_8077ED0:
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08077F30
ldr r0, [r4, 0x70]
adds r1, r0, 0
adds r1, 0xF0
ldrb r0, [r1]
cmp r0, 0
beq _08077F00
ldr r0, _08077EFC
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08077F30
.align 2, 0
_08077EFC: .4byte gUnknown_80FAFD0
_08077F00:
movs r0, 0x1
strb r0, [r1]
adds r0, r4, 0
bl nullsub_77
ldr r0, _08077F38
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08077F3C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
movs r0, 0
bl sub_803F580
bl sub_8040A84
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08077F30:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08077F38: .4byte gAvailablePokemonNames
_08077F3C: .4byte gUnknown_80FAFAC
thumb_func_end sub_8077ED0
thumb_func_start sub_8077F40
sub_8077F40:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
adds r5, r0, 0
adds r4, r1, 0
lsls r2, 24
lsrs r6, r2, 24
mov r9, r6
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _08077F62
b _08078068
_08077F62:
adds r0, r5, 0
bl GetEntityType
mov r10, r0
cmp r0, 0x1
beq _08077F70
b _08078068
_08077F70:
ldr r7, [r4, 0x70]
cmp r5, r4
bne _08077F88
cmp r6, 0
beq _08078068
ldr r0, _08077F84
ldr r2, [r0]
adds r0, r4, 0
b _08078022
.align 2, 0
_08077F84: .4byte gPtrCantLeechSeedSelfMessage
_08077F88:
adds r0, r5, 0
adds r1, r4, 0
mov r2, r9
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _08078068
ldr r0, _08077FC0
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r4, 0
movs r1, 0x4
bl HasType
lsls r0, 24
lsrs r0, 24
mov r8, r0
cmp r0, 0
beq _08077FC8
mov r0, r9
cmp r0, 0
beq _08078068
ldr r0, _08077FC4
b _0807801E
.align 2, 0
_08077FC0: .4byte gAvailablePokemonNames
_08077FC4: .4byte gPtrCantLeechSeedMonMessage
_08077FC8:
adds r6, r7, 0
adds r6, 0xD0
ldrb r0, [r6]
cmp r0, 0x1
beq _0807801C
cmp r0, 0x2
bne _08077FE2
ldr r0, _08078014
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_08077FE2:
mov r1, r10
strb r1, [r6]
ldr r1, _08078018
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r7, 0
adds r1, 0xD9
strb r0, [r1]
adds r0, r7, 0
adds r0, 0xDA
mov r6, r8
strb r6, [r0]
adds r0, r4, 0
bl nullsub_78
adds r1, r7, 0
adds r1, 0xD8
movs r0, 0xFF
strb r0, [r1]
movs r2, 0
adds r3, r1, 0
b _08078030
.align 2, 0
_08078014: .4byte gUnknown_80FAA8C
_08078018: .4byte gUnknown_80F4EB0
_0807801C:
ldr r0, _0807802C
_0807801E:
ldr r2, [r0]
adds r0, r5, 0
_08078022:
adds r1, r4, 0
bl sub_80522F4
b _08078068
.align 2, 0
_0807802C: .4byte gUnknown_80FAE7C
_08078030:
ldr r0, _08078078
ldr r0, [r0]
lsls r1, r2, 2
ldr r6, _0807807C
adds r0, r6
adds r0, r1
ldr r0, [r0]
cmp r5, r0
bne _08078050
strb r2, [r3]
ldr r0, [r5, 0x70]
adds r1, r7, 0
adds r1, 0xD4
adds r0, 0x98
ldr r0, [r0]
str r0, [r1]
_08078050:
adds r2, 0x1
cmp r2, 0x13
ble _08078030
ldr r0, _08078080
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08078068:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078078: .4byte gDungeonGlobalData
_0807807C: .4byte 0x000135cc
_08078080: .4byte gUnknown_80FAE58
thumb_func_end sub_8077F40
thumb_func_start sub_8078084
sub_8078084:
push {r4-r6,lr}
ldr r6, [r0, 0x70]
movs r5, 0
_0807808A:
ldr r0, _080780DC
ldr r0, [r0]
lsls r1, r5, 2
ldr r2, _080780E0
adds r0, r2
adds r0, r1
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080780D0
ldr r1, [r4, 0x70]
adds r3, r1, 0
adds r3, 0xD0
ldrb r0, [r3]
subs r0, 0x1
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bhi _080780D0
adds r0, r1, 0
adds r0, 0xD4
adds r1, r6, 0
adds r1, 0x98
ldr r2, [r0]
ldr r0, [r1]
cmp r2, r0
bne _080780D0
movs r0, 0
strb r0, [r3]
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080780D0:
adds r5, 0x1
cmp r5, 0x13
ble _0807808A
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080780DC: .4byte gDungeonGlobalData
_080780E0: .4byte 0x000135cc
thumb_func_end sub_8078084
thumb_func_start sub_80780E4
sub_80780E4:
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r4, r0, 0
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080781C4
adds r0, r4, 0
bl GetEntityType
cmp r0, 0x1
bne _080781C4
adds r0, r5, 0
bl GetEntityType
cmp r0, 0x1
bne _080781C4
ldr r6, [r4, 0x70]
ldr r0, _0807816C
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r7, r6, 0
adds r7, 0xD0
ldrb r0, [r7]
cmp r0, 0x2
beq _08078178
cmp r0, 0x1
bne _08078134
ldr r0, _08078170
ldr r2, [r0]
adds r0, r4, 0
adds r1, r5, 0
bl sub_80522F4
_08078134:
movs r0, 0
mov r8, r0
movs r0, 0x2
strb r0, [r7]
ldr r1, _08078174
adds r0, r5, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r6, 0
adds r1, 0xD9
strb r0, [r1]
adds r0, r6, 0
adds r0, 0xDA
mov r1, r8
strb r1, [r0]
adds r0, r5, 0
bl nullsub_74
adds r1, r6, 0
adds r1, 0xD8
movs r0, 0xFF
strb r0, [r1]
movs r2, 0
adds r3, r1, 0
b _0807818C
.align 2, 0
_0807816C: .4byte gAvailablePokemonNames
_08078170: .4byte gUnknown_80FA79C
_08078174: .4byte gUnknown_80F4EF0
_08078178:
ldr r0, _08078188
ldr r2, [r0]
adds r0, r4, 0
adds r1, r5, 0
bl sub_80522F4
b _080781C4
.align 2, 0
_08078188: .4byte gUnknown_80FBB78
_0807818C:
ldr r0, _080781D0
ldr r0, [r0]
lsls r1, r2, 2
ldr r7, _080781D4
adds r0, r7
adds r0, r1
ldr r0, [r0]
cmp r5, r0
bne _080781AC
strb r2, [r3]
ldr r0, [r5, 0x70]
adds r1, r6, 0
adds r1, 0xD4
adds r0, 0x98
ldr r0, [r0]
str r0, [r1]
_080781AC:
adds r2, 0x1
cmp r2, 0x13
ble _0807818C
ldr r0, _080781D8
ldr r2, [r0]
adds r0, r4, 0
adds r1, r5, 0
bl sub_80522F4
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_080781C4:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080781D0: .4byte gDungeonGlobalData
_080781D4: .4byte 0x000135cc
_080781D8: .4byte gUnknown_80FBB4C
thumb_func_end sub_80780E4
thumb_func_start sub_80781DC
sub_80781DC:
push {r4-r7,lr}
adds r7, r0, 0
adds r4, r1, 0
adds r6, r2, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078242
ldr r5, [r4, 0x70]
ldr r0, _08078228
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xDC
ldrb r0, [r1]
cmp r0, 0x1
beq _08078230
movs r0, 0x1
strb r0, [r1]
adds r1, r6, 0x1
adds r0, r5, 0
adds r0, 0xDD
strb r1, [r0]
adds r0, r4, 0
bl sub_8041CDC
ldr r0, _0807822C
ldr r2, [r0]
adds r0, r7, 0
adds r1, r4, 0
bl sub_80522F4
b _0807823C
.align 2, 0
_08078228: .4byte gAvailablePokemonNames
_0807822C: .4byte gUnknown_80FB73C
_08078230:
ldr r0, _08078248
ldr r2, [r0]
adds r0, r7, 0
adds r1, r4, 0
bl sub_80522F4
_0807823C:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08078242:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078248: .4byte gUnknown_80FB764
thumb_func_end sub_80781DC
thumb_func_start sub_807824C
sub_807824C:
push {r4-r7,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r7, r2, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080782C2
adds r0, r6, 0
adds r1, r4, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _080782C2
ldr r5, [r4, 0x70]
ldr r0, _080782A8
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xDC
ldrb r0, [r1]
cmp r0, 0x2
beq _080782B0
movs r0, 0x2
strb r0, [r1]
adds r1, r7, 0x1
adds r0, r5, 0
adds r0, 0xDD
strb r1, [r0]
adds r0, r4, 0
bl sub_8041CEC
ldr r0, _080782AC
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _080782BC
.align 2, 0
_080782A8: .4byte gAvailablePokemonNames
_080782AC: .4byte gUnknown_80FB780
_080782B0:
ldr r0, _080782C8
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_080782BC:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080782C2:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080782C8: .4byte gUnknown_80FB7A0
thumb_func_end sub_807824C
thumb_func_start sub_80782CC
sub_80782CC:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807833E
ldr r5, [r4, 0x70]
ldr r0, _08078320
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xDC
ldrb r0, [r1]
cmp r0, 0x3
beq _0807832C
movs r0, 0x3
strb r0, [r1]
ldr r1, _08078324
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xDD
strb r0, [r1]
adds r0, r4, 0
bl nullsub_79
ldr r0, _08078328
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08078338
.align 2, 0
_08078320: .4byte gAvailablePokemonNames
_08078324: .4byte gUnknown_80F4EC4
_08078328: .4byte gUnknown_80FB8BC
_0807832C:
ldr r0, _08078344
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08078338:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_0807833E:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08078344: .4byte gUnknown_80FB8E4
thumb_func_end sub_80782CC
thumb_func_start sub_8078348
sub_8078348:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080783BA
ldr r5, [r4, 0x70]
ldr r0, _0807839C
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xDC
ldrb r0, [r1]
cmp r0, 0x4
beq _080783A8
movs r0, 0x4
strb r0, [r1]
ldr r1, _080783A0
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xDD
strb r0, [r1]
adds r0, r4, 0
bl nullsub_80
ldr r0, _080783A4
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _080783B4
.align 2, 0
_0807839C: .4byte gAvailablePokemonNames
_080783A0: .4byte gUnknown_80F4EC8
_080783A4: .4byte gUnknown_80FB900
_080783A8:
ldr r0, _080783C0
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_080783B4:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080783BA:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080783C0: .4byte gUnknown_80FB924
thumb_func_end sub_8078348
thumb_func_start sub_80783C4
sub_80783C4:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x24
adds r5, r0, 0
adds r7, r1, 0
lsls r2, 24
lsrs r2, 24
str r2, [sp, 0x18]
adds r0, r7, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _080783E8
b _0807856A
_080783E8:
adds r0, r5, 0
adds r1, r7, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
beq _080783FA
b _0807856A
_080783FA:
ldr r4, [r7, 0x70]
ldr r0, _08078420
adds r1, r7, 0
movs r2, 0
bl SetMessageArgument
adds r1, r4, 0
adds r1, 0xC8
ldrb r0, [r1]
cmp r0, 0x2
bne _08078428
ldr r0, _08078424
ldr r2, [r0]
adds r0, r5, 0
adds r1, r7, 0
bl sub_80522F4
b _0807856A
.align 2, 0
_08078420: .4byte gAvailablePokemonNames
_08078424: .4byte gUnknown_80FB994
_08078428:
movs r6, 0
mov r8, r1
movs r0, 0xC9
adds r0, r4
mov r9, r0
movs r1, 0xCA
adds r1, r4
mov r10, r1
adds r2, r4, 0
adds r2, 0xCB
str r2, [sp, 0x1C]
adds r4, 0xCC
str r4, [sp, 0x20]
_08078442:
ldr r0, _0807857C
ldr r0, [r0]
lsls r1, r6, 2
ldr r3, _08078580
adds r0, r3
adds r0, r1
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078480
cmp r7, r4
beq _08078480
ldr r0, [r4, 0x70]
adds r0, 0xC8
ldrb r0, [r0]
subs r0, 0x2
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bhi _08078480
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0
bl sub_807A5D0
movs r0, 0x2A
bl sub_803E46C
_08078480:
adds r6, 0x1
cmp r6, 0x13
ble _08078442
adds r0, r7, 0
bl sub_8041D38
ldr r0, _08078584
adds r1, r7, 0
movs r2, 0
bl SetMessageArgument
mov r4, r8
ldrb r0, [r4]
cmp r0, 0
beq _080784A8
adds r0, r5, 0
adds r1, r7, 0
movs r2, 0x2
bl sub_807A5D0
_080784A8:
movs r4, 0
movs r0, 0x2
mov r1, r8
strb r0, [r1]
ldr r0, [r5, 0x70]
ldrb r0, [r0, 0x6]
mov r2, r9
strb r0, [r2]
mov r3, sp
ldrb r0, [r3, 0x18]
mov r3, r10
strb r0, [r3]
ldr r1, _08078588
adds r0, r7, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
ldr r1, [sp, 0x1C]
strb r0, [r1]
ldr r2, [sp, 0x20]
strb r4, [r2]
adds r0, r7, 0
bl sub_806CEBC
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r7, 0
bl sub_806CCB4
ldr r0, _0807857C
ldr r0, [r0]
ldr r3, _0807858C
adds r0, r3
movs r1, 0x1
strb r1, [r0]
ldr r0, _08078590
ldr r2, [r0]
adds r0, r5, 0
adds r1, r7, 0
bl sub_80522F4
movs r6, 0
mov r8, r6
_08078502:
ldr r0, _0807857C
ldr r0, [r0]
lsls r1, r6, 2
ldr r4, _08078580
adds r0, r4
adds r0, r1
ldr r0, [r0]
mov r9, r0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807855E
mov r5, r9
ldr r4, [r5, 0x70]
adds r1, r4, 0
adds r1, 0x78
movs r0, 0x6
strb r0, [r1]
adds r0, r4, 0
adds r0, 0x80
mov r1, r8
str r1, [r0]
subs r0, 0x4
strh r1, [r0]
ldrb r0, [r4, 0x7]
cmp r0, 0
bne _0807855E
mov r1, sp
adds r0, r4, 0
adds r0, 0x44
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
mov r0, r9
movs r1, 0x1
bl MoveIfPossible
adds r1, r4, 0
adds r1, 0x44
mov r0, sp
ldm r0!, {r2-r4}
stm r1!, {r2-r4}
ldm r0!, {r2,r3,r5}
stm r1!, {r2,r3,r5}
_0807855E:
adds r6, 0x1
cmp r6, 0x13
ble _08078502
adds r0, r7, 0
bl DungeonEntityUpdateStatusSprites
_0807856A:
add sp, 0x24
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807857C: .4byte gDungeonGlobalData
_08078580: .4byte 0x000135cc
_08078584: .4byte gAvailablePokemonNames
_08078588: .4byte gUnknown_80F4ED0
_0807858C: .4byte 0x000037fc
_08078590: .4byte gUnknown_80FB978
thumb_func_end sub_80783C4
thumb_func_start sub_8078594
sub_8078594:
push {r4-r7,lr}
adds r5, r0, 0
adds r6, r1, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807866E
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807866E
ldr r4, [r5, 0x70]
ldr r7, [r6, 0x70]
adds r0, r5, 0
movs r1, 0xE
bl HasType
lsls r0, 24
cmp r0, 0
beq _08078640
adds r0, r5, 0
adds r1, r6, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _0807866E
adds r0, r5, 0
adds r1, r6, 0
movs r2, 0x1
bl sub_807A5D0
adds r0, r6, 0
bl sub_8041D48
movs r1, 0xE
ldrsh r0, [r4, r1]
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
strh r0, [r4, 0xE]
cmp r0, 0
bne _080785F6
movs r0, 0x1
strh r0, [r4, 0xE]
_080785F6:
adds r1, r7, 0
adds r1, 0xC8
ldrb r0, [r1]
cmp r0, 0x1
beq _0807861C
movs r0, 0x1
strb r0, [r1]
ldr r1, _08078634
adds r0, r6, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r7, 0
adds r1, 0xCB
strb r0, [r1]
adds r1, 0x1
movs r0, 0
strb r0, [r1]
_0807861C:
ldr r0, _08078638
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _0807863C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r6, 0
bl sub_80522F4
b _08078668
.align 2, 0
_08078634: .4byte gUnknown_80F4EA4
_08078638: .4byte gAvailablePokemonNames
_0807863C: .4byte gUnknown_80FB004
_08078640:
ldr r0, _08078674
ldr r4, [r0]
adds r0, r5, 0
adds r1, r5, 0
adds r2, r4, 0
movs r3, 0x1
bl sub_8077084
adds r0, r5, 0
adds r1, r5, 0
adds r2, r4, 0
movs r3, 0x1
bl sub_8077160
adds r0, r5, 0
adds r1, r5, 0
movs r2, 0x1
movs r3, 0x1
bl sub_80779F0
_08078668:
adds r0, r6, 0
bl DungeonEntityUpdateStatusSprites
_0807866E:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078674: .4byte gUnknown_8106A4C
thumb_func_end sub_8078594
thumb_func_start sub_8078678
sub_8078678:
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r7, r0, 0
adds r6, r1, 0
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078732
adds r0, r7, 0
adds r1, r6, 0
movs r2, 0x3
bl sub_807A5D0
movs r5, 0
_0807869A:
ldr r0, _0807873C
ldr r0, [r0]
lsls r1, r5, 2
ldr r2, _08078740
adds r0, r2
adds r0, r1
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080786C8
ldr r0, [r4, 0x70]
adds r0, 0xC8
ldrb r0, [r0]
cmp r0, 0x3
bne _080786C8
adds r0, r7, 0
adds r1, r4, 0
movs r2, 0
bl sub_807A5D0
_080786C8:
adds r5, 0x1
cmp r5, 0x13
ble _0807869A
adds r0, r6, 0
bl nullsub_81
ldr r5, [r6, 0x70]
mov r8, r5
adds r1, r5, 0
adds r1, 0xC8
ldrb r0, [r1]
cmp r0, 0x3
beq _08078700
movs r4, 0
movs r0, 0x3
strb r0, [r1]
ldr r1, _08078744
adds r0, r6, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xCB
strb r0, [r1]
adds r0, r5, 0
adds r0, 0xCC
strb r4, [r0]
_08078700:
ldr r0, _0807873C
ldr r1, [r0]
ldr r2, _08078748
adds r0, r1, r2
str r6, [r0]
ldr r0, _0807874C
adds r1, r0
mov r0, r8
adds r0, 0x98
ldr r0, [r0]
str r0, [r1]
ldr r0, _08078750
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08078754
ldr r2, [r0]
adds r0, r7, 0
adds r1, r6, 0
bl sub_80522F4
adds r0, r6, 0
bl DungeonEntityUpdateStatusSprites
_08078732:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807873C: .4byte gDungeonGlobalData
_08078740: .4byte 0x000135cc
_08078744: .4byte gUnknown_80F4EA8
_08078748: .4byte 0x00017b30
_0807874C: .4byte 0x00017b3c
_08078750: .4byte gAvailablePokemonNames
_08078754: .4byte gUnknown_80FB01C
thumb_func_end sub_8078678
thumb_func_start sub_8078758
sub_8078758:
push {r4-r6,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080787DA
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _080787DA
ldr r6, [r4, 0x70]
ldr r0, _080787BC
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r6, 0
adds r1, 0xBC
ldrb r0, [r1]
cmp r0, 0x5
beq _080787C8
movs r0, 0x5
strb r0, [r1]
ldr r1, _080787C0
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r6, 0
adds r1, 0xBD
strb r0, [r1]
adds r0, r4, 0
bl nullsub_73
ldr r0, _080787C4
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _080787D4
.align 2, 0
_080787BC: .4byte gAvailablePokemonNames
_080787C0: .4byte gUnknown_80F4ED8
_080787C4: .4byte gUnknown_80FB9F0
_080787C8:
ldr r0, _080787E0
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_080787D4:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080787DA:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080787E0: .4byte gUnknown_80FBA14
thumb_func_end sub_8078758
thumb_func_start sub_80787E4
sub_80787E4:
push {r4-r6,lr}
adds r6, r0, 0
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078852
ldr r4, [r5, 0x70]
ldr r0, _08078834
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
movs r0, 0x89
lsls r0, 1
adds r4, r0
ldrb r0, [r4]
cmp r0, 0x2
bhi _08078840
adds r0, 0x1
strb r0, [r4]
movs r0, 0x1
bl sub_804178C
adds r0, r5, 0
bl sub_8041D5C
ldr r1, _08078838
ldrb r0, [r4]
str r0, [r1]
ldr r0, _0807883C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
b _0807884C
.align 2, 0
_08078834: .4byte gAvailablePokemonNames
_08078838: .4byte gUnknown_202DE30
_0807883C: .4byte gUnknown_80FBA38
_08078840:
ldr r0, _08078858
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
_0807884C:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_08078852:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08078858: .4byte gUnknown_80FBA60
thumb_func_end sub_80787E4
thumb_func_start sub_807885C
sub_807885C:
push {r4-r7,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080788DE
ldr r0, [r4, 0x70]
adds r7, r0, 0
adds r5, r7, 0
adds r5, 0xE4
ldrb r0, [r5]
cmp r0, 0x2
bne _08078884
adds r0, r6, 0
adds r1, r4, 0
bl sub_807A7C8
_08078884:
ldr r0, _080788C0
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldrb r0, [r5]
cmp r0, 0x1
beq _080788CC
movs r0, 0x1
strb r0, [r5]
ldr r1, _080788C4
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r7, 0
adds r1, 0xE5
strb r0, [r1]
adds r0, r4, 0
bl sub_8041D84
ldr r0, _080788C8
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _080788D8
.align 2, 0
_080788C0: .4byte gAvailablePokemonNames
_080788C4: .4byte gUnknown_80F4EE4
_080788C8: .4byte gUnknown_80FBA80
_080788CC:
ldr r0, _080788E4
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_080788D8:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080788DE:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080788E4: .4byte gUnknown_80FBAA0
thumb_func_end sub_807885C
thumb_func_start sub_80788E8
sub_80788E8:
push {r4-r6,lr}
adds r6, r0, 0
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807895E
adds r0, r6, 0
adds r1, r5, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _0807895E
adds r0, r5, 0
bl nullsub_82
ldr r4, [r5, 0x70]
ldr r0, _08078940
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
adds r4, 0xFD
ldrb r0, [r4]
cmp r0, 0
bne _0807894C
ldr r1, _08078944
adds r0, r5, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
strb r0, [r4]
ldr r0, _08078948
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
b _08078958
.align 2, 0
_08078940: .4byte gAvailablePokemonNames
_08078944: .4byte gUnknown_80F4EEC
_08078948: .4byte gUnknown_80FBB04
_0807894C:
ldr r0, _08078964
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
_08078958:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_0807895E:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08078964: .4byte gUnknown_80FBB28
thumb_func_end sub_80788E8
thumb_func_start sub_8078968
sub_8078968:
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r6, r0, 0
adds r4, r1, 0
ldr r5, [r4, 0x70]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078A4A
adds r0, r6, 0
adds r1, r4, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _08078A4A
movs r3, 0
ldr r0, _080789E8
mov r8, r0
movs r1, 0x1
mov r12, r1
movs r0, 0x8C
lsls r0, 1
adds r2, r5, r0
movs r7, 0x10
_080789A2:
ldrb r1, [r2]
mov r0, r12
ands r0, r1
cmp r0, 0
beq _080789B4
adds r0, r7, 0
ands r0, r1
cmp r0, 0
bne _080789BC
_080789B4:
adds r2, 0x8
adds r3, 0x1
cmp r3, 0x3
ble _080789A2
_080789BC:
cmp r3, 0x4
bne _080789F0
movs r1, 0x9C
lsls r1, 1
adds r0, r5, r1
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
bne _080789F0
mov r0, r8
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _080789EC
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08078A4A
.align 2, 0
_080789E8: .4byte gAvailablePokemonNames
_080789EC: .4byte gUnknown_80FBBD4
_080789F0:
mov r0, r8
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xBC
ldrb r0, [r1]
cmp r0, 0x6
beq _08078A38
movs r0, 0x6
strb r0, [r1]
ldr r1, _08078A30
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xBD
strb r0, [r1]
adds r0, r4, 0
bl nullsub_83
ldr r0, _08078A34
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08078A44
.align 2, 0
_08078A30: .4byte gUnknown_80F4EF4
_08078A34: .4byte gUnknown_80FBB94
_08078A38:
ldr r0, _08078A54
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08078A44:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08078A4A:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078A54: .4byte gUnknown_80FBBB8
thumb_func_end sub_8078968
thumb_func_start sub_8078A58
sub_8078A58:
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x14
mov r8, r0
adds r6, r1, 0
adds r7, r2, 0
adds r5, r3, 0
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078B4A
ldr r4, [r6, 0x70]
cmp r5, 0
beq _08078AE0
mov r0, sp
adds r1, r5, 0
bl sub_80943A0
ldr r2, [sp]
movs r0, 0xA0
lsls r0, 1
adds r5, r4, r0
ldr r7, [r5]
add r0, sp, 0x4
adds r1, r7, 0
bl sub_80942C0
ldr r2, [sp, 0x4]
str r2, [r5]
movs r0, 0x9E
lsls r0, 1
adds r4, r0
ldr r1, [r4]
add r0, sp, 0x8
bl sub_8094318
ldr r0, [sp, 0x8]
str r0, [r4]
ldr r0, _08078AD0
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
adds r0, r7, 0
bl RoundUpFixedPoint
adds r4, r0, 0
ldr r0, [r5]
bl RoundUpFixedPoint
cmp r4, r0
beq _08078AD8
adds r0, r6, 0
bl sub_8041D9C
ldr r0, _08078AD4
b _08078B22
.align 2, 0
_08078AD0: .4byte gAvailablePokemonNames
_08078AD4: .4byte gUnknown_80FBD9C
_08078AD8:
ldr r0, _08078ADC
b _08078B22
.align 2, 0
_08078ADC: .4byte gUnknown_80FBE3C
_08078AE0:
add r0, sp, 0xC
adds r1, r7, 0
bl sub_80943A0
ldr r2, [sp, 0xC]
movs r0, 0x9E
lsls r0, 1
adds r4, r0
ldr r7, [r4]
add r0, sp, 0x10
adds r1, r7, 0
bl sub_80942C0
ldr r0, [sp, 0x10]
str r0, [r4]
ldr r0, _08078B30
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
adds r0, r7, 0
bl RoundUpFixedPoint
adds r5, r0, 0
ldr r0, [r4]
bl RoundUpFixedPoint
cmp r5, r0
beq _08078B38
adds r0, r6, 0
bl nullsub_84
ldr r0, _08078B34
_08078B22:
ldr r2, [r0]
mov r0, r8
adds r1, r6, 0
bl sub_80522F4
b _08078B44
.align 2, 0
_08078B30: .4byte gAvailablePokemonNames
_08078B34: .4byte gUnknown_80FBD78
_08078B38:
ldr r0, _08078B58
ldr r2, [r0]
mov r0, r8
adds r1, r6, 0
bl sub_80522F4
_08078B44:
adds r0, r6, 0
bl DungeonEntityUpdateStatusSprites
_08078B4A:
add sp, 0x14
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078B58: .4byte gUnknown_80FBE40
thumb_func_end sub_8078A58
thumb_func_start sub_8078B5C
sub_8078B5C:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x28
mov r9, r0
adds r6, r1, 0
mov r10, r2
str r3, [sp, 0x1C]
ldr r0, [sp, 0x48]
lsls r0, 24
lsrs r0, 24
mov r8, r0
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _08078B86
b _08078D78
_08078B86:
ldr r7, [r6, 0x70]
ldrb r0, [r7, 0x7]
cmp r0, 0
bne _08078BB8
adds r0, r6, 0
movs r1, 0x1B
bl HasItem
lsls r0, 24
cmp r0, 0
beq _08078BB8
mov r0, r8
cmp r0, 0
bne _08078BA4
b _08078D78
_08078BA4:
ldr r0, _08078BB4
ldr r2, [r0]
mov r0, r9
adds r1, r6, 0
bl sub_80522F4
b _08078D78
.align 2, 0
_08078BB4: .4byte gUnknown_80FBEA0
_08078BB8:
movs r5, 0
ldr r1, [sp, 0x1C]
cmp r1, 0
beq _08078BE8
movs r1, 0x9E
lsls r1, 1
adds r0, r7, r1
ldr r0, [r0]
bl RoundUpFixedPoint
adds r4, r0, 0
movs r1, 0xA0
lsls r1, 1
adds r0, r7, r1
ldr r0, [r0]
bl RoundUpFixedPoint
cmp r4, r0
blt _08078BE0
movs r5, 0x1
_08078BE0:
ldr r0, _08078C8C
cmp r10, r0
bne _08078BE8
movs r5, 0x1
_08078BE8:
cmp r5, 0
beq _08078CC0
movs r0, 0xA0
lsls r0, 1
adds r5, r7, r0
ldr r1, [r5]
str r1, [sp, 0x20]
subs r0, 0x4
adds r0, r7
mov r10, r0
ldr r0, [r0]
bl RoundUpFixedPoint
adds r4, r0, 0
ldr r0, [r5]
bl RoundUpFixedPoint
movs r1, 0
str r1, [sp, 0x24]
cmp r4, r0
bne _08078C16
movs r0, 0x1
str r0, [sp, 0x24]
_08078C16:
mov r0, sp
ldr r1, [sp, 0x1C]
bl sub_80943A0
ldr r2, [sp]
ldr r1, [r5]
add r0, sp, 0x4
bl sub_8094268
ldr r4, [sp, 0x4]
str r4, [r5]
add r0, sp, 0x8
movs r1, 0xC8
bl sub_80943A0
ldr r2, [sp, 0x8]
add r0, sp, 0xC
adds r1, r4, 0
bl sub_8094318
ldr r0, [sp, 0xC]
str r0, [r5]
mov r1, r10
str r0, [r1]
ldr r0, [sp, 0x24]
cmp r0, 0
bne _08078C5E
mov r1, r8
cmp r1, 0
beq _08078C5E
ldr r0, _08078C90
ldr r2, [r0]
mov r0, r9
adds r1, r6, 0
bl sub_80522F4
_08078C5E:
ldr r0, [sp, 0x20]
bl RoundUpFixedPoint
adds r4, r0, 0
movs r1, 0xA0
lsls r1, 1
adds r0, r7, r1
ldr r0, [r0]
bl RoundUpFixedPoint
cmp r4, r0
bne _08078C9C
ldr r0, _08078C94
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
mov r0, r8
cmp r0, 0
beq _08078D72
ldr r0, _08078C98
b _08078D4E
.align 2, 0
_08078C8C: .4byte 0x000003e7
_08078C90: .4byte gUnknown_80FBE64
_08078C94: .4byte gAvailablePokemonNames
_08078C98: .4byte gUnknown_80FBDF0
_08078C9C:
adds r0, r6, 0
bl sub_8041DB0
ldr r0, _08078CB8
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
mov r1, r8
cmp r1, 0
beq _08078D72
ldr r0, _08078CBC
b _08078D4E
.align 2, 0
_08078CB8: .4byte gAvailablePokemonNames
_08078CBC: .4byte gUnknown_80FBDC4
_08078CC0:
movs r0, 0x9E
lsls r0, 1
adds r5, r7, r0
ldr r4, [r5]
add r0, sp, 0x10
mov r1, r10
bl sub_80943A0
ldr r2, [sp, 0x10]
ldr r1, [r5]
add r0, sp, 0x14
bl sub_8094268
ldr r1, [sp, 0x14]
str r1, [r5]
movs r0, 0xA0
lsls r0, 1
adds r7, r0
ldr r2, [r7]
add r0, sp, 0x18
bl sub_8094318
ldr r0, [sp, 0x18]
str r0, [r5]
ldr r0, _08078D28
cmp r10, r0
bne _08078CFA
ldr r0, [r7]
str r0, [r5]
_08078CFA:
adds r0, r6, 0
bl nullsub_85
ldr r0, _08078D2C
adds r1, r6, 0
movs r2, 0
bl SetMessageArgument
adds r0, r4, 0
bl RoundUpFixedPoint
adds r4, r0, 0
ldr r0, [r5]
bl RoundUpFixedPoint
cmp r4, r0
bne _08078D34
mov r1, r8
cmp r1, 0
beq _08078D72
ldr r0, _08078D30
b _08078D4E
.align 2, 0
_08078D28: .4byte 0x000003e7
_08078D2C: .4byte gAvailablePokemonNames
_08078D30: .4byte gUnknown_80FBE14
_08078D34:
ldr r0, [r5]
bl RoundUpFixedPoint
adds r4, r0, 0
ldr r0, [r7]
bl RoundUpFixedPoint
cmp r4, r0
blt _08078D60
mov r0, r8
cmp r0, 0
beq _08078D72
ldr r0, _08078D5C
_08078D4E:
ldr r2, [r0]
mov r0, r9
adds r1, r6, 0
bl sub_80522F4
b _08078D72
.align 2, 0
_08078D5C: .4byte gUnknown_80FBE64
_08078D60:
mov r1, r8
cmp r1, 0
beq _08078D72
ldr r0, _08078D88
ldr r2, [r0]
mov r0, r9
adds r1, r6, 0
bl sub_80522F4
_08078D72:
adds r0, r6, 0
bl DungeonEntityUpdateStatusSprites
_08078D78:
add sp, 0x28
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078D88: .4byte gUnknown_80FBE84
thumb_func_end sub_8078B5C
thumb_func_start sub_8078D8C
sub_8078D8C:
push {r4-r6,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078E0E
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _08078E0E
ldr r6, [r4, 0x70]
ldr r0, _08078DF0
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r6, 0
adds r1, 0xEC
ldrb r0, [r1]
cmp r0, 0x1
beq _08078DFC
movs r0, 0x1
strb r0, [r1]
ldr r1, _08078DF4
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r6, 0
adds r1, 0xED
strb r0, [r1]
adds r0, r4, 0
bl nullsub_86
ldr r0, _08078DF8
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08078E08
.align 2, 0
_08078DF0: .4byte gAvailablePokemonNames
_08078DF4: .4byte gUnknown_80F4F1C
_08078DF8: .4byte gUnknown_80FBF68
_08078DFC:
ldr r0, _08078E14
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_08078E08:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08078E0E:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08078E14: .4byte gUnknown_80FBF84
thumb_func_end sub_8078D8C
thumb_func_start sub_8078E18
sub_8078E18:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
ldr r4, _08078E48
add sp, r4
mov r10, r0
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078F2E
ldr r7, [r5, 0x70]
adds r0, r7, 0
adds r0, 0xE4
ldrb r0, [r0]
cmp r0, 0x2
bne _08078E50
ldr r0, _08078E4C
b _08078EC0
.align 2, 0
_08078E48: .4byte 0xfffffe00
_08078E4C: .4byte gUnknown_80FBF04
_08078E50:
ldr r0, _08078ECC
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
mov r0, sp
movs r1, 0
bl sub_803D870
mov r8, r0
cmp r0, 0
beq _08078EBE
movs r0, 0
mov r9, r0
movs r6, 0
_08078E6E:
mov r0, r8
bl DungeonRandomCapped
lsls r0, 3
add r0, sp
bl ExtractSpeciesIndex
adds r1, r0, 0
lsls r1, 16
asrs r1, 16
adds r0, r5, 0
bl sub_8069F54
lsls r0, 16
asrs r4, r0, 16
movs r1, 0x4
ldrsh r0, [r7, r1]
cmp r4, r0
beq _08078EAE
adds r0, r4, 0
movs r1, 0x1
bl sub_806AA0C
lsls r0, 24
cmp r0, 0
beq _08078EAE
adds r0, r4, 0
bl sub_80687D0
mov r9, r0
cmp r0, 0
bne _08078EB4
_08078EAE:
adds r6, 0x1
cmp r6, 0x13
ble _08078E6E
_08078EB4:
cmp r6, 0x14
beq _08078EBE
mov r2, r9
cmp r2, 0
bne _08078ED4
_08078EBE:
ldr r0, _08078ED0
_08078EC0:
ldr r2, [r0]
mov r0, r10
adds r1, r5, 0
bl sub_80522F4
b _08078F2E
.align 2, 0
_08078ECC: .4byte gAvailablePokemonNames
_08078ED0: .4byte gUnknown_80FBEE4
_08078ED4:
strh r4, [r7, 0x4]
mov r0, r9
str r0, [r5, 0x64]
adds r1, r7, 0
adds r1, 0xE4
movs r0, 0x2
strb r0, [r1]
ldr r1, _08078F44
adds r0, r5, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r7, 0
adds r1, 0xE5
strb r0, [r1]
adds r0, r5, 0
bl sub_806CF98
adds r0, r5, 0
bl nullsub_87
adds r0, r5, 0
bl sub_806CEBC
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r5, 0
bl sub_806CCB4
ldr r0, _08078F48
movs r2, 0x4
ldrsh r1, [r7, r2]
bl CopyCyanSpeciesNametoBuffer
ldr r0, _08078F4C
ldr r2, [r0]
mov r0, r10
adds r1, r5, 0
bl sub_80522F4
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_08078F2E:
movs r3, 0x80
lsls r3, 2
add sp, r3
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078F44: .4byte gUnknown_80F4EFC
_08078F48: .4byte gUnknown_202DFE8
_08078F4C: .4byte gUnknown_80FBEC0
thumb_func_end sub_8078E18
thumb_func_start sub_8078F50
sub_8078F50:
push {r4-r7,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08078FD2
ldr r0, [r4, 0x70]
adds r7, r0, 0
adds r5, r7, 0
adds r5, 0xE4
ldrb r0, [r5]
cmp r0, 0x2
bne _08078F78
adds r0, r6, 0
adds r1, r4, 0
bl sub_807A7C8
_08078F78:
ldr r0, _08078FB4
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldrb r0, [r5]
cmp r0, 0x3
beq _08078FC0
movs r0, 0x3
strb r0, [r5]
ldr r1, _08078FB8
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r7, 0
adds r1, 0xE5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_88
ldr r0, _08078FBC
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08078FCC
.align 2, 0
_08078FB4: .4byte gAvailablePokemonNames
_08078FB8: .4byte gUnknown_80F4F04
_08078FBC: .4byte gUnknown_80FBF28
_08078FC0:
ldr r0, _08078FD8
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08078FCC:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08078FD2:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078FD8: .4byte gUnknown_80FBF50
thumb_func_end sub_8078F50
thumb_func_start sub_8078FDC
sub_8078FDC:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
adds r6, r0, 0
adds r4, r1, 0
lsls r2, 16
asrs r7, r2, 16
mov r10, r7
movs r0, 0
mov r8, r0
mov r9, r0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080790B6
adds r0, r6, 0
adds r1, r4, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _080790B6
ldr r5, [r4, 0x70]
ldr r0, _08079064
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
movs r1, 0x26
ldrsh r0, [r5, r1]
cmp r0, 0xA
ble _0807902E
movs r0, 0xA
strh r0, [r5, 0x26]
movs r0, 0x1
mov r8, r0
_0807902E:
mov r1, r8
cmp r1, 0
beq _0807904C
adds r0, r4, 0
adds r1, r7, 0
bl sub_8041DD8
ldr r0, _08079068
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
movs r0, 0x1
mov r9, r0
_0807904C:
adds r5, 0xF5
ldrb r0, [r5]
cmp r0, 0
beq _08079070
ldr r0, _0807906C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _080790B6
.align 2, 0
_08079064: .4byte gAvailablePokemonNames
_08079068: .4byte gUnknown_80FC000
_0807906C: .4byte gUnknown_80FBFB8
_08079070:
mov r1, r9
cmp r1, 0
bne _0807907E
adds r0, r4, 0
mov r1, r10
bl sub_8041DD8
_0807907E:
adds r0, r4, 0
movs r1, 0xE
bl HasType
lsls r0, 24
cmp r0, 0
bne _080790A0
ldr r0, _0807909C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _080790B0
.align 2, 0
_0807909C: .4byte gUnknown_80FBFD8
_080790A0:
movs r0, 0x1
strb r0, [r5]
ldr r0, _080790C4
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_080790B0:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080790B6:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080790C4: .4byte gUnknown_80FBF9C
thumb_func_end sub_8078FDC
thumb_func_start sub_80790C8
sub_80790C8:
push {r4-r6,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079134
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _08079134
ldr r6, _0807911C
ldr r0, [r6]
ldr r1, _08079120
adds r0, r1
ldrb r0, [r0]
cmp r0, 0
bne _08079128
adds r0, r4, 0
bl nullsub_89
ldr r0, [r6]
ldr r1, _08079120
adds r0, r1
movs r1, 0x1
strb r1, [r0]
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
ldr r0, _08079124
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08079134
.align 2, 0
_0807911C: .4byte gDungeonGlobalData
_08079120: .4byte 0x00000676
_08079124: .4byte gUnknown_80FC028
_08079128:
ldr r0, _0807913C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_08079134:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0807913C: .4byte gUnknown_80FC054
thumb_func_end sub_80790C8
thumb_func_start BlindTarget
BlindTarget:
push {r4-r6,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080791CE
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _080791CE
ldr r6, [r4, 0x70]
ldr r0, _080791B0
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r6, 0
adds r1, 0xE8
ldrb r0, [r1]
cmp r0, 0x1
beq _080791BC
movs r0, 0x1
strb r0, [r1]
ldr r1, _080791B4
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r6, 0
adds r1, 0xE9
strb r0, [r1]
adds r0, r4, 0
bl sub_8041E0C
ldr r0, _080791B8
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
movs r0, 0x31
bl sub_803E46C
bl sub_8049ED4
bl sub_8040A84
b _080791C8
.align 2, 0
_080791B0: .4byte gAvailablePokemonNames
_080791B4: .4byte gUnknown_80F4F08
_080791B8: .4byte gUnknown_80FB7F4
_080791BC:
ldr r0, _080791D4
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_080791C8:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080791CE:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080791D4: .4byte gUnknown_80FB810
thumb_func_end BlindTarget
thumb_func_start sub_80791D8
sub_80791D8:
push {r4-r7,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079266
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x1
bl sub_80716E8
lsls r0, 24
cmp r0, 0
bne _08079266
ldr r7, [r4, 0x70]
ldr r0, _08079248
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r6, r7, 0
adds r6, 0xE8
ldrb r0, [r6]
cmp r0, 0x2
beq _08079254
adds r0, r4, 0
bl sub_8041E1C
ldr r0, _0807924C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
movs r0, 0x2
strb r0, [r6]
ldr r1, _08079250
adds r0, r4, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r7, 0
adds r1, 0xE9
strb r0, [r1]
movs r0, 0x1
bl sub_803F580
bl sub_8049ED4
bl sub_8040A84
b _08079260
.align 2, 0
_08079248: .4byte gAvailablePokemonNames
_0807924C: .4byte gUnknown_80FB834
_08079250: .4byte gUnknown_80F4F0C
_08079254:
ldr r0, _0807926C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_08079260:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079266:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807926C: .4byte gUnknown_80FB85C
thumb_func_end sub_80791D8
thumb_func_start RestoreVisionTarget
RestoreVisionTarget:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080792EE
ldr r5, [r4, 0x70]
ldr r0, _080792D0
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xE8
ldrb r0, [r1]
cmp r0, 0x3
beq _080792DC
movs r0, 0x3
strb r0, [r1]
ldr r1, _080792D4
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xE9
strb r0, [r1]
adds r0, r4, 0
bl sub_8041E3C
ldr r0, _080792D8
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
movs r0, 0x31
bl sub_803E46C
bl sub_8049ED4
bl sub_8040A84
b _080792E8
.align 2, 0
_080792D0: .4byte gAvailablePokemonNames
_080792D4: .4byte gUnknown_80F4F10
_080792D8: .4byte gUnknown_80FB880
_080792DC:
ldr r0, _080792F4
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_080792E8:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080792EE:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080792F4: .4byte gUnknown_80FB89C
thumb_func_end RestoreVisionTarget
thumb_func_start sub_80792F8
sub_80792F8:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x8
mov r10, r0
adds r6, r1, 0
mov r9, r2
movs r0, 0
mov r8, r0
adds r0, r6, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807939A
ldr r0, [r6, 0x70]
movs r1, 0x8C
lsls r1, 1
adds r4, r0, r1
adds r5, r4, 0
movs r7, 0x3
_08079326:
ldrb r1, [r4]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0807935E
ldrb r0, [r4, 0x4]
str r0, [sp]
adds r0, r5, 0
bl GetMoveMaxPP
str r0, [sp, 0x4]
ldr r1, [sp]
ldr r0, [sp, 0x4]
cmp r1, r0
bge _0807935E
ldr r0, [sp]
add r0, r9
str r0, [sp]
ldr r1, [sp]
ldr r0, [sp, 0x4]
cmp r1, r0
ble _08079356
ldr r0, [sp, 0x4]
str r0, [sp]
_08079356:
ldr r0, [sp]
strb r0, [r4, 0x4]
movs r0, 0x1
mov r8, r0
_0807935E:
adds r4, 0x8
adds r5, 0x8
subs r7, 0x1
cmp r7, 0
bge _08079326
mov r1, r8
cmp r1, 0
beq _08079388
adds r0, r6, 0
bl sub_8041E4C
ldr r0, _08079384
ldr r2, [r0]
mov r0, r10
adds r1, r6, 0
bl sub_80522F4
b _08079394
.align 2, 0
_08079384: .4byte gUnknown_80FDBD0
_08079388:
ldr r0, _080793AC
ldr r2, [r0]
mov r0, r10
adds r1, r6, 0
bl sub_80522F4
_08079394:
adds r0, r6, 0
bl DungeonEntityUpdateStatusSprites
_0807939A:
add sp, 0x8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080793AC: .4byte gUnknown_80FDBF0
thumb_func_end sub_80792F8
thumb_func_start sub_80793B0
sub_80793B0:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r5, r2, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079416
ldr r0, _080793FC
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, [r4, 0x70]
adds r1, r0, 0
ldrb r0, [r1, 0x14]
adds r2, r0, 0
adds r0, r2, r5
cmp r0, 0xFE
ble _080793DE
movs r0, 0xFF
_080793DE:
strb r0, [r1, 0x14]
lsls r0, 24
lsrs r0, 24
cmp r2, r0
bcs _08079404
adds r0, r4, 0
bl sub_8041E60
ldr r0, _08079400
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079410
.align 2, 0
_080793FC: .4byte gAvailablePokemonNames
_08079400: .4byte gUnknown_80FC33C
_08079404:
ldr r0, _0807941C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079410:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079416:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0807941C: .4byte gUnknown_80FC360
thumb_func_end sub_80793B0
thumb_func_start sub_8079420
sub_8079420:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r5, r2, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079486
ldr r0, _0807946C
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, [r4, 0x70]
adds r1, r0, 0
ldrb r0, [r1, 0x15]
adds r2, r0, 0
adds r0, r2, r5
cmp r0, 0xFE
ble _0807944E
movs r0, 0xFF
_0807944E:
strb r0, [r1, 0x15]
lsls r0, 24
lsrs r0, 24
cmp r2, r0
bcs _08079474
adds r0, r4, 0
bl sub_8041E74
ldr r0, _08079470
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079480
.align 2, 0
_0807946C: .4byte gAvailablePokemonNames
_08079470: .4byte gUnknown_80FC388
_08079474:
ldr r0, _0807948C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079480:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079486:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0807948C: .4byte gUnknown_80FC3B4
thumb_func_end sub_8079420
thumb_func_start sub_8079490
sub_8079490:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r5, r2, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080794F6
ldr r0, _080794DC
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, [r4, 0x70]
adds r1, r0, 0
ldrb r0, [r1, 0x16]
adds r2, r0, 0
adds r0, r2, r5
cmp r0, 0xFE
ble _080794BE
movs r0, 0xFF
_080794BE:
strb r0, [r1, 0x16]
lsls r0, 24
lsrs r0, 24
cmp r2, r0
bcs _080794E4
adds r0, r4, 0
bl sub_8041E84
ldr r0, _080794E0
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _080794F0
.align 2, 0
_080794DC: .4byte gAvailablePokemonNames
_080794E0: .4byte gUnknown_80FC3D8
_080794E4:
ldr r0, _080794FC
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_080794F0:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080794F6:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080794FC: .4byte gUnknown_80FC3FC
thumb_func_end sub_8079490
thumb_func_start sub_8079500
sub_8079500:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r5, r2, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079566
ldr r0, _0807954C
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, [r4, 0x70]
adds r1, r0, 0
ldrb r0, [r1, 0x17]
adds r2, r0, 0
adds r0, r2, r5
cmp r0, 0xFE
ble _0807952E
movs r0, 0xFF
_0807952E:
strb r0, [r1, 0x17]
lsls r0, 24
lsrs r0, 24
cmp r2, r0
bcs _08079554
adds r0, r4, 0
bl sub_8041E94
ldr r0, _08079550
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079560
.align 2, 0
_0807954C: .4byte gAvailablePokemonNames
_08079550: .4byte gUnknown_80FC428
_08079554:
ldr r0, _0807956C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079560:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079566:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0807956C: .4byte gUnknown_80FC454
thumb_func_end sub_8079500
thumb_func_start sub_8079570
sub_8079570:
push {r4-r6,lr}
adds r6, r0, 0
adds r5, r1, 0
ldr r4, [r5, 0x70]
ldr r0, _080795A0
movs r2, 0
bl SetMessageArgument
adds r4, 0xE0
ldrb r0, [r4]
cmp r0, 0x1
beq _080795A8
movs r0, 0x1
strb r0, [r4]
adds r0, r5, 0
bl sub_8041EA4
ldr r0, _080795A4
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
b _080795B4
.align 2, 0
_080795A0: .4byte gUnknown_202DFE8
_080795A4: .4byte gUnknown_80FD20C
_080795A8:
ldr r0, _080795C0
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
_080795B4:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080795C0: .4byte gUnknown_80FD22C
thumb_func_end sub_8079570
thumb_func_start sub_80795C4
sub_80795C4:
push {r4-r6,lr}
adds r6, r0, 0
adds r5, r1, 0
ldr r4, [r5, 0x70]
ldr r0, _080795F4
movs r2, 0
bl SetMessageArgument
adds r4, 0xE0
ldrb r0, [r4]
cmp r0, 0x2
beq _080795FC
movs r0, 0x2
strb r0, [r4]
adds r0, r5, 0
bl sub_8041EB4
ldr r0, _080795F8
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
b _08079608
.align 2, 0
_080795F4: .4byte gUnknown_202DFE8
_080795F8: .4byte gUnknown_80FD254
_080795FC:
ldr r0, _08079614
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
_08079608:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079614: .4byte gUnknown_80FD27C
thumb_func_end sub_80795C4
thumb_func_start sub_8079618
sub_8079618:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
mov r9, r0
adds r7, r1, 0
mov r8, r3
lsls r2, 24
lsrs r6, r2, 24
adds r0, r7, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _08079638
b _08079752
_08079638:
ldr r5, [r7, 0x70]
ldr r0, _08079660
adds r1, r7, 0
movs r2, 0
bl SetMessageArgument
adds r0, r5, 0
adds r0, 0xC0
ldrb r0, [r0]
cmp r0, r6
bne _08079668
cmp r6, 0xC
bne _08079668
ldr r0, _08079664
ldr r2, [r0]
mov r0, r9
adds r1, r7, 0
bl sub_80522F4
b _08079752
.align 2, 0
_08079660: .4byte gAvailablePokemonNames
_08079664: .4byte gUnknown_80FC074
_08079668:
adds r0, r5, 0
adds r0, 0xC0
strb r6, [r0]
movs r4, 0
movs r1, 0x8C
lsls r1, 1
adds r0, r5, r1
subs r2, r6, 0x7
b _0807968A
_0807967A:
adds r4, 0x1
cmp r4, 0x3
bgt _08079694
lsls r0, r4, 3
movs r1, 0x8C
lsls r1, 1
adds r0, r1
adds r0, r5, r0
_0807968A:
cmp r0, r8
bne _0807967A
adds r0, r5, 0
adds r0, 0xC2
strb r4, [r0]
_08079694:
movs r1, 0xA5
lsls r1, 1
adds r0, r5, r1
movs r1, 0x1
strb r1, [r0]
movs r4, 0
lsls r0, r2, 24
lsrs r0, 24
cmp r0, 0x1
bhi _080796B2
adds r0, r5, 0
adds r0, 0xFF
strb r1, [r0]
movs r4, 0x1
b _080796C6
_080796B2:
adds r0, r6, 0
subs r0, 0x9
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bhi _080796C6
adds r1, r5, 0
adds r1, 0xFF
movs r0, 0x2
strb r0, [r1]
_080796C6:
cmp r6, 0x1
bne _080796E4
ldr r1, _08079718
adds r0, r7, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r2, r5, 0
adds r2, 0xC1
movs r1, 0
strb r0, [r2]
adds r0, r5, 0
adds r0, 0xA0
str r1, [r0]
_080796E4:
cmp r6, 0xC
bne _080796FA
ldr r1, _0807971C
adds r0, r7, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC1
strb r0, [r1]
_080796FA:
adds r0, r7, 0
adds r1, r4, 0
bl sub_8041BD0
mov r0, r9
adds r1, r7, 0
ldr r2, [sp, 0x1C]
bl sub_80522F4
adds r0, r7, 0
bl DungeonEntityUpdateStatusSprites
movs r4, 0
ldr r6, _08079720
b _0807972C
.align 2, 0
_08079718: .4byte gUnknown_80F4E9C
_0807971C: .4byte gUnknown_80F4EA0
_08079720: .4byte 0x0000c7ff
_08079724:
movs r0, 0x53
bl sub_803E46C
adds r4, 0x1
_0807972C:
ldr r0, _08079760
cmp r4, r0
bgt _08079752
movs r1, 0x1
adds r0, r5, 0
adds r0, 0xFF
ldrb r0, [r0]
cmp r0, 0x1
bne _0807974E
movs r1, 0xBA
lsls r1, 1
adds r0, r5, r1
ldr r0, [r0]
movs r1, 0
cmp r0, r6
ble _0807974E
movs r1, 0x1
_0807974E:
cmp r1, 0
beq _08079724
_08079752:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08079760: .4byte 0x0000018f
thumb_func_end sub_8079618
thumb_func_start sub_8079764
sub_8079764:
push {r4,lr}
adds r4, r0, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807979A
ldr r2, [r4, 0x70]
adds r3, r2, 0
adds r3, 0xC0
ldrb r0, [r3]
cmp r0, 0x1
beq _08079794
cmp r0, 0xC
beq _08079794
movs r1, 0
strb r1, [r3]
movs r3, 0xA5
lsls r3, 1
adds r0, r2, r3
strb r1, [r0]
adds r0, r2, 0
adds r0, 0xFF
strb r1, [r0]
_08079794:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_0807979A:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8079764
thumb_func_start sub_80797A0
sub_80797A0:
push {r4-r7,lr}
mov r7, r8
push {r7}
mov r8, r0
adds r4, r1, 0
lsls r2, 24
lsrs r7, r2, 24
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079822
ldr r6, [r4, 0x70]
ldr r0, _080797E0
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r5, r6, 0
adds r5, 0xC4
ldrb r0, [r5]
cmp r0, r7
bne _080797E8
ldr r0, _080797E4
ldr r2, [r0]
mov r0, r8
adds r1, r4, 0
bl sub_80522F4
b _08079822
.align 2, 0
_080797E0: .4byte gAvailablePokemonNames
_080797E4: .4byte gUnknown_80FB10C
_080797E8:
adds r0, r4, 0
bl nullsub_57
ldrb r0, [r5]
cmp r0, 0x4
beq _0807980A
cmp r0, 0xA
beq _0807980A
ldr r1, _0807982C
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r6, 0
adds r1, 0xC5
strb r0, [r1]
_0807980A:
adds r0, r6, 0
adds r0, 0xC4
strb r7, [r0]
ldr r0, _08079830
ldr r2, [r0]
mov r0, r8
adds r1, r4, 0
bl sub_80522F4
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079822:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807982C: .4byte gUnknown_80F4E98
_08079830: .4byte gUnknown_80FB0E0
thumb_func_end sub_80797A0
thumb_func_start sub_8079834
sub_8079834:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _080798A6
ldr r5, [r4, 0x70]
ldr r0, _08079888
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0x2
beq _08079894
movs r0, 0x2
strb r0, [r1]
ldr r1, _0807988C
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_58
ldr r0, _08079890
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _080798A0
.align 2, 0
_08079888: .4byte gAvailablePokemonNames
_0807988C: .4byte gUnknown_80F4E88
_08079890: .4byte gUnknown_80FB048
_08079894:
ldr r0, _080798AC
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_080798A0:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_080798A6:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080798AC: .4byte gUnknown_80FB074
thumb_func_end sub_8079834
thumb_func_start sub_80798B0
sub_80798B0:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079922
ldr r5, [r4, 0x70]
ldr r0, _08079904
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0xE
beq _08079910
movs r0, 0xE
strb r0, [r1]
ldr r1, _08079908
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_59
ldr r0, _0807990C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _0807991C
.align 2, 0
_08079904: .4byte gAvailablePokemonNames
_08079908: .4byte gUnknown_80F4E8C
_0807990C: .4byte gUnknown_80FB09C
_08079910:
ldr r0, _08079928
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_0807991C:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079922:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079928: .4byte gUnknown_80FB0C4
thumb_func_end sub_80798B0
thumb_func_start sub_807992C
sub_807992C:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807999E
ldr r5, [r4, 0x70]
ldr r0, _08079980
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0x6
beq _0807998C
movs r0, 0x6
strb r0, [r1]
ldr r1, _08079984
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl sub_8041B34
ldr r0, _08079988
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079998
.align 2, 0
_08079980: .4byte gAvailablePokemonNames
_08079984: .4byte gUnknown_80F4EB4
_08079988: .4byte gUnknown_80FAE1C
_0807998C:
ldr r0, _080799A4
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079998:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_0807999E:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080799A4: .4byte gUnknown_80FAE3C
thumb_func_end sub_807992C
thumb_func_start sub_80799A8
sub_80799A8:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079A1A
ldr r5, [r4, 0x70]
ldr r0, _080799FC
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0x5
beq _08079A08
movs r0, 0x5
strb r0, [r1]
ldr r1, _08079A00
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_60
ldr r0, _08079A04
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079A14
.align 2, 0
_080799FC: .4byte gAvailablePokemonNames
_08079A00: .4byte gUnknown_80F4E90
_08079A04: .4byte gUnknown_80FAF5C
_08079A08:
ldr r0, _08079A20
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079A14:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079A1A:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079A20: .4byte gUnknown_80FAF8C
thumb_func_end sub_80799A8
thumb_func_start sub_8079A24
sub_8079A24:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079A96
ldr r5, [r4, 0x70]
ldr r0, _08079A78
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0x3
beq _08079A84
movs r0, 0x3
strb r0, [r1]
ldr r1, _08079A7C
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_61
ldr r0, _08079A80
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079A90
.align 2, 0
_08079A78: .4byte gAvailablePokemonNames
_08079A7C: .4byte gUnknown_80F4E84
_08079A80: .4byte gUnknown_80FB130
_08079A84:
ldr r0, _08079A9C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079A90:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079A96:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079A9C: .4byte gUnknown_80FB160
thumb_func_end sub_8079A24
thumb_func_start sub_8079AA0
sub_8079AA0:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079B12
ldr r5, [r4, 0x70]
ldr r0, _08079AF4
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0x1
beq _08079B00
movs r0, 0x1
strb r0, [r1]
ldr r1, _08079AF8
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_62
ldr r0, _08079AFC
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079B0C
.align 2, 0
_08079AF4: .4byte gAvailablePokemonNames
_08079AF8: .4byte gUnknown_80F4E80
_08079AFC: .4byte gUnknown_80FB17C
_08079B00:
ldr r0, _08079B18
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079B0C:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079B12:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079B18: .4byte gUnknown_80FB1A8
thumb_func_end sub_8079AA0
thumb_func_start sub_8079B1C
sub_8079B1C:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079B98
adds r0, r4, 0
bl nullsub_63
ldr r5, [r4, 0x70]
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0x7
beq _08079B7C
movs r0, 0x7
strb r0, [r1]
ldr r1, _08079B70
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
ldr r0, _08079B74
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08079B78
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079B92
.align 2, 0
_08079B70: .4byte gUnknown_80F4ED4
_08079B74: .4byte gAvailablePokemonNames
_08079B78: .4byte gUnknown_80FB9B0
_08079B7C:
ldr r0, _08079BA0
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _08079BA4
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079B92:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079B98:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079BA0: .4byte gAvailablePokemonNames
_08079BA4: .4byte gUnknown_80FB9D8
thumb_func_end sub_8079B1C
thumb_func_start sub_8079BA8
sub_8079BA8:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079C1A
ldr r5, [r4, 0x70]
ldr r0, _08079BFC
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0x8
beq _08079C08
movs r0, 0x8
strb r0, [r1]
ldr r1, _08079C00
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_64
ldr r0, _08079C04
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079C14
.align 2, 0
_08079BFC: .4byte gAvailablePokemonNames
_08079C00: .4byte gUnknown_80F4EE8
_08079C04: .4byte gUnknown_80FBAC0
_08079C08:
ldr r0, _08079C20
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079C14:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079C1A:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079C20: .4byte gUnknown_80FBAE4
thumb_func_end sub_8079BA8
thumb_func_start sub_8079C24
sub_8079C24:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079C96
ldr r5, [r4, 0x70]
ldr r0, _08079C78
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0x9
beq _08079C84
movs r0, 0x9
strb r0, [r1]
ldr r1, _08079C7C
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_65
ldr r0, _08079C80
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079C90
.align 2, 0
_08079C78: .4byte gAvailablePokemonNames
_08079C7C: .4byte gUnknown_80F4EF8
_08079C80: .4byte gUnknown_80FBBF0
_08079C84:
ldr r0, _08079C9C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079C90:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079C96:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079C9C: .4byte gUnknown_80FBC14
thumb_func_end sub_8079C24
thumb_func_start sub_8079CA0
sub_8079CA0:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079D12
ldr r5, [r4, 0x70]
ldr r0, _08079CF4
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0xB
beq _08079D00
movs r0, 0xB
strb r0, [r1]
ldr r1, _08079CF8
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_66
ldr r0, _08079CFC
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079D0C
.align 2, 0
_08079CF4: .4byte gAvailablePokemonNames
_08079CF8: .4byte gUnknown_80F4F18
_08079CFC: .4byte gUnknown_80FBC38
_08079D00:
ldr r0, _08079D18
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079D0C:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079D12:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079D18: .4byte gUnknown_80FBC5C
thumb_func_end sub_8079CA0
thumb_func_start sub_8079D1C
sub_8079D1C:
push {r4-r6,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079DAE
ldr r6, [r4, 0x70]
adds r0, r4, 0
movs r1, 0x25
bl HasAbility
lsls r0, 24
cmp r0, 0
beq _08079D50
ldr r0, _08079D4C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08079DAE
.align 2, 0
_08079D4C: .4byte gPtrForecastPreventsConversion2Message
_08079D50:
ldr r0, _08079D90
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r6, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0xC
beq _08079D9C
movs r0, 0xC
strb r0, [r1]
ldr r1, _08079D94
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r6, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_67
ldr r0, _08079D98
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _08079DA8
.align 2, 0
_08079D90: .4byte gAvailablePokemonNames
_08079D94: .4byte gUnknown_80F4F20
_08079D98: .4byte gUnknown_80FBC7C
_08079D9C:
ldr r0, _08079DB4
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_08079DA8:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079DAE:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079DB4: .4byte gUnknown_80FBCA4
thumb_func_end sub_8079D1C
thumb_func_start sub_8079DB8
sub_8079DB8:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079E2A
ldr r5, [r4, 0x70]
ldr r0, _08079E0C
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r1, r5, 0
adds r1, 0xC4
ldrb r0, [r1]
cmp r0, 0xD
beq _08079E18
movs r0, 0xD
strb r0, [r1]
ldr r1, _08079E10
adds r0, r4, 0
movs r2, 0
bl CalculateStatusTurns
adds r0, 0x1
adds r1, r5, 0
adds r1, 0xC5
strb r0, [r1]
adds r0, r4, 0
bl nullsub_68
ldr r0, _08079E14
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
b _08079E24
.align 2, 0
_08079E0C: .4byte gAvailablePokemonNames
_08079E10: .4byte gUnknown_80F4F24
_08079E14: .4byte gUnknown_80FBCC8
_08079E18:
ldr r0, _08079E30
ldr r2, [r0]
adds r0, r6, 0
adds r1, r4, 0
bl sub_80522F4
_08079E24:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_08079E2A:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08079E30: .4byte gUnknown_80FBCF0
thumb_func_end sub_8079DB8
thumb_func_start sub_8079E34
sub_8079E34:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
mov r8, r0
adds r5, r1, 0
lsls r2, 24
lsrs r2, 24
mov r9, r2
movs r6, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _08079F0E
ldr r0, [r5, 0x70]
mov r12, r0
movs r4, 0
movs r7, 0xA
_08079E5C:
lsls r2, r4, 1
mov r0, r12
adds r0, 0x1C
adds r1, r0, r2
movs r3, 0
ldrsh r0, [r1, r3]
cmp r0, 0xA
beq _08079E70
strh r7, [r1]
movs r6, 0x1
_08079E70:
mov r0, r12
adds r0, 0x20
adds r1, r0, r2
movs r3, 0
ldrsh r0, [r1, r3]
cmp r0, 0xA
beq _08079E82
strh r7, [r1]
movs r6, 0x1
_08079E82:
mov r0, r12
adds r0, 0x24
adds r1, r0, r2
movs r2, 0
ldrsh r0, [r1, r2]
cmp r0, 0xA
beq _08079E94
strh r7, [r1]
movs r6, 0x1
_08079E94:
lsls r3, r4, 2
mov r0, r12
adds r0, 0x2C
adds r1, r0, r3
ldr r0, [r1]
movs r2, 0x80
lsls r2, 1
cmp r0, r2
beq _08079EAA
str r2, [r1]
movs r6, 0x1
_08079EAA:
mov r0, r12
adds r0, 0x34
adds r1, r0, r3
ldr r0, [r1]
cmp r0, r2
beq _08079EBA
str r2, [r1]
movs r6, 0x1
_08079EBA:
adds r4, 0x1
cmp r4, 0x1
ble _08079E5C
cmp r6, 0
beq _08079ECC
adds r0, r5, 0
bl sub_80420C8
b _08079ED8
_08079ECC:
mov r3, r9
cmp r3, 0
beq _08079ED8
adds r0, r5, 0
bl sub_80420C8
_08079ED8:
ldr r0, _08079EF4
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
cmp r6, 0
beq _08079EFC
ldr r0, _08079EF8
ldr r2, [r0]
mov r0, r8
adds r1, r5, 0
bl sub_80522F4
b _08079F08
.align 2, 0
_08079EF4: .4byte gAvailablePokemonNames
_08079EF8: .4byte gUnknown_80FBD18
_08079EFC:
ldr r0, _08079F1C
ldr r2, [r0]
mov r0, r8
adds r1, r5, 0
bl sub_80522F4
_08079F08:
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_08079F0E:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08079F1C: .4byte gUnknown_80FBD3C
thumb_func_end sub_8079E34
thumb_func_start sub_8079F20
sub_8079F20:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
adds r5, r0, 0
adds r4, r1, 0
lsls r2, 24
lsrs r2, 24
str r2, [sp]
lsls r3, 24
lsrs r3, 24
mov r10, r3
movs r0, 0
mov r8, r0
mov r9, r0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _08079F50
b _0807A0B8
_08079F50:
ldr r7, [r4, 0x70]
adds r0, r4, 0
bl HasNegativeStatus
lsls r0, 24
cmp r0, 0
beq _08079FF2
movs r2, 0x1
mov r8, r2
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0
movs r3, 0
bl sub_807A124
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _08079F7C
b _0807A0B8
_08079F7C:
adds r0, r5, 0
adds r1, r4, 0
bl sub_807A290
adds r0, r5, 0
adds r1, r4, 0
bl SendImmobilizeEndMessage
adds r0, r5, 0
adds r1, r4, 0
bl sub_807A400
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0
bl sub_807A5D0
adds r0, r5, 0
adds r1, r4, 0
bl sub_807A6C8
adds r0, r5, 0
adds r1, r4, 0
bl sub_807A734
adds r0, r5, 0
adds r1, r4, 0
bl sub_807A888
adds r0, r5, 0
adds r1, r4, 0
bl sub_807A924
adds r1, r7, 0
adds r1, 0xFD
ldrb r0, [r1]
cmp r0, 0
beq _08079FD8
mov r0, r9
strb r0, [r1]
ldr r0, _0807A08C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_08079FD8:
adds r1, r7, 0
adds r1, 0xF5
ldrb r0, [r1]
cmp r0, 0
beq _08079FF2
mov r2, r9
strb r2, [r1]
ldr r0, _0807A090
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_08079FF2:
adds r0, r4, 0
bl GetMovementSpeed
adds r6, r0, 0
movs r1, 0
movs r3, 0x4
ldr r2, _0807A094
adds r0, r7, r2
_0807A002:
strb r1, [r0]
subs r0, 0x1
subs r3, 0x1
cmp r3, 0
bge _0807A002
adds r0, r4, 0
bl GetMovementSpeed
cmp r6, r0
beq _0807A032
movs r0, 0x1
mov r8, r0
ldr r1, _0807A098
movs r2, 0x82
lsls r2, 1
adds r0, r7, r2
ldr r0, [r0]
lsls r0, 2
adds r0, r1
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_0807A032:
movs r6, 0x1
movs r0, 0x8C
lsls r0, 1
adds r2, r7, r0
movs r7, 0xFE
movs r3, 0x3
_0807A03E:
ldrb r1, [r2]
adds r0, r6, 0
ands r0, r1
cmp r0, 0
beq _0807A05E
ldrb r1, [r2, 0x1]
adds r0, r6, 0
ands r0, r1
cmp r0, 0
beq _0807A05E
movs r0, 0x1
mov r8, r0
mov r9, r0
adds r0, r7, 0
ands r0, r1
strb r0, [r2, 0x1]
_0807A05E:
adds r2, 0x8
subs r3, 0x1
cmp r3, 0
bge _0807A03E
mov r2, r8
cmp r2, 0
beq _0807A0A0
ldr r0, [sp]
cmp r0, 0
beq _0807A078
adds r0, r4, 0
bl sub_80420C8
_0807A078:
mov r2, r9
cmp r2, 0
beq _0807A0B2
ldr r0, _0807A09C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _0807A0B2
.align 2, 0
_0807A08C: .4byte gUnknown_8100594
_0807A090: .4byte gPtrExposedWoreOffMessage
_0807A094: .4byte 0x00000111
_0807A098: .4byte gUnknown_80FA124
_0807A09C: .4byte gPtrSealedMoveReleasedMessage
_0807A0A0:
mov r0, r10
cmp r0, 0
bne _0807A0B2
ldr r0, _0807A0C8
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_0807A0B2:
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_0807A0B8:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807A0C8: .4byte gUnknown_81004E8
thumb_func_end sub_8079F20
thumb_func_start sub_807A0CC
sub_807A0CC:
push {r4-r7,lr}
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807A11E
ldr r4, [r5, 0x70]
adds r0, r4, 0
movs r1, 0
bl sub_806BFC0
adds r1, r4, 0
adds r1, 0xFD
movs r0, 0
strb r0, [r1]
subs r1, 0x8
strb r0, [r1]
movs r7, 0x1
movs r6, 0xFE
movs r0, 0x8C
lsls r0, 1
adds r2, r4, r0
movs r3, 0x3
_0807A0FE:
ldrb r1, [r2]
adds r0, r7, 0
ands r0, r1
cmp r0, 0
beq _0807A110
ldrb r1, [r2, 0x1]
adds r0, r6, 0
ands r0, r1
strb r0, [r2, 0x1]
_0807A110:
adds r2, 0x8
subs r3, 0x1
cmp r3, 0
bge _0807A0FE
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_0807A11E:
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_807A0CC
thumb_func_start sub_807A124
sub_807A124:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x4
adds r6, r0, 0
adds r5, r1, 0
lsls r2, 24
lsrs r4, r2, 24
lsls r3, 24
lsrs r3, 24
mov r8, r3
movs r0, 0
mov r9, r0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _0807A14E
b _0807A27C
_0807A14E:
ldr r7, [r5, 0x70]
ldr r0, _0807A170
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
adds r0, r7, 0
adds r0, 0xA8
ldrb r0, [r0]
cmp r0, 0x6
bls _0807A166
b _0807A260
_0807A166:
lsls r0, 2
ldr r1, _0807A174
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0807A170: .4byte gAvailablePokemonNames
_0807A174: .4byte _0807A178
.align 2, 0
_0807A178:
.4byte _0807A260
.4byte _0807A194
.4byte _0807A1A0
.4byte _0807A1B4
.4byte _0807A228
.4byte _0807A1E8
.4byte _0807A260
_0807A194:
movs r1, 0x1
mov r9, r1
ldr r0, _0807A19C
b _0807A1A2
.align 2, 0
_0807A19C: .4byte gUnknown_80FA6E8
_0807A1A0:
ldr r0, _0807A1B0
_0807A1A2:
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
b _0807A260
.align 2, 0
_0807A1B0: .4byte gUnknown_80FA708
_0807A1B4:
movs r2, 0x1
mov r9, r2
ldr r0, _0807A1DC
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
mov r0, r8
cmp r0, 0
beq _0807A260
ldr r0, _0807A1E0
movs r2, 0
ldrsh r1, [r0, r2]
ldr r3, _0807A1E4
adds r0, r5, 0
movs r2, 0x8
bl sub_806F324
b _0807A260
.align 2, 0
_0807A1DC: .4byte gUnknown_80FA70C
_0807A1E0: .4byte gUnknown_80F4F78
_0807A1E4: .4byte 0x0000020f
_0807A1E8:
movs r0, 0x1
mov r9, r0
ldr r0, _0807A220
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
ldr r0, _0807A224
movs r1, 0
ldrsh r2, [r0, r1]
movs r4, 0
str r4, [sp]
adds r0, r6, 0
adds r1, r5, 0
movs r3, 0
bl HealTargetHP
adds r0, r7, 0
adds r0, 0xA8
strb r4, [r0]
adds r0, r6, 0
adds r1, r5, 0
movs r2, 0x1
movs r3, 0x1
bl sub_8079F20
b _0807A260
.align 2, 0
_0807A220: .4byte gUnknown_80FA710
_0807A224: .4byte gUnknown_80F4F7A
_0807A228:
cmp r4, 0
beq _0807A254
adds r1, r7, 0
adds r1, 0xA8
movs r0, 0
strb r0, [r1]
ldr r1, _0807A250
adds r0, r5, 0
movs r2, 0x1
bl CalculateStatusTurns
adds r2, r0, 0
adds r2, 0x1
adds r0, r6, 0
adds r1, r5, 0
movs r3, 0x1
bl sub_8075C58
b _0807A27C
.align 2, 0
_0807A250: .4byte gUnknown_80F4F2C
_0807A254:
ldr r0, _0807A28C
ldr r2, [r0]
adds r0, r6, 0
adds r1, r5, 0
bl sub_80522F4
_0807A260:
adds r1, r7, 0
adds r1, 0xA8
movs r0, 0
strb r0, [r1]
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
mov r2, r9
cmp r2, 0
beq _0807A27C
adds r0, r5, 0
movs r1, 0x8
bl sub_806CE68
_0807A27C:
add sp, 0x4
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807A28C: .4byte gUnknown_80FA734
thumb_func_end sub_807A124
thumb_func_start sub_807A290
sub_807A290:
push {r4-r6,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807A31A
ldr r6, [r4, 0x70]
ldr r0, _0807A2C4
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r6, 0
adds r0, 0xAC
ldrb r0, [r0]
cmp r0, 0x5
bhi _0807A30C
lsls r0, 2
ldr r1, _0807A2C8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0807A2C4: .4byte gAvailablePokemonNames
_0807A2C8: .4byte _0807A2CC
.align 2, 0
_0807A2CC:
.4byte _0807A30C
.4byte _0807A300
.4byte _0807A2E4
.4byte _0807A2E4
.4byte _0807A2EC
.4byte _0807A30C
_0807A2E4:
ldr r0, _0807A2E8
b _0807A2EE
.align 2, 0
_0807A2E8: .4byte gUnknown_80FA8A8
_0807A2EC:
ldr r0, _0807A2FC
_0807A2EE:
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _0807A30C
.align 2, 0
_0807A2FC: .4byte gUnknown_80FA868
_0807A300:
ldr r0, _0807A320
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_0807A30C:
adds r1, r6, 0
adds r1, 0xAC
movs r0, 0
strb r0, [r1]
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_0807A31A:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0807A320: .4byte gUnknown_80FA888
thumb_func_end sub_807A290
thumb_func_start SendImmobilizeEndMessage
SendImmobilizeEndMessage:
push {r4-r7,lr}
adds r5, r0, 0
adds r4, r1, 0
movs r7, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807A3F4
ldr r6, [r4, 0x70]
ldr r0, _0807A358
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r6, 0
adds r0, 0xB0
ldrb r0, [r0]
cmp r0, 0x8
bhi _0807A3DC
lsls r0, 2
ldr r1, _0807A35C
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0807A358: .4byte gAvailablePokemonNames
_0807A35C: .4byte _0807A360
.align 2, 0
_0807A360:
.4byte _0807A3DC
.4byte _0807A384
.4byte _0807A3A0
.4byte _0807A3B4
.4byte _0807A3B4
.4byte _0807A3A0
.4byte _0807A3D0
.4byte _0807A398
.4byte _0807A3DC
_0807A384:
ldr r0, _0807A394
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
movs r7, 0x1
b _0807A3DC
.align 2, 0
_0807A394: .4byte gUnknown_80FA8BC
_0807A398:
ldr r0, _0807A39C
b _0807A3A2
.align 2, 0
_0807A39C: .4byte gUnknown_80FA820
_0807A3A0:
ldr r0, _0807A3B0
_0807A3A2:
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
b _0807A3DC
.align 2, 0
_0807A3B0: .4byte gUnknown_80FA824
_0807A3B4:
ldr r0, _0807A3CC
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
adds r0, r6, 0
adds r0, 0x9C
ldr r0, [r0]
bl sub_8076CB4
b _0807A3DC
.align 2, 0
_0807A3CC: .4byte gUnknown_80FA81C
_0807A3D0:
ldr r0, _0807A3FC
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
_0807A3DC:
adds r1, r6, 0
adds r1, 0xB0
movs r0, 0
strb r0, [r1]
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
cmp r7, 0
beq _0807A3F4
adds r0, r4, 0
bl sub_8042A74
_0807A3F4:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807A3FC: .4byte gUnknown_80FABF8
thumb_func_end SendImmobilizeEndMessage
thumb_func_start sub_807A400
sub_807A400:
push {r4-r6,lr}
adds r4, r0, 0
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807A4BC
ldr r6, [r5, 0x70]
ldr r0, _0807A434
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
adds r0, r6, 0
adds r0, 0xBC
ldrb r0, [r0]
cmp r0, 0x8
bhi _0807A4A8
lsls r0, 2
ldr r1, _0807A438
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0807A434: .4byte gAvailablePokemonNames
_0807A438: .4byte _0807A43C
.align 2, 0
_0807A43C:
.4byte _0807A4A8
.4byte _0807A49C
.4byte _0807A460
.4byte _0807A478
.4byte _0807A468
.4byte _0807A470
.4byte _0807A488
.4byte _0807A480
.4byte _0807A4A8
_0807A460:
ldr r0, _0807A464
b _0807A48A
.align 2, 0
_0807A464: .4byte gUnknown_80FA800
_0807A468:
ldr r0, _0807A46C
b _0807A48A
.align 2, 0
_0807A46C: .4byte gUnknown_80FA97C
_0807A470:
ldr r0, _0807A474
b _0807A48A
.align 2, 0
_0807A474: .4byte gUnknown_80FA9DC
_0807A478:
ldr r0, _0807A47C
b _0807A48A
.align 2, 0
_0807A47C: .4byte gUnknown_80FAC38
_0807A480:
ldr r0, _0807A484
b _0807A48A
.align 2, 0
_0807A484: .4byte gUnknown_80FAB90
_0807A488:
ldr r0, _0807A498
_0807A48A:
ldr r2, [r0]
adds r0, r4, 0
adds r1, r5, 0
bl sub_80522F4
b _0807A4A8
.align 2, 0
_0807A498: .4byte gUnknown_80FAAAC
_0807A49C:
ldr r0, _0807A4C4
ldr r2, [r0]
adds r0, r4, 0
adds r1, r5, 0
bl sub_80522F4
_0807A4A8:
adds r1, r6, 0
adds r1, 0xBC
movs r0, 0
strb r0, [r1]
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
adds r0, r5, 0
bl GetMovementSpeed
_0807A4BC:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0807A4C4: .4byte gUnknown_80FAC18
thumb_func_end sub_807A400
thumb_func_start sub_807A4C8
sub_807A4C8:
push {r4,r5,lr}
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
bne _0807A4DA
b _0807A5C4
_0807A4DA:
ldr r5, [r4, 0x70]
ldr r0, _0807A4FC
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r5, 0
adds r0, 0xC4
ldrb r0, [r0]
cmp r0, 0xF
bhi _0807A5B6
lsls r0, 2
ldr r1, _0807A500
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0807A4FC: .4byte gAvailablePokemonNames
_0807A500: .4byte _0807A504
.align 2, 0
_0807A504:
.4byte _0807A5B6
.4byte _0807A544
.4byte _0807A54C
.4byte _0807A554
.4byte _0807A55C
.4byte _0807A564
.4byte _0807A56C
.4byte _0807A574
.4byte _0807A57C
.4byte _0807A584
.4byte _0807A55C
.4byte _0807A58C
.4byte _0807A594
.4byte _0807A59C
.4byte _0807A5AC
.4byte _0807A5B6
_0807A544:
ldr r0, _0807A548
b _0807A59E
.align 2, 0
_0807A548: .4byte gUnknown_80FA638
_0807A54C:
ldr r0, _0807A550
b _0807A59E
.align 2, 0
_0807A550: .4byte gUnknown_80FA69C
_0807A554:
ldr r0, _0807A558
b _0807A59E
.align 2, 0
_0807A558: .4byte gUnknown_80FA658
_0807A55C:
ldr r0, _0807A560
b _0807A59E
.align 2, 0
_0807A560: .4byte gUnknown_80FA67C
_0807A564:
ldr r0, _0807A568
b _0807A59E
.align 2, 0
_0807A568: .4byte gUnknown_80FA6BC
_0807A56C:
ldr r0, _0807A570
b _0807A59E
.align 2, 0
_0807A570: .4byte gUnknown_80FA6D4
_0807A574:
ldr r0, _0807A578
b _0807A59E
.align 2, 0
_0807A578: .4byte gUnknown_80FA9C0
_0807A57C:
ldr r0, _0807A580
b _0807A59E
.align 2, 0
_0807A580: .4byte gUnknown_80FAA68
_0807A584:
ldr r0, _0807A588
b _0807A59E
.align 2, 0
_0807A588: .4byte gUnknown_80FAAC8
_0807A58C:
ldr r0, _0807A590
b _0807A59E
.align 2, 0
_0807A590: .4byte gUnknown_80FAAE8
_0807A594:
ldr r0, _0807A598
b _0807A59E
.align 2, 0
_0807A598: .4byte gUnknown_80FAB08
_0807A59C:
ldr r0, _0807A5A8
_0807A59E:
ldr r1, [r0]
adds r0, r4, 0
bl SendMessage
b _0807A5B6
.align 2, 0
_0807A5A8: .4byte gUnknown_80FAB28
_0807A5AC:
ldr r0, _0807A5CC
ldr r1, [r0]
adds r0, r4, 0
bl SendMessage
_0807A5B6:
adds r1, r5, 0
adds r1, 0xC4
movs r0, 0
strb r0, [r1]
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_0807A5C4:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0807A5CC: .4byte gUnknown_80FAB40
thumb_func_end sub_807A4C8
thumb_func_start sub_807A5D0
sub_807A5D0:
push {r4-r7,lr}
adds r5, r1, 0
lsls r2, 24
lsrs r6, r2, 24
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807A6B2
ldr r7, [r5, 0x70]
ldr r0, _0807A604
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
adds r0, r7, 0
adds r0, 0xC8
ldrb r0, [r0]
cmp r0, 0x4
bhi _0807A6A4
lsls r0, 2
ldr r1, _0807A608
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0807A604: .4byte gAvailablePokemonNames
_0807A608: .4byte _0807A60C
.align 2, 0
_0807A60C:
.4byte _0807A6A4
.4byte _0807A620
.4byte _0807A668
.4byte _0807A634
.4byte _0807A6A4
_0807A620:
cmp r6, 0x1
beq _0807A6A4
ldr r0, _0807A630
ldr r1, [r0]
adds r0, r5, 0
bl SendMessage
b _0807A6A4
.align 2, 0
_0807A630: .4byte gUnknown_80FA7BC
_0807A634:
cmp r6, 0x3
beq _0807A642
ldr r0, _0807A658
ldr r1, [r0]
adds r0, r5, 0
bl SendMessage
_0807A642:
ldr r0, _0807A65C
ldr r0, [r0]
ldr r2, _0807A660
adds r1, r0, r2
movs r2, 0
str r2, [r1]
ldr r1, _0807A664
adds r0, r1
str r2, [r0]
b _0807A6A4
.align 2, 0
_0807A658: .4byte gUnknown_80FA7DC
_0807A65C: .4byte gDungeonGlobalData
_0807A660: .4byte 0x00017b30
_0807A664: .4byte 0x00017b3c
_0807A668:
adds r0, r7, 0
adds r0, 0xC8
movs r4, 0
strb r4, [r0]
adds r0, r5, 0
bl sub_806CEBC
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r5, 0
bl sub_806CCB4
ldr r0, _0807A6B8
ldr r0, [r0]
ldr r2, _0807A6BC
adds r0, r2
strb r4, [r0]
cmp r6, 0x2
beq _0807A6A4
ldr r0, _0807A6C0
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _0807A6C4
ldr r1, [r0]
adds r0, r5, 0
bl SendMessage
_0807A6A4:
adds r1, r7, 0
adds r1, 0xC8
movs r0, 0
strb r0, [r1]
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_0807A6B2:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0807A6B8: .4byte gDungeonGlobalData
_0807A6BC: .4byte 0x000037fc
_0807A6C0: .4byte gAvailablePokemonNames
_0807A6C4: .4byte gUnknown_80FA9A0
thumb_func_end sub_807A5D0
thumb_func_start sub_807A6C8
sub_807A6C8:
push {r4,r5,lr}
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807A72A
ldr r5, [r4, 0x70]
ldr r0, _0807A6F8
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r5, 0
adds r0, 0xD0
ldrb r0, [r0]
cmp r0, 0x1
beq _0807A6FC
cmp r0, 0x1
ble _0807A716
cmp r0, 0x2
beq _0807A70C
b _0807A716
.align 2, 0
_0807A6F8: .4byte gAvailablePokemonNames
_0807A6FC:
ldr r0, _0807A708
ldr r1, [r0]
adds r0, r4, 0
bl SendMessage
b _0807A716
.align 2, 0
_0807A708: .4byte gUnknown_80FA79C
_0807A70C:
ldr r0, _0807A730
ldr r1, [r0]
adds r0, r4, 0
bl SendMessage
_0807A716:
adds r1, r5, 0
adds r1, 0xD0
movs r0, 0
strb r0, [r1]
adds r1, 0x8
movs r0, 0xFF
strb r0, [r1]
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_0807A72A:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0807A730: .4byte gUnknown_80FAA8C
thumb_func_end sub_807A6C8
thumb_func_start sub_807A734
sub_807A734:
push {r4,r5,lr}
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807A7BC
ldr r5, [r4, 0x70]
ldr r0, _0807A764
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r5, 0
adds r0, 0xDC
ldrb r0, [r0]
cmp r0, 0x5
bhi _0807A7AE
lsls r0, 2
ldr r1, _0807A768
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0807A764: .4byte gAvailablePokemonNames
_0807A768: .4byte _0807A76C
.align 2, 0
_0807A76C:
.4byte _0807A7AE
.4byte _0807A784
.4byte _0807A78C
.4byte _0807A794
.4byte _0807A7A4
.4byte _0807A7AE
_0807A784:
ldr r0, _0807A788
b _0807A796
.align 2, 0
_0807A788: .4byte gUnknown_80FA8E0
_0807A78C:
ldr r0, _0807A790
b _0807A796
.align 2, 0
_0807A790: .4byte gUnknown_80FA90C
_0807A794:
ldr r0, _0807A7A0
_0807A796:
ldr r1, [r0]
adds r0, r4, 0
bl SendMessage
b _0807A7AE
.align 2, 0
_0807A7A0: .4byte gUnknown_80FA934
_0807A7A4:
ldr r0, _0807A7C4
ldr r1, [r0]
adds r0, r4, 0
bl SendMessage
_0807A7AE:
adds r1, r5, 0
adds r1, 0xDC
movs r0, 0
strb r0, [r1]
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_0807A7BC:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0807A7C4: .4byte gUnknown_80FA95C
thumb_func_end sub_807A734
thumb_func_start sub_807A7C8
sub_807A7C8:
push {r4-r6,lr}
adds r4, r1, 0
movs r6, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807A87E
ldr r5, [r4, 0x70]
ldr r0, _0807A7FC
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r5, 0
adds r0, 0xE4
ldrb r0, [r0]
cmp r0, 0x4
bhi _0807A866
lsls r0, 2
ldr r1, _0807A800
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0807A7FC: .4byte gAvailablePokemonNames
_0807A800: .4byte _0807A804
.align 2, 0
_0807A804:
.4byte _0807A866
.4byte _0807A818
.4byte _0807A834
.4byte _0807A824
.4byte _0807A866
_0807A818:
movs r6, 0x1
ldr r0, _0807A820
b _0807A826
.align 2, 0
_0807A820: .4byte gUnknown_80FA9F4
_0807A824:
ldr r0, _0807A830
_0807A826:
ldr r1, [r0]
adds r0, r4, 0
bl SendMessage
b _0807A866
.align 2, 0
_0807A830: .4byte gUnknown_80FABBC
_0807A834:
movs r0, 0x2
ldrsh r1, [r5, r0]
adds r0, r4, 0
bl sub_8069F54
strh r0, [r5, 0x4]
movs r1, 0x4
ldrsh r0, [r5, r1]
bl sub_80687D0
str r0, [r4, 0x64]
adds r0, r4, 0
bl sub_806CEBC
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl sub_806CCB4
ldr r0, _0807A884
ldr r1, [r0]
adds r0, r4, 0
bl SendMessage
_0807A866:
adds r1, r5, 0
adds r1, 0xE4
movs r0, 0
strb r0, [r1]
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
cmp r6, 0
beq _0807A87E
movs r0, 0x1
bl sub_807EC28
_0807A87E:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0807A884: .4byte gUnknown_80FAB6C
thumb_func_end sub_807A7C8
thumb_func_start sub_807A888
sub_807A888:
push {r4,r5,lr}
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807A918
ldr r5, [r4, 0x70]
ldr r0, _0807A8B8
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
adds r0, r5, 0
adds r0, 0xE8
ldrb r0, [r0]
cmp r0, 0x4
bhi _0807A8F6
lsls r0, 2
ldr r1, _0807A8BC
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0807A8B8: .4byte gAvailablePokemonNames
_0807A8BC: .4byte _0807A8C0
.align 2, 0
_0807A8C0:
.4byte _0807A8F6
.4byte _0807A8D4
.4byte _0807A8DC
.4byte _0807A8EC
.4byte _0807A8F6
_0807A8D4:
ldr r0, _0807A8D8
b _0807A8DE
.align 2, 0
_0807A8D8: .4byte gUnknown_80FAA0C
_0807A8DC:
ldr r0, _0807A8E8
_0807A8DE:
ldr r1, [r0]
adds r0, r4, 0
bl SendMessage
b _0807A8F6
.align 2, 0
_0807A8E8: .4byte gUnknown_80FAA2C
_0807A8EC:
ldr r0, _0807A920
ldr r1, [r0]
adds r0, r4, 0
bl SendMessage
_0807A8F6:
adds r0, r5, 0
adds r0, 0xE8
movs r1, 0
strb r1, [r0]
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
ldrb r0, [r5, 0x7]
cmp r0, 0
beq _0807A918
movs r0, 0x31
bl sub_803E46C
bl sub_8049ED4
bl sub_8040A84
_0807A918:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0807A920: .4byte gUnknown_80FAA48
thumb_func_end sub_807A888
thumb_func_start sub_807A924
sub_807A924:
push {r4,r5,lr}
adds r5, r1, 0
adds r0, r5, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807A95C
ldr r4, [r5, 0x70]
ldr r0, _0807A964
adds r1, r5, 0
movs r2, 0
bl SetMessageArgument
adds r4, 0xEC
ldrb r0, [r4]
cmp r0, 0x1
bne _0807A952
ldr r0, _0807A968
ldr r1, [r0]
adds r0, r5, 0
bl SendMessage
_0807A952:
movs r0, 0
strb r0, [r4]
adds r0, r5, 0
bl DungeonEntityUpdateStatusSprites
_0807A95C:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0807A964: .4byte gAvailablePokemonNames
_0807A968: .4byte gUnknown_80FABC0
thumb_func_end sub_807A924
thumb_func_start sub_807A96C
sub_807A96C:
push {r4-r6,lr}
adds r6, r0, 0
adds r4, r1, 0
ldr r0, [r4, 0x70]
adds r5, r0, 0
movs r2, 0
adds r0, 0xB0
ldrb r0, [r0]
cmp r0, 0x6
bne _0807A988
adds r0, r6, 0
bl SendImmobilizeEndMessage
movs r2, 0x1
_0807A988:
adds r0, r5, 0
adds r0, 0xA8
ldrh r1, [r0]
ldr r0, _0807A9AC
cmp r1, r0
bne _0807A9A2
adds r0, r6, 0
adds r1, r4, 0
movs r2, 0
movs r3, 0x1
bl sub_807A124
movs r2, 0x1
_0807A9A2:
adds r0, r2, 0
pop {r4-r6}
pop {r1}
bx r1
.align 2, 0
_0807A9AC: .4byte 0x00007f01
thumb_func_end sub_807A96C
thumb_func_start sub_807A9B0
sub_807A9B0:
push {r4,lr}
adds r4, r0, 0
ldr r0, [r4, 0x70]
adds r1, r0, 0
adds r1, 0xA8
movs r2, 0
strb r2, [r1]
adds r0, 0xA9
strb r2, [r0]
adds r0, r4, 0
movs r1, 0x1
movs r2, 0x1
bl sub_806A898
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_807A9B0
thumb_func_start sub_807A9D8
sub_807A9D8:
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807AA20
ldr r2, [r4, 0x70]
adds r3, r2, 0
adds r3, 0xB0
ldrb r0, [r3]
cmp r0, 0x1
bne _0807AA20
movs r1, 0
strb r1, [r3]
adds r0, r2, 0
adds r0, 0xB8
strb r1, [r0]
adds r0, 0x1
strb r1, [r0]
ldr r0, _0807AA28
adds r1, r4, 0
movs r2, 0
bl SetMessageArgument
ldr r0, _0807AA2C
ldr r2, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl sub_80522F4
adds r0, r4, 0
bl DungeonEntityUpdateStatusSprites
_0807AA20:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0807AA28: .4byte gAvailablePokemonNames
_0807AA2C: .4byte gUnknown_80FA8BC
thumb_func_end sub_807A9D8
thumb_func_start sub_807AA30
sub_807AA30:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
movs r4, 0
_0807AA3C:
ldr r0, _0807AAD8
ldr r0, [r0]
lsls r1, r4, 2
ldr r2, _0807AADC
adds r0, r2
adds r0, r1
ldr r5, [r0]
adds r0, r5, 0
bl EntityExists
lsls r0, 24
adds r4, 0x1
mov r10, r4
cmp r0, 0
beq _0807AB22
ldr r1, [r5, 0x70]
adds r0, r1, 0
adds r0, 0xA8
ldrb r0, [r0]
cmp r0, 0x1
bne _0807AB22
adds r0, r1, 0
adds r0, 0xA9
ldrb r0, [r0]
cmp r0, 0x7F
bne _0807AB22
movs r0, 0
mov r9, r0
mov r8, r0
adds r0, r5, 0
bl GetEntityRoomIndex
lsls r0, 24
lsrs r7, r0, 24
movs r6, 0
_0807AA82:
ldr r0, _0807AAD8
ldr r0, [r0]
lsls r1, r6, 2
ldr r2, _0807AAE0
adds r0, r2
adds r0, r1
ldr r4, [r0]
adds r0, r4, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807AB00
adds r0, r4, 0
movs r1, 0x18
bl HasItem
lsls r0, 24
cmp r0, 0
bne _0807AB00
movs r0, 0x4
ldrsh r1, [r4, r0]
movs r2, 0x4
ldrsh r0, [r5, r2]
subs r1, r0
cmp r1, 0
bge _0807AABA
negs r1, r1
_0807AABA:
cmp r1, 0x1
bgt _0807AAE4
movs r0, 0x6
ldrsh r1, [r4, r0]
movs r2, 0x6
ldrsh r0, [r5, r2]
subs r1, r0
cmp r1, 0
bge _0807AACE
negs r1, r1
_0807AACE:
cmp r1, 0x1
bgt _0807AAE4
movs r0, 0x1
mov r9, r0
b _0807AB06
.align 2, 0
_0807AAD8: .4byte gDungeonGlobalData
_0807AADC: .4byte 0x0001358c
_0807AAE0: .4byte 0x0001357c
_0807AAE4:
adds r0, r4, 0
movs r1, 0x1D
bl HasItem
lsls r0, 24
cmp r0, 0
beq _0807AB00
adds r0, r4, 0
bl GetEntityRoomIndex
lsls r0, 24
lsrs r0, 24
cmp r7, r0
beq _0807AB1C
_0807AB00:
adds r6, 0x1
cmp r6, 0x3
ble _0807AA82
_0807AB06:
mov r2, r8
cmp r2, 0
bne _0807AB1C
mov r0, r9
cmp r0, 0
beq _0807AB16
movs r2, 0x1
mov r8, r2
_0807AB16:
mov r0, r8
cmp r0, 0
beq _0807AB22
_0807AB1C:
adds r0, r5, 0
bl sub_807A9B0
_0807AB22:
mov r4, r10
cmp r4, 0xF
ble _0807AA3C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_807AA30
thumb_func_start sub_807AB38
sub_807AB38:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x1A8
adds r2, r0, 0
lsls r1, 24
lsrs r4, r1, 24
ldr r0, [r2, 0x70]
ldrb r0, [r0, 0x6]
cmp r0, 0
beq _0807AB54
b _0807ADA6
_0807AB54:
adds r0, r2, 0
str r2, [sp, 0x1A4]
bl GetMapTileForDungeonEntity_2
ldrh r1, [r0]
movs r0, 0x40
ands r0, r1
ldr r2, [sp, 0x1A4]
cmp r0, 0
bne _0807AB6A
b _0807ADA6
_0807AB6A:
ldr r3, _0807AC10
ldr r0, [r3]
ldr r5, _0807AC14
adds r1, r0, r5
ldrb r0, [r1]
cmp r0, 0
beq _0807AB7A
b _0807ADA6
_0807AB7A:
movs r0, 0x1
strb r0, [r1]
ldr r3, [r3]
ldr r1, _0807AC18
adds r0, r3, r1
ldrb r1, [r0]
cmp r1, 0xFF
bne _0807AB8C
b _0807ADA6
_0807AB8C:
lsls r0, r1, 3
subs r0, r1
lsls r0, 2
ldr r5, _0807AC1C
adds r0, r5
adds r3, r0
movs r0, 0
mov r8, r0
cmp r4, 0
beq _0807AC20
movs r1, 0x6
ldrsh r0, [r2, r1]
subs r6, r0, 0x4
adds r0, 0x4
cmp r6, r0
ble _0807ABAE
b _0807ACB4
_0807ABAE:
movs r4, 0x4
ldrsh r0, [r2, r4]
subs r4, r0, 0x4
adds r0, 0x4
adds r5, r6, 0x1
mov r9, r5
cmp r4, r0
bgt _0807AC00
mov r1, r8
lsls r0, r1, 2
mov r1, sp
adds r5, r0, r1
_0807ABC6:
adds r0, r4, 0
adds r1, r6, 0
str r2, [sp, 0x1A4]
bl GetMapTile_2
adds r1, r0, 0
ldr r0, [r1, 0x10]
ldr r2, [sp, 0x1A4]
cmp r0, 0
bne _0807ABF4
ldrh r1, [r1]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
bne _0807ABF4
mov r0, r8
cmp r0, 0x63
bgt _0807ABF4
strh r4, [r5]
strh r6, [r5, 0x2]
adds r5, 0x4
movs r1, 0x1
add r8, r1
_0807ABF4:
adds r4, 0x1
movs r1, 0x4
ldrsh r0, [r2, r1]
adds r0, 0x4
cmp r4, r0
ble _0807ABC6
_0807AC00:
mov r6, r9
movs r4, 0x6
ldrsh r0, [r2, r4]
adds r0, 0x4
cmp r6, r0
ble _0807ABAE
b _0807ACB4
.align 2, 0
_0807AC10: .4byte gDungeonGlobalData
_0807AC14: .4byte 0x00000671
_0807AC18: .4byte 0x00003a0c
_0807AC1C: .4byte 0x000104c4
_0807AC20:
movs r5, 0x4
ldrsh r0, [r2, r5]
subs r1, r0, 0x4
movs r5, 0x2
ldrsh r4, [r3, r5]
mov r10, r4
cmp r10, r1
bge _0807AC32
mov r10, r1
_0807AC32:
adds r1, r0, 0x5
movs r0, 0x6
ldrsh r7, [r3, r0]
cmp r7, r1
ble _0807AC3E
adds r7, r1, 0
_0807AC3E:
movs r1, 0x6
ldrsh r0, [r2, r1]
subs r2, r0, 0x4
movs r4, 0x4
ldrsh r1, [r3, r4]
cmp r1, r2
bge _0807AC4E
adds r1, r2, 0
_0807AC4E:
adds r0, 0x5
movs r5, 0x8
ldrsh r2, [r3, r5]
cmp r2, r0
ble _0807AC5A
adds r2, r0, 0
_0807AC5A:
adds r6, r1, 0
cmp r6, r2
bge _0807ACB4
_0807AC60:
mov r4, r10
adds r0, r6, 0x1
mov r9, r0
cmp r4, r7
bge _0807ACAE
mov r1, r8
lsls r0, r1, 2
mov r1, sp
adds r5, r0, r1
_0807AC72:
adds r0, r4, 0
adds r1, r6, 0
str r2, [sp, 0x1A4]
bl GetMapTile_2
adds r1, r0, 0
ldr r0, [r1, 0x10]
ldr r2, [sp, 0x1A4]
cmp r0, 0
bne _0807ACA8
ldrh r1, [r1]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
bne _0807ACA8
movs r0, 0x40
ands r0, r1
cmp r0, 0
beq _0807ACA8
mov r0, r8
cmp r0, 0x63
bgt _0807ACA8
strh r4, [r5]
strh r6, [r5, 0x2]
adds r5, 0x4
movs r1, 0x1
add r8, r1
_0807ACA8:
adds r4, 0x1
cmp r4, r7
blt _0807AC72
_0807ACAE:
mov r6, r9
cmp r6, r2
blt _0807AC60
_0807ACB4:
ldr r0, _0807AD74
movs r2, 0
ldrsh r0, [r0, r2]
ldr r1, _0807AD78
movs r4, 0
ldrsh r1, [r1, r4]
bl DungeonRandomRange
adds r7, r0, 0
cmp r7, r8
blt _0807ACCC
mov r7, r8
_0807ACCC:
movs r6, 0
cmp r6, r7
bge _0807ADA0
mov r10, r6
_0807ACD4:
mov r0, r8
bl DungeonRandomCapped
adds r2, r0, 0
movs r3, 0
cmp r3, r8
bge _0807AD0C
lsls r0, r2, 2
mov r5, sp
adds r1, r5, r0
movs r4, 0
ldrsh r1, [r1, r4]
adds r5, r0, 0
cmp r1, 0
bne _0807AD1C
_0807ACF2:
adds r2, 0x1
cmp r2, r8
blt _0807ACFA
movs r2, 0
_0807ACFA:
adds r3, 0x1
cmp r3, r8
bge _0807AD0C
lsls r0, r2, 2
add r0, sp
movs r5, 0
ldrsh r0, [r0, r5]
cmp r0, 0
beq _0807ACF2
_0807AD0C:
lsls r0, r2, 2
mov r2, sp
adds r1, r2, r0
movs r4, 0
ldrsh r1, [r1, r4]
adds r5, r0, 0
cmp r1, 0
beq _0807ADA0
_0807AD1C:
movs r0, 0x1
bl sub_803D970
add r4, sp, 0x190
movs r1, 0
strh r0, [r4]
mov r0, r10
strh r0, [r4, 0x8]
strb r1, [r4, 0x2]
mov r1, r10
str r1, [r4, 0x4]
movs r0, 0x1
strb r0, [r4, 0x10]
mov r2, sp
adds r1, r2, r5
ldrh r0, [r1]
strh r0, [r4, 0xC]
ldrh r0, [r1, 0x2]
strh r0, [r4, 0xE]
movs r5, 0
ldrsh r0, [r4, r5]
movs r1, 0x1
bl sub_806AA0C
lsls r0, 24
adds r6, 0x1
mov r9, r6
cmp r0, 0
beq _0807AD9A
adds r0, r4, 0
movs r1, 0
bl sub_806B7F8
adds r4, r0, 0
bl EntityExists
lsls r0, 24
cmp r0, 0
beq _0807AD9A
movs r0, 0xC8
lsls r0, 8
str r0, [r4, 0x1C]
movs r5, 0
b _0807AD84
.align 2, 0
_0807AD74: .4byte gUnknown_80F4DA2
_0807AD78: .4byte gUnknown_80F4DA4
_0807AD7C:
movs r0, 0x57
bl sub_803E46C
adds r5, 0x1
_0807AD84:
cmp r5, 0x63
bgt _0807AD96
ldr r0, [r4, 0x1C]
movs r1, 0xAA
bl sub_8009DA4
str r0, [r4, 0x1C]
cmp r0, 0xFF
bgt _0807AD7C
_0807AD96:
mov r0, r10
str r0, [r4, 0x1C]
_0807AD9A:
mov r6, r9
cmp r6, r7
blt _0807ACD4
_0807ADA0:
movs r0, 0x1
bl sub_804178C
_0807ADA6:
add sp, 0x1A8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_807AB38
.align 2, 0