Decompilation of Pokémon Mystery Dungeon: Red Rescue Team
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2020-10-25 22:52:36 -05:00
asm some more func work 2020-10-25 22:52:36 -05:00
constants Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
data for some reason, this was breaking the build... troubleshoot later when we actually use these 2020-10-24 02:49:39 -05:00
include start some basic constants for dungeon data 2020-10-22 19:09:07 -05:00
libagbsyscall static-link libagbsyscall similar to pokeemerald... Thx Pika 2020-10-20 13:02:58 -05:00
sound Use preprocessor for data asms, clean up sound/ and dump some text 2018-11-22 20:59:37 +08:00
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.gitignore static-link libagbsyscall similar to pokeemerald... Thx Pika 2020-10-20 13:02:58 -05:00
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build_tools.sh build_tools.sh 2018-11-16 19:10:13 -05:00
charmap.txt Use preprocessor for data asms, clean up sound/ and dump some text 2018-11-22 20:59:37 +08:00
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README.md Update Discord link. 2019-12-19 17:10:07 -05:00
red.sha1 Makefile overhaul 2018-11-18 18:29:52 +08:00
sym_ewram2.txt doc interrupt funcs 2020-10-16 20:07:03 -05:00
sym_ewram.txt some doc'ing and decomping 2020-10-10 14:33:06 -05:00
sym_iwram.txt Makefile overhaul 2018-11-18 18:29:52 +08:00

Pokémon Mystery Dungeon: Red Rescue Team

This is a disassembly of Pokémon Mystery Dungeon: Red Rescue Team.

It builds the following rom:

  • pmd_red.gba sha1: 9f4cfc5b5f4859d17169a485462e977c7aac2b89

To set up the repository, see INSTALL.md.

See also