pmd-red/include/code_8092334.h
Dennis 26e5708818
More pokemon related decomp (#48)
* add struct names

* decompile SaveRecruitedPokemon

* decompile ReadRecruitedPokemon

* decomp anotha one

* some renaming

* another save function

* more backup functions

* sub_808E400

* only one function left in pokemon_2.s

* decomp one more function

* merge 2 structs
2021-08-01 12:09:13 -07:00

21 lines
637 B
C

#ifndef GUARD_CODE_8092334_H
#define GUARD_CODE_8092334_H
struct unkStruct_8094924
{
// size: 0x10?
u8 *unk0; // head?
u8 *unk4; // tail?
u32 unk8;
u32 unkC;
};
void xxx_init_struct_8094924_save_809486C(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
void nullsub_102(struct unkStruct_8094924 *r0);
void SaveIntegerBits(struct unkStruct_8094924 *r0, void *r1, s32 size);
void xxx_init_struct_8094924_restore_809485C(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
void sub_80948E4(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
void RestoreIntegerBits(struct unkStruct_8094924 *r0, void *r1, s32 size);
#endif