pmd-red/include/dungeon_util.h
2021-12-18 00:22:03 -05:00

17 lines
445 B
C

#ifndef GUARD_DUNGEON_UTIL_H
#define GUARD_DUNGEON_UTIL_H
#include "dungeon_entity.h"
// 0x450E0
bool8 EntityExists(struct DungeonEntity *pokemon);
// 0x450F8
u32 GetEntityType(struct DungeonEntity *entity);
// 0x45104
struct DungeonEntityData *GetTrapData(struct DungeonEntity *entity);
// 0x45108
struct ItemSlot *GetItemData(struct DungeonEntity *entity);
struct MapTile *GetMapEntityForDungeonEntity(struct DungeonEntity *entity);
#endif