pmd-red/include/kecleon_items.h
Seth Barberee 561ea52847
Luminous cave (#72)
* fully decomp luminous cave

* remove header file. this one isn't ready yet

* doc few fields and func

* doc more of luminous cave
2021-11-10 08:43:51 -08:00

66 lines
1.1 KiB
C

#ifndef GUARD_KECLEON_ITEMS_H
#define GUARD_KECLEON_ITEMS_H
#include "team_inventory.h"
#include "text.h"
#include "menu.h"
struct unkStruct_203B210
{
// size: 0x148
u32 unk0;
bool8 unk4;
u8 fill5[3];
u32 currState;
u32 unkC;
s32 itemSellPrice;
u32 unk14;
u32 unk18;
struct ItemSlot unk1C;
u8 unk20;
u8 unk21;
u8 unk22;
u8 unk23;
u32 unk24;
u32 unk28;
u32 unk2C;
u32 unk30;
struct MenuItem unk34[8];
u16 unk74[8];
u32 unk84;
u8 fill88[0xD4 - 0x88];
struct OpenedFile *faceFile;
u8 *unkD8;
u16 unkDC;
u16 unkDE;
u8 unkE0;
u8 unkE1;
u8 unkE2;
u8 unkE3;
struct OpenedFile **unkE4;
struct UnkTextStruct2 unkE8[4];
};
struct unkStruct_203B224
{
// size: 0xF4
u32 unk0;
u32 unk4[INVENTORY_SIZE];
u32 unk54;
u8 fill58[0x6C - 0x58];
s16 unk6C;
s16 unk6E;
s16 unk70;
s16 unk72;
u16 unk74;
u16 unk76;
u8 fill78[0x88 - 0x78];
u32 unk88;
struct UnkTextStruct2 *unk8C;
struct UnkTextStruct2 unk90[4];
u8 unkF0[4];
};
#endif // GUARD_KECLEON_ITEMS_H