pmd-red/include/pokemon.h
2020-10-18 18:16:28 -05:00

62 lines
1.4 KiB
C

#ifndef POKEMON_H
#define POKEMON_H
struct EvolveStruct1
{
u16 evolve_from;
u16 evolve_type;
};
struct EvolveNeeds
{
u16 evolve_need1;
u16 evolve_need2;
};
struct gPokemon
{
/* 0x0 */ u8* species;
/* 0x4 */ u8* category;
/* 0x8 */ u8 overworld_sprite;
/* 0x9 */ u8 size;
/* 0xA */ u8 unkA;
/* 0xB */ u8 unkB;
/* 0xC */ s32 move_speed;
/* 0x10 */ u16 dialogue_sprites;
/* 0x12 */ u8 unk12;
/* 0x13 */ u8 type_1;
/* 0x14 */ u8 type_2;
/* 0x15 */ u8 walkable_tiles;
/* 0x16 */ u8 friend_area;
/* 0x17 */ u8 ability_1;
/* 0x18 */ u8 ability_2;
/* 0x19 */ u8 shadow_size;
/* 0x1A */ u8 unk1A;
/* 0x1B */ u8 unk1B;
/* 0x1C */ bool8 isMoving;
/* 0x1D */ u8 unk1D;
/* 0x1E */ u16 base_hp;
/* 0x20 */ u16 base_exp;
/* 0x22 */ u16 unk22; // verified
/* 0x24 */ u16 base_att;
/* 0x26 */ u16 base_spatt;
/* 0x28 */ u16 base_def;
/* 0x2A */ u16 base_spdef;
/* 0x2C */ u16 lowkick_dmg;
/* 0x2E */ u16 sizeorb_dmg;
/* 0x30 */ u8 unk30;
/* 0x31 */ u8 unk31;
/* 0x32 */ u8 unk32;
/* 0x33 */ bool8 unk33;
/* 0x34 */ struct EvolveStruct1 pre;
/* 0x38 */ struct EvolveNeeds need;
/* 0x3C */ u16 dexNo;
/* 0x3E */ u16 internalNo; // verified
/* 0x40 */ s16 base_recruit; // verified
/* 0x42 */ u16 alphabetNo;
/* 0x44 */ u16 parentNo;
/* 0x46 */ u16 unk46;
};
#endif // POKEMON_H