Decompilation of Pokémon Mystery Dungeon: Red Rescue Team
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dungeon_floor.mk Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
dungeon_pokemon.mk Dumped dungeon parameters 2023-02-14 00:02:52 -05:00
dungeon_trap.mk build dungeon trap data in JSON and make it shiftable 2022-10-06 20:48:18 -07:00
graphics.mk Disassemble some more tables and the first graphic (#71) 2021-11-04 14:07:26 -07:00
INSTALL.md Makefile and Install.md Revamp (#41) 2021-07-09 19:35:12 -05:00
ld_script.txt wonder_mail_3_mid is finally split correctly 2024-07-20 10:18:26 -07:00
make_tools.mk Makefile and Install.md Revamp (#41) 2021-07-09 19:35:12 -05:00
Makefile fix: fix Makefile to not zero out the ROM header 2024-04-29 15:47:05 -07:00
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red.sha1 Makefile overhaul 2018-11-18 18:29:52 +08:00
sym_ewram2.txt more ram stuff 2024-07-20 10:18:26 -07:00
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sym_iwram.txt Add more ewram and iwram 2024-07-20 10:15:17 -07:00

Pokémon Mystery Dungeon: Red Rescue Team

build

This is a decompilation of Pokémon Mystery Dungeon: Red Rescue Team.

It builds the following rom:

  • pmd_red.gba sha1: 9f4cfc5b5f4859d17169a485462e977c7aac2b89

To set up the repository, see INSTALL.md.

For contacts and other pret projects, see pret.github.io.