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26 lines
514 B
C
26 lines
514 B
C
#ifndef GUARD_CONSTANTS_TYPE_H
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#define GUARD_CONSTANTS_TYPE_H
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#define NUM_TYPES 18
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#define TYPE_NONE 0x0
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#define TYPE_NORMAL 0x1
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#define TYPE_FIRE 0x2
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#define TYPE_WATER 0x3
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#define TYPE_GRASS 0x4
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#define TYPE_ELECTRIC 0x5
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#define TYPE_ICE 0x6
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#define TYPE_FIGHTING 0x7
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#define TYPE_POISON 0x8
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#define TYPE_GROUND 0x9
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#define TYPE_FLYING 0xA
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#define TYPE_PSYCHIC 0xB
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#define TYPE_BUG 0xC
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#define TYPE_ROCK 0xD
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#define TYPE_GHOST 0xE
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#define TYPE_DRAGON 0xF
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#define TYPE_DARK 0x10
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#define TYPE_STEEL 0x11
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#endif
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