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26e5708818
* add struct names * decompile SaveRecruitedPokemon * decompile ReadRecruitedPokemon * decomp anotha one * some renaming * another save function * more backup functions * sub_808E400 * only one function left in pokemon_2.s * decomp one more function * merge 2 structs
21 lines
637 B
C
21 lines
637 B
C
#ifndef GUARD_CODE_8092334_H
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#define GUARD_CODE_8092334_H
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struct unkStruct_8094924
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{
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// size: 0x10?
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u8 *unk0; // head?
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u8 *unk4; // tail?
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u32 unk8;
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u32 unkC;
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};
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void xxx_init_struct_8094924_save_809486C(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
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void nullsub_102(struct unkStruct_8094924 *r0);
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void SaveIntegerBits(struct unkStruct_8094924 *r0, void *r1, s32 size);
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void xxx_init_struct_8094924_restore_809485C(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
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void sub_80948E4(struct unkStruct_8094924 *r0, u8 *r1, s32 size);
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void RestoreIntegerBits(struct unkStruct_8094924 *r0, void *r1, s32 size);
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#endif |